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    Games

    Ludology

    Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.

    Ludology is part of The Dice Tower Network, the premier board game media network.

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    Copyright: © Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris

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    Latest Episodes:
    Ludology Episode 93 - The Truthiness of Board Game Themes Nov 30, 2014
    Show notes

    With Geoff goofing off, Ryan is very pleased to welcome noted designer Bruno Faidutti to discuss his article Postcolonial Catan, about how boardgames use cliches and stereotypes as shortcuts to generate theme.

    DurationL 56:30


    GameTek Classic 92 - Incentives Nov 23, 2014
    Show notes

    In this classic GameTek episode, Geoff explores an experiment that uses loss aversion to create an incentive. Is this a new type of carrot?

    Duration: 07:15


    Ludology Episode 92 - Envoys of Excellence Nov 16, 2014
    Show notes

    Ryan and Geoff welcome Vincent Salzillo to the show! Vincent runs a variety of cons, including Metatopia, for game designers. He also runs the First Exposure Hall at Gencon for new designers to publishers and playtesters.

    His most recent venture is the Envoy program, which helps publishers get their product demonstrated at stores and cons.

    Duration: 55:48


    GameTek Classic 91 - Hindsight Bias Nov 09, 2014
    Show notes

    In this classic GameTek, Geoff discusses the psychological phenomenon of Hindsight Bias, and how it may prevent us from being better players.

    Duration: 06:37


    Ludology Episode 91 - Olotka Encounter Nov 02, 2014
    Show notes

    In this episode of Ludology we are thrilled to welcome Peter Olotka, one of the designers of Cosmic Encounter, Dune, and many other classic games. We discuss the early development of Cosmic Encounter, how it evolved, and other games in the Eon line.

    Duration: 01:16:25


    GameTek Classic 90 - Expectation Value Revisited Oct 26, 2014
    Show notes

    In this classic GameTek, Geoff discusses expectation value, and how it can be used - and misused - in games.

    Duration: 05:39


    Ludology Episode 90 - Kniziathon Oct 19, 2014
    Show notes

    Ryan and Geoff take a close look at the body of work of Reiner Knizia, one of the most influential and prolific designers of the modern era.

    What common threads run through Knizia's work? What lasting impact has he had on the hobby? What are the highlights, lowlights, and hidden gems of his oeuvre? And just how do you pronounce 'oeuvre' anyway?

    Duration: 01:24:54


    GameTek Classic 89 - Quasicrystals Oct 12, 2014
    Show notes

    In this classic GameTek, Geoff talks about putting tiles down without repeating any patterns.

    Duration: 06:15


    Ludology Episode 89 - Bridging the Digital Divide Oct 05, 2014
    Show notes

    Ryan and Geoff are very pleased to welcome guest Jordan Weisman, founder of FASA, Wizkids, and Harebrained Schemes, and designer of Battletech, Heroclix, and the just-released Golem Arcana.

    Jordan joins us to discuss incorporating digital technology, like smartphones and tablets, into the realm of the board game. What special considerations need to be given to the design? Is the technology hobbling or liberating? And what will the future hold for hybrids?

    Duration: 01:13:42


    GameTek Classic 88 - Blind RPS Sep 28, 2014
    Show notes

    In this classic GameTek, Geoff discusses a study done on playing Rock, Paper, Scissors with one player blindfolded and one able to see. Who comes out on top?

    Duration: 04:41


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