The Dungeons and Dragons Podcast
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Copyright: © GeeklyInc 2021
Y'all ever get that felling like you are in a cheesy action film? Maybe it is the man with the eye patch. Or maybe it is the blaring guitars in the distance but I will tell you what, this whole "Save Cheryl she has been kidnapped" thing sounds familiar.
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Our rowdy monster crew gets let in on a secret tip that someone very important to them has been snatched. Podcast art by @Rattenkaefig
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When you meet a new friend you just have to establish a baseline level of trust. Trust is so important these days, what with the dreaded Nareevians taking the shape of potential new friends but they are actually trying to siphon off the magical energies from a nice Elven city and overthrow a city that is often times described as a "Jewel of the East." And, yes, this baseline trust can be the wholesale murder of your enemies, but be sure to keep it within reason.
The adventure continues with Steve Melloncamp (Mike Bachmann), Aludra Wyrmsbane (Jennifer Cheek), Jaela (Nika Howard), Toby Treacletart (Tim Lanning) and your Dungeon Master (Michael DiMauro). Don’t forget to follow our editors Steph Kingston (@stephokingston) and David Stewart (@spudcam)!
Podcast art by @IForgetHisName! Want the world to see your fan art? Tweet it with #DrunksAndDoodles or head on over to the forum.
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A mysterious stranger meets up with our daring adventurers as they are trying to figure out this strange airship. Will this be a friend? Will this be a foe? Podcast art by @bridgitconnell!
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All great plans must answer a single question that is often overlooked - how the hell are you going to extract yourself from your current pickle that you have created for yourself? And this is where we find our heroes in today's adventure. Podcast art by @bridgitconnell!
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With our perfect disguises on we are ready to head into The White Spire with an all expenses paid trip to Nareev. Things are certainly getting tense, what with out goal just a few short feet away. Danger is breathing down our necks. Trust comes slowly since anyone could be a Nareevian agent. But with …
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Glaine, the Jewel of the East, sure is nice for being a town taken over by goo-folks. While people seem to be generally bummed about the whole thing, the magical floating city almost makes the sky more beautiful. Street meat still tastes as good. The alleys still smelly. Sure is odd finding all this normal …
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The wonderful denizens of Tidtowne offered their aid to our desperate heroes who sorely needed a helping hand. Now victory over the forces of Nareev seems somewhat possible as opposed to a 100% suicide mission. The floating magical city is still a mystery, but one victory at a time. The fighting force of Tidtowne should …
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Facing off against dragons, an army of of shapeshifting cross-planar aliens or an entire colony of Slaad’s pale in comparison to what Steve must face today. Let’s hope that he inherited more of Thom’s resolve than we previously thought, because he will surely need it. How do you prepare yourself for when your one true …
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With things moving very rapidly both in and around Glaine, the Jewel of the East, the gang has some tough decisions to make. As always, I s’pose. Adventurers are used to tough decisions. It is their daily bread. After some initial set backs they learn that a mysterious town of…well, not sure how else to …
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