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    Software How-To

    Giant Robots Smashing Into Other Giant Robots

    A podcast about the design, development, and business of great software. Each week thoughtbot is joined by the people who build and nurture the products we love.

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    Latest Episodes:
    547: Fight better using AI with CJ Tayeh Oct 24, 2024
    Show notes

    Could our inability to agree be holding us back from achieving meaningful social progress? What if AI could help us "fight better,” not by winning arguments but by resolving conflicts in ways that benefit our communities, businesses, and relationships? Flank’s innovative technology offers just that: a smarter, more empathetic approach to conflict resolution that could transform how we engage with one another. Today, we’re joined by Flank founder, CJ Tayeh, a human rights lawyer turned growth marketer turned social innovator. With a mission to address inequalities and power imbalances, especially around money, she explains how Flank’s AI companion acts as a mediator to foster trust and communication. We explore the different user experiences Flank serves, the careful research and development that went into its creation, and how joining Flank’s community can revolutionize conflict resolution. CJ also shares the challenges the startup faces, the role of interaction design in addressing them, and why high-quality data is crucial for effective AI-driven solutions. Don’t miss this fascinating conversation with serial innovator, CJ Tayeh!

    Key Points From This Episode:
    An overview of CJ’s journey into the emerging AI startup space.
    How growing up in a high-conflict family has informed her work as a social innovator.
    The problem Flank is focused on and how it aims to solve that problem with AI.
    Perspectives on conflict resolution and the impact of joining Flank’s community.
    How Flank’s AI companion acts as a mediator to foster communication and trust.
    Different kinds of user experiences that Flank aims to cater to.
    The amount of time, effort, and care that went into research and development.
    Challenges that Flank faces and how interaction design can address them.
    Why machine learning models are only as good as the data you train them with.

    Links Mentioned in Today’s Episode:
    Flank
    CJ Tayeh on LinkedIn
    CJ Tayeh on X
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

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    546: Class Awareness with Dr. Justin Key Oct 17, 2024
    Show notes

    What happens when competition goes from being a driver of success to a source of division and exclusion? In today’s episode, Chad is joined by Dr. Justin Key, Founder of Black Theorem Consulting, to unpack societal divisions driven by social and economic status. Dr. Key is an accomplished consultant, speaker, and thought leader with expertise in helping organizations achieve growth and innovation through data-driven strategies. He is the founder of Black Theorem Consulting, a firm specializing in harnessing the power of diversity and technology to solve complex business challenges. In our conversation, we unpack today’s topic through the lens of the products and services developers bring to market. We discuss the hyper-competitive nature of society, the impacts of toxic competition, real-world examples of rigid and fluid drivers of division, and why we should not be afraid to discuss race. Explore how digital products and services can drive change on a global scale, how designers and developers can be a part of that change, and why developers need to check their biases when building digital technology. He shares his motivation for starting Black Theorem Consulting, what the company focuses on, and how it is helping drive change. He also shares how he stays motivated, the types of industries Black Theorem Consulting serves, and how you can contribute to a better world. Join us as we untangle systemic societal problems and how to reflect the world you serve in your product or service with Dr. Justin Key!

    Key Points From This Episode:
    Learn how social and economic status divides society and creates division.
    Discover how the impacts of exclusion compound into larger societal problems.
    Find out the difference between healthy and unhealthy competition.
    Uncover the common misconceptions about power and wealth in society.
    Hear how societal divisions have played a role in the decline of mental health.
    Explore how the societal structure of America compares to other countries.
    Find out why race cannot be ignored when discussing social divisions.
    Understand the significance of considering race in discussions about social division.
    Positive ways digital products and services can bridge the gap and drive change.
    Ways technology creates obstacles between different socio-economic groups.
    Steps developers can take to ensure that technology is inclusive and accessible.
    Background about Black Theorem Consulting and the services it provides.
    How inclusion and equity apply to developers and the development process.
    Final takeaways and how to find out more about Black Theorem and Dr. Key.

    Links Mentioned in Today’s Episode:
    Dr. Justin Key
    Dr. Justin Key on LinkedIn
    Dr. Justin Key on YouTube
    Black Theorem Consulting
    [Gracie's Corner](www.youtube.com/@graciescorner)
    Chad Pytel on LinkedIn
    Chad Pytel on Mastodon
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

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    545: Generative AI: How to Leverage its Power and Mitigate the Risks Oct 10, 2024
    Show notes

    Since its inception in 2017, Sema has been improving outcomes for users, companies, and developers by providing automated tools to assess code. During this episode, we are joined by Sema Founder and CEO, Matt Van Itallie. Matt discusses five reasons why you should know how much generative AI is used in your code, from the capacity to increase the quantity, quality, and maintainability to intellectual property risk. These also include exit risks. Next, we explore how this is detected, how it can be solved, and the advantages of looking at code. Next, we explore the origins of Sema and how Matt sourced his co-founders, consider his thoughts on open source, and why it matters to know how much generative AI is used in your code. Hear advice on where to begin, how much to prioritize precision, and why it is imperative to make generative AI your own. Tune in today to hear all this and more.

    Key Points From This Episode:

    Introducing Sema CEO and Founder Matt Van Itallie.
    How the work is distributed among different target customers: companies, financial and strategic buyers.
    Why Sema is language agnostic and what it does instead.
    Matt’s belief that the fundamental health of a software product depends on the team.
    Understanding key person risk and the concept of golden handcuffs.
    How Matt’s background set him up to easily understand the world of coding.
    Why the combination of manual implementation and automation via Sema is most effective.
    The process behind turning the idea into a product with the University of Michigan and a Founder from AngelList.
    Why he does not recommend using his approach.
    The single biggest focus: code inspection and due diligence.
    Using open source code and the risks involved.
    Five sets of reasons why it matters to know how much generative AI is used in your code.
    How this is detected and how it can be solved.
    Advice on where to begin, how precise to be, and more.
    Leveraging the expertise of Co-Founder Brendan Cody-Kenny to build Sema.
    Why it is imperative to make generative AI your own.
    Free advisory AI counsels that Matt and Sema have set up. 


    Links Mentioned in Today’s Episode:

    Matt Van Itallie on LinkedIn
    Matt Van Itallie on X
    [Matt Van Itallie Email](mvi@sema.com)
    Sema
    University of Michigan
    AngelList
    CoPilot
    Chad Pytel on LinkedIn
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

    Support Giant Robots Smashing Into Other Giant Robots


    544: How BonePixel is Redefining Diagnosis and Treatment with Nazgol Tavabi and Mohammadreza Movahhedi Oct 03, 2024
    Show notes

    What if diagnosing complex joint disorders could be as precise and personalized as a fingerprint? Today, Will sits down with Nazgol Tavabi and Mohammadreza Movahhedi to discuss their journey of transforming cutting-edge research into a revolutionary AI-powered platform for diagnosing joint disorders.

    Nazgol and Mohammadreza are the co-founders of BonePixel, a healthcare startup focused on using AI and big data for the diagnosis and treatment planning of joint disorders. In our conversation, we unpack the origins of BonePixel, the challenges of building a healthcare startup, and how they are leveraging AI to make patient-specific treatment planning more accurate and efficient. Explore how its data-driven process facilitates decision-making for surgeons, how they were able to commercialize the software, and the positive impact it is making on patients’ lives.

    They share details about BonePixel’s current state of development, the regulatory hurdles, and their surgeon-centric approach to software development. We discuss the complexities of securing funding and their approach to fostering a healthy company culture. Gain insights into how they make their software inclusive, the ethical aspects of BonePixels development, why human involvement is crucial, and more. Join us to learn how BonePixel is transforming orthopedic care and pushing the boundaries of what’s possible with AI with Nazgol Tavabi and Mohammadreza Movahhedi!

    Key Points From This Episode:

    Background about the development of BonePixel’s innovative software.
    Learn about BonePixel and how it leverages data to improve decision-making.
    Hear about BonePixel’s research origins at Harvard Medical School.
    How Harvard Medical School is facilitating the commercialization of BonePixel.
    Uncover the role that machine learning and AI play in BonePixel’s software.
    Find out how their collaborators have acted as data sources for their models.
    They share details about upcoming features and software additions.
    Discover the core values of BonePixel that are driving its development.
    What got them interested in applying their research skills in healthcare.
    Explore the ethical considerations that need to be taken into account.
    Why human involvement during BonePixels implementation is vital.
    Hear their opinion on regulating the development of AI-based technologies.
    Lessons from their careers, final takeaways, and how to get in contact with them.

    Links Mentioned in Today’s Episode:

    • BonePixel
    • Nazgol Tavabi on LinkedIn
    • Mohammadreza Movahhedi on LinkedIn
    • Harvard Medical School
    • Boston Children's Hospital
    • VirtualHip
    • Will Larry on X
    • Will Larry on LinkedIn
    • thoughtbot
    • thoughtbot on LinkedIn
    • thoughtbot on X
    • Giant Robots Smashing Into Other Giant Robots Podcast
    • Giant Robots Smashing Into Other Giant Robots Email
    • Support Giant Robots Smashing Into Other Giant Robots

    Support Giant Robots Smashing Into Other Giant Robots


    543: The Intersection of AI and Recruitment with Brian Glover Sep 19, 2024
    Show notes

    Is it time to rethink how we approach hiring? The traditional recruitment process often fails to capture the true potential of candidates, relying heavily on outdated methods like résumés and generic job descriptions. In this episode, Will sits down with Brian Glover, Co-founder and CEO of Previewed, to unpack the revolutionary interplay between technology and the recruitment sector. Previewed aims to revolutionize how job seekers connect with potential employers by allowing them to showcase their skills and experiences in a more personalized and impactful way. It leverages cutting-edge technology to create a platform that helps candidates stand out in a competitive job market, ensuring that everyone has a fair shot at landing their dream job. In our conversation, we discuss how the Previewed platform creates an immersive, streamlined, and intelligent solution for recruiters and candidates. Learn about the innovative technology behind Previewed’s platform and how it is revolutionizing the traditional recruitment landscape. Discover the inspiration behind Previewed, its approach to career life-cycle, and how it empowers the candidate. We unpack the company’s skill-based assessment method, the ‘gamification’ of recruitment tools, how Previewed’s platform helps with retention, identifying gaps in a candidate’s skills, and much more. Join us as we explore where AI meets talent acquisition and how it turns purpose into a career with Brian Glover. Tune in now!

    Key Points From This Episode:

    How he uses prayer and meditation to keep him grounded as an entrepreneur.
    Overcoming the mental hurdles of being a founder and business owner.
    Previewed’s platform and how it leverages AI to enhance the recruitment process.
    Issues in the traditional job search and hiring process that Previewed solves.
    Discover why aligning a candidate’s job description with their purpose is so vital.
    Reasons for Previewed’s skill-based method and how it assesses candidates.
    The benefits of Previewed’s skill-based approach for candidates and recruiters.
    Brian shares how his hustler background growing up led him to become an entrepreneur.
    Hear about Previewed’s roots and the many challenges he overcame starting it.
    Recommendations for budding entrepreneurs and what Brian is currently focusing on.

    Links Mentioned in Today’s Episode:

    Brian Glover on LinkedIn
    Previewed
    Will Larry on X
    Will Larry on LinkedIn
    Victoria Guido on X
    Victoria Guido on LinkedIn
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

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    542: Shaping Company Culture using AI with Elie Rashbass Sep 12, 2024
    Show notes

    Company culture plays a fundamental role in the success of your organization. Unfortunately, it’s not always clear what methods will lead to optimal outcomes. Top research shows an alarming gap between a company’s stated culture and what employees report about their experience working there. But what if one could harness the power of AI to close this gap? Today on the show, we’re joined by Elie Rashbass, CEO & Co-founder at ScultureAI, a startup developing innovative solutions that shape organizational culture from the ground up. He tells us about the groundbreaking work being done by ScultureAI and how they are leveraging AI to coach everyday interactions between internal staff members and external stakeholders. We discuss the endless interactions that shape company culture, why it matters, and how Elie and his team are helping companies use AI to embed their culture into actualized, organization-wide behavior. To learn more about how AI is used to transform company culture, tune in today!


    Key Points From This Episode:

    How Elie’s corporate background instilled an appreciation for good company culture.
    Co-founding ScultureAI with his father and what led them into the AI startup space.
    His father’s experience fostering strong company cultures and his extensive AI research.
    The significant gap between what companies say their culture is and what it actually is.
    Why company culture matters, from employee well-being to organizational success.
    What to consider when selecting and defining your company values.
    Common challenges organizations face when implementing company culture.
    How ScultureAI is helping companies embed company culture from the ground up.
    Their groundbreaking AI-powered behavioral coach and examples of its workflow integration.
    Key challenges they’ve encountered working with LLMs and how they’ve addressed these.
    What you can expect from the ScultureAI demo and how to get in touch.
    An overview of hiring as a potential use case for their behavioral AI coach.
    How ScultureAI prioritizes and safeguards user data and privacy.
    Overcoming challenges as innovators in the space and advice to other leaders.

    Links Mentioned in Today’s Episode:

    Elie Rashbass on LinkedIn
    ScultureAI
    Donald Sull
    Sami Birnbaum
    Sami Birnbaum on LinkedIn
    [Svenja Schäfer](svenjaschaefer.com)
    Svenja Schäfer on LinkedIn
    Will Larry on X
    Will Larry on LinkedIn
    Victoria Guido on X
    Victoria Guido on LinkedIn
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

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    541: Fixing the way that families hire, manage, and pay in-home care professionals with Jon Levinson Sep 05, 2024
    Show notes

    By addressing the way that families hire, manage, and pay in-home care professionals, Clara Home Care is reimagining the way that home care is delivered in America, and Jon Levinson is at the helm. He joins us today to share his personal experiences with in-home care that led him to research the industry, identify the challenges, and co-found Clara. Hear how Jon was able to draw on his background in product management for TripAdvisor and Uber to pioneer his company, what it was like to develop early iterations of the product, and how all this resulted in creating the first-ever caregiver-specific payroll platform. We touch on finding the appropriate market, creating foundational code, and the importance of setting best practices to support scaling and changing. Jon also describes the critical role of thoughtbot in setting Clara Home Care up for scaling success. To finish, Jon shares some of the exciting opportunities that exist in the realm of care management, and how Clara is already taking advantage of them. Thanks for listening!

    Key Points From This Episode:

    Introducing Jon Levinson, Co-Founder and CEO at Clara Home Care.
    The role of thoughtbot in bringing Clara to life.
    A personal experience that led Jon to pioneer Clara Home Care.
    Results of researching the specific problems faced in the broader industry.
    His background in product management at TripAdvisor, Uber, and more.
    The engineer who became his technical co-founder.
    Fundraising choices and investment during his early journey.
    Three consumer problems that care agencies do not adequately address.
    Why using an agency is still beneficial in comparison to hiring independently.
    Developing the first version of the product.
    Identifying the opportunity to pioneer the first caregiver-specific payroll platform.
    The challenge of finding people seeking a caregiving product.
    Setting foundational code structured to scale and the role of Thoughtbot in this process.
    Reaching a critical mass by building a strong grounding through relationships.
    Balancing building the marketplace, solving discovery, and investing in caregiving technology.
    Flexible metrics for success in a given marketplace.
    Why caregivers still favor agencies over independent work.
    Understanding how emotionally taxing the caregiver coordination role can be.
    Features that support the relationship with long-term care insurance providers and care management.

    Links Mentioned in Today’s Episode:

    Jon Levinson on X
    Jon Levinson on LinkedIn
    [Jon Levinson Email](jon@clarahomecare.com)
    Clara Home Care
    Clara Home Care on Facebook
    Clara Home Care on LinkedIn
    Thoughtbot
    Will Larry on X
    Will Larry on LinkedIn
    Victoria Guido on X
    Victoria Guido on LinkedIn
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

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    540: The Tech Behind Eslando’s Circular Fashion Revolution with Karishma Gupta Sep 04, 2024
    Show notes

    In this episode of Giant Robots Smashing into Other Giant Robots (On Tour!), hosts Sami Birnbaum and Svenja Schäfer are joined by Karishma Gupta, the Founder and CEO of Eslando Circular Fashion. Eslando is a fashion company dedicated to changing the clothing industry through circular economy principles and textile recycling. Its mission is to simplify recycling and ensure compliance with EU regulations by connecting brands, consumers, and recyclers, fostering transparency and efficiency in the fashion industry. In today’s conversation, Karishma delves into her company’s innovative Digital Product Passport and how it’s revolutionizing the fashion and textile industries. We discuss how her company helps the right material get to the right recycler using data and leveraging AI to map the process. Tune in to explore how the circular economy applies to the fashion industry, the current recycling gaps, what motivates fashion brands to be more sustainable, and how Eslando is reducing the carbon footprint of the textile supply chain!

    Key Points From This Episode:

    Background on Karishma and what led her to start a tech company.
    How recycling in fashion differs from other industries that recycle.
    An outline of the biggest recycling hurdles facing the fashion industry.
    The complex range of materials in clothes and the problems they create.
    Karishma’s transition from the fashion industry to founding a tech-based company.
    Some of the materials in clothes that are endlessly recyclable.
    Details about the Digital Product Passport and what it offers the supply chain.
    Benefits and costs of sustainable regulations and solutions for fashion brands.
    Ways that Eslando is monetizing its various solutions.
    The value proposition the Digital Product Passport offers consumers.
    How long it took to create and build a workable prototype.
    What Karishma has planned for the future of Eslando Circular Fashion.

    Links Mentioned in Today’s Episode:

    Karishma Gupta on LinkedIn
    Karishma Gupta on X
    Eslando Circular Fashion
    Innovate UK
    Carbon13
    Sami Birnbaum
    Sami Birnbaum on LinkedIn
    [Svenja Schäfer](svenjaschaefer.com)
    Svenja Schäfer on LinkedIn
    Will Larry on X
    Will Larry on LinkedIn
    Victoria Guido on X
    Victoria Guido on LinkedIn
    thoughtbot
    thoughtbot on LinkedIn
    thoughtbot on X
    Giant Robots Smashing Into Other Giant Robots Podcast
    [Giant Robots Smashing Into Other Giant Robots Email](hosts@giantrobots.fm)
    Support Giant Robots Smashing Into Other Giant Robots

    Support Giant Robots Smashing Into Other Giant Robots


    539: Human-Centered Design and Innovation with Sheng-Hung Lee Aug 22, 2024
    Show notes

    Giant Robots On Tour Hosts Sami Birnbaum and Jared Turner introduce Sheng-Hung Lee, a designer, PhD researcher at MIT AgeLab, and board director at the Industrial Designers Society of America. Sheng-Hung shares his journey into design and engineering, emphasizing the importance of interpreting signals in design and the evolving role of designers from problem-solvers to culture shapers. He discusses how designers must now consider broader, systematic issues such as climate change and aging. Sheng-Hung explains that design is a teachable and essential life skill, highlighting the significance of personal experiences and failures in learning design. He elaborates on the concept of signals, explaining that they represent different perspectives and interpretations in design, which are crucial in addressing complex problems. The conversation shifts to practical design applications and Sheng-Hung's work in smart homes for aging populations. He discusses the integration of various smart systems and the importance of designing for different life stages rather than specific age groups. Jared and Sami also engage Sheng-Hung in discussing the worst and best-designed products, where Sheng-Hung mentions his initial skepticism but eventual appreciation for facial recognition technology. MIT AgeLab Industrial Designers Society of America Follow Sheng-Hung Lee on LinkedIn. Visit his website: shenghunglee.com. Follow thoughtbot on X or LinkedIn. Transcript:  SAMI: Hello again, and this is The Giant Robots Smashing Into Other Giant Robots podcast, the Giant Robots On Tour Series coming to you from Europe, West Asia, and Africa, where we explore the design, development, and business of great products. I'm your host, Sami Birnbaum. JARED: And I'm your other host, Jared Turner. SAMI: If you are wondering, which you might have been for a while now, where are Will or Victoria, well, make sure you find one of our previous podcasts where we introduce the Giant Robots on Tour Series, and you'll understand why you're hearing myself and Jared a little bit more frequently than before. In that podcast, we throw random icebreakers at each other, and we find out that Svenja does not like online banking. And if you haven't listened to our previous podcast with our guest, Ishani, check that out as quick as you can and find out why AI is compared to babies. Joining us today is Sheng-Hung Lee, a Designer and PhD Researcher at MIT AgeLab and Board Director at the Industrial Designers Society of America. Sheng-Hung, I'm going to level with you. I've done my research. I've done my due diligence on the guests that we have on this podcast, and I'm exhausted. SHENG-HUNG: [laughs] SAMI: I've looked through your own website, and I've read as much as I can find about you. And between education, experience, awards, scholarships, there is an incredible amount of things that you're involved in that you get up to. And it really wasn't good for my own self-esteem just to see how much you have going on. SHENG-HUNG: [laughs] SAMI: Jared, a question for you first. Bear in mind, the only thing I've ever been awarded is my own driving license. So, our guest, Sheng-Hung, how many awards do you think he has currently listed on his website? Give a guess. JARED: Oh gosh, I remember looking at the page, and I remember having to scroll. SAMI: [laughs] Yeah, you had to scroll. JARED: Let's pick 33. SAMI: 33. Do you know what? It's not even close. Okay, he's nearly double that. So, he's up at 60 awards that are currently listed. So, we're talking about a guest that you guys do not want to miss. And you want to make sure that you get into this conversation. I always like to go back to the start with my guests. So, everyone has a story. And I'm interested, Sheng-Hung, in your journey and what led you into the world of design and engineering. SHENG-HUNG: My personal definition of design is, like, decoding signals. So, everything in our lives, like, we have different types of signals. How do we interpret the signal? How do we, like, understand, or perceive different types of signals in our lives? And I feel design is more like...not just creation. It is creation, for sure, but also about curation. I feel like, for me, problem-solving or, like, problem-defining is really interesting. And especially you mentioned, like, my very early stage as a designer, the reason I submitted my work to get an award is because I want to show my problem-solving skill. And I realize nowadays, like, the problem is too complicated. It's not just about solving problems, right? I mean, I feel design is more bigger than that, especially now most of the problems are systematic and complex. Climate change, right? Like, you think about aging, and you think about all this, like, sustainable issues. I feel like designers, like, for me, starting from problem solver, as engineer, and now more I've become like a translator, curator, or even, like, a culture shaper. How do you shape the culture you want, right? Especially now, like, AI it's just, like...that really let me rethink about my role as designer, you know, because everyone can have tons of ideas, but the truth is, like, we have so many ideas, but do you know what good taste is about? Do you know what the good qualities of life's about? So, you have to have some personal experiences to really help people to understand or curate the vision in the future. SAMI: That's really interesting. I struggle to dress my kids in the morning from a design perspective, right? I don't get colors, and I don't understand necessarily how they match and how to get things working. In fact, sometimes I'll dress my kids only to find that my wife has redressed the kids. Things are that bad at home. Do you think then design is something which can be taught, or is it something, like, innate? Is it something, in your own experiences, that it's kind of part of your nature? So, you see the world differently to someone like myself or Jared sees the world. Or could that be something which we could pick up on, you know, and learn about? SHENG-HUNG: Yeah, I definitely think design can be teachable. It's skillable. And I feel like, yeah, people talk about this is, like, a hardcore skill. It's a soft skill. No, I think design is a life skill. It's a human skill. So, that includes like, for example, like, yeah, how do you choose the color? How do you choose the clothes for kids? But also about, like, how do you celebrate the quality of lives, right? How do you, like, have better, like, qualities? And I feel like, I don't know, life skill means, like, team building, creative leadership, knows people, listening to people. And, for me, that's part of design because you're decoding different signals. You understand your life. You perceive different types of noises. Or how do you resonate with other people? And that's a life skill, I think. And I also feel most of the design skills I learned is actually not from school. It's from, like, personal life failure [laughs]. SAMI: That's really interesting. I just want to jump in because I don't know if I fully understand what you mean by signals. Can you just elaborate on that a little bit more? And then, I will bring you back up on personal failures. SHENG-HUNG: Signal is like different ways of seeing things, right? So, for example, like, if I go to wait in line for a free bagel, right? You share this with your friends. What I see is it's a free bagel. But what my friends see is like, oh, probably, like, I don't need to wait in line and so many challenges. You know, I have to, like, oh, why should I get this? But I see very clearly I want a free bagel. So, these are different. It's the same thing but different message mixed up, right? And then, for me, I see design, like, it happens every day. It's a life skill. For example, like, I saw the challenges, but what if we think another perspective to rethink about what kind of challenge [inaudible 06:38] or reframe the right questions, right? And all this, like, mixed all together, it feels like it's not just about drawing beautiful sketches or rendering sexy, you know, ideas. It's all about, like, how do you frame these challenges? How do you look at this? Can you see the question from social aspect, from cultural aspect, or you just see this as a solution-driven approach? JARED: In some cases, I feel, there is an element of subjectivity to the designs, but then we also want to measure the success of a design. Do you have any tips for, like, how you go about putting numbers to what defines success for a particular design? SHENG-HUNG: This is such a great question, especially now my research focus is really on services, you know, service design, experience design. Like, how do you quantify this, right? For example, three of us we go to the restaurant, and I feel it's really, really great restaurant. And probably some people feel no, that's not really great. And then, how do we quantify this, right? And then, I feel it's sometimes, like, really by personal preferences. It's hard to measure. Maybe there will be some sort of, like, a principle direction or criteria we can follow, so, for example, service quality metrics or something, like, based on people's life experiences. I feel it's hard to measure, especially now the design challenge the question it's really complicated. Some people talk about demographic. How do you, like, [inaudible 08:09] design? Like, for example, a participant design process, right? Or, like, inclusiveness. People talk about equity, power, power dynamic. And I think it's less of a measure or quantify. It's more about do you show your respect? Can we be more inclusive in this process? Can we really engage or integrate multiple voices in this design process? And I feel like that kind of shows the flexibility, also, the real flexibility of the design, not just that, oh, we look for one single solution. Because, most of the time, we actually want to design for a solution, but, actually, I feel now the shift is from we try to build the condition to let people land on this condition and solve the problem. So, in the end, we'll be like, yeah, we landed here, and we can solve the problem together collectively. So, something I feel a little bit different, but that's a great question. It's open-ended. Yeah. JARED: Yeah. Thank you. There's a lot to think about there. I want to bring it back to failure because this is something I think about a lot in terms of teaching and learning from history versus learning from your own failure. We have, like, thousands of years of history of failure. You think we have made all the mistakes already, and, oh, it should be easy, right? All we need to do is teach all of the young generation about all of this failure, and then they'll remember not to do it. But in reality, it doesn't really work that way. I find the strength of the argument is oftentimes weak compared to failing yourself and really deeply learning that lesson. I'm curious about your thoughts on that. And then, I'm also curious to hear about some of your, let's call them, best failures. SHENG-HUNG: I personally feel like people fail. They fail forward, not backward. So, even if you fail, you move a little bit. It depends on how crazy, right, and how fast you fail. It's an iterative process. The reason I say learning from failure because from traditional Asian family, Asian students, right? Probably in the past, I would say I raised my hand. I want to learn, or I ask senior people. I want to learn. But, actually, more than that, it says, "I want to experience. I want to be part of it," right? So, you're not becoming the manager because you learn to become a...no, you're in that position, and you learn to be a manager. So, I learned that mindset when I worked at IDEO. And one of the senior design directors told me, "No, you should say, 'I want to experience.'" So, that means that you have fully immersed experiences. And one of the best examples for me is that the first two years I worked at IDEO and IDEO Asia, supporting projects in Tokyo, Shanghai, Singapore offices, and sometimes European, like, office work; the first two years, my confidence almost collapsed. I have to collect my confidence. It's so hard because I'm eager to learn so many things. I didn't beat myself. And then, after two years, I met an amazing, like, design mentor. And I started the things I'm good at as product designer, a tangible designer. I start as product-focused and thinking about whole design process. And then, I start to collect my confidence. And I realized every single project at IDEO or in my life it's a vehicle, you know. And then, you always connect the dots when you're looking backwards. And you realize, oh, this is failure. Let me know what do you mean by client management? What do you mean by, like, teamworking? Because everyone is from so diverse background. And everyone says, "I'm a designer," but they have different interpretation. And how do you communicate it, right? And how do you keep the conversation transparent and also effective, and how do you empower people? And I feel because of that connect the dots process, also, all the things I want to learn, I want to experience it really helps me to grow at the third year or second year in IDEO. And that really makes me think about, oh, wow, I didn't know. I failed completely. And that's really healthy, for me, because you become very strong. At some point, I started to realize, oh, what do you mean by...what does it mean by design consultancy business? What we can sell. Where's our capacity, our limitation? You know, other than just, oh, everything's, like, imaginative conceptual. I kind of know what happened, and I know the boundary. And I know how can I empower people and also the client. SAMI: Yeah, embracing failure is a real strength. At thoughtbot, we kind of...if we're developing products and we're, let's say, designing or coding, whether websites or applications, we have this concept of failing fast. So, the faster you can fail, the quicker you can iterate towards the right solution. And that's something which is difficult to embrace because the first time you do it, I want this to be perfect, and I want to build it in the way that it works. But, actually, you'll spend a lot of time trying to get towards that perfection, and it's much better to ship faster, fail faster, and then get towards the solution. I noticed as well that...well, I read that the one thing you've been recently working on is designed for the aging population, so more specifically, smart homes for the aging populations. Shout out to my parents if they're looking for a smart home. Sorry, mom and dad. SHENG-HUNG: [laughs] SAMI: I've always found, especially my generation, so I'm about...I'm not about; I am 32 years [chuckles] old. So yeah, there's always been, like, a big gap between kind of my generation, the way we've engaged with technology products, the way my parents' generation have been able to. And I imagine a future where my kids are running around in VR headsets, and I'm still, you know, using a basic laptop. I would love to know more about your work kind of in this area and designing for a different sector of the population. SHENG-HUNG: My master thesis and my master project is focused on redesigning, like, smart footwear for aging population, and then that's part of the smart home ecosystem. And I was actually impressed and surprised. It's lik…

    Full show notes at the publisher

    538: Transforming Therapy with Gaming: How MindJam Supports Young Minds Aug 15, 2024
    Show notes

    In this episode of the "Giant Robots On Tour" podcast, hosts Sami Birnbaum and Rémy Hannequin interview Dan Clark, the Founder and CEO of MindJam, an innovative platform providing emotional and SEN (Special Educational Needs) support for young people through gaming, game design, and digital skills. Sami shares a personal story about how his mother, an educational psychologist, introduced him to MindJam, highlighting its impact and relevance. Dan explains that MindJam was born out of the need to support young people who feel out of place in traditional educational settings, particularly those with ADHD, autism, and other neurodivergent conditions. By leveraging popular games like Minecraft, MindJam builds trust and engages young people in a medium they enjoy, transforming therapeutic support into a more effective and engaging process. Dan discusses the inception and growth of MindJam, which started during the pandemic when traditional in-person support became impossible. This shift to online sessions via gaming platforms provided a new avenue to connect with young people, enabling them to open up and build trust in a familiar and enjoyable environment. Dan emphasizes that gaming offers numerous benefits, such as enhancing cognitive abilities, fostering social connections, and providing a safe space for expression. Despite the negative stigma around gaming, he points out that it can be a powerful tool for personal development and emotional support. MindJam has grown significantly, now with 110 mentors supporting over 2,000 young people globally, showcasing the scalability and effectiveness of this approach. The conversation also touches on the broader implications and challenges of integrating gaming into therapeutic and educational contexts. Dan highlights the need for societal perception shifts to recognize the positive aspects of gaming, counteracting the negative media portrayal. He underscores the importance of educating parents, educators, and social services about the benefits of gaming and how it can be used constructively. Dan shares inspiring success stories from MindJam, illustrating how gaming can lead to real-world achievements and personal growth. MindJam Follw MindJam on Facebook, LinkedIn, or Instagram. Follow Dan Clark on LinkedIn. Follow thoughtbot on X or LinkedIn. Transcript:  SAMI: Right, we are back again. And this is the Giant Robots Smashing Into Other Giant Robots podcast, the Giant Robots on Tour series coming to you from Europe, West Asia, and Africa, where we explore the design, development, and business of great products. I'm your host Sami Birnbaum. RÉMY: And I'm your other host, Rémy Hannequin. SAMI: Let's get into it, Rémy. Joining us today is Dan Clark, the Founder and CEO of MindJam, a platform that provides online one-to-one sessions, providing emotional and SEN support for young people through gaming, game design, and digital skills. Dan, full disclosure on this one: so, about a month ago, right? I get an email from my mom. Now [laughs], this email says, "You've got to check this guy out. Go and take a look at MindJam." And I'm thinking, mom, I don't get these emails from you. This is not the normal sort of thing I'd get from my mom on your average weekday. And I know in the past, like, I've told her that I'm kind of doing this podcast thing, and I'm starting to regret, like, telling her this. Like, what is she throwing my way? But I get into some research...and maybe for some context, actually, which is helpful because my mom isn't just doing research for the podcast, my mom's an educational psychologist. So, she's been doing that ever since I can remember. I remember growing up as a kid, and that was, I mean, she assessed me numerous times. And she works, I guess, similar kind of to the children or people that you're working with, people with ADHD, autism, neurodivergent children, just often who are struggling in school and trying to find where they fit. And I start doing my research. I look into it, hit the website, hit your LinkedIn. And I'll be, like, totally honest with you: We were both just blown away by what you are doing. And this is coming not only from me, and I work in the tech industry, and I've got a history of slight gaming addictions, which we might touch on, but also coming from my mom who works on the other side and works with all the local authorities. She does the kind of tribunals that they have to do to try and get people into the right schools and kids into the right schools. And, literally, we were blown away, and I nearly got lost as well on your website. I found some kind of gaming streams that you do, and I feel almost like we missed a trick here, Rémy, because we could have done this podcast on Minecraft. It's such a nice flow, right, when you're streaming. DAN: Yeah, it makes it easier when you've got that distraction there as well. You can just chat about it. Thank you so much for inviting me on. It's a pleasure being here and, yeah, I'm glad you kind of understand what we're doing here. MindJam itself is four years old now. But I was doing things before in the pandemic, similar. But once the pandemic hit, that was the key moment where everything went online for my support with young people. And, suddenly, the light bulb came on, and I was like, this is a way in. You know, there are so many young people that are struggling, lost, feel they're stupid, and don't fit in. Yet, actually, they're amazing. But, you know, a standard way of sitting in front of them going, "Tell me why you can't go to school. Why can't you do this?" you know, it doesn't work. They don't trust that person. They've got trauma. They've been, you know, battered down by education and by health services. And so, to suddenly have someone who comes in and goes, "Oh, so you love Minecraft. Oh, I love Minecraft, too. Let's join in. Let's go in a world." And then, you can build that trust to then go, "How's your week been then?" Or, you know, and start talking, and you're just on the same wavelength. And, for me, it was something as soon as I sort of realized, it was like, this is...of course, this makes perfect sense. And then, I looked and saw nobody else is doing it [laughs]. So, I started off MindJam just on my own. At first, very quickly, we got working with lots of...in the UK, we have local authorities, which is the councils around, so seeing there is a real, you know, thing that they would work with us. So, that was great, to be recognized as actually a real service, rather than just someone playing games with kids. It's like, no, this is real. This really works. And then, it quickly got bigger than me, and now we are at 110 mentors working for us, and we're supporting over 2,000 young people all over the world. SAMI: That's incredible. DAN: It's a mission of mine, you know, we'll go more into my sort of history, but I've got two neurodivergent children: both autistic, one's ADHD as well. When you see something that you think is going to work for your child, to then suddenly see it's got, like, a two-year waiting list, which most have, it's heartbreaking, and you know it's going to be too late. So, it's always been my mission with MindJam to keep that waiting list as small as I can, but also, obviously, expanding with quality mentors and all that. So, you know, we generally tend to always say about three months before we can sort of get that support for young people. But yeah, it's something very close to my heart that I'm so passionate about and, yeah, it's been a great journey so far. SAMI: You can tell. It's so interesting because, like you say, when you find something that works for your kids. Because when I was younger, I struggled with separation anxiety a lot in school. So, I would have days when I would really struggle to go to school. During my high school period, I went to the Royal Free, which is down in Hampstead, so not too far from where I grew up and not too far from my school. And my parents...I tried to engage with a therapist. But it's almost like, I don't know if I wasn't cognitively or intellectually developed enough to engage in that way, but it didn't work. Ultimately, I did kind of one or two sessions. I remember filling in some questionnaire and thinking, like, I don't get this. This doesn't make sense. And what you're talking about, if I understand correctly, is you're coming to where the child is at. You're coming to a safe space for them, a place where they feel comfortable. It's almost like a world which is predictable. Whereas the outside world is very scary, right? Especially for people who have generalized anxiety disorder, like I said, autism. It's very challenging. And so, you come to their level, and you say, "Right, let's find a place where we all feel comfortable." And then, we can start to engage. And you say, like, you know, the pandemic was a little bit of a light bulb moment. What's been the biggest barrier then? So, you've found yourself kind of going into this and saying, right, this is something which works. It works for my kids. I want to make this available, accessible. What's been your biggest barrier to getting this off the ground and getting it working? DAN: It's the negative thoughts and the way the media portrays and education portrays gaming, basically. That has been the hardest thing is most parents are on board, but they still feel a little bit ashamed of how social media is on gaming and screen time. And they're very worried that they're not doing the right thing. And we come in a way of also educating. We educate the educators. We do training plans for schools, and for social services, and all sorts because there are so many benefits to gaming that aren't recognized. And, you know, gaming is still generally quite new. It's evolved so much in the last even 10 years. It's insane the way the characters have evolved. And the emotional nature of games now is really complex and, you know, young people and older people can get so much from them. But gaming still, in general, people are still like, "Well, get off that. Do something actually worthwhile." It's like, it's so worthwhile. There's so much, you know, strategy game you've got so much from it. And a fast-paced shooting you've got cognitive abilities. The perfect example I've got is, did you hear a couple of months ago a young lad, I think he was 13, he beat Tetris. SAMI: Yes. DAN: He completed Tetris, which is incredible, you know, it's like, oh, wow. And the first thing the newsreader said to them, the media person interviewing him went, "You should get out more." That's the way she portrayed it, rather than going, "What an achievement it is. You should get outside more." I'm literally like, what? What's going on? You know, again, this kid, you know, he's in the Guinness World of Records. What an achievement. He's famous around the world for doing it. It's like, why is that not seen as such a good thing? You know, so yeah, so that was the hard thing was especially schools, you know, they're very frightened of gaming and of change. And so, trying to help them see that, actually, if you meet a young person where they're at in something they love, then you can help inspire them and help find out why they can't deal with the things, why they can't engage with school, and also inspire them for future learning careers. Even healthy gaming comes from having that understanding of how they're gaming. So, if someone's sat up all night gaming, yeah, we all know it's not great for them. But if you just say, "Gaming's evil. Get off it. You're wasting your time. I'm turning that off," they're going to want to rebel against that. Yet if you come in and go, "Oh, wow, I can see why you were sat up all night doing that. But have you noticed that you're not as good at playing when you're really tired or really hungry?" And if you look at the top e-sports players, they're athletes. They exercise; they eat well; they sleep well. So, you know, if you embrace gaming a bit more, you can get that trust and that bond to then help inspire in other ways. RÉMY: I mean, I could talk about it for a long time. It's really refreshing to hear someone talk about video games in such a positive way and talking about the benefits. And you even mentioned strong players like athletes. It's really refreshing. And I'm wondering, how did this knowledge come up to you in the first place? So, I bet you might be someone enjoying playing games yourself. But how did you see all these benefits yourself? Because, unfortunately, it's not something we talk a lot about. As you mentioned, in the press, we hear about all the negativity. Every time there is a strong event, we blame video games, all that. And we forgot all the stories where the video games enhance people, if they have trouble or not. It can be very beneficial to a lot of people. So, how did you see this value yourself? DAN: Yeah, well, yeah, I've always been a gamer, you know, ever since Spectrum 48K, I think you had. I'm showing my age now, but it was mainly when the Sega Megadrive, and from then, PlayStation onwards were my days. And me and my brother used to have great times together on that as well. You know, it was our bonding. But then I think the biggest light bulb to me...before the pandemic, I was a teacher. And I used to teach music and ICT and computers as well, and having my children as well, and both in school connecting with the young people. Because I was a gamer, I could talk about the games that they're playing with them and to see their eyes light up...and you're on a different wavelength with that young person. They suddenly got this trust in you, and they want to tell you all about what they've done on Minecraft, or what the new season of Fortnite's about. And it was having such a beneficial effect on them and same with my family as well. We, you know, both my children are autistic, and we've got, you know, we have a lot of difficulties around that of bonding together as a family, yet our closest moments have been through gaming together. So, Mario 3D World was the first one I remember with my children playing, and we could play at all levels. So, my son was about four and, you know, he was often in a bubble, killed, and floating back onto the screen again. But, you know, we had a great time. And I was suddenly, like, looking, thinking, this is amazing. You know, nobody hears about this side of it that it's bringing us together. And so, from there, I then started doing after-school gaming clubs, so not coding clubs, nothing like that. It was gaming. And the young people they loved it. It was oversubscribed. Masses of kids came to it. We had all sorts of things from Super Smash Bros, if you know that, to, you know, to PlayStation games, Go Simulator, and everything playing. And we just had a whale of a time, and they could really relax and make friends. And, again, it was all coming from the joy of gaming together, basically. And it's, you know, as much as some people might not like it, it's bigger and bigger. It's the biggest entertainment industry now. And, you know, on the other side of it, there are so many careers in it. If your young person has an interest in gaming, see what they're interested, help it, champion it because it's, yeah, you know,…

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