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    Games & Hobbies

    Game Master’s Journey

    Game Master’s Journey is a discussion podcast for GMs and players of Daggerheart and other tabletop RPGs hosted by Lex Starwalker. This season Lex is exploring the new hit RPG, Daggerheart. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his custom Daggerheart setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

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    Latest Episodes:
    GMJ 215: Hinterlands of Elandria 07: Into the Misty Wood Mar 12, 2018
    Show notes

    This week our heroes leave the village of Dianara's Rest in search of a magic tree....


    GMJ 214: Hinterlands of Elandria Vignette 06.1: Wahl's Vision Mar 08, 2018
    Show notes

    Wahl has a vivid dream, perhaps sent by the goddess Elandra herself.


    GMJ 213: Managing Disruptive Players, Handing Out Treasure & Upcoming Relics Supplement Mar 06, 2018
    Show notes

    Lex covers a variety of RPG and GMing topics. How do we deal with players who make rolls we haven’t called for, or expect to always “win” the game with little to no effort? How do we know what kind of magic items and treasure to hand out? Lex also discusses an upcoming supplement which will allow you to create relics in your game—magic items that grow with the PCs who wield them.


    GMJ 212: Hinterlands of Elandria 06: Fire by Night Mar 04, 2018
    Show notes

    The heroes defend the people of Dianara's Rest from a vicious attack.


    GMJ 211: Behind the Screen 07: Running Session 2: The Hinterlands Mar 01, 2018
    Show notes

    Lex discusses the ins and outs of running the second session in his latest D&D campaign, Hinterlands of Elandria.


    GMJ 210: Hinterlands of Elandria 05: Wining & Dining Feb 26, 2018
    Show notes

    This episode follows the PCs as they spend a week in Dianara’s Rest. Each character pursues their own and the party’s goals in their own way, and hilarity ensues.


    GMJ 209: Strongholds, Followers & More with Matthew Colville Feb 23, 2018
    Show notes

    Matthew Colville rejoins Lex on the show today to discuss his upcoming D&D 5th edition supplement, Strongholds & Followers. This long-awaited tome is just part of Matt’s Kickstarter campaign, Strongholds & Streaming. The campaign is also providing some awesome gemstone dragon miniatures as well as studio space so Matt can produce a high-quality actual play of his next campaign.


    GMJ 208: Hinterlands of Elandria 04: Dianara's Rest Feb 22, 2018
    Show notes

    Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.


    GMJ 207: DMG Chapter 3: Random Encounters Feb 19, 2018
    Show notes

    Lex continues his exploration of the Dungeon Master's Guide with discussion of random encounters from chapter 3. He discusses how, why and when to use random encounters, and he explains how they don't really have to be random at all. A better term to describe how Lex, at least, uses these types of encounters is "flexible encounters".


    GMJ 206: Hinterlands of Elandria 03: The Last Village Feb 14, 2018
    Show notes

    Hinterlands of Elandria is a new D&D campaign set in Lex's homebrew campaign world, Primordia. Five years after the beginning of the Breaking of the World, the Time of Rifts and the Retreat of Humanity, a new team of adventurers leave the safety of the city of Elandria to explore rumors of a lone village somehow surviving in the Hinterlands to the east. Very few cities survived the Breaking, and it's believe no smaller settlements did. If there is a village out there, how has it survived on its own? The answer to this question could decide the fate of the thousands of refugees packing the streets of Elandria.


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