TopPodcast.com
Menu
  • Home
  • Top Charts
  • Top Networks
  • Top Apps
  • Top Independents
  • Top Podfluencers
  • Top Picks
    • Top Business Podcasts
    • Top True Crime Podcasts
    • Top Finance Podcasts
    • Top Comedy Podcasts
    • Top Music Podcasts
    • Top Womens Podcasts
    • Top Kids Podcasts
    • Top Sports Podcasts
    • Top News Podcasts
    • Top Tech Podcasts
    • Top Crypto Podcasts
    • Top Entrepreneurial Podcasts
    • Top Fantasy Sports Podcasts
    • Top Political Podcasts
    • Top Science Podcasts
    • Top Self Help Podcasts
    • Top Sports Betting Podcasts
    • Top Stocks Podcasts
  • Podcast News
  • About Us
  • Podcast Advertising
  • Contact
Not in our directory?
Add Show Here
Podcast Equipment
Center

toppodcastlogoOur TOPPODCAST Picks

  • Comedy
  • Crypto
  • Sports
  • News
  • Politics
  • True Crime
  • Business
  • Finance

Follow Us

toppodcastlogoStay Connected

    View Top 200 Chart
    Back to Rankings Page
    Games & Hobbies

    Game Dev Podcast | Coffee with Butterscotch

    Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine.

    Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net

    Advertise

    Copyright: © All rights reserved

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    [381] Question Apocalypse Sep 21, 2022
    Show notes

    In this episode, we discuss memoizing, robomancing, and masterminding. The emotional roller coaster of excitement, frustration, annoyance, relief, and joy is part and parcel of running a game studio. From a game’s concept to its release, you have to manage So. Many. Logistics. Mastering that art is how the battle is won… or lost.


    00:34 Intro

    01:16 Thanks to our supporters! (https://moneygrab.bscotch.net)


    Questions answered (abbreviated):

    • 03:15 challosis: Some parts of making a game are really fun. Some parts are really annoying. Which part of making a game feels exactly in the middle?
    • 22:32 Rayboblio: What tech or programming language are you using for your robomancing needs?
    • 30:34 Gibbs: What surprised you the most about running your own video game company? Was anything easier than you expected? What was harder?


    Other things mentioned:

    • Make.com (https://www.make.com)


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep380] Rolling in the Absurd Sep 14, 2022
    Show notes

    This week, we talk about sleep science, meaningful death, and cultivating self-compassion.

    It’s common to doubt your abilities and feel like a fraud in your work life. But thinking “It’s only a matter of time before people realize I’m not that good at what I do” will only make you doubt every action you take. Being honest about what you know and don’t know is crucial for clarity, but should come along with heaps of self-compassion to keep you going. After all, it’s doing the work that’s important, not the perception of what you’re doing!


    00:00 Intro

    00:45 Thanks to our supporters! (https://moneygrab.bscotch.net)

    14:10 Fitbit

    29:11 Crashlands 2


    Questions answered (abbreviated):

    • 44:54 CooCooCachoo: Hey BScotch Brudda's! Curious if any of you have faced imposter syndrome during your formative years in game dev


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep379] Punched by the Rain Sep 07, 2022
    Show notes

    In this episode, we discuss Thor’s Bifrost, gravity indifferent walls, and designed experiences. How do you construct a unique player experience and actually deliver that intended experience using the tools you have? Do you create a procedurally generated world or intervene and do it yourself? Well, that depends on the scale of the game and what kinds of story moments you want the player to have!


    00:00 Intro

    08:56 Thanks to our supporters! (https://moneygrab.bscotch.net)


    Questions answered (abbreviated):

    • 18:52 Zivix: Can you hoard ceilings? If you remove a ceiling from a home, is it still a ceiling?
    • 26:06 TimConceivable: do you like cheese? what is your favorite kind?
    • 34:56 Beekie Boppaboop: how did you come to the conclusion that handcrafting the world is the way to go?


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep378] Underneath the Hood Aug 31, 2022
    Show notes

    This week, we talk about captive audiences, synchronized teams, and the no code revolution.

    As tools get better and require less expertise to use, a whole new world is opening up to people who didn't have access before. The problem is when you run into the limitations of the tool you're using -- anything the tool can't do, you can't do. You want the shortest learning curve with the most design expressivity. There's always a trade-off, so you gotta know where it is!

    00:00 Intro

    01:55 Thanks to our supporters! (https://moneygrab.bscotch.net)

    02:19 Game Devs of Color Expo (https://www.gamedevsofcolorexpo.com/)

    11:15 Favro (www.favro.com/bscotch)


    Questions answered (abbreviated):

    • 15:57 blondeviking91: OK, bros, just admit it - you are skirting around developing or retooling a programming language as part of the Game Changer. Have you addressed this head-on?


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep377] Eyeball Expectations Aug 24, 2022
    Show notes

    In this episode, we discuss sacrificial lambs, interface crash testing, and bumper savings. Building tools to automate repetitive tasks not only saves time in the long run but also helps with frustration management. Creating an enjoyable work environment and prioritizing the work experience are ridiculously important if you want to deliver your goods real good. 😉


    00:00 Intro

    00:53 Thanks to our supporters! (https://moneygrab.bscotch.net)

    01:24 Cult of the lamb (https://www.cultofthelamb.com/)

    17:56 Crashlands 2 Quest Manager


    Questions answered (abbreviated):

    • 41:25 Mimmabip Gourkee: What's the most difficult part about designing UI & what is your strategy to overcome it?


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep376] The Great (Not) British Tape Off Aug 17, 2022
    Show notes

    This week, we talk about optimal stickiness, quest concepts, and brain sharing. Pair programming is like piloting a Jaeger. Drifting off each other’s brain powers makes the process of extra-dimensional creature conjuring easier and quicker. Warning! So much brain power in one place may result in brain pain. Proceed with caution!


    00:00 Intro

    01:22 Thanks to our supporters! (https://moneygrab.bscotch.net)

    01:34 Tape Off

    13:50 Pairing and Collaboration


    Other things mentioned:

    • Book: Joy Incorporated by Richard Sheridan (https://bit.ly/3w67K9u)


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep375] Voice Sorcery Aug 10, 2022
    Show notes

    This week, we talk about voice software, creating a shared experience, and game sequels. Context is everything: yelling at computer screens in an open office setting is rude whereas yelling in your home studio with voice software is sorcery! Do what you must to make work fun and easier, or DON'T. We aren't your supervisors!


    00:00 Intro

    00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)

    02:14 Talon Voice (https://talonvoice.com/)

    29:52 Crashlands 2 WORLD PACKING


    Questions answered (abbreviated):

    • 43:31 RoninGameDev: How do you feel about numbers in sequel titles? Some would say that putting a number in your title will ostracize people who didn't participate in the original. If you follow through with Crashlands 2: Sub Tidal it would be legendary.


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep374] The House Problem Aug 03, 2022
    Show notes

    In this episode, we discuss breakfast, intent vs balance, and survivorship bias. Game design is about finding the balance between the emotion you want to deliver and the experience the player feels. The important thing is not to focus on what the experience should be, but to tune into what the actual experience is.


    00:00 Intro

    03:17 Thanks to our supporters! (https://moneygrab.bscotch.net)


    Questions answered (abbreviated):

    • 10:05 JohnFlavin: What's your ideal breakfast? Is it different on a workday vs a weekend?
    • 29:26 FGKeiji: What is your approach to game balance and delivering a specific gaming experience versus allowing for emergent gameplay? How would you approach a situation where something unintended is loved by the community, but it goes against how you designed the game?


    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.



    ★ Support this podcast ★

    [Ep373] Cheese and Crackers Jul 27, 2022
    Show notes

    This week, we talk about doing cat stuff, microdefects, and context specificity. Workflow is about smoothing the path between Knowing and Done, so the Doing needs to be as easy as possible. Solving one problem can create other problems, but hey, you can’t find opportunities without a little chaos.


    This week’s podcast is sponsored by Favro! It’s our workflow management tool of choice because we do highly collaborative project based work. Favro lets you design workflows that make sense for the work, not for the tool. If you want to spend less time managing your workflow management, check out Favro with this link: https://www.favro.com/bscotch


    00:00 Intro

    01:40 Thanks to our supporters! (https://moneygrab.bscotch.net)

    02:17 Stray (https://stray.game/)

    09:05 Aesthetic vs mechanical experience

    16:42 Talon Voice (https://talonvoice.com/)

    35:35 Sponsored by Favro! (https://www.favro.com/bscotch)


    Questions answered (abbreviated):

    • 40:36 OopkooPadwinna: This could be too niche for the podcast so would you consider doing a devlog on the architecture of the Game Changer? What are your future plans for it?

    Other things mentioned:

    • Sam’s Talon Voice repo: https://bit.ly/sam-talon
    • Jen’s Talon Voice repo: https://bit.ly/jen-talon
    • Josh W. Comeau on Hands-free Coding: https://bit.ly/comeau-handsfree

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    [Ep372] Bleeping Bleep Bleeps Jul 20, 2022
    Show notes

    In this episode, we discuss ankles, Newton’s third law, and high leverage experiential time spend. Everything we look at is through the lens of survivorship bias. After all, what we see is what’s already happened; you don’t see the things that don’t happen. But something not happening can be as impactful as the thing that happened. To get the whole picture, you have to look at what you’re leaving out.


    00:00 Intro

    04:35 Thanks to our supporters!

    06:04 ND aside

    14:09 Sam’s slapstick panic story

    17:19 Chaos redirection

    23:56 Superpower limits


    Questions answered (abbreviated):

    • 34:08 Wookaloop: SHENANIJAM!!! Will it return? ... Or is it gone forever?
    • 44:16 Retro Banana Man NL: Are you planning to add options to turn specific visual effects off to make your future games more accessible for people with simulation sickness?

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★

    Previous 1 20 21 22 23 24 58 Next

    Related Podcasts

    The Joe Rogan Experience

    1

    The Joe Rogan Experience Comedy
    Casefile True Crime

    2

    Casefile True Crime Games & Hobbies
    Reply All

    3

    Reply All Games & Hobbies
    You Must Remember This

    4

    You Must Remember This Games & Hobbies
    Real Time with Bill Maher

    5

    Real Time with Bill Maher Games & Hobbies
    Last Podcast On The Left

    6

    Last Podcast On The Left Comedy
    footer-logo

    Contact Us

    Toll Free: 844-670-7747

    Links

    • Home
    • Top Charts
    • Networks
    • Apps
    • Independents Podcasts
    • Podcast Advertising
    • Podcast News
    • Contact Us
    • About Us
    • Analytics & Insights

    Stay Connected

      Privacy, Terms of Use & Our Code of Ethics Protecting Content Creators Copyrights