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    Fiction

    Friends at the Table

    Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

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    Copyright: © Friends at the Table Copyright 2015. All rights reserved.

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    Latest Episodes:
    Perpetua 24: Aquatic Ambush! 02 Nov 27, 2025
    Show notes

    The Little Snail floats aboard Captain Hornbeam Hypostyle's Crystal Conch Express, strapped down to its large, open deck, cutting a boxy silhouette against the light of the horizon. Beautiful though it may be, it also sends a sharp signal to any ill-willed onlookers: There is cargo aboard! It is for this reason that Captain Hypostyle does not like to transport vehicles across the bay…

    This week on Perpetua: Aquatic Ambush! 02

    Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] Kay - Clay Crewman [NMKAY]

    Typical Traits: obedient, learning, gullible

    Stats: DEX 10, INS 6, MIG 10, WLP 6

    Attacks: Arm Club, Clay Toss

    Special Abilities: Construct, Self-Repair

    In-Game Description: A strange, humanoid figure seemingly made from red-brown clay. No facial features, fine details, or clothing.

    The Klaye Pirates are a group you'll get used to fighting if you end up doing a lot of sea travel in the game. They're like the main humanoid enemy group there. And the Kays are the lowest rank Klayes, so you'll fight them the most. The good news is they're really straight forward, especially since they're weak to fire. They're strong and fast physical damage dealers, and they can self-heal in a pinch, but that's about it.

    Starter Tip: Their "self-repair" heal is really annoying! If you have one in crisis, it's worth knocking it out! (That's a good tip in general too: You almost always want to tackle one enemy at a time, so that you can reduce the incoming damage you're taking quicker! Don't spread your damage around. Focus wins fights!)

    Kel - Stony Sailor [NMKEL]

    Typical Traits: bold, carefree, salty

    Stats: DEX 8, INS 8, MIG 8, WLP 8

    Attacks: Clay Cutlass, Flint Flintlock

    Special Abilities: Counterslash, Self-Repair+

    In-Game Description: A humanoid made from clay, with baked-in sailor's garb.

    If the Kays are the Klaye Pirates low level grunts, I guess the Kels are sort of their average workhorse. Their Flintlock attack can target two of your party members each round, and their counterslash makes it a pain to do melee damage to them. The good news is that they're weak to bolt damage, so blast em from above and watch them break into little pieces!

    Starter Tip: As constructs, they're immune to poison damage (and the poisoned status) and resistant to earth damage! Don't waste your time, just smash 'em!

    Klaw - Muddy Mate [NMKLW]

    Typical Traits: ???

    Stats: ???

    Attacks: ???

    Special Abilities: ???

    In-Game Description: ???

    I haven't actually fought one of these yet (so I haven't had the chance to do a study action on them), but one got added to the fight just before I escaped to Spillaway Peaks, so I saw the name. Anyone know what the deal is?

    Starter Tip: Kay, Kel, Klaw. What is up with these names?

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 23: Aquatic Ambush! 01 Nov 21, 2025
    Show notes

    Before he departed from Calstega Bay, the man named Onyx, Commodore of the Valte Empire and member of the mysterious group known as the Luminaries, gave the crew of the Little Snail some words of advice: Take a boat east, to Spillaway Peaks, and find an ally there under the Shining Star. Thus do Veile, Elena, Nicky, and Jonathan head towards the shoreline, towards new adventures—and for one of them, old haunts.

    You may not know Spillaway Peaks. Indeed, places like that are too easily overlooked. Many would tell you a history of Tidaline, Perpetua's Western Continent, focused only on its greatest kingdom, its most powerful church, and the invading armada that scourges its shores. And while Grand Sonnerie, the Holy Protectorate, and the Valte Empire have tried as hard as they can to control the chronicling of time, take it from this old historian: The smallest gust can usher in a hurricane. So learn these names:

    Belowave. Geseis. Nezt. Invernal. Salann. Burgton. Stitchscore. Spillaway Peaks.

    Cities hidden under the waves or behind the hills. Places which turned away warships with simple ribbons, or confounded pillagers with puzzles. One village of games, one village of spies, one village where soldiers refused to be soldiers anymore.

    Call them parochial or call them provincial if you must, but understand this. Perpetua is not the territory of territory alone. It is not a battlefield made by battalions. It is a world where heroes move history, and where heroes have homes. Some such heroes, if they are lucky, may even get to return to them one day.

    This week on Perpetua:

    This week on Pepetua: Across the Bay Pt. 1

    Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] Hydrazoa [NMHDZ]

    Typical Traits: floating, glowing, silent, transparent

    Stats: DEX 8, INS 8, MIG 10, WLP 6

    Attacks: Acid Touch, Stinging Tentacles

    Special Abilities: Flying

    In-Game Description: Every slithering tentacle of these bizarre, floating jellyfish monsters is filled with a powerful neurotoxin.

    As far as I can tell, the only way to encounter these guys is by generating an ambush on the shoreline or in the sea. And something is really FISHY about these jellyfish, too. They have original art, but it's almost like they're ripped directly from a different game in terms of their moves and stats and even their description! Maybe they're a holdover from the original Fabula Ultima game engine?

    Starter Tip: Even though they do bolt damage with those tentacles, they're also weak to bolt! They might sting you, but sting 'em right back.

    Living Seaweed [NMLSW]

    Typical Traits: aggressive, cursed, quick, tangly

    Stats: DEX 10, INS 8, MIG 8, WLP 6

    Attacks: Corrupting Grasp, Dark Sting

    Special Abilities: Plant

    In-Game Description: A tangle of ravenous kelp.

    I don't really get this thing. It's like some seaweed that wants to choke you? Why. It doesn't have teeth. It doesn't have a mouth. It doesn't have a stomach. Seaweeds don't need to kill to survive. So why is this one trying to munch on the party!Starter Tip: Don't even bother to give them dazed, enraged, or shaken. They're immune!


    Perpetua 22: A Roar Across Cenn 04 Nov 03, 2025
    Show notes

    Cenn, City of Chains shakes and rumbles. A threat once only felt through the tremors of the ground emerges, claws long, hide scaled, and sharp… sharp all over. Even whiskers sharp. A master of the earth. A being that digs not only through the earth, but through—or around, or perhaps outside of—time itself! The Draco-Mole appears!

    This week on Perpetua: A Roar Across Cenn 04

    Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] Rotten Draco-Mole [NMGNS]

    Traits: Frenzied, Confused, Furious, Single-Minded

    Stats: DEX 6, INS 6, MIG 12, WLP 8

    Attacks: Stone Cage, Heavy Claw, Plate Swipe

    Special Abilities: Dragon's Breath, Rub Some Dirt On It!, Dig

    In-Game Description: A massive, draconic mole shaking with an ancient power.

    Chances are that you managed to de-escalate or speed through the Kalsi confrontation, which means that there's a good chance that this will be the first "real" boss fight for your eastern party campaign. So: Make sure to come in prepared: Rest up (and use your most combat-focused camp activities). Top up on inventory points. Make sure you get your equipment sorted. And then go fight a big friggin' dragon!

    This thing (which I heard you can learn the 'real' name of, but I haven't found it yet) is TOUGH. A ton of HP and really solid defense compared to most enemies you've fought so far. Plus, it has a full set of elemental resistances, immunities, and weaknesses. It doesn't take "neutral" damage from ANYTHING. Focus on Dark, Light, and Poison damage if you have any abilities, and don't forget about the power of elemental shards!

    In terms of staying safe, the Rotten Draco-Mole mostly does physical and earth damage, so prep to resist that, too. You should also try to time your healing right. When it hides underground, that's your chance to spend a turn licking your own wounds (just like it can do!).

    Starter Tip: STONECAGE DOES NOT GO AWAY ON ITS OWN. You have to break the walls or dig the person stuck inside out yourself. Prioritize this!


    Perpetua 21: A Roar Across Cenn 03 Oct 26, 2025
    Show notes

    All across the Elevana League, pilgrims leave their homes and travel over great distances towards the city of Cenn, determined to meet with the only member of the Ennead who deigns to walk amongst their worshippers. As a matter of propriety and faith, what transpires between Castine and his believers is largely kept between the embodiment of metal and his visitors. But it is not uncommon to see echoes of the conversations in the life that follows. Greater confidence. Lesser cruelty. A new found curiosity. When you walk your lap with the Living Metal, it is said, you may find yourself newly tempered.

    This week on Perpetua: A Roar Across Cenn 03

    Perpetua Guide [In Progress v.05] Some Feedback [Page 22 of 24]

    Alukard83

    What do you think you'd ask Castine if you could walk with him?

    FriendOfNei

    You actually can if you get the right answers during the Temple Infiltration. But that's a good question, I'll load my backup save and try to update the FAQ soon with as many answers as I can get from him soon!

    Alukard83

    Oh thanks. But I meant in real life. Like would you ask about the future or about the past or maybe about some secret only he would know?

    TheDiamondRanger

    I'd ask him where the ultimate weapons are!

    TheUnforgivenIII

    Wow, a rare good question from Reverse Dracula. I think I'd ask about my grandparents (mom's side). Never really got to know them.

    XxZelgadyskXx

    I don't know that Castine knows about stuff like that. He seems more into like, statues and shovels and things made of metal. XD

    Alukard83

    I mean he's a God right? God is omni-scient, so he'd have to know about things like TUIII's grandparents. Even if we just meant in Perpetua and not IRL, he could watch them from like… candle sticks and forks and stuff right.

    CarlsSr

    god doesn't exist lol

    Doom_Tree_Anne

    I think it's a good question, Alukard83! From what I've read, it's not clear what exactly Castine (or God, if she DOES exist, I'm agnostic) can or can't do. Sure, there's clearly a lot of miraculous and powerful stuff that happens in the story (game and IRL religions). But there are always limits, right? Like how Castine couldn't see into the Hexcloak office because Aegir did that trick with the light and with Caoimhe's sword, or how in real life, a supposedly benevolent (that means kind and loving) God lets bad things happen to people. But that doesn't mean that they aren't loving. Just that they aren't actually all powerful. A lot like us.

    Anyway I thought it was a good question so I wrote a fic about it over on the Creative Writing board. If you search for "Walking In Iron Shoes" you should be able to find it. Let me know what you think n.n;;;

    TheDiamondRanger

    What's a fic???

    Hosted by Austin Walker (austinwalker.bsky.social)

    FeaturingAli Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 20: A Roar Across Cenn 02 Oct 17, 2025
    Show notes

    After an ominous meeting with Thereus Aegir, leader of the Hexcloaks, Caoimhe Wake regroups with Brontë Adelvys and Antistrophe Landrace, fresh from their victorious Beachminton showdown in Seawalk. Caoimhe shares the ultimatum she received from Aegir: Find out whether the recent earthquakes are tied to Castine, Living Metal. Which raises the question: How does one go about investigating a member of the Ennead while he is surrounded by his most loyal followers?

    This week on Perpetua: A Roar Across Cenn 02

    Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS]

    I've been waiting to put these in until we had stats, but I guess we just aren't getting those during the early acts.

    Jimmy Cone & Johnny Cakes [NMJJC]

    Traits: Arrogant, Ambitious, Competitive, Playful

    Stats: ???

    Attacks: Ace Killer, Back to the Fundamentals, Big Little Bro Backhand, Big Little Bro Beachminton Bash, Classic Comeback Shot, Desperate Dexterous Swing, Dexterous Hit, Final Shot, Jimjam Slam, NORMAL OL' HIT, Patty-Cake Patty-Cake Baker's Lob, Rapid Fire Double Down Super Shot, Slippy Slappy Overhand, Signature Dexterous Hit, Veteran's Return

    Spells: ???

    In-Game Description: Brotherly heirs to the Cenn City dessert empire.

    Sigh. I don't really get it. Why do they share a character profile page when they clearly have different stats? Why aren't their stats visible even after you beat them in Beachminton. Is their whole concept some sort of reference I don't get? I think this game is pretty funny, but every comedian has some bad jokes.

    Kley Kaina [NMKLA]

    Traits: Skeptical, Mysterious, Just, Vengeful

    Stats: ???

    Attacks: ???

    Spells: ???

    In-Game Description: Caoimhe's childhood friend, a Poison Elf who has trained to be a doctor. Somewhere along the way, they developed strange allegiances.

    You know when you watch an anime and you go "I hope that side character gets a whole episode?" That's how I feel about Kley. What's their deal!? Why are they so pissed off about Caoimhe joining the Hexcloaks. And what "strange allegiances" do they have?

    Delani Kaina [NMDLK]

    Traits: Faithful, Brusque, Determined, Demanding

    Stats: ???

    Attacks: ???

    Spells: ???

    In-Game Description: Kley Kaina's mother and a loyal follower of Castine. On a pilgrimage to Cenn.

    I wish she wasn't so mean to Kley, but I can't help but like her. It's funny that she has a big crush on Castine, it's sort of like being in love with a Greek God, but I guess that happened in myths too so why not in a game?

    Thereus Aegir [NMTHA]

    Traits: ???

    Stats: ???

    Attacks: ???

    Spells: ???

    In-Game Description: Leader of the Hexcloaks.

    "Leader of the Hexcloaks." That's it!? You couldn't even say "Cruel leader of the Hexcloaks" or "Mysterious leader of the Hexcloaks?" Not saying more makes him even MORE mysterious. And why are his TRAITS hidden? It's not like he's hiding being a jackass, he just is one!

    Athon, Castine's High Cleric [NMATH]

    Traits: Devoted, Strict, Punctual, Knowledgeable

    Stats: ???

    Attacks: ???

    Spells: ???

    In-Game Description: Castine's chief attendant, responsible for the affairs of his Temple.

    Athon is sort of a mirror. If you choose all the hostile dialog options, he's a real prick back to you. If you choose all the more quiet, humble ones, he'll reflect respect back to you. I'm not sure it really matters if you piss this guy off or not, but if you don't want to get scolded, just be polite and patient.

    Castine, Living Metal [NMCLM]

    Traits: Curious, Mercurial, Empathetic, Caring

    Stats: ???

    Attacks: ???

    Spells: ???

    In-Game Description: Second newest member of the Ennead. Connected to metal and physical damage.

    I have some guesses about what "second newest" member of the Ennead means, but that's it for now. Here's my big theory though: There's gotta be some connection between him and Scintero, since Scintero is "Living Bolt" and Castine is "Living Metal," right?

    Hosted by Austin Walker (austinwalker.bsky.social)

    FeaturingAli Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 19: A Roar Across Cenn 01 Oct 10, 2025
    Show notes

    Called to Cenn, City of Iron Chains, Caiomhe Wake, Antistrophe Landrace, Brontë Adelvys (and his two attendants), arrive to find crisis rumbling in burg. The Hexcloaks have quietly taken over town governance, while outside, tremors have turned to quakes, even bringing harm to the Ironclad Parade—the statuary whose inhabitants were once devotees to Castine, Living Metal.

    Perhaps such devotion is earned in part by the curious community that Castine has built here in Cenn since his arrival a century ago. While the archeological dig that gave Cenn its full moniker continues, the city is now known just as well for the smells of its sizzling food, its many seaside diversions, and the spiritual contemplation offered by the lunar temple that graces the moon resting at its center.

    There, Castine walks with pilgrims who have traveled seeking his company, his wisdom, or his divine favor. But however pure he's kept his temple, he could never keep it safe from the prying eyes of the other members of the Ennead: Ryme, Master of Ice. Lucena, Bringer of Light. Zephius, the Old Wind. Gritt of the Earth. Scintero, Living Bolt. Cinner, Soldier of Ash. Pharmakos the Poisoner. Caliginia, Fated Darkness.

    None of these divine beings are omniscient, and none omnipotent, but each is capable, powerful, and driven by their own ends, their own understanding of responsibility, and their own relationship to the Perpetuan Cycle.

    "What must they think," you might wonder, "about the Sourcerot, which threatens to end the world ahead of its scheduled decline? What must they think about these heroes journeying across continents in search of destiny?" Well, my own thoughts will be saved for now. But soon, in the city of Cenn, one so-called god will speak.

    This week on Perpetua:

    Perpetua Guide [In Progress v.05] MiniGames and Side Activities [MGSA] Wordzin [MGWZ]

    In-Game Description: A word-association game with its origins in the Elevana League town of Burzin.

    You're prompted with one word and then you're given a choice of words to pick that all could be associated with that first word. Your goal is to pick the same word as the second "dealer." At first, I thought that this game was totally random, but after talking to people on the forum, it sounds like you can start to predict what style of word the computer will pick based on which dealer modeler is being used. The one with the long fancy mustache tends to pick adjectives fancy words and is the only one who uses adverbs. The lady with the big eyes tends to pick animals and weapons. The guy with the apron on picks verbs the most (but not exclusively). When you get the twin dealers, though, it IS totally random! I guess it's like they have an inside joke going?

    Calstega Cook Off! [MGCO]

    In-Game Description: After the success of the first cooking competition, the people of Northcrook decided to run a regular Cook Off competition as part of a 'neighborhood revitalization' effort.

    The game basically counts on you paying attention during the first time this minigame shows up, because there is NO tutorialization after that. You're just dropped back into the town as if you're not even in a minigame. Once I loaded a save and was confused why I couldn't even leave the screen, because I forgot I saved after starting the Cook Off!

    So : Step 1: Pay attention to the theme of Cook Off is. They say this up top and will NOT repeat it. 2. Try to learn the judge's tastes. Most of the time you can do this through a few skill checks, but once I had to do a duel, and once they made me do this weird tower puzzle (a minigame INSIDE of a minigame!?). 3. Come with good ingredients. Even though you can normally buy ingredients inside of a settlement (you have been doing that, right?) you can't do it once you start the Cook Off!

    Beachminton [MGBM]

    In-Game Description: The favorite pastime of Cenn's beach goers. Hit the Sandy Shuttlecock onto your opponent's side, but be careful not to break it!

    I don't know anything about real badminton, except that every single word associated with it is funny. But Beachminton is pretty simple: Look at the sand ball to see how close it is to breaking apart: if it's in crisis you can see sand falling off of it while its in slow motion between rounds. If it's close to breaking, try to hit it with your weakest character and use any tricks you can to do low damage. If it's not close to breaking, try to hit it as hard as you can. At least that's how I play!

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 18: Sizzling Rivalry, Crashing Waves! 04 Oct 04, 2025
    Show notes

    After escaping one ambush in their hotel room and a second aboard the Buzzard Black, the crew of the Little Snail is finally preparing themselves for their climactic showdown with the deadly hitman, Genuine Sincere. They'll need the right location, the right gear, and the right magical protection. And then, of course, they'll need a little luck.

    This week on Perpetua: Sizzling Rivalry, Crashing Waves! 04

    Perpetua Guide [In Progress v.04] NPCs & Monsters [PNMS] Genuine Sincere [NMGNS]

    Traits: Cold-Blooded, Bought, Veteran. Eagle-eyed

    Stats: DEX 10, INS 6, MIG 8, WLP 6

    Attacks: Ancient Passikan Rifle Shot, Suppressive FIRE, COLD Snap, LIGHTNING Strikes Twice, A Shot in the DARK

    Special Abilities: Countershot, Reinforcements, Take to the Sky (Crisis!)

    In-Game Description: Former colleague of Uncle Nicky. Veteran hitman in the service of....

    As far as I'm concerned, this is the first real boss fight of the game, even if you're jumping between both West and East campaigns. The Kalsi fight has a potential "hard mode," but you can stop it from even happening at all based on your choices. Genuine Sincere, on the other hand, will keep sniping at you until you finally fight him. (Though I am curious if the game ever forces a traditional fight with him, or if you can complete the whole campaign with him occasionally taking a potshot through your window. Anyone test this out yet?)

    All of that is to say: Come in prepared! First of all, keep any elemental weaknesses in mind (like Elena's weakness to bolt) because four out of the five attacks Genuine has are elemental in nature. Worse: He's the first enemy who can actively MAKE YOU WEAK to an element. He can also debuff you in a number of different ways, so bring enough IP to Tonic your way through the fight if you need to.

    On top of all that he's a Villain and a Champion class enemy, so even if you try to grind to beat him, he's going to end up with a lot more HP than any one of your party members. Yikes.

    Oh, and did I mention, he isn't even alone? He starts the fight with a Hoodlum Mechanic [NMHMC] and a Gangster Killer [NMGKL] on his side, plus a (de)Activated BuilderBot [NMABB] that can be used against you if the Mechanic can get control of it. DON'T LET THAT HAPPEN.

    Starter Tip: As far as I can tell, you have three places you can confront Genuine in the city: The clock tower where he snipes you from as you enter (and when you're in the hotel.) The beach at Rose Shore (which is definitely the hardest, because of some enemies that can join from the sea). And one of the industrial buildings in Highrail. That last one is the hardest to setup, but BY FAR the easiest to win at. ESPECIALLY if you can manage to stop his "Reinforcements" ability to continually give him more Mechanics and Killers on his side!

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 17: Sizzling Rivalry, Crashing Waves! 03 Sep 27, 2025
    Show notes

    After being taken under the wing of Commodore Onyx, the crew of the Little Snail were brought up to date on the situation in Calstega Bay and beyond—learning for the first time details about a larger conflict between light and dark. But soon, they'll learn just how limited the protection of this "protective custody" is. As Genuine Sincere begins to pull tight his snare, will Elena, Jonathan, Nicky, and Veile escape the hotel, or will they find their destiny cut short?

    This week on Perpetua: Sizzling Rivalry, Crashing Waves! 03

    Perpetua Guide [In Progress v.04] Some Feedback [Page 15 of 18]

    CarlsSr

    But anyway speaking of cooking, I feel like I run out of ingredients with Nicky too much. Is there any way to get more besides traveling?

    Alukard83

    Wow, a useful question from Carl, I never thought I'd see the day. Shouldn't this be its own thread though?

    CarlsSr

    They don't let me make threads on the forum for some reason.

    TheUnforgivenIII

    The fact that you're having problems is just more PROOF that this faq sucks. And so does this message board, I hope the site closes.

    Alukard83

    You could always just do easy travel in a circle right outside a city where it's safest to try to get some extra ingredients.

    Btw why are you always so angry Unforgiven? Must be all that Metallica you listen to. Maybe try listening to some real music for a change, like Bauhaus. Though maybe for someone like you, you should try some BEGINNER stuff, like The Cult or Nine Inch Nails!

    XxZelgadyskXx

    I don't know the answer to this one Carl, but for quick questions like this you're always welcome to come hang out on the IRC channel! We're on DALnet! Oh, and I haven't used it yet but try Nicky's. We'll even let you start new conversation topics if you want n.n;;;;

    TheDiamondRanger

    What's an IR Channel?

    CarlsSr

    It's okay guys, I decided to just give Nicky the "Gathering" camp skill. Seems like that will work

    FriendofNei

    Wait, Carl, don't! I haven't had time to update the guide yet, but DON'T TAKE THAT SKILL

    I hope you keep more than one save file...

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 16: Sizzling Rivalry, Crashing Waves! 02 Sep 19, 2025
    Show notes

    Many are the questions that run through the heads of the Little Snail's award-winning chefs as they are paraded through the streets of Calstega Bay. Some are quite philosophical: When is a victory a failure, and when might imprisonment be protection? Others are more mundane in nature: What is wrong with this Commodore, and how much trouble are we in? They will find answers to some of these questions, certainly, but some answers are only doors to new mysteries and new visions of the world…

    This week on Perpetua: Sizzling Rivalry, Crashing Waves! 02

    Perpetua Guide [In Progress v.04] NPCs & Monsters [PNMS] Hoodlum Mechanic [NMHMC]

    Typical Traits: Boastful, Irritable, Proud, Strong

    Stats: DEX 6, INS 6, MIG 10, WLP 8

    Attacks: Flash Orb, Heavy Wrench

    Special Abilities: Field Repair, Electroswing, Bad Temper

    In-Game Description: Mechanic for the Calstega Bay Cheetahs.

    You might read "mechanic" and think "brain, not brawn." But the Cheetah Gang's mechanics are a bit of both. They have giant, electrified wrenches and they know how to use 'em. That said, they aren't especially hard to hit, so if you're aggressive, you can knock 'em out before they get the upper handon you.

    Starter Tip: Make sure to take them out (or at least disable them) before you try to focus on any automatons or constructs, otherwise you'll find that the damage you do gets repaired away!

    Gangster Killer [NMGKL]

    Typical Traits: Sneaky, Perceptive, Arrogant, Fast

    Stats: DEX 8, INS 6, MIG 6, WLP 8

    Attacks: Knife Toss, Steel Dagger

    Special Abilities: None

    In-Game Description: Cold blooded killer for the Cheetah gang..

    These guys are just about the most basic enemy in the game. They do one thing: Damage. They don't have a ton of HP, they don't have a bunch of special moves or spells. They just stab you as hard as they possibly can.

    Starter Tip: Not much to say, except hope that you don't get dazed by their Knife Toss!

    Activated BuilderBot [NMABB]

    Typical Traits: Sneaky, Perceptive, Arrogant, Fast

    Stats: DEX 8, INS 6, MIG 10, WLP 6

    Attacks: Hammer Smash

    Special Abilities: Barrier Projector

    In-Game Description: A Calstega Bay Construction bot that has been modified by the Cheetahs.

    I didn't expect robots to pop up in this game, did you!? If you let a mechanic activate them, they can become a real problem. Not only do they have a really strong melee attack (that can slow you if it hits!) but their Barrier Projector can also prevent the party from fleeing. That said, if you get lucky, you can get one for yourself and use it not only in battles against high-value monsters that flee, but also in some Adventure Field Puzzles, and even in the boss fight at the end of Calstega Bay!

    Starter Tip: If you can get a BuiilderBot into crisis, it gains the unique "Exposed Core" debuff, losing its fire and ice resistance, but also turning all of its melee damage into Bolt.

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


    Perpetua 15: Sizzling Rivalry, Crashing Waves! 01 Sep 05, 2025
    Show notes

    Elena. Jonathan. Nicky. Veile. Four would-be adventurers, drawn together by circumstance yet bound by fate. At the helm of the Little Snail, they've driven full speed towards the glint of an assassin's scope, believing that sometimes, the safest place to hide from a killer is right under his nose.

    Whether or not it will work, this tactic has brought them to new sights, and a new city: Calstega Bay. This industrious burg was once ruled by a tyrannical limb of the Adelvys Dynasty, Grand Sonnerian royalty and masters of the Manakin, doll-like beings brought to life by powerful, clockwork magic. When the Manakin took their freedom, they turned the Duke's palace into a people's plaza, and transformed the city into a seaside sanctuary for the curious and creative.

    But today, the city faces a new threat. The Valte Empire. All across the world, in search of the power to halt the coming apocalypse, they have deployed their best, whether canny, competent, or cruel. Opal. Onyx. Cinnabar. Citrine. Zorite. Zircon. Alabaster. Agate. Spread across Perpetua in pairs, these marshals and commodores, these spymasters and scientists desperately seek an anti-apocalyptic solution, no matter the cost.

    And today, that cost is the people of Calstega Bay, newly occupied by this airborne stratocracy. Whether by iron sword or velvet glove, the Valte plunder the city, working alongside a hired killer on his own fated mission.

    As the crew of the Little Snail tries to maneuver through the world of politics and power, they may just end up in dark places, lit only by flashes of a fight older than this world—and perhaps, older than life itself.

    This week on Perpetua: Pt 1

    Perpetua Guide [In Progress v.04] Some Feedback [Page 14 of 18]

    TheDiamondRanger

    Is there a way to change classes in this one or is that only in the last game?

    FriendofNei

    Hey guys, sorry to derail but I really need some help on the Calstega Bay section. I have most of the big fights and everything stratted out already, but the one thing I'm struggling with is the big competition section (which you should make sure to skip if you want to do ANY shopping before things really kick off, by the way!)

    Is anyone able to reverse engineer how the judge calculations work? I thought it had to do with favored ingredients but I"m not sure. Anyone have any good recipes?

    Also, DiamondRanger, there isn't a previous game in this series, you must be thinking of something else.

    TheDiamondRanger

    Isn't this a sequel to KosmoKairosis in the same universe?

    As for recipes, I know how to make a hamburger, toast, and my I learned how to make scrambled eggs last week but other than that I don't cook.

    Alukard83

    You should try using those weird Dragon Path ingredients if you have them, I think they give bonus points?

    TheDiamondRanger

    Wait does this game have cooking in it?

    Alukard83

    . . . . . . . . . Are you even playing the game? Nicky IS A CHEF.

    TheDiamondRanger

    I thought NIcky Dashiel was a Dark Blade/Gourmet. And no I'm not playing, because I don't have enough trade in points. I'm hoping i get it for my birthday though.

    TheDiamondRanger

    [Deleted by mods. DO NOT DOUBLE POST.]

    Alukard83

    Are you allowed to be on this website? AND WHAT DO YOU THINK GOURMET MEANS.

    TheDiamondRanger

    I asked my dad and he says it means a really expensive meal.

    Alukard83

    You thought Nicky was an EXPENSIVE MEAL?

    CarlsSr

    Wait, how DO you make a hamburger in Perpetua?

    Hosted by Austin Walker (austinwalker.bsky.social)

    Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

    With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

    This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.


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