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    Fiction

    Friends at the Table

    Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

    Advertise

    Copyright: © Friends at the Table Copyright 2015. All rights reserved.

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    Latest Episodes:
    Sangfielle 28: Hark! The Citadel Beneath Pt. 1 Oct 01, 2021
    Show notes

    This episode carries content warnings for imprisonment, gun violence, kidnapping, blindfolding, binding, blood, branding, and the cutting of skin.

    Once a year, people gather across Sapodilla to celebrate the day, hundreds of years ago, that the Citadel of Callix, The Aquiline Marquis, was brought low and the doors to the city were thrown open, welcoming in refugees from the panic. It is called The Open Gates, and all day and night, music, meter, and meal fill the day and night with merriment. Held breaths are released, rivalries relaxed, and a common pride blossoms. A fitting occasion for a jail break, don't you think?

    This week on Sangfielle: Hark! The Citadel Beneath Pt. 1

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Facts and Figures

    William Blick (he/him): Head of the Macula's Honorguard, once a ceremonial unit with ties to the rituals of Sapodilla's liberation, now little more than a bunch of door-kicking bullies.

    Felix Hollowfield (he/him): In many ways, brilliant inventor Felix Hollowfield is the reason for the recent surge in Glim Macula activity. Though the group has stalked the streets of Sapodilla for decades, it was Hollowfield's collection of tools that both allowed the Macula to face down truly powerful supernatural foes and put a deep and singular fear in the hearts of Sapodillans. His weapons reveal the hidden, nullify the mystical, and ground the transcendent. Where could he have found such ideas as these?

    Alaway (varies): Last seen as the waxy, vampiric minister of Yellowfield, Regan, whose generations-long study of technology led him to dream of (and work towards creating) "The City of Lights," a place of flameless fire, energetic implements, and the safety and freedom to live as one wants. Disposed of, for now at least. But the dream yet lives.

    Mabriella du Feza (she/her): Among the Glim Macula, it is said that Mabriella du Feza is an accomplished interrogator, brilliant scholar, and malicious commander. What goes unsaid, because it is not widely known, is her role as a 'liaison' from another, even more sinister organization.

    Organizations

    The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

    Hosted by Austin Walker (@austin_walker)

    Featuring Janine Hawkins (@bleatingheart), Ali Acampora (@ali_west), Jack de Quidt (@notquitereal), and Andrew Lee Swan (@swandre3000)

    Produced by Ali Acampora

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 27: The Perpetual Oratorio of Davia Pledge Pt. 5 Sep 23, 2021
    Show notes

    This episode carries content warnings for insect infestation of a human body, death, injury that affects motor skills, self-inflicted knife wound, blood, flesh eating creature, human sacrifice, and detailed integration of human and machine parts.

    In the dark acreage under Pledge House, Duvall, Lyke, and Virtue confront the unthinkable. But like all unthinkable things, it begs to be thought through, to be considered, to be turned around in one's mind. There, it lashes and grows and reaches, wooing and harming in equal part. Until, finally, the unthinkable isn't. It is instead all that can be thought. It is an identifying scar. It is raw opportunity. It is the only thing that matters.

    This week on Sangfielle: The Perpetual Oratorio of Davia Pledge Pt. 5

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall. In two days time, a rebuilt concert hall will host Davia Pledge's grand return to the stage.

    Facts and Figures

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Darling Malice (she/her): Once, Darling Malice hunted Virtue Mondegreen across the whole of the heartland. She even managed to kill her. But that didn't stick, it seems. And now, Darling's own ghastly existence is tied to her twice-undead prey's.

    Aterika'Kaal (it/its): An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it. Only a small, dangerous

    The Ravening Beast (it/its): A howl in the mind of Lye Lyken. A beast on the hunt. It haunts through the course of time, the shape of mind. An echo of a possible future?

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    Hosted by Austin Walker (@austin_walker)

    Featuring Sylvi Clare (@sylvibullet), Art Martinez-Tebbel (@atebbel), Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 26: The Perpetual Oratorio of Davia Pledge Pt. 4 Sep 17, 2021
    Show notes

    This episode content warnings for insect infestation of a human body, death, murder, human sacrifice, surgery, detailed integration of human and machine parts.

    A concert hall shakes with rage and burns with fire's echo as just yards away, steeling themselves for what is to come, Duvall, Lyke, and Virtue descend below the haunted framework of Pledge House. But how could they ever be prepared for what they'd find, and what it would compel them to do?

    This week on Sangfielle: The Perpetual Oratorio of Davia Pledge Pt. 4

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall. In two days time, a rebuilt concert hall will host Davia Pledge's grand return to the stage.

    Facts and Figures

    Lenore Voivode (he/him): In the pre-Panic heartland, Lenore was the nebbish and prissy human thrall to Lord Asator Crosley, one of Virtue's many rival vampire lords. Today, he is of the blood in his own right, the Night Librarian of the prestigious Rotundana library, and a member of the Telluricist Union.

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Marcos Soto (he/him): Decades ago, Marcos was a well known member of the Glim Macula and Sapodilla's lingering aristocracy. Last seen decades ago, on his way to to a private performance of Davia Pledge.

    Darling Malice (she/her): Once, Darling Malice hunted Virtue Mondegreen across the whole of the heartland. She even managed to kill her. But that didn't stick, it seems. And now, Darling's own ghastly existence is tied to her twice-undead prey's.

    Aterika'Kaal (it/its): An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it. Only a small, dangerous

    The Ravening Beast (it/its): A howl in the mind of Lye Lyken. A beast on the hunt. It haunts through the course of time, the shape of mind. An echo of a possible future?

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Boundless Conclave: Less of an individual church, more of an association between hundreds of independent faiths. Small sects, nearly forgotten cults, and unjealous gods make up this vast pantheon.

    Hosted by Austin Walker (@austin_walker)

    Featuring Sylvi Clare (@sylvibullet), Art Martinez-Tebbel (@atebbel), Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 25: The Perpetual Oratorio of Davia Pledge Pt. 3 Sep 09, 2021
    Show notes

    This episode content warnings for insect infestation of a human body, hallucinations, destructive fire, people trapped during fire, implied death.

    Across every district of Sapodilla, the Glim Macula's crackdown continues, "justifying" their increased presence with the recent deaths of two customs guards. Heritrixes and other's touched by the Heartland's truth continue to go missing. The moon grows ever longer. This city is a held breath. But for those with the wealth or connections to attend Davia Pledge's return to public performance, release seems only nights away. And they are half-right: The grand re-opening of the Pledge House Concert Hall will certainly be an exhalation, of a sort.

    This week on Sangfielle: The Perpetual Oratorio of Davia Pledge Pt. 3

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall. In two days time, a rebuilt concert hall will host Davia Pledge's grand return to the stage.

    Objects of Interest

    Sa'Ferna-ta-Fera: Translated loosely to "Talking with Ferna the Cunning," Sa'Ferna-ta-Fera is an approximate transcription of a long, free-flowing conversation between an unnamed scholar and the pre-Panic Carpana sage, Ferna. The transcriber, a bastard child of a Great House of Aldomina who used his connection to Ferna's tribe to initiate the process, hoped to capture the wisdom of the sage and rewrite it as a dissertation on the folk knowledge of Sangfielle. When Ferna convinced him to instead attempt to publish the transcript as-is, the bastard scholar found that publishers in both the First and Third Cantons refused to print it.

    Facts and Figures

    Lenore Voivode (he/him): In the pre-Panic heartland, Lenore was the nebbish and prissy human thrall to Lord Asator Crosley, one of Virtue's many rival vampire lords. Today, he is of the blood in his own right, the Night Librarian of the prestigious Rotundana library, and a member of the Telluricist Union.

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Darling Malice (she/her): Once, Darling Malice hunted Virtue Mondegreen across the whole of the heartland. She even managed to kill her. But that didn't stick, it seems. And now, Darling's own ghastly existence is tied to her twice-undead prey's.

    Emma Serchilde (she/her): One of the most successful investigators in Glim Macula's history, Serchilde made her name ferreting out a group of heritrixes who allegedly served a god of slaughter. Where other witch hunters lean on deductive reasoning or evidence collection, Serchilde's technique is simple: Intimidate witnesses through sheer force of will, using her loyal underlings--Janis, Aztel, and Nelzo--if it becomes necessary to prove that silence will be met with blood. Which isn't to say that she's afraid to get her own hands dirty.

    Felix Hollowfield (he/him): In many ways, brilliant inventor Felix Hollowfield is the reason for the recent surge in Glim Macula activity. Though the group has stalked the streets of Sapodilla for decades, it was Hollowfield's collection of tools that both allowed the Macula to face down truly powerful supernatural foes and put a deep and singular fear in the hearts of Sapodillans. His weapons reveal the hidden, nullify the mystical, and ground the transcendent. Where could he have found such ideas as these?

    Aterika'Kaal: An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it. Only a small, dangerous

    Becker Arbogast (he/they): This apathetic god of doctors takes the form of a mature adult. He is very short and has an overmuscled build. They have bone-white hair worn in a style that resembles a rocky outcropping. Their slitted eyes are alabaster. His body is covered in fur. They are usually portrayed as wearing a strange suit of armor (which incorporates abstract designs) and a ring. He carries a satchel of medical herbs.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Telluricist Union: Made up by a mix of peoples driven to the hills by Aldomina, this group of knife sharpeners, herbalists, geologists, and all around investigators have made it their job to keep their old wisdom and see it used to help those in need. The best among them are called Keen.

    The Boundless Conclave: Less of an individual church, more of an association between hundreds of independent faiths. Small sects, nearly forgotten cults, and unjealous gods make up this vast pantheon.

    Hosted by Austin Walker (@austin_walker)

    Featuring Sylvi Clare (@sylvibullet), Art Martinez-Tebbel (@atebbel), Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 24: The Perpetual Oratorio of Davia Pledge Pt. 2 Sep 02, 2021
    Show notes

    This episode content warnings for insect infestation of a human body, involuntary unconsciousness caused by violence, restraints, police violence, death, flesh-eating creature, and blood.

    It wasn't supposed to go like this. It was just a quick stop at the Night Library to research a few topics of interest, a little legwork before the real action begins. But the gates of the Glim Macula are not opened by intent alone. Thus it is that Duvall, Lyke, and Virtue must now face down a quintet of the Macula's most fearsome investigators with the wall to their backs, a deep pit of knowledge below, and light itself turned against them.

    This week on Sangfielle: The Perpetual Oratorio of Davia Pledge Pt. 2

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall. In two days time, a rebuilt concert hall will host Davia Pledge's grand return to the stage.

    Objects of Interest

    Sa'Ferna-ta-Fera: Translated loosely to "Talking with Ferna the Cunning," Sa'Ferna-ta-Fera is an approximate transcription of a long, free-flowing conversation between an unnamed scholar and the pre-Panic Carpana sage, Ferna. The transcriber, a bastard child of a Great House of Aldomina who used his connection to Ferna's tribe to initiate the process, hoped to capture the wisdom of the sage and rewrite it as a dissertation on the folk knowledge of Sangfielle. When Ferna convinced him to instead attempt to publish the transcript as-is, the bastard scholar found that publishers in both the First and Third Cantons refused to print it.

    Facts and Figures

    Lenore Voivode (he/him): In the pre-Panic heartland, Lenore was the nebbish and prissy human thrall to Lord Asator Crosley, one of Virtue's many rival vampire lords. Today, he is of the blood in his own right, the Night Librarian of the prestigious Rotundana library, and a member of the Telluricist Union.

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Darling Malice (she/her): Once, Darling Malice hunted Virtue Mondegreen across the whole of the heartland. She even managed to kill her. But that didn't stick, it seems. And now, Darling's own ghastly existence is tied to her twice-undead prey's.

    Emma Serchilde (she/her): One of the most successful investigators in Glim Macula's history, Serchilde made her name ferreting out a group of heritrixes who allegedly served a god of slaughter. Where other witch hunters lean on deductive reasoning or evidence collection, Serchilde's technique is simple: Intimidate witnesses through sheer force of will, using her loyal underlings--Janis, Aztel, and Nelzo--if it becomes necessary to prove that silence will be met with blood. Which isn't to say that she's afraid to get her own hands dirty.

    Felix Hollowfield (he/him): In many ways, brilliant inventor Felix Hollowfield is the reason for the recent surge in Glim Macula activity. Though the group has stalked the streets of Sapodilla for decades, it was Hollowfield's collection of tools that both allowed the Macula to face down truly powerful supernatural foes and put a deep and singular fear in the hearts of Sapodillans. His weapons reveal the hidden, nullify the mystical, and ground the transcendent. Where could he have found such ideas as these?

    Aterika'Kaal: An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it. Only a small, dangerous

    Becker Arbogast (he/they): This apathetic god of doctors takes the form of a mature adult. He is very short and has an overmuscled build. They have bone-white hair worn in a style that resembles a rocky outcropping. Their slitted eyes are alabaster. His body is covered in fur. They are usually portrayed as wearing a strange suit of armor (which incorporates abstract designs) and a ring. He carries a satchel of medical herbs.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Telluricist Union: Made up by a mix of peoples driven to the hills by Aldomina, this group of knife sharpeners, herbalists, geologists, and all around investigators have made it their job to keep their old wisdom and see it used to help those in need. The best among them are called Keen.

    The Boundless Conclave: Less of an individual church, more of an association between hundreds of independent faiths. Small sects, nearly forgotten cults, and unjealous gods make up this vast pantheon.

    Hosted by Austin Walker (@austin_walker)

    Featuring Sylvi Clare (@sylvibullet), Art Martinez-Tebbel (@atebbel), Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 23: The Perpetual Oratorio of Davia Pledge Pt. 1 Aug 27, 2021
    Show notes

    This episode content warnings for insect infestation of a human body, knives, fire, police violence, the mention of blood, and mention of mass death by fire.

    Sapodilla shutters early today. The Macula is in the street, looking for even more blood than usual. And yet three of those they're looking for—the vampire Virtue Mondegreen, the newly waxen Duvall, and the associatively guilty Lye Lyken—are prowling the city in their own hunt, in search of a secretive library. Can they find their way towards the knowledge they seek, or will they stumble into view of their pursuers first?

    This week on Sangfielle: The Perpetual Oratorio of Davia Pledge Pt. 1

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall. In two days time, a rebuilt concert hall will host Davia Pledge's grand return to the stage.

    Objects of Interest

    Sa'Ferna-ta-Fera: Translated loosely to "Talking with Ferna the Cunning," Sa'Ferna-ta-Fera is an approximate transcription of a long, free-flowing conversation between an unnamed scholar and the pre-Panic Carpana sage, Ferna. The transcriber, a bastard child of a Great House of Aldomina who used his connection to Ferna's tribe to initiate the process, hoped to capture the wisdom of the sage and rewrite it as a dissertation on the folk knowledge of Sangfielle. When Ferna convinced him to instead attempt to publish the transcript as-is, the bastard scholar found that publishers in both the First and Third Cantons refused to print it.

    Facts and Figures

    Lenore Voivode (he/him): In the pre-Panic heartland, Lenore was the nebbish and prissy human thrall to Lord Asator Crosley, one of Virtue's many rival vampire lords. Today, he is of the blood in his own right, the Night Librarian of the prestigious Rotundana library, and a member of the Telluricist Union.

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Darling Malice (she/her): Once, Darling Malice hunted Virtue Mondegreen across the whole of the heartland. She even managed to kill her. But that didn't stick, it seems. And now, Darling's own ghastly existence is tied to her twice-undead prey's.

    Emma Serchilde (she/her): One of the most successful investigators in Glim Macula's history, Serchilde made her name ferreting out a group of heritrixes who allegedly served a god of slaughter. Where other witch hunters lean on deductive reasoning or evidence collection, Serchilde's technique is simple: Intimidate witnesses through sheer force of will, using her loyal underlings--Janis, Aztel, and Nelzo--if it becomes necessary to prove that silence will be met with blood. Which isn't to say that she's afraid to get her own hands dirty.

    Felix Hollowfield (he/him): In many ways, brilliant inventor Felix Hollowfield is the reason for the recent surge in Glim Macula activity. Though the group has stalked the streets of Sapodilla for decades, it was Hollowfield's collection of tools that both allowed the Macula to face down truly powerful supernatural foes and put a deep and singular fear in the hearts of Sapodillans. His weapons reveal the hidden, nullify the mystical, and ground the transcendent. Where could he have found such ideas as these?

    Aterika'Kaal: An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it. Only a small, dangerous

    Eunomia (she/her): The goddess of rainstorms. A tall, mature woman with a muscular build, wavy white hair in an attractive style, mauve skin, cobalt blue eyes. She's usually portrayed wearing a plain outfit made of solid water. She carries a drum.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Telluricist Union: Made up by a mix of peoples driven to the hills by Aldomina, this group of knife sharpeners, herbalists, geologists, and all around investigators have made it their job to keep their old wisdom and see it used to help those in need. The best among them are called Keen.

    The Boundless Conclave: Less of an individual church, more of an association between hundreds of independent faiths. Small sects, nearly forgotten cults, and unjealous gods make up this vast pantheon.

    Hosted by Austin Walker (@austin_walker)

    Featuring Sylvi Clare (@sylvibullet), Art Martinez-Tebbel (@atebbel), Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 22: Whispers in the City by the Sea Aug 20, 2021
    Show notes

    This episode content warnings for skin wounds, body transformation, insect infestation of a a human body, disappearances of members of a marginalized group, imprisonment, physical restraint, torture, aggressive interrogation, psychological abuse, mind control, impersonation/memory manipulation, direct touching of brain, interior probing via ear.

    On the other side of Sapodilla's grand colonial wall, the Blackwick Group filter out into the streets and alleys of the heartland's largest city. A few investigators seek healing, others guidance. One finds a new bodily self altogether. And one, of course, has not made it through the walls at all. Or at least not entirely. No. They've found themself in the perilous dark, in the glutches (or at least under the gaze) of the Glim Macula. Yes. Chine knows things. And they know he knows things. It is only a matter of time before they open him up.

    This week on Sangfielle: Whispers in the City by the Sea

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Pledge House: A mysterious manor in Sapodilla's Hibiscus District. Thirty odd years ago, a fire ravaged its attached (and magnificent) concert hall.

    Facts and Figures

    Sym (she/her): A heritrix living in Sapodilla with connections to a mysterious underground, attempting to help others escape the Macula and the city.

    Old Alamae (she/her): More than just a well regarded oracle, Alamae is a living institution in Scorpion Town.

    Sgt. Harin Hardesty (they/them): Mid-level constable in Sapodilla's Sunflower district.

    William Blick (he/him): Head of the Macula's street level forces.

    Gilium (they/them): Veteran Cleaver and Chine's big hearted mentor.

    Lady Zizilliana "Zizi" Esterházy (she/her): Once a well known artist of Sapodilla, Zizi reportedly died during the great fire of Pledge House. According to the book Remembering the Zahir, Lady Esterhazy was the last known owner of the titular Zahir, a painting which supposedly fates the person watching it to develop over time into their apprehension of either the subject of the painting or a striking yet elusive figure in the painting's far distance.

    Davia Pledge (she/her): "The mad composer of Sapodilla" who vanished from the public view for decades after the fire of Pledge House. Every year, they say, she invites a select few to a private concert of her newest composition, and getting an invite is either a high honor or a mark of one's own corruption, depending on which aristocrat you ask. In the past year, her name has become widely known not for her concerts, but for "Pledge Cylinders," recordings which produce crisp, beautiful music, though by what devilry it is not known.

    Felesta (she/her): Goddess of fortune, luck, and reparation (material and otherwise). Often worshipped by Keen and other members of the Telluricist Union.

    Eunomia (she/her): The goddess of rainstorms. A tall, mature woman with a muscular build, wavy white hair in an attractive style, mauve skin, cobalt blue eyes. She's usually portrayed wearing a plain outfit made of solid water. She carries a drum.

    Bucho (he/him): Whether you first hear of him as "Big Bucho" or "Two Step Bucho," once you meet him, you'll understand that no name does the gallant Shape Knight justice.

    Calen fel Dynestia (he/him): Heir to a grim line, Calen has joined the Shape Knights in an effort to rehabilitate the fel Dynestia name. Eyes sunken, pasty purple face covered with stubble, and all the highest fashion of Sapodilla circa twenty years ago.

    Aterika'Kaal aka "Roseroot" aka "Rose Shade": An ambivalent and ancient spirit. Offers the sweet smell and sublime beauty of roses and the sturdy foundation of a root structure. In exchange: Feed it.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Jolyon (they/them): An old friend. Swears they aren't the train.

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Boundless Conclave: Less of an individual church, more of an association between hundreds of independent faiths. Small sects, nearly forgotten cults, and unjealous gods make up this vast pantheon.

    The Bell Metal Band: Of all the Shape Knight gangs, the Bell Metal Band might be the most curious (in both meanings of the word). From their tall station at the intersection of two major Shape lines, the Bell Metal Band tries to yank away whatever train parts they can safely reach for study and, frankly, for fun. In the recent days, though, they've come under some sort of trouble and have put out a call for help.

    The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

    Cleavers: Given how loose and fluid this collection of monster hunters, mystery solvers, and naturalists is, it's hard to call them "an organization." But when the central belief system of a group is that everything is ever in flux, well, give them the credit of applying that particular ontology to themselves, and take them at their word.

    Hosted by Austin Walker (@austin_walker)

    Featuring Janine Hawkins (@bleatingheart) Sylvi Clare (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 21: At the Gates of Sapodilla Aug 06, 2021
    Show notes

    This episode carries content warnings for aggressive interrogation, psychological abuse, physical detention, discussion of drowning, blood, death, loss of bodily control, mind control, and insect infestation of a human body.

    Sapodilla has always been the sort of city that finds its way into the heart of a story. A place in touch with its seaside bearing, colored by the sun's reflection against the water. A place where high towers rise at the corners of high walls, cutting the metropolis into little puzzle pieces. And centuries ago, during the panic, when the petty local lords who'd conquered Sangfielle fled and left behind those they'd chained, Sapodilla became the best kind of place: a refuge. It's ancient gates opened, its people overruled the rulers and waved banners of welcome from the parapets and invited in all kinds of folk to escape calamity, to recover, and to rebuild.

    What they built was new: A social cornucopia by the shore. Unfortunately, that Sapodilla ain't with us anymore.

    So proud of what was built--the cultural epicenter of Sangfielle--they forgot how and why they built in the first place. Today, under the watchful and frightening gaze of the Glim Macula, the so-called "defenders of society" who are little more than dressed up witch hunters, Sapodilla has closed its ancient gates. And entry makes demands…

    This week on Sangfielle: At the Gates of Sapodilla

    The Almanac of the Heartland Rider

    Places

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Facts and Figures

    Calen fel Dynestia (he/him): Heir to a grim line, Calen has joined the Shape Knights in an effort to rehabilitate the fel Dynestia name. Eyes sunken, pasty purple face covered with stubble, and all the highest fashion of Sapodilla circa twenty years ago.

    Bucho (he/him): Whether you first hear of him as "Big Bucho" or "Two Step Bucho," once you meet him, you'll understand that no name does the gallant Shape Knight justice.

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

    Cleavers: Given how loose and fluid this collection of monster hunters, mystery solvers, and naturalists is, it's hard to call them "an organization." But when the central belief system of a group is that everything is ever in flux, well, give them the credit of applying that particular ontology to themselves, and take them at their word.

    Hosted by Austin Walker (@austin_walker)

    Featuring Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Janine Hawkins (@bleatingheart) Sylvi Clare (@sylvibullet), Ali Acampora (@ali_west), Andrew Lee Swan (@swandre3000), and Keith J Carberry (@keithjcarberry)

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 20: What Happened at Bell Metal Station Pt. 4 Jul 30, 2021
    Show notes

    This episode carries content warnings for death, experimentation on a person, loss of consciousness and bodily control, magical captivity, and forced bodily transformation.

    In Sangfielle, it's rare enough to find an answer to a mystery, and rarer still to find one with the clarity and quality needed to convince someone else that it is, in fact, an answer at all. Such is the case with Lye Lychen, Pickman, and Duvall here in Bell Metal Station. Yes, they have a truth—a Truth even, with a capital T—but to those on the outside, it looks and feels like something else. Too impossible, too painful, too volatile to be the truth. But it always is. And it is in this moment of volatility that, for the first time, the Blackwick Group can see something larger take shape. Something with the sort of fatal and formative force that transforms pleasant parts into uneasy wholes.

    This week on Sangfielle: What Happened at Bell Metal Station Pt. 4

    The Almanac of the Heartland Rider

    Places

    Bell Metal Station: The broad, 10 story tall station that the Bell Metal Band operates out of. Hard, metal-reinforced stonework. Scaffolding on scaffolding. Wood and leather and old picture frames. A middle space between laboratory, bunker, and den.

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Zevunzolia: The hypothesized city of cities, the telos behind telos, the place high above, the heaven yet to be reached. A utopian dream pursued at great lengths by the secretive Wrights of hte Seventh Sun.

    Banderole: The City of Banners. People all around Sangfielle have been dreaming of it. Some even build models of it in their sleep...

    Facts and Figures

    Erm (he/him): The leader of the Bell Metal Band truly is just a little guy, but that don't be confused: he's absolutely the boss around here! Chomps cigars, wears custom Shape train armor featuring the Bell Metal Band emblem. His white and brown fur is like a guinea pig's, but covered in soot and smoke.

    Omerra Celendi (she/her, he/him): A human mage--with a speciality in alchemical inventions--from the Unschola Republica in his late 20s. She frames her light brown skin face with wavy dark hair down to her shoulders and big round glasses and wears a playful grin on his face. Today, it's high waisted, dark green corduroy slacks, a sleeveless white button up blouse, a single powered shape knight gauntlets on his right hand, a pauldron and half-plate piece that covers the left side of her torso, and a sort of dark gold halfcape across the other side. Tomorrow it will be something even more immaculate.

    Calen fel Dynestia (he/him): Heir to a grim line, Calen has joined the Shape Knights in an effort to rehabilitate the fel Dynestia name. Eyes sunken, pasty purple face covered with stubble, and all the highest fashion of Sapodilla circa twenty years ago.

    Fezh (they/them): Soft for a Shape Knight. Strong for a Shape Knight. The closest there was to everyone in Bell Metal, but Calen most of all. Missed greatly.

    High Vicar Regan Alaway (currently he/him): Waxy, vampiric minister of Yellowfield, whose generations-long study of technology led him to dream of (and work towards creating) "The City of Lights," a place of flameless fire, energetic implements, and the safety and freedom to live as one wants. Disposed of, for now at least.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Jolyon (they/them): An old friend. Swears they aren't the train.

    Prince Alexander: A train turned over before its time, if such a thing exists.

    Mirlande (she/her): A senior Star-Touched agent of Kay'va on her final assignment.

    Ekule Polyte (he/him): The Blackwick group first met this "Star-Touched" Kay'van agent under the pseudonym of "Janek," hiding out in Blackwick County. Now, he waits patiently for extraction.

    Katonya (she/her): A cleaver near the end of her career, Katonya's body bears all the marks of years in service to the Heartland. Loyal to those who employ her, and a walking catastrophe to those she opposes.

    The Red Zephyr: A train what takes on strange character under the moonlight. For a month, it's torn into not only Bell Metal Station, but also any passing train it could reach. A problem severe enough that the Shape Knights so troubled reached out for help from the biggest Cleaver they'd ever met.

    Agdeline (she/her), Ettel (he/him), and Larch (he/him): This devil, drakkan, and human trio once spent time mining in the hills of Blackwick. In recent times, they've found that poorly armed travelers make for better prospecting. Sometimes called "the Toll Collectors."

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    Wrights of the Seventh Sun: A secret society dedicated to the construction of Zevunzolia, whatever the cost. Their motivations are many: Some believe that the Devils ought to have continued climbing whent hey escaped hell, that this was not the paradise earned. Otherse believe that Zevunzolia is telos of telos, the end-cause of all end-causes, and thus will inevitably bring itself into being. And given that, to do anything but aid it is to risk exclusion from it, or worse.

    The Star-Touched (unspoken): In Kay'Va, it is said that the stars are the first thing we see which belong to everyone. And so, just as the light from the innumerable touched their souls, they too shall shine out from the countless isles and brighten the mainland. In plaintongue, these agents of the Free Seas have been granted unique knowledge and remarkable aptitudes--no two operatives have been received the same gifts yet. And they use those talents for the sake of Kay'Va, serving as envoys, investigators, killers, organizers, and everything else that must be done for the safety of the seas and the spread of Cartinism.

    The Bell Metal Band: Of all the Shape Knight gangs, the Bell Metal Band might be the most curious (in both meanings of the word). From their tall station at the intersection of two major Shape lines, the Bell Metal Band tries to yank away whatever train parts they can safely reach for study and, frankly, for fun. In the recent days, though, they've come under some sort of trouble and have put out a call for help.

    The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

    Cleavers: Given how loose and fluid this collection of monster hunters, mystery solvers, and naturalists is, it's hard to call them "an organization." But when the central belief system of a group is that everything is ever in flux, well, give them the credit of applying that particular ontology to themselves, and take them at their word.

    Hosted by Austin Walker (@austin_walker)

    Featuring Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), and Keith J Carberry

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


    Sangfielle 19: What Happened at Bell Metal Station Pt. 3 Jul 22, 2021
    Show notes

    This episode carries content warnings for description of corpses and death by burning, the discussion of mind control, serious bruising, and the loss of motor skills.

    Welcomed into Bell Metal Station, Lye Lychen finds himself separated from his compatriots by miles, but it is a gap in information that makes him truly distant. While the junk mage tries to complete a puzzle despite a missing piece, Duvall and Pickman instead find themselves looking at an unexpected extra. As the sun begins to rise in the plains north of Sapodilla, things begin to come into focus. But sometimes, the light only brings more questions.

    This week on Sangfielle: What Happened at Bell Metal Station Pt. 3

    The Almanac of the Heartland Rider

    Places

    Bell Metal Station: The broad, 10 story tall station that the Bell Metal Band operates out of. Hard, metal-reinforced stonework. Scaffolding on scaffolding. Wood and leather and old picture frames. A middle space between laboratory, bunker, and den.

    Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

    Facts and Figures

    Erm (he/him): The leader of the Bell Metal Band truly is just a little guy, but that don't be confused: he's absolutely the boss around here! Chomps cigars, wears custom Shape train armor featuring the Bell Metal Band emblem. His white and brown fur is like a guinea pig's, but covered in soot and smoke.

    Omerra Celendi (she/her, he/him): A human mage--with a speciality in alchemical inventions--from the Unschola Republica in his late 20s. She frames her light brown skin face with wavy dark hair down to her shoulders and big round glasses and wears a playful grin on his face. Today, it's high waisted, dark green corduroy slacks, a sleeveless white button up blouse, a single powered shape knight gauntlets on his right hand, a pauldron and half-plate piece that covers the left side of her torso, and a sort of dark gold halfcape across the other side. Tomorrow it will be something even more immaculate.

    Calen fel Dynestia (he/him): Heir to a grim line, Calen has joined the Shape Knights in an effort to rehabilitate the fel Dynestia name. Eyes sunken, pasty purple face covered with stubble, and all the highest fashion of Sapodilla circa twenty years ago.

    Fezh (they/them): Soft for a Shape Knight. Strong for a Shape Knight. The closest there was to everyone in Bell Metal, but Calen most of all. Missed greatly.

    Tombo (he/him): Lye Lychen's argumentative (but loyal) fish companion.

    Jolyon (they/them): An old friend. Swears they aren't the train.

    Prince Alexander: A train turned over before its time, if such a thing exists.

    Mirlande (she/her): A senior Star-Touched agent of Kay'va on her final assignment.

    Ekule Polyte (he/him): The Blackwick group first met this "Star-Touched" Kay'van agent under the pseudonym of "Janek," hiding out in Blackwick County. Now, he waits patiently for extraction.

    Katonya (she/her): A cleaver near the end of her career, Katonya's body bears all the marks of years in service to the Heartland. Loyal to those who employ her, and a walking catastrophe to those she opposes.

    The Red Zephyr: A train what takes on strange character under the moonlight. For a month, it's torn into not only Bell Metal Station, but also any passing train it could reach. A problem severe enough that the Shape Knights so troubled reached out for help from the biggest Cleaver they'd ever met.

    Agdeline (she/her), Ettel (he/him), and Larch (he/him): This devil, drakkan, and human trio once spent time mining in the hills of Blackwick. In recent times, they've found that poorly armed travelers make for better prospecting. Sometimes called "the Toll Collectors."

    Organizations

    Glim Macula: Whether Sapodilla looks postcard-perfect to you or if you find yourself looking for a place to spit when someone repeats the claim that it is the "most civilized" corner of the heartland, it is the Glim Macula you have to thank. Empty faces. A flame that burns through you. Witch hunters in white coats.

    The Star-Touched (unspoken): In Kay'Va, it is said that the stars are the first thing we see which belong to everyone. And so, just as the light from the innumerable touched their souls, they too shall shine out from the countless isles and brighten the mainland. In plaintongue, these agents of the Free Seas have been granted unique knowledge and remarkable aptitudes--no two operatives have been received the same gifts yet. And they use those talents for the sake of Kay'Va, serving as envoys, investigators, killers, organizers, and everything else that must be done for the safety of the seas and the spread of Cartinism.

    The Bell Metal Band: Of all the Shape Knight gangs, the Bell Metal Band might be the most curious (in both meanings of the word). From their tall station at the intersection of two major Shape lines, the Bell Metal Band tries to yank away whatever train parts they can safely reach for study and, frankly, for fun. In the recent days, though, they've come under some sort of trouble and have put out a call for help.

    The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

    Cleavers: Given how loose and fluid this collection of monster hunters, mystery solvers, and naturalists is, it's hard to call them "an organization." But when the central belief system of a group is that everything is ever in flux, well, give them the credit of applying that particular ontology to themselves, and take them at their word.

    Further Notes & Ephemera

    Hosted by Austin Walker (@austin_walker)

    Featuring Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), and Keith J Carberry

    Produced by Ali Acampora and Austin Walker

    Music by Jack de Quidt (available on bandcamp)

    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)

    A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!


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