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    Games & Hobbies

    Famicom Dojo Video Game Podcast

    Sean and Vinnk take to their microphones about the latest video game news, review Future Retro titles, and lament their growing Pile of Shame. Produced by That’s Orange, LLC. Updated Fridays.

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    Copyright: © FamicomDojo.TV and That's Orange, LLC. The contents of this feed are available for non-commercial use only.

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    Latest Episodes:
    32: Why Christmas Games Are Terrible Dec 23, 2011
    Show notes

    The Christmas season, in the video game industry, is more about big sales of blockbuster titles, console launches, and a bit of rubbing-it-in-the-face for people who perennially spell Nintendo's doom. (The 3DS is already outpacing sales of the DS in its first year.) If you're a kid, subsequently, it means new video game time!
    Vinnk and Sean talk about their favorite Christmases, the games they got, their favorite Christmas games (yeah, there are a few), their most HATED Christmas games (there are even more), and more!
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    31: Used Games Are Not Evil Dec 16, 2011
    Show notes

    With a slow shift to digital-only content, and the inability to share such content like you would lend a book or a disc, and publishers deliberately devaluing their game content through the use of activation codes and central server authenticaion, will there ever come a time when used games become a thing of the past?
    Sean and Vinnk explore why console games cost so much, why iOS games cost so little, and the ruin that would be visited upon the gaming industry if no one could lend out their games or buy used ones ever again.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    30: Tales of Same Plot Dec 09, 2011
    Show notes

    Operation Rainfall is so far one third successful, but the only way we'll be getting Xenoblade Chronicles is through GameStop or the Nintendo online store.
    Sean and Vinnk explain their misgivings with GameStop, why they're sure Nintendo expects Xenoblade to fail (or at least doesn't care if it succeeds), and actual precedents that should exonerate Nintendo for being so cautious.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    29: iOS Ascendant Dec 02, 2011
    Show notes

    Should Nintendo be scared? Since the launch of the iPhone -- which encouraged the rise of the Android platform -- smartphone gaming is set to become a majority of the handheld market, eclipsing Nintendo for the first time since the release of the Game Boy in 1989.
    Vinnk and SeanOrange take a look at the data, how the mobile gaming pie is growing, why smartphone gaming has been so successful, and what (if anything) Nintendo can do about it.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    28: A Touching Tale of Touchscreens Nov 25, 2011
    Show notes

    Is the Wii U touch controller a naked attempt to try and compete with the iPad, and if so does it stand a chance to succeed?
    Sean and Vinnk go through a brief history of touch panels in consumer devices, from the Apple Newton to the Tiger Game.com, the Nintendo DS, and -- of course -- Apple's iPhone, iPod Touch, and iPad.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    27: How Young is Too Young? Nov 18, 2011
    Show notes

    Is there a right way to introduce your child to the world of video gaming? It might be a more difficult proposition for the children of adult gamers, whose boundaries are a bit less clear on the subject, but their non-gamer spouses (if indeed they are non-gamers) might keep them in check. Maybe.
    With Vinnk already a father of a 2 year old daughter, and Sean a father-to-be in 2012, we try to tackle those questions. How young is too young? How much is too much? What's appropriate, and what's deemed okay? Plus, in an audio bonus exclusive to the website, Sean tells the tale of how a camcorder gave birth to Puppy Star Trek, and helped to shape the rest of his life.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    26: Chiptunes and Totaka's Song Nov 11, 2011
    Show notes

    After a recent performance of Video Games Live, Sean and Vinnk talk about the merits of bleeps and bloops, the chiptunes musicians who still love them, hidden music in Nintendo's titles (including one hidden for the last nine years in the GameCube menu screen), and the more symphonic offerings of the 16-bit age and beyond.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    25: The Fanwank Episode Nov 04, 2011
    Show notes

    Six months on, how is the Famicom Dojo Podcast doing? Vinnk and Sean take some time out to answer listener mail, reflect on some of their past episodes, and give updates on some of the information that may have gone out of date or had developments since the original episodes were released. Also, Vinnk got a 3DS.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    24: Hale to the Spectre Oct 28, 2011
    Show notes

    Women in gaming have made tremendous strides, both onscreen and off, behind the scenes, or playing the games. Fans of the Female Shepard in the Mass Effect series: male and female alike, encouraged BioWare to finally put her in their advertisements and materials just so that other gamers would know she exists. It's 2011; are women still being overlooked in gaming?
    Sean talks to guest panelists Sindra and Megan about what it's like to be such a minority in gaming culture, and discuss their favorite heroines from the aforementioned Shepard, to "Lady Hawke" from Dragon Age 2, Samus in Metroid, Alex Roivas in Eternal Darkness, and more! And Sean tries to avoid saying "that's what she said" for almost an entire hour.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


    23: Apples to Apples Oct 21, 2011
    Show notes

    The recent passing of Steve Jobs has left us to reflect on how he and his business ventures have affected our lives and the rest of the world. For us retro gamers (at least our age), that means looking back on the Apple ][, Apple //e, and that line of PCs that literally made "computer" a household name.
    Sean and Vinnk recall a time when "Apple" was still synonymous with "gaming" -- before the iPhone, before the Macintosh, and (in some cases) before Nintendo. Also, a history of Apple's rise to dominance, Steve Jobs' gig at Atari, and why the original iPod came with free copies of Breakout.
    "RPG" theme song by the Imari Tones: http://imaritones.net
    This podcast is brought to you by the Famicom Dojo Video Series. Train Your Game at https://youtube.com/famicomdojo.


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