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    Games

    Digital Foundry Direct Weekly

    When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup.


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    Latest Episodes:
    DF Direct Weekly #226: Are PS6 Spec Leaks Accurate? Is Sony Going Multi-Plat? Apex Legends Switch 2! Aug 11, 2025
    Show notes

    Many, many thanks for an amazingly positive reaction to our news that we've parted ways with IGN in favour of full independence! Rich spends some time talking about the reaction and answering Supporter questions on the changes, with actual gaming and technology news discussing nascent PS6 spec leaks, Apex Legends tested on Switch 2 and misconceptions on Sony's multi-platform plans. Meanwhile, Alex clues us in on AMD's Dense Geometry Format and excitement mounts on the news that Ashes of the Singularity is getting a sequel.

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    DF Direct Special: Digital Foundry Leaves IGN, Now Fully Independent - So What Happens Next? Aug 08, 2025
    Show notes

    Amazing news! Digital Foundry has parted ways with IGN and we've bought their shareholding in the business. What this means is that from now on, all aspects of DF are decided upon by DF. We answer to nobody but you, the audience. We are fully independent, we’re proud of that, we think it’s the future of games media - but how far we push, how ambitious we want to be... well, that's where YOU come in. Rich, John and Alex discuss the news in this brand new episode of DF Direct.00:00:00 Introduction 00:01:01 Digital Foundry’s change in ownership and what we want to do differently 00:07:54 Why is independence important and what does it mean?00:13:21 We want to make a new Digital Foundry website00:16:28 What's happening now behind the scenes?00:18:10 Let's talk Retro00:22:10 How we can make a difference in PC gaming00:27:14 Concluding thoughts

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    DF Direct Weekly #225: Battlefield 6 Reveal, Next-Gen Xbox Silicon Leaked? Nintendo Direct Reaction! Aug 04, 2025
    Show notes

    A new, gigantic Direct sees John, Rich and Oliver mull over what might be next generation Xbox silicon, bringing together consumer CPU and GPU parts into custom APUs that could genuinely shake up the PC market. The team react to the excellent-looking Battlefield 6 reveal, while there's a mixed reception to the latest Nintendo Direct. Meanwhile, John raves about a brand new Genesis/Mega Drive game from an industry legend while Oliver and Rich are staggered at the concept of AMD's huge Strix Halo APU slated to appear in not one but two gaming handhelds. 0:00:00 Introduction 0:00:54 News 1: AMD “Magnus” APU reportedly leaks 0:22:12 News 2: Battlefield 6 multiplayer footage impresses 0:35:54 News 3: Nintendo Direct: Star Wars Outlaws 0:42:29 The Adventures of Elliot, Octopath Traveller 0 0:46:26 Persona 3 Reload 0:51:51 Hyrule Warriors: Age of Imprisonment 0:55:30 Final thoughts on the Direct and the Switch 2 rollout 1:06:29 News 4: Upcoming gaming handhelds feature AMD’s Strix Halo1:20:08 News 5: Earthion blasts away on Sega Genesis 1:30:08 Supporter Q1: Will Switch 2 get clock bumps over time? 1:35:57 Supporter Q2: Is the PS5 power saving mode intended to be used as the default for less-demanding games? 1:40:00 Supporter Q3: Why do people downplay the need for graphical improvements? 1:45:39 Supporter Q4: Could FSR 3 Frame Generation be used on Switch 2 to reach 120fps? 1:48:51 Supporter Q5: Did prior rendering advances provoke gamer backlash like ray tracing has? 2:00:28 Supporter Q6: Does John have any cable draping tips for Switch 2?

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    DF Direct Weekly #224: PS5 Low Power Mode=PS6 Handheld? Fallout Bakersfield, Crytek 25th Anniversary Jul 28, 2025
    Show notes

    The previously leaked PlayStation 5 Power Saving mode enters beta firmware, stoking rumours that it lays the groundwork for Sony's next generation portable. Meanwhile, Cyberpunk 2077's VRR "no show" on Xbox Series X gets official comment from CD Projekt RED and the team are enthused by an amazing "Fallout Bakersfield" teaser trailer. Oblivion Remastered 1.2 on consoles is tested, and as expected, shows virtually no improvement. Moving on, the team are fascinated by 8K ray-traced balls and celebrations begin for Crytek's 25th anniversary. 0:00:00 Introduction 0:00:51 News 1: Sony introduces power saving mode for PS5 0:18:30 News 2: Cyberpunk Xbox VRR is "working" as intended0:24:12 News 3: Oblivion Remastered 1.2 update has little effect on console performance 0:41:21 News 4: Pure Pool Pro delivers native 8K balls on PS5 Pro 0:48:07 News 5: Fallout: Bakersfield trailer shows off GZDoom visuals 0:57:54 News 6: Crytek releases 25 year anniversary video 1:14:27 Supporter Q1: Are there any meaningful differences with windowed, windowed borderless, and fullscreen modes in Windows? 1:20:36 Supporter Q2: Will GTA 6 have a 60fps mode only on PS5 Pro? 1:28:08 Supporter Q3: Why is Microsoft getting rid of video purchases on Xbox?1:33:24 Supporter Q4: What will the Switch 2 die shrink look like? 1:36:19 Supporter Q5: Is Nintendo institutionally opposed to TAA/DLSS? 1:42:27 Supporter Q6: Does the convergence of console design and decline of exclusives spell the end of the console war? 1:51:36 Supporter Q7: Have you been getting any unsolicited dock pics?

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    DF Direct Weekly #223: Cyberpunk 2077 VRR Tested, Space Marine RT Upgraded, New SNES Doom Wows Jul 21, 2025
    Show notes

    The latest DF Direct Weekly sees Rich get to grips with Cyberpunk 2077's console VRR - putting our work-in-progress VRR capture tools to the test. Meanwhile, Alex checks out the ray traced ambient occlusion that's been added to Space Marine 2 and investigates odd reports of broken UE4 ray tracing on RDNA 4 graphics cards. John shares more on Donkey Kong Bananza and tells us all about Limited Run Games' amazing new Doom SNES cartridge with upgraded SuperFX technology, courtesy of development legend, Randy Linden.

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    DF Direct Weekly #222: Oblivion Remaster Fixed? Switch 2 Perf vs PS4/Series S! Nintendo "RT" Patents Jul 14, 2025
    Show notes

    This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?



    0:00:00 Introduction 0:01:05 News 1: Does the latest Oblivion Remastered patch improve performance? 0:14:44 News 2: Virtuos: Switch 2 GPU is close to Series S0:35:41 News 3: Nintendo publishes new rendering patents 0:49:38 News 4: Wild Hearts demo tested on Switch 2! 0:58:21 Supporter Q1: Will Red Dead Redemption 2 get a ray tracing update? 1:04:51 Supporter Q2: Where’s all the Mac gaming hype? 1:13:26 Supporter Q3: What is the current state of DirectStorage? 1:20:04 Supporter Q4: Is Linux becoming a viable gaming OS? 1:27:51 Supporter Q5: Will next-gen consoles come with lots of RAM? 1:33:49 Supporter Q6: How does Alex configure his PC games?

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    DF Direct Weekly #221: Disastrous Xbox Cuts, AMD/Sony PS6 Hints, Helldivers 2 Coming To Xbox Jul 07, 2025
    Show notes

    This week, the DF team is reeling after news of disastrous Xbox cuts resulting in untold job losses, the diminishment of celebrated studios and the cancellation of promising games - this follows on from controversy surrounding Xbox hardware strategy and speculation on future consoles. Meanwhile, AMD and Sony re-affirm the Project Amethyst initative while Mark Cerny drops hints on the timeframe for PlayStation 6. Beyond that, driver support for Maxwell, Pascal and Volta GPUs comes to an end while leaks start to emerge on the Nvidia Blackwell refresh. Finally, what does the team make of Helldivers 2 heading to Xbox Series consoles?


    0:00:00 Introduction 0:01:00 News 1: Huge Microsoft Gaming cuts 0:30:07 News 2: Is Xbox hardware “dead”? 0:47:56 News 3: AMD, Mark Cerny hint future PlayStation plans 0:54:05 News 4: Donkey Kong Bananza developed by Super Mario Odyssey studio 1:00:52 News 5: Nvidia dropping gaming driver support for Maxwell, Volta, Pascal 1:08:38 News 6: 5070 Super, 5070 Ti Super, 5080 Super reportedly leaked 1:18:18 News 7: Helldivers 2 is coming to Xbox Series1:24:04 Supporter Q1: Are people unfair to multi frame gen? 1:37:09 Supporter Q2: Could the Switch 2’s authentication chip be an issue for VRR?1:41:22 Supporter Q3: Why haven’t more Switch 2 games used 40fps modes? 1:44:57 Supporter Q4: Could Nvidia launch a competitive game console? 1:50:39 Supporter Q5: Does John own the 1997 PS1 game Ray Tracers?

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    DF Direct Weekly #220: Switch 2 Blurry Screen Controversy, HDMI 2.2 Specs, Hellblade 2 60FPS! Jun 30, 2025
    Show notes

    In the wake of criticism of DF's comments on Switch 2's motion blur display issues, independent benchmark data from multiple sources proves out our point, so what can be done? Meanwhile, John and Oliver share their impressions of Fast Fusion's "Pure" aka "DLSS Off" update, while Rich weighs in on the Nvidia RTX 5050 reveal specs. Hellblade 2's 60fps upgrade is discussed, while the team mull over the final HDMI 2.2 specifications. Finally, John and Oliver continue championing OLED and LCD displays respectively - and literally have the receipts to prove it.0:00:00 Introduction 0:00:57 News 1: Objective testing: Switch 2 display is very slow 0:23:45 News 2: Fast Fusion adds “Pure” visual mode without DLSS0:34:24 News 3: Hellblade 2 to receive 60fps option on consoles 0:41:59 News 4: Nvidia announces RTX 5050 0:54:12 News 5 HDMI 2.2 spec revealed1:05:42 News 6: John reviews his LG 5K2K OLED monitor!1:23:21 Supporter Q1: Is it smarter to focus on raster lighting techniques on consoles instead of ray tracing? 1:31:05 Supporter Q2: Is low-level optimization dead in an era of multiplatform games? 1:36:12 Supporter Q3: Should developers build their games around achieving 60fps on consoles? 1:42:30 Supporter Q4: Should we be worried about Switch 2’s image quality in demanding games? 1:46:19 Supporter Q5: Will ray tracing remasters be a common sight in the PS6 era? 1:52:24 Supporter Q6: What is behind you when you record DF Direct?

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    DF Direct Weekly #219: Xbox/AMD Next-Gen Partnership, Donkey Kong Bananza, Neural Texture Update Jun 24, 2025
    Show notes

    In a packed new Direct, the team convene to discuss the detail - and lack of it - in Xbox and AMD's next-gen partnership announcement. What is the future of the Xbox console? Are MS/AMD looking to compete in the PC prebuilt market? Is the Xbox Ally X part of this arrangement? Is Windows truly capable of working as a robust console-style OS? Meanwhile, thoughts are shared on Nintendo's Donkey Kong Bananza Direct, while Rich tracks down working code for the original, truly dreadful Ark: Survival Evolved port - does Switch 2 have enough horsepower to tame one of the worst conversions ever? Spoilers: not entirely...

    In a packed new Direct, the team convene to discuss the detail - and lack of it - in Xbox and AMD's next-gen partnership announcement. What is the future of the Xbox console? Are MS/AMD looking to compete in the PC prebuilt market? Is the Xbox Ally X part of this arrangement? Is Windows truly capable of working as a robust console-style OS? Meanwhile, thoughts are shared on Nintendo's Donkey Kong Bananza Direct, while Rich tracks down working code for the original, truly dreadful Ark: Survival Evolved port - does Switch 2 have enough horsepower to tame one of the worst conversions ever? Spoilers: not entirely...Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvxGo here to check out DF merch! https://store.digitalfoundry.netSubscribe for more Digital Foundry: http://bit.ly/DFSubscribe0:00:00 Introduction 0:01:10 News 1: Xbox-AMD partnership announced for next gen 0:31:55 News 2: Donkey Kong Bananza Direct reaction0:47:29 News 3: Neural Texture Compression improvements detailed 1:00:08 News 4: Original Ark port tested on Switch 2!1:10:37 Supporter Q1: Does AMD dominate the broader gaming market, in light of Microsoft’s announcement?1:18:35 Supporter Q2: With Microsoft’s Windows console shift, will Sony change their PC strategy? 1:27:06 Supporter Q3: Will Microsoft allow Windows to run on Series S and X?1:30:45 Supporter Q4: Will Nintendo or Microsoft ultimately triumph in console strategy? 1:32:58 Supporter Q5: As Apple expands their rendering tech, will DF do more Mac game testing? 1:40:53 Supporter Q6: Is there room to evolve The Witcher 4’s graphics for high-end PCs?

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    Nintendo Switch 2 - DF Hardware Review - A Satisfying Upgrade... But Display Issues Are Problematic Jun 22, 2025
    Show notes

    It's here - the biggest and most comprehensive Digital Foundry hardware test we've ever done. Across two hours of #content, Oliver Mackenzie, John Linneman and Rich Leadbetter share their data, tests, opinions and impressions of the entire Switch 2 package ranging from hardware analysis, display options, power consumption and efficiency, loading time and WiFi tests, back-compat, Game Share, Game Chat and much, much more. We love most of what we see - but key technologies like VRR and HDR disappoint in a blurry handheld experience that must be improved.



    0:00:00 Overview 0:01:54 Hardware overview: specs, form factor, and Pro Controller 0:10:33 Portable screen: contrast, response time, handheld HDR and VRR0:37:21 Display output: HDMI quirks, HDR configuration, 120Hz support0:48:08 Power efficiency, power consumption, and battery life 1:02:46 Loading times: internal storage, MicroSD, and cartridge differences 1:06:17 WiFi and ethernet download speeds 1:10:54 Backwards compatibility: game speedups and incompatibilities 1:22:09 GameChat and GameShare 1:35:05 Virtual Game Card and UI issues 1:44:59 Overall thoughts and conclusion

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