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    Games & Hobbies

    Deconstructor of Fun

    Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.

    Hosts:
    Michail Katkoff www.linkedin.com/in/michailkatkoff/
    Eric Kress www.linkedin.com/in/erickress/
    Phillip Black www.linkedin.com/in/phillip-black-economist/
    Jen Donahoe www.linkedin.com/in/jenniferdonahoe

    Advertise

    Copyright: © Deconstructor of Fun

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    How to Navigate Through a Soft Launch with a Mid-Core Game in 2021 Jul 12, 2021
    Show notes

    Launching a mid-core game with high production values, competitive gameplay and strong multiplayer core requires a long and thorough soft launch.

    I'm joined by Volkan Ediz, Chief Revenue Officer at Super Evil Megacorp, as we discuss how they've approached soft launch for their latest title Catalyst Black. What countries and platforms they chose, what has been their marketing budget, how do they improve marketability, what metrics they are looking at and how have the privacy changes affected the soft launch.


    TWIG #140 Secret for growing Brawl Stars, Game deals surpassed $60B, next Assassin’s Creed will be a live service game Jul 07, 2021
    Show notes

    Welcome everybody to This Week In Games!

    News for today:

    1. Drake Star Partners: Game deals surpassed $60B in the first half of 2021
    2. Supercell's secret for growing Brawl Stars to a $1 billion success
    3. Ubisoft’s next Assassin’s Creed will be a live service game

    Links:

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert


    No Rules Rules - the merits and pitfalls of a ruthless culture Jul 05, 2021
    Show notes

    According to the book No Rules Rules, Netflix's culture is ruthless - both in terms of execution and in the way they treat their employees.

    In this episode, Sophie Vo, Joakim Achren, and Yours Truly discuss the merits and the challenges of the Netflix culture in a games company setting.

    We also talk about the pitfalls many companies face as they attempt to introduce pieces of the Netflix culture into their vastly different organizations.

    Links:

    Deconstructor of Fun Newsletter

    Deconstructor of Fun Slack Group

    Elite Game Developers

    Rise and Play


    TWIG #139: EA spends big on Playdemic, self-publishing equals VC money, Duolingo's S1 Jun 30, 2021
    Show notes

    Welcome everybody to This Week In Games!

    News for today:

    #1 Duolingo filed to go public

    #2 Self-publishing is key to attracting VC money for mobile gaming studios

    #3 EA continues to spend big on mobile games with $1.4 billion Playdemic acquisition

    LINKS:

    TWIG Newsletter

    Slack Group

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert


    How MTG is Building a Family One Acquisition at a Time Jun 28, 2021
    Show notes

    Arnd Benninghoff (EVP, Modern Times Group) and Shaun Rutland (CEO, Hutch) join the podcast to discuss MTG's corporate strategy. MTG is one of the top consolidators in the industry having acquired companies like Hutch, Inno Games, and ESL. MTG refers to their consolidation activities as "family building". Their growth strategy is founded around acquiring resilient game studios that have operated over years through the turmoil of the market. The acquired companies are usually mid to small size and without exception profitable. MTG doesn't offer any central resources - unlike Zynga, AppLovin, or Playtika. And the corporation wants founders to continue to not only head their companies but to also help to "grow the family".



    TWIG #138: Disney's resurgence into games & E3 Review Jun 24, 2021
    Show notes

    Welcome everybody to This Week In Games!

    News for today:

    #1 E3 Review

    #2 Disney's resurgence into video games is only just beginning

    LINKS:

    TWIG Newsletter

    Slack Group

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert


    How to Make a Hyper Successful Idle Game Jun 21, 2021
    Show notes

    This episode discusses idle games from all angles. Together with Rimmy Spanjer, who is the Managing Director of Games at Hyper Hippo, we cover concept validation, the development process, best monetization practices, and live services strategies in idle games. We also discuss why you should or shouldn't make an idle game and predict the future of the genre.




    TWIG #137: Deep Dive into NFT and Netflix Games + Special Guest Star! Jun 17, 2021
    Show notes

    Welcome to This Week in Games!

    We discuss NFTs in games with Ethan Levy, who also talks about his recent Deconstructor of Fun article - How Netflix could become the'Netflix of Gaming'.

    LINKS:

    Level Up 2021

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert


    Making the Business Case for VR Games with Chris Pruett (Oculus) Jun 15, 2021
    Show notes

    In this episode, I'm joined by Chris Pruett, Director of Publishing at Oculus. We discuss the latest VR hardware and the overall adaptation rate of the platform. The Oculus ecosystem and the type of content that has reached financial success on it. As well as the future of virtual and augmented reality.



    TWIG #136: Apple's WWDC, Valorant goes Mobile, Space Ape snags Boom Beach from Supercell Jun 09, 2021
    Show notes

    Welcome everybody to This Week In Games!

    News for today:

    #1 Dark Horse Comics started a gaming division

    #2 Valorant is coming to phones and mobile platforms

    #3 WWDC

    LINKS:

    Level Up 2021

    Hosts:

    Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert


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