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    Technology

    Cybertraps Podcast

    We explore the risks arising from the use and misuse of digital devices and electronic communication tools. We interview experts in the fields of cybersafety, cybersecurity, privacy, parenting, and technology and share the wisdom of these experts with you!

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    Copyright: © 2021 Frederick Lane and Jethro Jones

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    Latest Episodes:
    Preview of the Professional Practices Institute Cybertraps Live 86 Oct 19, 2021
    Show notes
    • Updates
    • Travel to the 24th Annual Professional Practices Institute in Oklahoma City, OK
      • My first flight trip in a year+(!)
    • PPI is a program of the National Association of State Directors of Teacher Education and Certification (NASDTEC)
    • NASDTEC has operated since 1928 as “a professional membership organization representing state departments of education and professional standards boards/commissions that are responsible for the preparation, licensure, and discipline of K–12 educational personnel.”
    • It has members from all 50 states, DC, the Dept. of Defense Education Activity, Guam, and the province of Ontario
    • Vision: “NASDTEC believes that all students should have educators who are held to high standards.”
    • Mission: “NASDTEC is dedicated to providing leadership and support to those responsible for the preparation, certification/licensure, employment, ethical and professional practice, and continuing professional development of educators.”
    • TikTok! … It’s 10 p.m.–Do You Know What Apps Students Are Using?
      • PPI General Session 2 (2:45 - 3:45 pm)
        • Introduction (including Center for Cyberethics)
        • U.S. Supreme Court Snapchat decision
        • Apps popular with teens
          • GroupMe
            • Direct and group messages
            • Photos, videos, and calendar links
          • Kik Messenger
            • Text messages, etc.
            • Allows communication with strangers
          • WhatsApp
            • Text, audio, videos, and photos
          • Instagram
            • Photos and videos (public or private)
            • Instagram Direct
          • TikTok
            • Short-form videos
          • Tumblr
            • Microblog – scrapbook of text, photos, videos, and audio.
          • Houseparty
            • Live video and group video chat
            • Screenshots can be taken
          • Live.me
            • Live video streaming that can be watched by anyone
          • YouNow
            • Live video streaming
          • Snapchat
            • Time-limited pictures and videos
          • Whisper
            • “Anonymous” confession app
          • Monkey
            • Modern version of Chatroulette – uses Snapchat to connect users for 10 second chats with strangers
          • MeetMe: Chat and Meet New People
          • Omegle
            • Anonymous chat with strangers
          • Yubo
            • “Tinder for Teens” – if two users "match, they can chat via Snapchat and Instagram
          • Amino
            • Interested-based groups for chatting via text, voice, or video.
          • Among Us
            • In-game chat feature
          • Bitlife
            • Quiz app
          • Discord
            • Voice and text chatting tool
          • Holla
            • Live video chat
          • Lipsi
            • Anonymous feedback on Instagram posts
        • Types of Educator Misconduct
          • Personal Cybertraps
          • Professional Cybertraps
          • Criminal Cybertraps
        • Legal Considerations
          • U.S. Constitution
            • 4th Amendment
            • “Right to Privacy”
          • State Laws and Regulations
          • District Policies and Procedures
        • Investigations
          • Types of Witnesses
            • Cooperative Witnesses
            • Uncooperative Witnesses
            • Third-Party Data Sources
          • Types of Data
            • Data Stored on or Transmitted over School Equipment
            • Public-Facing Social Media
            • Data Stored on Personal Devices
          • Sources of Data
            • Examination of Data in App
            • Screenshots or Photos of App Data
            • Digital Forensics
              • Mobile Devices
              • Hard Drives and Other Data Storage
              • Cloud Storage

    Resources

    • PPI Agenda https://cdn.ymaws.com/www.nasdtec.net/resource/resmgr/2021_ppi_okc/october_1_2021_ppi_agenda.pdf

    - #2021–08–04 The Most Popular Apps for Teenagers: What’s Hot, What’s Not https://yourteenmag.com/technology/the-most-popular-apps-for-teenagers - #2021–06–29 18 Social Media Apps and Sites Kids Are Using Right Now https://www.commonsensemedia.org/blog/16-apps-and-websites-kids-are-heading-to-after-facebook - #2021–03–23 TikTok Is Now the Most Used App by Teens & Pre-teens in the US https://www.prnewswire.com/news-releases/tiktok-is-now-the-most-used-app-by-teens–pre-teens-in-the-us–301253639.html - #2020–12–09 Nine Popular Apps for Teens That Parents Should Monitor https://www.learningliftoff.com/nine-popular-apps-for-teens-that-parents-should-monitor/ - #2020–10–06 TikTok passes Instagram as second-most popular social app for U.S. teens https://www.cnbc.com/2020/10/06/tiktok-passes-instagram-as-second-most-popular-social-app-for-us-teens.html - #2021–10–18 Popular student monitoring software could have exposed thousands to hacks https://www.fastcompany.com/90686770/netop-student-monitoring-software-hack - #2018–09–27 Top Apps Teens are Using Right Now https://besociallysmart.com/top-apps-teens/


    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Learning Shouldn't be Punitive With Tara Anderson Cybertraps 85 Oct 14, 2021
    Show notes

    As current VP at Drip7, a microlearning platform for Cybersecurity education, Tara Anderson has been instrumental in increasing the revenue of some of the largest and most prestigious corporations in the world while mitigating cyber and compliance risk. Passionate about risk management, cyber security, behavior design, and education; Snapshots of her contributions can be found on IBMTV ‘World Edition’; Cyber Talk with Rex Lee and Merle Garrison; KUTV Channel 4 (Utah), KSL News Radio, and more.

    Please add questions that we would ask here, and you can add anything that you would like to add as well.

    Positioning: school IT systems collect and manage sensitive data about students, about their parents, guardians, and families, about educators and other school staff, and about school district operations. In some cases, these IT systems are locally hosted on school district premises or in shared hosting arrangements with other local government entities; increasingly, they are hosted by an ecosystem of vendors ‘in the cloud’ on systems accessible by any internet-connected device. While there are myriad benefits to the adoption and use of IT systems by school districts—and to the collection and sharing of education-related data with trusted partners—it is important we acknowledge that any adoption of technology also introduces cybersecurity risk.

    • 145 data breach incidents involving public schools (representing 36 percent of all incidents disclosed during 2020).
    • Why have cyber threats to schools escalated?
    • What types of information/data are cyber criminals after?
    • Not making learning punitive
    • Within the context of the school, does gamification raise the potential for cyberbullying?
    • Don’t want learning to be punitive.
    • If I felt judged or looked at, things were harder.
    • How microlearning helps us learn.
    • Varying the way it is delivered.
    • Awake, bathroom, coffee, dog,
    • attention span is decreasing.
    • Brain starts forgetting critical things because of what we are stuffing in it.
    • App headway
    • With all the information out there in this digital age, there seems to be many training opportunities that come along with it; What are the challenges?
    • “You will lose it if you don’t use it.” But since our brains can only hold a limited amount of information (1,000 - 2.5 million gigabytes), how do we keep every bit of information that we want to remember?
    • How many different learning types have been identified?
    • How can we meet the training needs of these students?
    • As cybersecurity isn’t the most exciting topic; How can we make learning more fun and interesting?
    • There’s a lot of buzz around microlearning in education. Why is this form of training delivery becoming so popular?
    • As security awareness is an important part of a preventative plan. How would you incorporate the training to encourage the most adoption?
    • What do you think is the biggest hurdle for schools in changing their culture toward one that prioritizes cybersecurity?

    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    School Surveillance Cybertraps Live 84 Oct 12, 2021
    Show notes

    Today we take a look at the issue of surveillance of students in and by schools - Three areas of surveillance - In school - Physical and network surveillance - Online - Surveillance of social media activity - At home - Surveillance through school-issued equipment - What information is being collected and what is being done with it? - Center for Democracy and Technology study: - 86% of teachers reported that schools provided equipment to students, twice the pre-pandemic rate - 80% of teachers and 77% of students said that the schools used surveillance software - The more the devices were used, the more surveillance occurred - Disparate economic impact - Economically disadvantaged students more likely to need school provided equipment and thus be subject to more constant and intrusive surveillance - Varying degrees of transparency - Justifications - Are students paying attention? - Some systems allow teachers to view all the tabs opened by students - Are students accessing inappropriate content, either during class or outside of it? - Are students misbehaving (cyberbullying, etc.)? - Are students showing signs of mental illness or self-harm (depress, suicidal ideation, etc.)? - The pandemic has had a measurable impact on the mental health of children - Protection of school equipment - The Technology - Different installation protocols - Standalone software - Browser extensions - Raises specter of monitoring of private devices if browser is set to sync extensions - Real-time monitoring of web activity, emails, etc. by AI or human moderators - A growing number of software platforms - Bark - Gnosis IQ - Gaggle - GoGuardian - Lightspeed - Securly Classroom - Real-time access of web cams - Online classes - Private time - Educators Misconduct - Lurking or snooping on social media accounts - Web cam voyeurism - Implications - Training students to view surveillance by employers and governments as “normal” - Legal Issues - Invasion of Privacy and Intentional Infliction of Emotional Distress - Federal and state wiretapping laws - Child Online Privacy Protection Act - Family Educational Rights and Privacy Act - Resources - #2021–10–11 US schools gave kids laptops during the pandemic. Then they spied on them https://www.theguardian.com/commentisfree/2021/oct/11/us-students-digital-surveillance-schools - #2021–10–07 Borrowed a School Laptop? Mind Your Open Tabs https://www.wired.com/story/borrowed-school-laptop-mind-open-tabs/ - #2021–10–04 Democratic Lawmakers Demand Student Surveillance Companies Outline Business Practices, Warn the Security Tools May Compound ‘Risk of Harm for Students’ https://www.the74million.org/article/democratic-lawmakers-demand-student-surveillance-companies-outline-business-practices-warn-the-security-tools-may-compound-risk-of-harm-for-students/ - #2021–09–22 New Research Probes Surveillance of Students’ Online Activities https://www.govtech.com/security/new-research-probes-surveillance-of-students-online-activities - #2021–04–02 Teachers Are Watching Students’ Screens During Remote Learning. Is That Invasion of Privacy? https://www.edweek.org/technology/are-remote-classroom-management-tools-that-let-teachers-see-students-computer-screens-intrusive/2021/04 - #2019–12–05 Is Your School Spying on Your Child via Webcams? https://www.publicschoolreview.com/blog/is-your-school-spying-on-your-child-via-webcams - #2019–12–04 How To Know If Your School-Issued Laptop Has Spyware Installed https://helpdeskgeek.com/how-to/how-to-know-if-your-school-issued-laptop-has-spyware-installed/ - #2010–10–21 $610K Settlement in School Webcam Spy Case https://www.cbsnews.com/news/610k-settlement-in-school-webcam-spy-case/


    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Cutting-Edge Information Security with Dimitri Nemirovsky Cybertraps 83 Oct 07, 2021
    Show notes

    Dimitri Nemirovsky holds BBA and MBA degrees from Baruch College and earned his JD from Brooklyn Law School. Prior to co-founding Atakama, Dimitri spent 15 years practicing regulatory and enforcement law, most recently at Bingham McCutchen where he represented large financial institutions in high-stakes matters. Dimitri began his career at Merrill Lynch where he focused on the various Federal and state e-discovery regulations that developed during the early 2000’s.

    Dimitri has been enamored by computer science since an early age, having taken his first coding class in 8th grade. Throughout his professional career he has always focused on technology, including during the early dotcom era and more recently with bitcoin and blockchain. It was his infatuation with the distributed nature of blockchain technology that led to the founding of Atakama.

    • Decentralized encryption solution
    • Cybersecurity vs. information security.
    • Cybersecurity protecting the castle
    • Information security protects the crown jewels within the castle.
    • How is Atakama different from other cybersecurity solutions?
    • Individual consumers vs. enterprise solutions
    • We as individuals should not be apathetic as it relates to security.
    • Thousands of in-points now that everyone is remote.
    • What makes it hard for us to be security conscious.
    • The more secure you make something, the less productive it is.
    • Value that people put on the information.
    • Trust!
    • It’s incumbent on the individual to be aware.
    • Be judicious about who we trust and what we trust.
    • Quantum Computing threats

    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Games in the Classroom Cybertraps LIVE 82 Oct 04, 2021
    Show notes
    • The question of the day: What role can or should video games play in the classroom?
    • A massive, massive economic sector
      • 2020 – Approximately $66 billion dollars for the U.S. industry as a whole; worldwide, $177 billion
      • According to the Entertainment Software Association (ESA):
        • Average age of video game player is 31
        • 90% of gamers are over 18
        • Largest segment is 18–34 year olds (38 percent)
        • 76% of people under the age of 18 play video games
        • 74% of parents play with their children at least weekly
    • Impact of video games on learning
      • The jury is still out; there are competing studies that show varying effects, both positive and negative
      • Chief question is whether gaming interferes with performance of necessary school tasks
      • Positives may include:
        • collaboration and teamwork
        • social skills
        • planning
        • language skills
        • preparation for remote learning
      • Negatives may include
        • distraction
        • sleep deprivation
        • risk of bullying and abuse
        • grooming
    • Can video games be a positive force in the classroom?
      • Gamification of learning
      • Games as a form of engagement
      • Trophies, badges, and rewards
      • Leveling up
    • Risks for Educators
      • Games overwhelm the content
      • Inappropriate conversations
      • Inappropriate interactions within the games
      • Giving consoles or games to student could be perceived as grooming
    • Popular video games
      • Roblox
      • Fortnite
      • Minecraft
    • Resources - #2021–08–07 Could video gaming hold the key to better learning? https://www.usatoday.com/story/life/2021/08/07/how-some-teachers-gaming-education-system/5454842001/ - #2021–05–28 How teachers can use video games to motivate students https://theconversation.com/how-teachers-can-use-video-games-to-motivate-students–161624 - #2021–04–05 Former Teacher At Church Farm School Gets 15–30 Years For Abuse (PA) https://patch.com/pennsylvania/westchester/former-teacher-church-farm-school-gets–15–30-years-abuse - #2021–02–22 Struck off: Catholic primary school teacher, 27, banned after talking about her sexuality while playing FORTNITE with two young pupils on PlayStation (England) https://www.dailymail.co.uk/news/article–9286621/Catholic-school-teacher-banned-talking-sexuality-playing-FORTNITE-pupils.html - #2019–02–13 Middle school gym teacher, 30, is fired for playing Fortnite with his students to ‘reward’ them for doing their work (NY) https://www.dailymail.co.uk/news/article–6699891/Brooklyn-gym-teacher–30-fired-playing-Fortnite-students-reward-them.html - #2018–08–27 Fontys teacher unravels the success of game Fortnite with her students https://innovationorigins.com/en/fontys-teacher-unravels-the-success-of-game-fortnite-with-her-students/ - #2018–05–03 Educators Battle ‘Fortnite’ for Students’ Attention https://www.edweek.org/teaching-learning/educators-battle-fortnite-for-students-attention/2018/05 - #2018–01–02 The effects of video games on school achievement https://parentingscience.com/effects-of-video-games-on-school/ - Zachary Hartzman has a whole curriculum based on video games: Listen on Transformative Principal - Hey Listen Games - using games to teach - [n.d.] Best Video Games for Teens https://www.commonsensemedia.org/lists/best-video-games-for-teens

    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    What Does a Public Defender Investigator Do with Marcus Marena Cybertraps 81 Sep 30, 2021
    Show notes

    Marcus Marena is a felony investigator in the public defender’s office in Chittenden County, Vermont.

    • Why Marcus loves working for public defenders.
    • You may deserve to be in jail, but how did we get here?
    • Felony and other investigations.
    • Digital investigations
    • Technology is always there.
    • Law enforcement extractions and phone dumps.
    • Marcus advises to always make the police get a warrant.
    • Is technology making younger people commit more crimes?
    • If you don’t want people to read your messages, don’t put them in writing.

    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Family App Management Cybertraps Live Episode 80 Sep 27, 2021
    Show notes
    • First Question: How old is your little app user? Do they really need a smartphone or tablet?
    • “Raising Cyberethical Kids”
      • Book: https://link.cybertraps.com/RCK_PB
      • Audio Course: https://gum.co/rckaudio
    • Issues to Consider When Planning Child App Use
      • Age
      • Maturity
      • Life Balance
      • Necessity (School Work, Family Communication, etc.)
      • In-App Purchases / Costs
      • Privacy Issues (COPPA)
      • Deception and Danger (Inappropriate MessagingHidden Albums
    • What Needs to Be Managed?
      • Screen Time
        • Can Be Tough During a Global Pandemic
      • Downloading and Installation of Apps
      • Communication with Unknown Individuals
        • Not Necessarily a Threat But Worth Monitoring
      • Taking and Posting of Inappropriate Photos
      • Access to Inappropriate Content / Goods / Services
        • Algorithms Are Not Your Child’s Friend
        • TikTok Is Emerging as a Particularly Powerful Source of Risky Challenges
      • Location
    • How to Manage Your Child’s Online Experience
      • Educate Yourself
        • Manuals and Company Information
        • Web Searches
      • Communicate with Your Child
      • Encourage Kids to Be Educators within the Family
      • Use Built-in Parental Controls
        • Cellular Companies
        • Device Manufacturers
        • Software Providers
          • Operating Systems
          • Specific Programs or Apps
        • Game Manufacturers
      • Consider a Third-Party Solution
      • Regularly Review and Recalibrate Settings
      • Set a Good Example
      • Be Realistic
        • No Tool Is Perfect
        • Your Child May Be Highly Motivated to Circumvent
    • Resources for Review
      • ADDitude: Mo Devices Mo Problems: ADDitude’s Top 10 Parental Control Apps https://www.additudemag.com/screen-time-parental-control-apps/
      • Common Sense Media: Parents’ Ultimate Guide to Parental Controls https://www.commonsensemedia.org/blog/parents-ultimate-guide-to-parental-controls
      • PC Magazine: The Best Parental Control Software for 2021 https://www.pcmag.com/picks/the-best-parental-control-software
      • PC Magazine: Apple vs. Google vs. Microsoft: Who Has the Best Free Parental Controls? https://www.pcmag.com/picks/apple-vs-google-vs-microsoft-who-has-the-best-free-parental-controls
      • Safewise: The Best Parental Control Apps of 2021 https://www.safewise.com/resources/parental-control-filters-buyers-guide/
      • The New York Times: What Weird Games Lurk on Your Kid’s Tablet? https://www.nytimes.com/2021/06/12/parenting/toddler-tablet-games.html
      • The Washington Post: Teens find circumventing Apple’s parental controls is child’s play https://www.washingtonpost.com/technology/2019/10/15/teens-find-circumventing-apples-parental-controls-is-childs-play/

    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Technology Raises All Boats with Rosemary Coates Cybertraps 79 Sep 23, 2021
    Show notes

    In this episode we talk about supply chain issues and how technology impacts that sector.

    Rosemary Coates is the Founder and Executive Director of the Reshoring Institute She is also the President of Blue Silk Consulting, a supply-chain management consulting firm. She is also the Founder and Executive Director of the Reshoring Institute, a 501c3 nonprofit and non-partisan organization focused on expanding U.S. manufacturing. She has been a management consultant for 25+ years, helping over 80 global supply chain clients worldwide. She is an Amazon.com best-selling author with five Supply Chain Management books, including The Reshoring Guidebook, 42 Rules for Sourcing and Manufacturing in China, and the Legal Blacksmith – How to Avoid and Defend Supply Chain Disputes. She also works as an Expert Witness on legal cases involving global supply chains. Rosemary serves on the Board of Directors at the University of San Diego Supply Chain Management Institute and teaches Global Supply Chain Strategy at UC Berkeley. She earned an MBA from the University of San Diego and a bachelor’s degree in business logistics from Arizona State University.


    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




    Everything You Ever Wanted to Know about Children’s Online Privacy Protection Act (COPPA) Cybertraps 78 Sep 21, 2021
    Show notes

    In this episode, we discuss the Children’s Online Privacy Protection Act (COPPA). It’s not nearly as boring as it sounds! - A project Fred’s been working on for drip7 - Heather Stratford, Episode 61 - What is COPPA? - Children’s Online Privacy Protection Act (COPPA) in 1998 - COPPA required the Federal Trade Commission to issue and enforce regulations concerning children’s online privacy. The Commission’s original COPPA Rule became effective on April 21, 2000 - The FTC has an excellent and detailed FAQ: https://www.ftc.gov/tips-advice/business-center/guidance/complying-coppa-frequently-asked-questions–0 - What is it designed to do? - The primary goal of COPPA is to place parents in control over what information is collected from their young children online. - The Rule was designed to protect children under age 13, while accounting for the dynamic nature of the Internet. - The Rule applies to operators of commercial websites and online services (including mobile apps and IoT devices, such as smart toys) directed to children under 13 that collect, use, or disclose personal information from children, or on whose behalf such information is collected or maintained (such as when personal information is collected by an ad network to serve targeted advertising). - It applies not only to U.S. operators but to foreign ones as well - Does COPPA help to limit child access to inappropriate content? - No. COPPA is not designed to prevent child access to any content online. Its only purpose is to regulate the collection of information from children under the age of 13. - What “personal information” is protected under COPPA? - First and last name; - A home or other physical address including street name and name of a city or town; - Online contact information; - A screen or user name that functions as online contact information; - A telephone number; - A Social Security number; - A persistent identifier that can be used to recognize a user over time and across different websites or online services; - A photograph, video, or audio file, where such file contains a child’s image or voice; - Geolocation information sufficient to identify street name and name of a city or town; or - Information concerning the child or the parents of that child that the operator collects online from the child and combines with an identifier described above. - What rights do parents have under COPPA? - If a company, web site, or service is covered by COPPA, it must adhere to the following requirements: - Post a clear and comprehensive online privacy policy describing their information practices for personal information collected online from children; - Provide direct notice to parents and obtain verifiable parental consent, with limited exceptions, before collecting personal information online from children [under the age of 13]; - Give parents the choice of consenting to the operator’s collection and internal use of a child’s information, but prohibiting the operator from disclosing that information to third parties (unless disclosure is integral to the site or service, in which case, this must be made clear to parents); - Provide parents access to their child’s personal information to review and/or have the information deleted; - Give parents the opportunity to prevent further use or online collection of a child’s personal information; - Maintain the confidentiality, security, and integrity of information they collect from children, including by taking reasonable steps to release such information only to parties capable of maintaining its confidentiality and security; - Retain personal information collected online from a child for only as long as is necessary to fulfill the purpose for which it was collected and delete the information using reasonable measures to protect against its unauthorized access or use; and - Not condition a child’s participation in an online activity on the child providing more information than is reasonably necessary to participate in that activity. - Recent News - #2021–08–29 Angry Birds maker sued for allegedly violating child privacy https://appleinsider.com/articles/21/08/29/angry-birds-maker-sued-by-new-mexico-for-allegedly-violating-coppa - New Mexico’s attorney general Hector Balderas alleges that Rovio Entertainment has been collecting and selling the personal data of children under the age of 13 - Balderas also alleges “aggressive targeting” of underage children “through the sale of in-game goods, out-of-game media, and merchandise.” - Allegation that Revio surreptitiously “exfiltrates” the personal information of children and then sells it. - #2021–08–10 Google will add privacy steps for teenagers on its search engine and YouTube. https://www.nytimes.com/2021/08/10/business/google-youtube-teenagers-privacy.html - #2021–07–08 FTC settles with app for violating COPPA https://www.lexology.com/library/detail.aspx?g=d6c81d0a-d363–4f3e-a5fa–455a3fd83e55 - #2021–07–01 Online Coloring Book App Recolor Settles FTC Allegations It Illegally Collected Kids’ Personal Information https://www.ftc.gov/news-events/press-releases/2021/07/online-coloring-book-app-recolor-settles-ftc-allegations-it - #2021–03–18 Facebook is working on a version of Instagram for kids under 13 https://www.theverge.com/2021/3/18/22338911/facebook-instagram-kids-privacy-coppa - #2020–07–27 COVID–19 and COPPA: Children’s Internet Privacy in a New, Remote World https://www.natlawreview.com/article/covid–19-and-coppa-children-s-internet-privacy-new-remote-world - #2019–12–18 Parents Sue TikTok for COPPA Violations, Settle for $1.1M https://www.jdsupra.com/legalnews/parents-sue-tiktok-for-coppa-violations–67961/ - Possible class action against Musical.ly (creator of TikTok) and ByteDance (current owner) - Allegations that defendants “failed to deploy appropriate safeguards,” - #2017–07–28 COPPA and Schools: The (Other) Federal Student Privacy Law, Explained https://www.edweek.org/technology/coppa-and-schools-the-other-federal-student-privacy-law-explained/2017/07


    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can...


    Delegating to AI with Dr. Ora D Tanner Cybertraps 77 Sep 16, 2021
    Show notes

    Dr. Ora D. Tanner is the Assistant Director of the Office of Undergraduate Research at the University of South Florida (USF).

    She previously worked as a nuclear physicist, science educator, and more recently as a graduate researcher on NSF-funded grant projects related to digital game-based learning and assessment.

    Ora earned her B.S. and M.S. in physics from Dillard University of New Orleans and USF, respectively, and expects to complete her doctorate in Instructional Technology and Educational Measurement in 2019.

    In her “free” time she studies the latest emerging technologies and explores how they can be used to empower both K-12 students and teachers in science education.


    We’re thrilled to be sponsored by IXL and Renaissance.


    IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

    • Simplify and streamline technology
    • Save teachers’ time
    • Reliably meet Tier 1 standards
    • Improve student performance on state assessments

    🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

    Learn more about Renaissance:

    As a global leader in education technology operating in more than 110 countries, Renaissance is committed to providing educators with insights and resources to accelerate growth and help all students build a strong foundation for success. We believe that technology can unlock a more effective learning experience, ensure that students get the personalized teaching they need to thrive, and help educators and administrators to truly, fully, See Every Student. Learn more at renaissance.com.




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