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    Software How-To

    CG Garage

    Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry’s biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

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    Latest Episodes:
    Episode 326 - Beau Perschall & Dade Orgeron - Shutterstock & TurboSquid May 17, 2021
    Show notes

    Since its launch in 2000, CG content marketplace Turbosquid has amassed almost 1 million 3D models and become a go-to source for VFX, games and much more. In this week's podcast, Turbosquid's VP of Business Development, Beau Perschall, and Chief Creative Officer, Dade Orgeron, join Chris to talk about this unforgettably named company.

    You'll learn how the company uses clever tech—including V-Ray AppSDK—to catalog and display its vast array of content and ensure it works across multiple platforms. Beau and Dade also discuss Turbosquid's Pixelsquid and Kraken spin-offs, and the company's acquisition by stock photography giant Shutterstock. If you've ever wanted to create Turbosquid content yourself, Beau and Dade will tell you what's most wanted at the moment


    Episode 325 - Samuel Arsenault-Brassard & Alex Coulombe - NFTs and architecture May 10, 2021
    Show notes

    Chris' exploration of NFTs continues with returning guest and virtual architecture expert Alex Coulombe and podcast newbie Samuel Arsenault-Brassard. Samuel has set up the Museum of Other Realities to display virtual works of art but lacked a convenient way to monetize and distribute them. Enter NFTs, virtual worlds such as Somnium Space and marketplaces including SuperRare and Foundation.

    In this in-depth discussion, Samuel and Alex cover the good, bad and ugly of NFTs. They break down what makes them so ideal for selling virtual art, how you could steal an NFT, what happens when an owner posts offensive content in virtual space and the potential for forging 3D artwork. They also cover potential solutions to the high energy demands of cryptocurrencies.


    Episode 324 - Franck Balson and Gabe Askew - Blur Studio May 03, 2021
    Show notes

    This week, Blur's Franck Balson and Gabe Askew join Chris to discuss the intricacies of cel-shading, which gives 3D visuals a unique cartoony look. You'll find out how Blur combined advanced hacks and simple techniques to create stylized animation for Love, Death & Robots episode "Suits," which features mech-touting farmers, and the frenetic trailer for Riot Games' Valorant.

    Franck also discusses his multi-cultural background and how he landed a job at Blur, while Gabe covers his previous job directing commercials in New York. They talk about what it's like to get hired and work for Tim Miller and Blur Studio, and shed light on some of the approaches to animation that can bring characters to life.


    Episode 323 - David Yermack - Professor and Chair of Finance at New York University - Leonard N. Stern School of Business Apr 26, 2021
    Show notes

    Our exploration of how NFTs apply to CG artists continues with esteemed NYU Stern professor, David Yermack, an expert in cryptocurrency.

    But don't worry, you don't need a finance background to understand this. David breaks down key concepts behind NFTs in the most accessible way possible, so you can figure out how they factor in your world. We get into issues of ownership, the value of digital copies and how NFTs are enabling CG artists to finally become part of the gallery system.


    Episode 322 - Doug Wilkinson - Global Head of 3D, Buck Apr 12, 2021
    Show notes

    This week's podcast tells the fascinating story of Doug Wilkinson, who worked with Chris on Tron: Legacy and is now head of CG at global creative company Buck. Inspired by Jurassic Park, Doug helped create cutscenes for video games before moving from Boston to LA to join effects companies including Digital Domain, Sway and Buck.

    Doug recounts his numerous adventures in visual effects, including creating a David Fincher-directed Heineken ad starring Brad Pitt, working with Joe Kosinski on car commercials, and his latest work, including Apple's "Share Your Gifts" spot. Doug also shares his thoughts on the CG industry's future, talks about how Buck balances creative freedom with technical innovation and reveals surprising connections to Chris' friends and co-workers.


    Episode 321 - Matan Abel - Virtual Art Department Supervisor, Happy Mushroom Apr 06, 2021
    Show notes

    Over the past 15 years, Matan Abel has worked on lots of cutting-edge VFX projects, including the game Call of Duty, numerous car commercials and movies such as 2012, A Nightmare on Elm Street, The Last Airbender, Red Tails and Fast & Furious 5. Now, Matan's getting into real-time via John Wick: Chapter 3: Parabellum's virtual pre-production and The Mandalorian's virtual sets.

    In this podcast, Matan tells former boss Chris how his laid-back approach and honesty have helped his career trajectory. He talks about how he loves lighting tail lights despite knowing nothing about cars; overcoming cultural, linguistic and time barriers when he worked in China; and the practical and financial reasons behind the rise of real-time in movies.


    Episode 320 - Sally Slade on NFTs Mar 30, 2021
    Show notes

    NFTs — or Non-Fungible Tokens — have hit the headlines recently after digital artist Beeple sold a JPEG for $69 million. But there are many questions about this new way of selling art: Is it a scam? How easy is it for artists to make millions with NFTs? What does "fungible" even mean?

    In this podcast, digital artist and returning guest Sally Slade tells Chris everything she's learned about NFTs in seven days. She talks him through turning one of her artworks into an NFT, beginning with buying cryptocurrency Ethereum to "minting" her artwork and listing it online. Sally digs into some of the ethical and environmental concerns about the NFT process and discusses what it could mean for the future of art and filmmaking.


    Episode 319 - Leighton Greer and Paul Ghezzo - Technicolor Post Mar 22, 2021
    Show notes

    Joining Chris for this week's podcast are old pals and seasoned professionals Leighton Greer and Paul Ghezzo. Having met Chris at VFX studio Sway, Leighton and Paul have worked for Rhythm and Hues, Zoic and Scanline. Today, they've been reunited at Technicolor, which produces visual effects alongside traditional post-production fixes for shows including Star Trek: Picard, Westworld, Snowfall and Bridgerton.

    Leighton, Paul and Chris reminisce about work they've done in the past, including Scion ads for demanding directors and the physics of power sliding minivans. More importantly, the trio shares the important lessons they've learned from one another. Leighton and Paul also discuss some of their upcoming projects, including Firefly Lane, Reservation Dogs and The Falcon and the Winter Soldier, as well as Technicolor's acquisition by the increasingly large Streamland Media.


    Episode 318 - Ari Rubenstein Mar 15, 2021
    Show notes

    VFX veteran Ari Rubenstein has quite a story to tell. After spending a few years in unrelated fields, he gravitated towards visual effects, where a cloth sim experiment landed him work on The Matrix Revolutions. He went on to work at Blue Sky Studios, the company behind animated movies including Horton Hears a Who!, Epic and Rio.

    At the same time, Ari has indulged his creativity and embraced new technology via short films. Ari talks enthusiastically about how he's always chosen creative paths, his deep-rooted love of music, and how individuals across the industry and around the world have helped him bring his visions to life.

    Since this interview, Blue Sky Studios has closed its filmmaking operations. Nimona, which was slated for January 14, 2022, is no longer being released.


    Episode 317 - Albena Ivanova - Director Enterprise Customers, Chaos Mar 08, 2021
    Show notes

    Chaos' Key Account Group are unsung heroes of the CG industry. They understand the trends of the VFX, arch-viz and design industries; they're happy to be woken up at 3AM on Christmas morning to help customers solve problems—and they help gather feedback to help shape Chaos products.

    Heading up the Key Account Group is the dynamic and energetic "Mother of Dragons," Albena Ivanova. After studying business at university, Albena honed her skills in film production before joining Chaos. Albena discusses the unusual ways customers use Chaos software, reminisces about epic parties for clients and talks about her newest recruit—Chris Nichols himself.


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