TopPodcast.com
Menu
  • Home
  • Top Charts
  • Top Networks
  • Top Apps
  • Top Independents
  • Top Podfluencers
  • Top Picks
    • Top Business Podcasts
    • Top True Crime Podcasts
    • Top Finance Podcasts
    • Top Comedy Podcasts
    • Top Music Podcasts
    • Top Womens Podcasts
    • Top Kids Podcasts
    • Top Sports Podcasts
    • Top News Podcasts
    • Top Tech Podcasts
    • Top Crypto Podcasts
    • Top Entrepreneurial Podcasts
    • Top Fantasy Sports Podcasts
    • Top Political Podcasts
    • Top Science Podcasts
    • Top Self Help Podcasts
    • Top Sports Betting Podcasts
    • Top Stocks Podcasts
  • Podcast News
  • About Us
  • Podcast Advertising
  • Contact
Not in our directory?
Add Show Here
Podcast Equipment
Center

toppodcastlogoOur TOPPODCAST Picks

  • Comedy
  • Crypto
  • Sports
  • News
  • Politics
  • True Crime
  • Business
  • Finance

Follow Us

toppodcastlogoStay Connected

    View Top 200 Chart
    Back to Rankings Page
    Software How-To

    CG Garage

    Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry’s biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

    Advertise
    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    Episode 346 - Jack Evans - Lighting Lead, Image Engine Design Oct 18, 2021
    Show notes

    Jack Evans' illustrious VFX career has taken him to some of the biggest studios in LA and Vancouver, including Digital Domain, ILM, Disney, and Image Engine Design. His impressive roster of credits includes lighting on Speed Racer, TRON: Legacy, X-Men: Days of Future Past, Fast & Furious 8, Solo: A Star Wars Story, The Mandalorian, and Aquaman.

    In this entertaining podcast, Jack talks about his career so far, from his early days of creating TV graphics with Photoshop and 3ds Max to learning Nuke, V-Ray, and Gaffer. He also discusses working from home in the pandemic, goes into depth on shots for TRON: Legacy and The Girl with the Dragon Tattoo, and gives insight into different cultures at visual effects houses.


    Episode 345 - Craig Weiss — Executive Creative Director: CBSVFX Oct 11, 2021
    Show notes

    V-Ray won an Emmy! And joining Chris this week is Craig Weiss, a committee member on the board for the Engineering Emmy Awards. Craig explains how Chaos' rendering engine has changed the way TV VFX are made and why the board chose it to win this prestigious award.

    Craig also delves into his role as CBS VFX's executive creative director, from his humble beginnings in stop-motion animation to the high-resolution, cinema-quality CG home audiences have come to expect. It's a fascinating journey into the past, present, and future of the technology that helps bring stories to life.


    Episode 344 - David Siegel & David Wolgemuth - Exceptional Minds Oct 04, 2021
    Show notes

    The big wide world can be a scary place for neurodiverse people — but Exceptional Minds can help them find their place. Founded in 2011, this remarkable non-profit training academy trains individuals on the autism spectrum to become visual effects and animation professionals. It also runs its own studio, which has put graduates to work on Black Widow, Loki, and a whole animated segment for Sesame Street.

    In this podcast, Exceptional Minds' Executive Director David Siegel explains how his six-year-old son inspired him to join the academy. He also describes how he works with studios and software companies to give students the knowledge they need for a career. Joining him is VFX Studio Supervisor David Wolgemuth, who discusses finding common ground with students and helping them make the most of their skillsets.


    Episode 343 - AJ Jefferies - CG Illustrator/Animator, MDI Digital/MoonJam Sep 27, 2021
    Show notes

    AJ Jefferies' art is unmistakable. Whether he's indulging in passion projects or designing campaigns for companies including Cadbury's, Virgin Atlantic, and MTV, this UK-based 3D illustrator and animator's work is eye-catching, playful, and colorful — and large, sometimes up to 10K in resolution.

    In this conversation with Chris, AJ breaks down his career so far, from how Toy Story inspired his early adventures in computer graphics, learning 3D and illustration in Bournemouth, and joining a two-person studio in Norwich where he remains to this day. AJ also talks about the essential tools in his workflow, how V-Ray helped boost his render times, and the future of rendering technology.


    Episode 342 - Edward Dawson-Taylor and Jacqueline Cooper - Becoming a CG Pro Sep 20, 2021
    Show notes

    Real-time CG is quickly taking over the film industry — but learning about its virtual cameras, lenses, and sets can be tricky. Tackling this is "Becoming a CG Pro," an online virtual production course aimed at filmmakers and CG artists hosted by Edward Dawson-Taylor and Jacqueline Cooper, a pair of VFX industry pros with credits on Jurassic World, The Jungle Book, and The Lion King.

    In this podcast, Edd and (returning guest) Jackie talk to Chris about what he learned through taking the course, and how virtual filmmaking brings back on-set collaboration and puts CG tools in the hands of traditional filmmakers. They also discuss the history of filmmaking, from Eadweard Muybridge to The Matrix, and the applications of artificial intelligence and machine learning in the real world.


    Episode 341 - Ruairidh MacNeill - 3D Modeler, Moving Picture Company Sep 07, 2021
    Show notes

    Ruairidh "Roo" MacNeill's love for 3D modeling began with sandcastles in Lightwave—and now, he's working in London on blockbusters including Thor: Ragnarok, Alita: Battle Angel, and Wonder Woman 1984. In this podcast, Roo brings fresh insight into the trends reshaping the way VFX are produced, with procedural tools such as Houdini removing the industry's reliance on hard-surface modelers.

    Roo gives some candid tips about working in VFX, including his thoughts on getting a VFX-related degree, the importance of attending dailies, and why he's on a race to the bottom of Rotten Tomatoes scores. He also dives into why he loves Modo—and talks about taking a rabbit across European borders.


    Episode 340 - Bernard Frischer - Archaeologist, Flyover Zone Aug 30, 2021
    Show notes

    In this week's podcast, Chris digs into the relationship between CG and archaeology with world-renowned archaeologist Bernard Frischer. Having studied Classics, Bernie discovered a passion for the past and led excavations of Horace's Villa in Licenza, Italy. At the same time, he maintained a keen interest in the evolution of computing technology and used it to reconstruct Rome for his Rome Reborn project.

    Bernie reveals his vast knowledge of ancient history, explaining what made ancient Roman and modern American societies similar, how chariot racing was the spectator sport of its time, and why he prefers Rome to Athens. He also tells Chris how he founded Flyover Zone and reveals his plans to bring history to the world of videogames.


    Episode 339 - Elizabeth Montes - Head of Production, The Third Floor Aug 23, 2021
    Show notes

    Liz Montes bumped into someone at an LA party—and landed a job at Digital Domain. Here, she worked alongside Chris on movies including Real Steel and Oblivion. Then she moved to visualization specialist The Third Floor, where she worked as a production manager and producer on blockbusters including Edge of Tomorrow, Solo: A Star Wars Story, and Avengers: Endgame.

    In this podcast, Liz talks about how The Third Floor's expertise in previs has made it a perfect fit for the emerging world of virtual production. She delves into how The Mandalorian's immersive set, Volume, helped the cast and crew create incredible worlds in real-time. She also discusses The Third Floor's work on Loki, how gaming graduates are taking over VFX, and how working from home has changed the industry.


    Episode 338 - Chris Harvey - VFX Supervisor Aug 16, 2021
    Show notes

    Chris Harvey's brief encounters in biology and theater set him up perfectly for a thriving career in VFX. After taking an animation course, he went on to work on movies such as Chappie, TRON: Legacy, and Zero Dark Thirty. Then, he helped Neill Blomkamp launch independent production company Oats Studios and now he works as a freelance VFX supervisor.

    In this podcast, Chris talks about striking a balance between working hard and raising a family. He shares the lessons he learned from working at the ahead-of-its-time Oats Studios, covers how easy it is to tighten pipelines and make filmmaking more efficient—and reveals why Neill Blomkamp's new production house is called Stability.

    You'll also find out about Chris' upcoming sci-fi film projects, including Neill Blomkamp's Demonic, and 65, from the team behind A Quiet Place.


    Episode 337 - Andy Boyd - Co-Founder & VFX Supervisor, Jamm VFX Aug 09, 2021
    Show notes

    Want to know the secrets of a successful VFX career? In this week's podcast, Andy Boyd tells Chris how he worked his way up from VFX artist to head of 3D at MPC and then became co-founder of his own company, Jamm VFX, moving from Johannesburg to London and Los Angeles in the process.

    Andy gives useful insights on getting noticed and securing promotions. He also talks through the nerve-wracking process of founding a company and taking it from desperately seeking clients to being in a position where it can turn down work. Andy finishes with his thoughts on how AI will change the future of VFX and sheds a little light on Jamm's upcoming projects.


    Previous 1 21 22 23 24 25 57 Next

    Related Podcasts

    Know How… (Video)

    1

    Know How… (Video) Education
    JavaScript Jabber

    2

    JavaScript Jabber Education
    Programming Throwdown

    3

    Programming Throwdown Software How-To
    Software Engineering Radio – the podcast for professional software developers

    4

    Software Engineering Radio – the podcast for professional software developers Software How-To
    The Changelog: Software Development, Open Source

    5

    The Changelog: Software Development, Open Source How To
    Coding Blocks

    6

    Coding Blocks Software How-To
    footer-logo

    Contact Us

    Toll Free: 844-670-7747

    Links

    • Home
    • Top Charts
    • Networks
    • Apps
    • Independents Podcasts
    • Podcast Advertising
    • Podcast News
    • Contact Us
    • About Us
    • Analytics & Insights

    Stay Connected

      Privacy, Terms of Use & Our Code of Ethics Protecting Content Creators Copyrights