One evil queen, three deadly curses, and four bad heroes in over their heads.
Bad Heroes is a narrative-rich, character-driven Pathfinder 1E actual play podcast with a love of comedy, adventure, and the more charming forces of Hell.
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One evil queen, three deadly curses, and four bad heroes in over their heads.
Bad Heroes is a narrative-rich, character-driven Pathfinder 1E actual play podcast with a love of comedy, adventure, and the more charming forces of Hell.
Copyright: © 326927
There is something old in this castle, something powerful, something the heroes aren't prepared for — and it's not Lord Oberon.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Night of Chaos" - Kevin McLeod
It's rude to read other people's diaries, but that sentiment may not apply to a century-old vampire whom our heroes are hunting.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Some Amount of Evil" - Kevin McLeod
In a rare moment of quiet, our heroes consider a moral dilemma. Tonreir stands with the natural order, Iria pushes for peace, Wingthe makes a deal, and Gydeon isn't really paying attention.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Some Amount of Evil" - Kevin McLeod
It's time to face the castle's first vampire. Iria contemplates the sun, Tonreir summons a weapon, Gydeon makes a break for it, and Wingthe loses a little something. If only someone had brought decapitation.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Some Amount of Evil" - Kevin McLeod
Inside the crumbling walls of Lord Oberon's castle, our heroes must decide if a mysterious prisoner is friend or foe — and make a sacrifice before time runs out.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Some Amount of Evil" - Kevin McLeod
As night falls and creatures stir, it's time for our heroes to head underground. Gydeon reads, Iria inspires, and Wingthe is on fire. Meanwhile, Tonreir gets a little bit risky.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
"Some Amount of Evil" and "Darkest Child" - Kevin McLeod
Our heroes encounter hidden dangers in a world of wind and sand. Wingthe takes in the views, Gydeon wields her journal, Iria is moved by the music, and Tonreir just tries to keep them all alive.
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Music:
"Solve the Damn Mystery" - Jesse Spillane
Vesper’s mansion proves as strange as the undead alchemist himself. Our heroes receive the tools they need to catch a vampire — but not before they’ve met a talking door, a meddlesome cupboard, and cats. Just, a lot of cats.
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Music:
Jesse Spillane - "Solve The Damn Mystery"
Jim Rooster - "The Wilderness I Want"
Kevin McLeod - "Some Amount of Evil"
Vyer is full of secrets, even in the most humble of places. Tonreir plans, Iria explores, Wingthe bonds, and Gydeon makes it clear she’d trade any one of them for a bath.
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Music:
Jesse Spillane - "Solve The Damn Mystery"
Sergey Cheremisinov - "When You Leave" and "Fog"
Our heroes accept their fate in the Queen's service with varying levels of enthusiasm. Iria strikes a chord, Tonreir summons an ally, Wingthe takes a hit, and Gydeon screams.
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Music:
Jesse Spillane - "Solve The Damn Mystery"
Sergey Cheremisinov - "Fog"
Kevin McLeod - "Darkest Child"