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    Games & Hobbies

    YoVideogames!

    A commentary on gaming lifestyle: its history, its news, and all things hype!

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    Latest Episodes:
    YoVG # 393 Bring Demos Back Jun 21, 2023
    Show notes

    Every game should have a demo. Yes it means development might be a little longer but it already takes 5 years nowadays to complete a triple A game. Polishing a demo won't add that much to that kind of timeline and the benefits far outweigh that extra work.


    YoVG # 392 Summer Gaming Post Nut Clarity Jun 14, 2023
    Show notes

    All the showcases are done and now we get to say how we really feel! We feel... pretty good! There were shocking surprises, and maybe not enough gameplay for our tastes but overall it looks like 23/24 is going to be a very good time to be a gamer.


    YoVG # 391 Are 3rd Party Exclusives Worth It? Jun 07, 2023
    Show notes

    Square Enix is facing down some lack luster pre-order numbers for FF16. Granted, I don't think that means anything because in the digital age - do many people really care about pre-ordering a game? I'd say only your most hardcore audience. That being said, looking at previous sale numbers, it does seem like making FF16 a PlayStation exclusive will hurt the game long term, and if we know that, then why do it?


    YoVG # 390 We're SoOrry! May 31, 2023
    Show notes

    Poor release apology statements, released as images, are so prevalent these days that they are their own category of meme. It seems like once a month we see a statement with a remix of "we're sorry - we'll do better!" Currently, the response is to bully studios over the poor releases, but someday we will have to start voting with our wallets and stop buying new releases altogether, I guess.


    YoVG # 389 Sony State of Play 2023 May 25, 2023
    Show notes

    Sony brought out an expansive number of announcements and trailers, but very little concrete release dates and even less actual gameplay. I wouldn't say this blew my balls off, though there was still a decent amount to be intrigued, or even excited by. Let's get into it!


    YoVG # 388 Everyone's a (meta)critic May 17, 2023
    Show notes

    This week's episode is wide ranging and inspired by how seemingly pointless the reviews are for Tears of the Kingdom, both positive and negative. Between reviewers often pumping out inane, sometimes bought and paid for reviews, and review bombing - do things like meta critic even matter anymore? Do critics matter in general, anymore? The big questions.


    YoVG # 387 Auteurs in Gaming May 10, 2023
    Show notes

    We've talked about story before, and how in the past story was seldom important to a game - often an after thought. We've changed our opinion on that over time, especially in recent years as games have become more story driven and cinematic. But does gaming have auteurs? As games become more and more like films, will we see more game directors emerge with distinct styles, and voices? And have there really been many in gaming's past?


    YoVG # 386 Are Games Worth The Money? May 03, 2023
    Show notes

    New data suggests that the $70 price tag for next gen games has actually hurt overall sales and could lead to decreased profits for everyone. So, are games worth the money? Is the market too saturated or capped? When games like Redfall or Jedi Survivor are being released in a rough state - are AAA games a gamble for the first couple months?


    YoVG # 385 Sony's Bad Fur Day Apr 26, 2023
    Show notes

    Looks like Sony has lost and the Activision Microsoft deal is all but done. So, what are the possibilities? Yeah, okay, sure. We know they are going to mostly pump out COD year in and year out til they get their ROI. BUT what if they didn't? What if those ten studios they are getting brought back old IP or made some new stuff? Let's just imagine!


    YoVG # 384 Indie World Direct(ion) Apr 19, 2023
    Show notes

    Nintendo had its Indie World Direct this morning and presentations like this are always good windows into where the Indie world is going. We believe there's two types of indie devs - chargers and chasers. Chargers are the guys who seem to be in the right place, at the right time with an idea lots of people wanted and they didn't even know it. This is your Stardew Valley, or your first Battle Royale. Chasers are the guys who are making games that, while possibly wonderful, are chasing the trend established by the other guys but in their art style.

    This might be the best time ever to be an indie dev, no matter which type you are. There's more tools, and platforms for your game than ever. That should be wonderful for us as consumers too, right?


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