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    Games & Hobbies

    Worldbuilder’s Anvil

    Do you have visions of fantasy world’s dancing through your head? Are you a gamemaster that wants to tell stories in your world? Are you a fiction writer who wants your next setting to be your best?

    Do you want to build better fantasy worlds?

    Then the Worldbuilder’s Anvil podcast is for you. Learn to create the physical world, characters, cultures, kingdoms, races, species and monsters. Learn it all, with some banter to boot.

    Join Michael and Jeffery on the weekly podcast that looks at storytelling, game mastering, pop culture and life through the lens of fantasy world building. Subscribe TODAY!

    Listen to new episodes every Monday and BUILD BETTER FANTASY WORLDS.

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    Latest Episodes:
    Episode 199 Marcus and the Jewels of Daivvavaahra, Part 2 Nov 05, 2017
    Show notes

    Today's Topic Markie Markus gets a bit closer to his jewels

    Join Marcus as he has a shocking meeting with his father and learns what he needs to do to get past the spirit guarding the Jewels of Daivvavaahra. For more background check out Episode 187 Pathway to DOOM. And check out Episode 193 Marcus and the Jewels of Daivvavaahra, Part one before you listen to this episode.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this critical topic.

    Podcast Show Flow
    • Meet find father
      • Taken under the Tea Shop
      • A dank hallway
      • seeing the old lady sitting on a thrown of pillow
      • Lights a pipe
        • Thoughtful, wise, calculating, honest, smokes from the side of her mouth.
      • Introduced to Nero, Gaius, Commodus Teamsters
      • Requires axe of Thormaer to be "Planted" at the scene
      • Wants 50% starts at 75% can be negotiated down to 35% plus expenses has to be really good logic.
        • No help to escape, fencing on your own, only want teamsters and capital.
        • She gets teamsters cut as well.
      • Bruno meets
        • Smart, always carving, leaves trophies
        • .5 to think about it and .5 to take the job
          • Always delivers will settle for .5 after the job is done
          • Requires .5 to reserve his time
          • Needs Bone of King Herrman

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Join the undercroft and share your story plot

    The Real-world Task for the Day

    Join our NaNoWriMo Support group The Undercroft's NaNoWriMo Support Group

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Episode 187 Pathway to DOOM

    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one

    Help spread awareness of human trafficking donate to the Wayne Foundation

    Links

    ((((((((((((((((((((((((((( Visit Show notes )))))))))))))))))))))))))

    http://gardul.com/blog/episode-199-marcus-jewels-daivvavaahra-part-2

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    Episode 187 Pathway to DOOM http://gardul.com/blog/episode-187-pathway-doom/

    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one http://gardul.com/blog/episode-193-marcus-and-the-jewels-of-daivvavaahra-part-one/

    Help spread awareness of human trafficking donate to the Wayne Foundation http://waynefdn.org/

    Join our NaNoWriMo Support group The Undercroft's NaNoWriMo Support Group https://www.facebook.com/groups/1952238691658518

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    Episode 198 Storytelling and the Sea Oct 29, 2017
    Show notes

    Sea Jeff is great Today's Topic Lessons from ocean in storytelling

    So since we talked a bit about worldbuilding and the ocean in the last episode, we talked more about how the sea affects the planet in episode 139. Micheal and I knew we needed to talk about storytelling and the sea.

    So, join Michael and I as we explore many stories that have shown up from before the written world unto Waterworld. Of course, he made us talk about WaterWorld.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Episode 139 Creating a First Generation Naturalistic Fantasy World

    Episode 197 Worldbuilding and the Sea

    Links

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    http://gardul.com/blog/episode-198-storytelling-sea

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    Episode 139 Creating a First Generation Naturalistic Fantasy World http://gardul.com/blog/episode-139-creating-first-generation-naturalistic-fantasy-world/

    Episode 197 Worldbuilding and the Sea http://gardul.com/blog/episode-197-worldbuilding-sea/

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    History of the World Part 1: http://amzn.to/2ssbuQf


    Episode 197 Worldbuilding and the Sea Oct 22, 2017
    Show notes

    Today's Topic Lessons from ocean in world-building

    When I think about the Sea and Oceans in my fantasy worldbuilding. I typically and not so concerned about details. I am a land lover in my fiction. I do not travel under the sea.

    If you are like me or especially if you develop story or cultures under the waves. The ocean is important. So join Michael and I as we journey 20 feet off the beach.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com


    Episode 196 The Acts of the Author Oct 15, 2017
    Show notes

    Today's Topic 3 Act Structure and 5 Act Structure

    So I hear a lot from worldbuilders. I have interviewed them on the podcast. I talk to them all the time in the Fantasy Worldbuilder's Undercroft Facebook group. When the topic shifts to storytelling. The most common topics are act structures. The two most common versions are the 3 act structure and the 5 act structure.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    These are important to understanding

    Common structures in storytelling are vital. They make it easier for readers to make sense of the stories. It has an additional benefit for the storyteller. Structure tells us when to climax the story and start the resolution. I am not an academic or even overly educated in the structure and plots and stories. However, I have seen and read many stories. And most of them have either the 3 act structure or the 5 act structure.

    I am not an academic or even overly educated in the structure and plots and stories. However, I have seen and read many stories. And most of them have either 3 act structure or the 5 act structure. They alone will not name your story great. However, great structure gives your story the needed foundation to build up.

    You are invited

    Join Michael and I as we look at the 3 act structure and the 5 act structure in this weeks episode of the Worldbuilder's Anvil Podcast.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Links

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    http://gardul.com/blog/episode-196-acts-author

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    Free Daily Focus Planner: http://gardul.com/focus

    The Three-Act Structure http://www.elementsofcinema.com/screenwriting/three-act-structure/

    The Five Act Play (Dramatic Structure) http://www.storyboardthat.com/articles/e/five-act-structure

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    Watch the Tempest http://amzn.to/2xesgb5


    Episode 195 Check yourself before you wreck yourself Oct 08, 2017
    Show notes

    Today's Topic Creating a fantasy story from a world

    It is a journey I have done for three years. I like to sit down for a month and write a book. It cleanses my mind of a story. It helps make my fantasy world feel more real in my mind.

    So as we approach NaNoWriMo for 2018 prep now for success this year. Join Michael and me as we talk about prepping for NaNoWriMo 2017

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    Links

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    http://gardul.com/blog/episode-195-check-yourself-before-you-wreck-yourself

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    Free Daily Focus Planner: https://www.smallbizlife.com/focus

    NANOWRIMO https://nanowrimo.org/sign_up

    Episode 132 How do I write 50,000 words #NaNoWriMo when I work and have a life? http://gardul.com/blog/episode-132-write-50000-words-nanowrimo-work-life/

    Episode 140 A Perfect Example of why planning is needed for NaNoWriMo and actual brainstorming for a new story http://gardul.com/blog/episode-140-perfect-example-planning-needed-nanowrimo-actual-brainstorming-new-story/

    Episode 147 Horror Flicks to Help you through #NaNoWriMo http://gardul.com/blog/episode-147-horror-flicks-help-nanowrimo/

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    History of the World Part 1: http://amzn.to/2ssbuQf


    Episode 194 Let's Build a Fantasy Villain's Lair Oct 01, 2017
    Show notes

    Today's Topic Creating a home for a villain

    Michael and I hope you enjoyed the first part of the story, "Marcus and the Jewels of Daivvavaahra". In the story, we talked about an old castle that was being rented to a new merchant. However, we recorded this first.

    It is an example of how I do a quick build for a new structure for my fantasy world, Gardul. We create in general a small old castle that sits in the middle of the old part of the city of Baurhdrakkas. It ended up with one tall tower an important set piece for the story. There is also one room that stores the Jewels of Daivvavaahra.

    That means the room should be the location of this heist story. Check out the episode and let us know what you want to know more information about.

    For more show notes go to Gardul.com

    Please Subscribe, Rate and Review us on iTunes

    Links

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    http://gardul.com/blog/episode-194-lets-build-a-fantasy-villains-lair

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    Free Daily Focus Planner: https://www.smallbizlife.com/focus

    Dream Catcher Assessment https://www.smallbizlife.com/dreambig

    http://gardul.com/blog/episode-140-perfect-example-planning-needed-nanowrimo-actual-brainstorming-new-story/

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    History of the World Part 1: http://amzn.to/2ssbuQf


    Episode 193 Marcus and the Jewels of Daivvavaahra, Part one Sep 24, 2017
    Show notes

    Today's Topic Our Story starts in …

    Listen to Michael and I as we go have some fun in episode 193 with Markie Markus and the Jewels of Daivvavaahra story to told and played in GURPS Ultra-lite.

    For more background check out Episode 187 Pathway to DOOM. And look out for episode 194 were we will the major set piece for the heist.

    Podcast Show Flow
    • Sticks and Stones Mark wins using The Rade Maneuver
      • Tavern (The Axe)
        • Staff a suspicious woman Waltraud Likes but thinks Mark and Gregor are always up to something
        • Hatto The Best sticks and stones player in the tavern
        • Ommuald – The Person who dislikes Mark
        • Rudolf – The Accomplish
      • Casing for temple roof higher and farther away
        • Decimus and Mettius are attempting
        • Snuck in by teamsters (Sinon is noticed going carrying good inside
        • Decimus distracts in the court leads and lead to the guard over response
        • Mettius Gets into the house and lets Decimus in. fail to open the lock and release the spirt trap Decimus tries to distract and Mettius cannot open
        • Zanotos shows up and uses the spirit to end it very fast Sinon is see coming in at last minute to help)
      • Return to lair
        • Plan out what they need
        • Escape artist(Ammalheim), Inside man (Sinon and the Gregor problem), Magic Gadget Man (Bruno the carpenter) will need resources, (The Thormaer or Father Dilemma)
      • Back to the Axe
        • Sinon remembers Gregor and the plan is crushed
      • Bonus in the Carpenter Guild
        • Find Bruno
        • Bruno wants money up front and a piece on the back end (Will not join)
      • Bonus 2 To the docks to meet find father
        • Scene ends with the axe for teamster and finical help and for 50% of the take

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Start an GURPS Ultra-lite Game with some friends

    The Real-world Task for the Day

    One Month to NaNoWriMo 2017 and friend message me @GardulWriter NaNoWriMo

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    NaNoWriMo 2017

    GURPS Ultra-lite

    Episode 187 Pathway to DOOM

    Links

    ((((((((((((((((((((((((((( Visit Show notes )))))))))))))))))))))))))

    http://gardul.com/blog/episode-193-marcus-and-the-jewels-of-daivvavaahra-part-one

    ((((((((((((((((((((((((((( Mentions links )))))))))))))))))))))))))

    NaNoWriMo 2017 https://nanowrimo.org/

    GURPS Ultra-lite http://www.warehouse23.com/products/gurps-ultra-lite

    Episode 187 Pathway to DOOM http://gardul.com/blog/episode-187-pathway-doom/

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    Episode 192 The Total Eclipse of your fantasy sun Sep 17, 2017
    Show notes

    Today's Topic Using the Total Eclipse to rethink our fantasy cultures

    The total eclipse has happened in the United States on 8/21/2017. It started in the Northwest and continued to the Southeast. And unlike what I said in the episode will come in 7 years on 4/8/2024. It will cover many parts of the country that missed it in 2017. However, why is this a world-building topic? Total Eclipses are universally bad events in early cultures The sun and its position are exceptionally important to early cultures. In all parts of the world, the sun tells you important facts. When is the wet season or dry season in the tropics and when the snow is coming in the north? It helps as agriculture starts. When do you plant and harvest your food? An event in the heavens that blots out the sun would be terrifying

    It would attack the early beliefs of any culture to see such an important element taken away. However, there is no reason to actually have these events.

    The moon is important in this cycle

    The position of the moon between the sun and your fantasy world it important. Even if it passes between the sun and your planet it might be too small to blot out the sun. If you have no moon what would cause the eclipse, maybe it is a back of sky wolves. Your world, your rules!

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The bigger benefit for me was increased focus. It was another major issue of mine. However, that is a story for a different day.

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this critical topic and look directly into the sun.

    Podcast Show Flow
    • Why the sun is so Fning important. I mean really, I mean for everyone, really
    • Sun is yummy in the tummy!
      • Chinese word for eclipse, Shih
      • Viking sky wolfs
      • Vietnam toads
    • Eclipse Wizard saves the day
      • Make lots of sound to scare away the issue
    • Celestial Larceny
      • Korean Fire Dogs went that way!
      • Rahu steals the elixir of immortality, loses his body to Vishnu
    • Modern issues
      • Danger in pregnant women
      • Cannot look directly at a total eclipse
    • Always a major disruption to order
      • Never a positive
    • Behaviors will be adopted to deal with it until it ends

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day

    Make sure your cultures have Total Eclipse issues

    The Real-world Task for the Day

    Read King Lear and get some of Shakespeare's views

    Michael's Resources

    Use Gardul.com/Amazon when shopping online to help support the show

    Free Daily Focus Planner

    King Lear on Amazon

    Solar Eclipse Myths From Around the World

    Bonnie Tyler - Total Eclipse of the Heart

    Links

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    http://gardul.com/blog/episode-192-total-eclipse-fantasy-sun

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    King Lear on Amazon http://amzn.to/2wyPtBq


    Episode 191 3 Methods to create your fantasy world Sep 10, 2017
    Show notes

    Today's Topic Creating a fantasy story from a world I have been asked several times what is the best way to start a new world building project? The problem is that is not one good way to start. However, in general, there are three good ways to construct a fictional world. The 3 Methods of worldbuilding In this week's episode, we will walk you through how to figure out the best way to build your world. You will end up with one of these methods. Backwards Top-Down Hybrid The Backwards method of worldbuilding I do not mean it is backwards or wrong to use this method, stop being such a wordsmith. I mean work backwards to develop your world. Take the settings that you want to tell stories in and work backward in history, so do not evolve but devolve your world. I really like working backwards if I know how I want the world to look at some point of the story. I use it to give the world some historical details and more cultural depth and I know when I am done when I get to prehistory and I have covered all the basics of worldbuilding. Top-Down method of worldbuilding Top-Down is typically the method people think about world-building. You pick a point of time and evolve the history to a certain place and time you want to tell the story in your world. You can start from the beginning of time or better yet in the prehistoric period of your world and evolve the world in increasing detail to flesh out the frame for your story. The Hybrid method of worldbuilding This is probably the most likely version to be used. You will go back and forth in time depending on the topic until you have fleshed out the frame for your story. Why should I world build more than the exact time and place for my story? There might not be a need. However, it will help connect you better to the world and give you access to a certain depth that will make your world feel like it could really exist outside of the story making it feel naturalistic. It also helps create a framework for you to tell more stories in your world later if you wish. Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com The bigger benefit for me was increased focus. It was another major issue of mine. However, that is a story for a different day. Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast Listen to Michael and I as we go into this critical topic. Podcast Show Flow Episode 135 And Episode 136 Ask before you start Figure out the central frame for your framework Know your 9 Framework Elements Worldbuilding Basics Breakdown Rules Like Technology and Magic is the filter for each of your Basic topics Places Religion Language Races Culture States Faces Timeline your world to the current time Old School Tech Figure out if you want different with Races, Cultures, States Are Religions culturally based? Or are there a certain number of religions? Figure out how to build your world Do you know how your setting looks (Before after a period of time)? Work backwards from the time of your storytelling? Add in Faces and Rules as needed Do you want to know some elements of your setting, but it is not complete? Or you have inspiration, but no actual element? Mainly top down, except for rules or faces Start in a prehistory before cultures collide and start evolving your cultures More Density the closer you are to present? Do you just want to worldbuild? Top down from where you want to start Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com The Worldbuilding Task for the Day Make sure you have your world foundations The Real-world Task for the Day Summer is running out! Do something fun outside with family or friends Michael's Resources Use Gardul.com/Amazon when shopping online to help support the show Free Daily Focus Planner Episode 4: Worldbuilding rules are the key Episode 5: Fantasy and Technology do mix Episode 7: Worldbuilding Basics Breakdown Episode 8: The Places of your World Episode 13: Cultures in your Fantasy World Episode 14: Races Episode 15: Religions in your Fantasy World Episode 16: Laphinnesehïrïm errr Languages Episode 17: What is the state of your nation(s)? Episode 32: Fantasy States Revisited Episode 40: Types of Governments in Fantasy Worldbuilding Episode 45: Cause I need the Magic wand? Episode 48: Character Traits and Flaws Episode 49: Who am I? Episode 73: Types of Animals … Looking for inspiration for Monsters and Fantasy Races Episode 106: Language First Culture Create Episode 106: Language First Culture Create Episode 108: Philosophy-first culture building in Fantasy Worldbuilding Episode 116: The Simple, Succinct Technology Level Method Episode 120: The one thing you need to create a naturalist fantasy culture Episode 135 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part One Episode 136 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part Two Episode 168 Frame your fantasy world Episode 170: Why your fantasy world needs subcultures Episode 181 The 7 rules of fantasy magic systems Links ((((((((((((((((((((((((((( Visit Show notes ))))))))))))))))))))))))) http://gardul.com/blog/episode-191-3-methods-to-create-your-fantasy-world ((((((((((((((((((((((((((( Mentions links ))))))))))))))))))))))))) Free Daily Focus Planner: https://www.smallbizlife.com/focus Episode 4: Worldbuilding rules are the key http://gardul.com/blog/episode-4-rules-breakout/ Episode 5: Fantasy and Technology do mix http://gardul.com/blog/episode-5-fantasy-technology-breakdown/ Episode 7: Worldbuilding Basics Breakdown http://gardul.com/podcast/episode-7-worldbuilding-basics-breakdown/ Episode 8: The Places of your World http://gardul.com/blog/worldbuilding/episode-8-the-basics-breakdown/ Episode 13: Cultures in your Fantasy World http://gardul.com/blog/worldbuilding/episode-13-cultures/ Episode 14: Races http://gardul.com/blog/worldbuilding/episode-14-races/ Episode 15: Religions in your Fantasy World http://gardul.com/blog/episode-15-religions-fantasy-world/ Episode 16: Laphinnesehïrïm errr Languages http://gardul.com/podcast/episode-16-laphinnesehirim-errr-languages/ Episode 17: What is the state of your nation(s)? http://gardul.com/blog/episode-17-state-nations/ Episode 32: Fantasy States Revisited http://gardul.com/blog/episode-32-fantasy-states-revisited/ Episode 40: Types of Governments in Fantasy Worldbuilding http://gardul.com/blog/episode-40-types-of-governments-in-fantasy-worldbuilding/ Episode 45: Cause I need the Magic wand? http://gardul.com/blog/episode-45-cause-i-need-the-magic-wand/ Episode 48: Character Traits and Flaws http://gardul.com/blog/episode-48-character-traits-and-flaws/ Episode 49: Who am I? http://gardul.com/blog/episode-49-who-am-i/ Episode 73: Types of Animals … Looking for inspiration for Monsters and Fantasy Races http://gardul.com/blog/episode-73-types-of-animals-looking-for-inspiration-for-monsters-and-fantasy-races/ Episode 106: Language First Culture Create Episode 106: Language First Culture Create http://gardul.com/blog/episode-106-language-first-culture-create/ Episode 108: Philosophy-first culture building in Fantasy Worldbuilding http://gardul.com/blog/episode-108-philosophy-first-culture-building-in-fantasy-worldbuilding/ Episode 116: The Simple, Succinct Technology Level Method http://gardul.com/blog/episode-116-the-simple-succinct-technology-level-method/ Episode 120: The one thing you need to create a naturalist fantasy culture http://gardul.com/blog/episode-120the-one-thing-need-create-naturalist-fantasy-culture/ Episode 135 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part One http://gardul.com/blog/episode-135-the-basic-worldbuilding-questions-to-ask-yourself-when-beginning-a-new-fantasy-project-part-one/ Episode 136 The Basic Worldbuilding Questions To Ask Yourself When Beginning A New Fantasy Project, Part Two http://gardul.com/blog/episode-136-basic-worldbuilding-questions-ask-beginning-new-fantasy-project-part-two/ Episode 168 Frame your fantasy world http://gardul.com/blog/frame-fantasy-world/ Episode 170: Why your fantasy world needs subcultures http://gardul.com/blog/fantasy-world-needs-subcultures/ Episode 181 The 7 rules of fantasy magic systems http://gardul.com/blog/episode-181-7-rules-fantasy-magic-systems/ ((((((((((((((((((((((((((( Rate and Review us in iTunes ))))))))))))))))))))))))) https://itunes.apple.com/us/podcast/worldbuilders-anvil/id956705643?mt=2 ((((((((((((((((((((((((((( Like our Facebook Page ))))))))))))))))))))))))) https://www.facebook.com/GardulStories/ ((((((((((((((((((((((((((( Join our Facebook Group ))))))))))))))))))))))))) https://www.facebook.com/groups/undercroft/ ((((((((((((((((((((((( Support us by using our Amazon Affiliate Link ))))))))))))))))))))) http://gardul.com/Amazon ((((((((((((((((((((((((((( Jeff on Twitter ))))))))))))))))))))))))) https://twitter.com/JefferyWIngram

    Full show notes at the publisher

    Episode 190 The crap we forget when fantasy world building Sep 03, 2017
    Show notes

    Today's Topic Creating a fantasy story from a world

    So you have created your hero, villain, geography, cultures, kingdom, and monsters. However, when you look at your fantasy world it still feels like something is missing. Something is just flat. And your fictional fantasy world just seems….FAKE!!!

    What can I add to make my fake world with magic seem real? If you really want your world building to shine, add in details that make it seem real. Show how and where the weapons are made. Make the princess escape through the sewage enter. Have a look of poop dumped on the villain's head. The places of civilization are dirty… no they need the dirty to exist. Take advantage of those place to add real world connections that people can make use of. Does your fantasy thieves guild run the local dump. Do they use the dirty elements need for a city to pilfer from it? We are focusing on the dirty in this episode. However, significant details do not have to smell bad; some details can smell great. The area's food is made can feel alluring. Try walking in a place like Hannover Street in Boston and not have your mouth water. Good details take you beyond what is needed

    They are the smells, the sights, the sounds, the sensations, and the tastes that the people who interact with your fiction know. Worldbuilding is more than creating items for your world. When you create a fictional prop, make sure people can use all of their senses to better immerse into your fictional world.

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The bigger benefit for me was increased focus. It was another major issue of mine. However, that is a story for a different day.

    Get the stories and hear the tips in this episode of the Worldbuilder's Anvil Podcast

    Listen to Michael and I as we go into this crappy topic.

    Podcast Show Flow
    • Waste related
      • Where do people go to the bath room?
      • Is the cave full of bats? What about the cave floor?
      • What happens to road kill?
      • Garbage Pits?
    • Forgotten city scopes
      • What happens when it rains?
      • Sewers?
        • Is the sewers water treated?
      • Would someone want your pee?
      • How do they get clean water?
      • What happens if there is significant damage to a city?
      • Where are the bodies dumped?
      • Cheese Baths?
      • Building materials (Tar, Pitch, Concrete, Pots, Garmun)
    • That smells great!
      • What do your roses smell like before they bloom?
      • What about the pig pens?
      • Animal or human doctors?
    • These are the sights and sounds that can be used to enrich your environment

    Please Subscribe, Rate and Review us on iTunes For complete Fantasy Worldbuilding, show notes go to Gardul.com

    The Worldbuilding Task for the Day Feed off old dead characters to the pigs! The Real-world Task for the Day Learn more about working pig pens into a story. Watch Deadwood Michael's Resources

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    Free Daily Focus Planner

    PIGS

    Try Amazon Prime 30-Day Free Trial

    Buy Deadwood

    Links

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    Deadwood and Pigs https://www.youtube.com/watch?v=QJPgngJr5jA

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