With the success of STAR WARS, George Lucas finally had the independence and power to make movies exactly the way he wanted to make them—which was critical, because the sequels he planned were going to be even bigger and more challenging than the original. The artists of Industrial Light and Magic had barely finished the first film, but now they’d have to top themselves--designing a snow planet, imperial walkers, tauntauns, asteroid fields, a Cloud City, and a 12-mile long Star Destroyer.
From 1978 to 1983, ILM surged forward with the mandate to not only complete the original STAR WARS trilogy, but also expand the company itself. The ultimate mission: to push the edge of what visual effects could be, and ultimately lead cinema from its analogue origins, to its digital present.
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