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    Leisure

    Video Game Feelings

    “This podcast is tender without being twee, the kind of soft and open that isn’t an aesthetic, just a genuine question. It’s a special vibe that gives me games discourse nostalgia…” – Sarah Elmaleh, Video Game Voice Actor and Director

    “It reminds me of my most cherished conversations with other game makers.” – Hayden Scott-Baron, Senior game designer at ustwo Games

    Video Game Feelings is an interview podcast about the way video games make us feel, and the reasons we play them. Each week, host Richard Clark speaks to a video game insider to delve into their hearts and minds and discover the various ways video games make us feel. You’ll love this series of conversations with video game developers, journalists, and personalities where we explore why open-world games can feel so lonely, why hype can ruin a video game experience, or what video games can teach us about grief.
    Video game Feelings is an Area Code Production. Find out more at AreaCodeAudio.com.
    Theme song by Bruce Holtman.

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    Latest Episodes:
    LOST (with Buffering the Vampire Slayer's Jenny Owen Youngs) Oct 14, 2022
    Show notes

    Jenny Owen Youngs is coping with life transitions by getting lost in a whole variety of worlds.

    Jenny Owen Youngs' most recent EP is It's Dangerous to Go Alone. She hosts the podcasts Buffering the Vampire Slayer and Veronica Mars Investigations.

    Here's some stuff we talked about:

    • Our Feelings
    • "That Josh Whedon stuff that went down"
    • Tropes Vs. Women in Video Games
    • Pac-Man is maybe the clearest metaphor for modern life as we know it
    • Jenny is deep in The Witcher 3
    • When Jenny's brain won't shut up, Skyrim makes everything chill out
    • "Our princess is in another castle!"
    • That Super Mario Bros. movie where Mario is from Brooklyn
    • Xalavier Nelson's episode from last season
    • Dragonborn (ft. John Mark Nelson)
    • Link is quite androgenous
    • Fallout 4 is darker and gunnier than Jenny would prefer


    Video Game Feelings is an Area Code Audio production. Hosted and produced by Richard Clark. Associate produced by Nettie Smith. Additional help from Ashley Whitehurst and Matthew Linder.


    Coming October 14th: Season 2 of Video Game Feelings Oct 07, 2022
    Show notes

    Lost in Skyrim. Grief in Assassin's Creed. Bonding with your little brother in Sonic 2. Crying while playing Yakuza.


    These are just some of the video game feelings we'll explore in the next season of Video Game Feelings!


    BONUS: Board Game Feelings with "Games & Feelings" host, Eric Silver Jul 14, 2022
    Show notes

    Eric Silver welcomes you to the human experience.

    Eric Silver is the host of Games & Feelings and Join the Party, and the head of creative at Multitude, a podcast collective.

    Some feelings we explored:

    • Our Feelings
    • That feeling when you hit a dead end in Betrayal on the House of the Hill
    • That feeling when you're participating in a superhero story via Sentinels of the Multiverse
    • That feeling when you're collectively experiencing powerlessness playing Ghost Stories.



    STRANGENESS (with Hypnospace Outlaw's Jay Tholen) Jun 02, 2022
    Show notes

    Please take a moment to fill out our listener survey!

    Jay Tholen is not very comfortable with success.

    Jay Tholen is the creator of Dropsy, HypnoSpace Outlaw, and the upcoming Dreamsettler.

    Here's some stuff we talked about:

    • Our Feelings
    • Doom makes Jay feel relaxed.
    • Doom (2016) makes Jay feel out of control.
    • The Giant Bomb "SpeedTree" video.


    EMPATHY (with That Dragon Cancer's Amy Green) May 26, 2022
    Show notes

    Amy Green doesn't regret making That Dragon, Cancer. But she doesn't want it to define her life.

    Amy Green is a writer and game designer behind That Dragon, Cancer and Area Man Lives.

    Note: Toward the end of the interview we should have been using the term "unhoused," or "houseless." Apologies.

    Here's some stuff we talked about:

    • Our Feelings
    • Phase 10: World Tour makes Amy feel empowered.
    • Papo and Yo showed Amy that deeply serious, emotional games are possible.
    • Is Papers Please too disempowering?
    • Fortnite entirely misses the point of what The Hunger Games was trying to say.


    PRECARITY (with Citizen Sleeper's Gareth Damian Martin) May 19, 2022
    Show notes

    Gareth Damian Martin found their happy place.

    Gareth Damian Martin is the sole developer behind the recently released Citizen Sleeper.

    Here's some stuff we talked about:

    • Our Feelings
    • Destiny 2 had a weird amount of influence on Citizen Sleeper.
    • Watching Jack De Quidt play through and read along to Citizen Sleeper opened Gareth's eyes to just how much they were writing about themselves.
    • Subnautica Below Zero: You could just hang out there, really.
    • Rogue Legacy 2 overwhelmed Richard.


    FUN (with Triple Click's Kirk Hamilton) May 12, 2022
    Show notes

    Kirk Hamilton is having fun with Destiny, until he's not.

    Kirk Hamilton, one-third of the videogame podcast Triple Click, and the host and producer of the music podcast, Strong Songs.

    Here's some stuff we talked about:

    • Our Feelings
    • Elden Ring is full of little surprises.
    • Destiny 2: It's Complicated.


    TERROR (with Space Warlord Organ Trading Simulator's Xalavier Nelson) May 05, 2022
    Show notes

    Xalavier Nelson is terrified that his dad won't like his game.

    Xalavier Nelson Jr. is a game developer and head of Strange Scaffold, the studio responsible for games like Space Warlord Organ Trading Simulator, An Airport for Aliens Currently Run by Dogs, and the upcoming El Paso, Elsewhere.

    Here's some stuff we talked about:

    • Our Feelings
    • If you want to reconnect with your Dad, play Elden Ring
    • The Magic Circle made Xalavier a different person
    • Evil Within 2 made Xalavier feel inquisitive


    HYPE (with Devolver Digital's M. Joshua Cauller) Apr 28, 2022
    Show notes

    M. Joshua Cauller is always searching for that new highest level of tension.

    Joshua crafts trailers for Devolver Digital. You can see his work at the Devolver YouTube channel.

    Here's some stuff we talked about:

    • Our Feelings
    • Sifu makes Joshua feel plugged in, jacked in, hyped up, and frustrated.
    • The back of a Super Mario 3 box. It was all about the screen grabs.
    • Contra actually got the cover right.
    • Did I make a huge mistake buying Dying Light 2?
    • Kert Gartner was who Joshua wanted to be when he grew up
    • That Dragon, Cancer is not actually about cancer.
    • Talking about Inscription ruins the game.
    • I was really hard on Abzu back in the day. :-(
    • Control has a pretty badass moment called the Ash Tray Maze.


    NOSTALGIA (with Slate.com's Allegra Frank) Apr 21, 2022
    Show notes

    Allegra Frank really misses her sister.

    Allegra is a former editor for Polygon, a writer, a podcaster, and senior editor at Slate, where she covers music, culture, and the internet. She also has a lot of fun over at Aw, Would You Look at the Time.

    Here's some stuff we talked about:

    • Our Feelings
    • Unwinnable and Kill Screen, which Allegra read more than Polygon back in the day, no offense.
    • Kirby and the Forgotten Land reminds Allegra of time with her sister
    • Breathe of the Wild: a SIZZLING hot take
    • Elden Ring doesn't give a shit about you
    • Spelltower never gets old
    • Peggle 2 is like, "You're doing great, honey"
    • Animal Crossing has a quicker payoff than Stardew Valley
    • That one couple on Love is Blind needs to figure out their whole Rock Band situation
    • Elite Beat Agents will give you a boost if you need it


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