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    Games & Hobbies

    Three Moves Ahead

    Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

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    Copyright: © Copyright 2024 Idle Thumbs

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    Latest Episodes:
    Three Moves Ahead 28: Episode 28 Sep 01, 2009
    Show notes

    The smallest podcast ever! Scheduling confusion means that just Tom and Troy are on hand to talk about naval tactics in strategy games. High on nostalgia, low on insight and yet another plug for Crown of Glory: Emperor’s Edition’s tactical naval engine. You do get a moment where Tom fancies himself to be Da Vinci. Lost Admiral Perfect General Crown of Glory: Emperor’s Edition The Battle of Lepanto


    Three Moves Ahead 27: Episode 27 Aug 25, 2009
    Show notes

    The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive their designs are? Apologies for the sound quality here. In spite of a perfect sound test earlier in the day, Mark’s satellite internet was not up to the task later that night so he had to phone in. Then the recording somehow made Troy’s comments appear three seconds later than they actually happened, making editing a real pain in the ass and borking the Dominions 3 discussion altogether. (Short version, Bruce didn’t send his turn but notice he was attacked by Julian’s deer men.) Lock N Load Matrix Games


    Three Moves Ahead 26: Episode 26 Aug 18, 2009
    Show notes

    Troy, Tom and Bruce spend an hour talking about city builders as ant farm games. Why didn’t they talk about Dawn of Discovery two weeks ago? What’s up with Cities XL? Is SimCity Societies a neglected classic or a misfire of epic proportions? And, most importantly, does Bruce know any games made after 1984?


    Three Moves Ahead 25: Episode 25 Aug 11, 2009
    Show notes

    Troy, Tom and Julian start with Hearts of Iron 3, detour through a bunch of other WW2 games and somehow end up making less sense than usual. Learn why Thin Red Line is Tom’s favorite WW2 movie, why Julian thinks everyone who bailed on Axis & Allies in college should give it another chance, why our Dominions 3 game has stalled and what Troy sounds like after a long train trip and a couple of pints. Troy’s Hearts of Iron 3 review Tom’s single post on HoI 3 so far Scott Jennings’ early thoughts on the game Time of Wrath Making History Commander: Europe at War War Plan Pacific


    Three Moves Ahead 24: Episode 24 Aug 05, 2009
    Show notes East India Company and other trading themed games take center stage this week. Listen as a full panel talks about where Nitro’s sailing business sim stands and falls. Is it possible to make cargo interesting? Are trading games pointless with a computer opponent?Tom’s final Fidgit diary on East India Company

    Three Moves Ahead 23: Episode 23 Jul 28, 2009
    Show notes

    Sometimes a last minute topic change actually goes somewhere. Troy, Tom and Bruce have a long and detailed conversation about the challenges wargame and strategy game designers face when they try to capture the essence of an historical moment. How do you model insurgency? What makes WW2 the default combat model if not the default topic? Why are Tom and Bruce still scarred by Combat Mission Shock Force? Also a discussion of reading material, how Twilight Struggle works, and whether Balance of Power is a terrible game. Troy also manages to confuse two Middle East themed games. (Here’s the one Tom was talking about, here the one Troy was thinking of.) Then a long update on Dominions 3 and why Bruce is afraid. Norm Koger’s current project The new version of Dragoon Battlefront GDW’s Assault Tom’s Call of Duty 4 review


    Three Moves Ahead 22: Episode 22 Jul 21, 2009
    Show notes

    After a month of absences, Bruce Geryk more than makes up for it in a tour de force conversation with special guest Bill Abner as they relive the fun of 1970s baseball simulation games. We open with a discussion of Blood Bowl, which Julian finds too difficult and Troy finds too easy. Then Tom, Julian and Troy sort of fade into the background for an hour.Listen to learn what kind of person replays historical seasons, why Blood Bowl is really a wargame, and whether sports simulations can ever measure up to the beauty of Championship Manager.Also an update on our Dominions 3 game, a promise to eventually get Bruce's side of the story, a quiz game from Tom Chick and a hip hop conclusion.


    Three Moves Ahead 21: Episode 21 Jul 14, 2009
    Show notes

    Soren Johnson drops by to talk to Troy, Tom and Julian about how the future of strategy games is online - whether you like it or not. He drops some hints about what he is working on at EA, talks a little bit about Civ and why RTSes have to die in order to be reborn. Julian sells iPhones to everyone, too.We also conclude with our regular Dominions 3 update - there could be a war a-brewin'. Tom predicts the future course of the game.TravianIkariamQuarantine 2019Nile OnlineLeague of LegendsSoren's Blog


    Three Moves Ahead 20: Episode 20 Jul 07, 2009
    Show notes

    The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone?Also, a progress report on our Dominions 3 game.


    Three Moves Ahead 19: Episode 19 Jun 30, 2009
    Show notes

    Troy, Tom and Julian look at the year so far and look ahead to see what games they liked and what they are anticipating. Detours into diving, naval warfare and whether Starcraft 2 will appeal to the masses.Stay tuned to the end for a look at who chose which race for their Dominions 3 multiplayer match and why. (Troy butchers his race name over and over, too. It's very stupid.)Fourmageddon Map for Dominions 3Tom comments on Starcraft's single player plansBill Abner's "Blood Bowl" BlogTroy's Half Year Round Up


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