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    Games & Hobbies

    Three Moves Ahead

    Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

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    Copyright: © Copyright 2024 Idle Thumbs

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    Latest Episodes:
    Three Moves Ahead 487: Best of 2019 Jan 09, 2020
    Show notes

    Rowan, T.J., Jon, and Rob look back at 2019 and the games that most delighted or dismayed them.


    Three Moves Ahead 486: Lion in Winter Dec 29, 2019
    Show notes

    It's Christmas at the Plantagenets as Rob and Troy watch the superb Lion in Winter and the less superb Becket. What do these movies have to say about history and politics, and is any of it related to historical fact? How good is Hepburn? What is O'Toole doing across these two films?


    Three Moves Ahead 485: Phoenix Point Dec 20, 2019
    Show notes

    Jon and Rob welcome back Paul Dean to discuss Julian Gollop's and Snapshot Games' Phoenix Point, which tries to blend some of the old-school systemic realism of the original X-COM games with the ease of play of newer tactics games. It's all going well until the gang realize the AI plays like a zombie... and this isn't a zombie game.


    Three Moves Ahead 484: Unity of Command 2 Dec 12, 2019
    Show notes

    Rob and Troy are joined by Kotaku's Luke Plunkett to discuss Unity of Command 2, the long-awaited sequel to on of Three Moves Ahead's favorite wargames. How does the new setting change the game, and what's with all these new buttons?


    Three Moves Ahead 483: Planet Zoo Dec 02, 2019
    Show notes

    T.J. and Fraser are joined by Bruno Dias (@NotBrunoAgain) to talk about Planet Zoo, Frontier's spiritual successor to zoo tycoon. Animals are great, but is managing everything around keeping them happy? Why are there 30-50 feral hogs on my trade screen? Zoo-ne in to find out!


    Three Moves Ahead 482: Radio Commander Nov 22, 2019
    Show notes

    Troy, Jon, and Rob have been to The Nam and deep in "The Shit" this week as they play Serious Sim's narrative wargame, Radio Commander. To what extent is Radio Commander an actual wargame versus a cleverly disguised RTS choose-your-own-adventure? Does the distinction matter? What are the game's politics, and how do they affect Radio Commander's portrayal of contemporary politics? Most confoundingly, the crew wrestle with whether this is a good game that people should play, or merely an interesting experiment.


    Three Moves Ahead 481: Close Combat: The Bloody First Nov 05, 2019
    Show notes

    Rob and Troy play the new, 3D Close Combat: The Bloody First and see how it measures up to the series' history.


    Three Moves Ahead 480: 1999 Oct 11, 2019
    Show notes

    Rob, Rowan, and Sean welcome Jeff Green to discuss what might be the greatest year in gaming. Looking down the release slate for that year, it was obviously stacked with brilliant games like Alpha Centauri, Freespace 2, and Jagged Alliance 2 (to name just a few). But did people know it was special at the time? And did anyone realize how fleeting that moment would prove to be, just before Microsoft entered the console wars and began to bridge the gap between console and PC?


    Three Moves Ahead 479: Age of Wonders: Planetfall Sep 25, 2019
    Show notes

    Rob, TJ, Ian Boudreau, and US Gamer editor Mike Williams discuss the very pleasant surprise that is Age of Wonders: Planetfall. From initial skepticism over the fantasy series' pivot to science fiction, the gang are slowly won over by Planetfall's novel solutions to expansion and city management, diplomacy with minor factions, and glorious tactical combat.


    Three Moves Ahead 478: Oxygen Not Included Sep 13, 2019
    Show notes

    Nicole Clark joins Rowan and Rob to talk about Klei's Oxygen Not Included and its punishing model of offworld colonizaiton.Learn how everything that can go wrong does go wrong, and how well the game communicates excruciating detail about why your colony is dying.


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