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    Games & Hobbies

    Three Moves Ahead

    Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

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    Copyright: © Copyright 2024 Idle Thumbs

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    Latest Episodes:
    Three Moves Ahead 537: Humankind Aug 20, 2021
    Show notes

    Len, Rowan, and Fraser gather to discuss Amplitude's Humankind, the Civ competitor that has been looming large over our release radar for the past couple years. How does it compare to Sid Meier's finest work, and even this studio's previous 4X forays? Will it reignite the spark for those who have lost their love for the turn-based march through history? And aside from all that, is this game even done?


    Three Moves Ahead 536: Slipways Aug 13, 2021
    Show notes

    Len, Jon, and Mike discuss the indie space "4X without two and a half of the Xes" Slipways. We dig into the benefits of games designed with very strict rules that eventually let you break most of them, as well as having challenging microstrategy games you can finish in about an hour but aren't totally mindless.


    Three Moves Ahead 535: Deck Builders Aug 06, 2021
    Show notes

    Rob is joined by Nicole Clark and Cameron Kunzelman to discuss two recent deck builders: Klei's Griftlands and Abrakam's Roguebook. What do we like and what brings us dismay about each? How do they stack up against other recent paragons of the genre? Where do these types of games fit into the strategy ecosystem? Is boxed macaroni and cheese really that much better if you drop some unsalted butter in there? That's not relevant to the episode. It's just me, Len, asking a cooking question.


    Three Moves Ahead 534: Dark Deity Aug 01, 2021
    Show notes

    Rob and Rowan are joined by PCMag's Mike Williams to discuss Dark Deity, a JRPG-inspired indie tactical RPG. What lies beneath the outward riffing on Fire Emblem? What kind of characters will we be bringing to battle, and can we make them kiss? Are numbers even real? Why can Len never come up with a clean way to wrap these episode descriptions up? Is she really just going to let it go out like this?


    Three Moves Ahead 533: Old World Jul 23, 2021
    Show notes

    Troy, Len, and Jon gather by the fire to discuss Old World, the new ancient world 4X from Civilization IV designer and prolific 3ma guest Soren Johnson. Does the tighter timeframe help or hinder it? Is it just ancient Civ? Is that even a bad thing? How many more questions can I come up with? Does this description still look too short? This is probably a good place to stop, right?


    Three Moves Ahead 532: Company of Heroes 3 Interview Jul 13, 2021
    Show notes

    Relic has announced Company of Heroes 3! Rob and Len were given a chance to give a bit of the new dynamic campaign map a go. Now they're joined by Relic's David Littman and Matt Philip to discuss what we saw and how this long-awaited sequel is coming together. You can check out the pre-alpha preview yourself by heading over to companyofheroes.com.


    Three Moves Ahead 531: Siege Survival: Gloria Victis Jul 02, 2021
    Show notes

    Rob, Troy, and Fraser have only a curtain wall and a micromanagement puzzle between them and the invading hordes as they discuss Siege Survival: Gloria Victis. Who will hold out, and who will secretly leave the postern gate open to put an end to the suffering? When are we going to do a show on Going Medieval? What is a siege, if not a larder persevering?


    Three Moves Ahead 530: Total War: Three Kingdoms: Endgame Jun 28, 2021
    Show notes

    Rob and Rowan are joined once again by Three Kingdoms opinion-haver Brian "Chef Lu Bu" Smawley to discuss Creative Assembly's very odd pronouncement of ending support for Total War: Three Kingdoms. Where did it land and how do we feel about the state it's in? What do we wish had made it in? And what the hell is going on with gates?


    Three Moves Ahead 529: Early Access City Builders Jun 20, 2021
    Show notes

    In one of our biggest panels ever, Rowan, Fraser, Len, Jon, and Mike are joined by Sin Vega to discuss the many city builders currently stewing in Early Access, or which had a long tenure there. What is the role of Early Access for this genre, and why does it seem to be such a popular starting point? Also, what would we like to see in the next generation of city builders?


    Three Moves Ahead 528: Hundred Days - Winemaking Simulator May 29, 2021
    Show notes

    Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more weirdly specific all the time? Does anyone even read the description anyway?


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