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    Education

    This Week with EdSurge

    This Week with EdSurge is the essential weekly podcast that takes you past the headlines and deep into the fascinating, fast-evolving world of education. Hosted by Ira Apfel alongside our talented team of EdSurge contributors, each episode cuts through the hype to explore the human stories shaping our schools—from the rise of artificial intelligence in the classroom to student well-being, shifting policies, and the future of teaching. Whether you are a classroom educator, a district leader, an edtech innovator, or simply a curious mind, this show delivers the rigorous, empathetic, and trusted journalism you need to understand where education is headed.

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    Latest Episodes:
    EdSurge Extra: On the Floor of E3 with a Game Design Academy Founder Jun 17, 2016
    Show notes

    When should students specialize their learning? Does doing so narrow their futures or allow them to follow their passion to a strong portfolio? Peter Warburton, co-founder and production manager of Rizing Games, believes that kids who like video games should start building their own as early as 10. The reason? By the time they graduate from university, he argues, they’ll be near-professional quality video game makers. They’ll also have an impressive portfolio, as gaming is a heavily project-based pursuit. Rizing Games, a two-year game design academy attached to Cambridge Regional College, instructs 16 to 18-year-old British students on how to design games and run a gaming company as they train towards their A-level exams. It started in 2011 with 15 students in each class; it now takes 65. This year, Warburton took his second year students to E3, the gaming industry’s largest gathering, to present their games and see industry professionals at their best. We sat down with him amidst the chaos of the convention to hear his thoughts on the benefits of learning game design, the British government’s support and how terrible he is at video games.


    Virtual Reality, Cultural Exchange and Empathy: An Interview with Global Nomads' Grace Lau Jun 12, 2016
    Show notes

    Virtual reality a technology of potential. So much potential, in fact, that in many ways it seems to be only potential. We’ve all seen pictures of rapt viewers in Oculus headsets or Google cardboard, but widespread distribution is still a distant prospect. In many cases, it's not clear why a teacher would use virtual reality in the classroom even if it seems like a fun addition. So today, we talked to a person using VR with a great deal of thought. Global Nomads is a nonprofit that facilitates virtual exchanges between students in the US and other countries, and it's about to launch a new VR initiative where students can digitally relocate. Grace Lau, the nonprofit's director of virtual reality,believes, as many do, in the power of VR to create empathy. Also, if you haven’t taken our survey (https://bit.ly/edsurgeonair) yet, we’d love it if you would.


    How Does an Edtech Company Grow? A Look Inside EdSurge Jun 06, 2016
    Show notes

    Mary, Mary, quite contrary, how does your edtech startup grow? In our very own homage to the Startup Podcast, we're examining EdSurge's recent expansion. We've doubled in size in the past year, and a lot of things are changing. How can we keep what was good about the past while remaining open to the possibilities of the future? We interviewed our VP of Sales, our CTO, the product manager of the EdSurge Index and one guy who does a bit of everything about what they've seen and what they're hoping for. Edited by Blake Montgomery.


    Author Paul Tough on Whether Grit Can Be "Taught" May 31, 2016
    Show notes

    Here’s a four letter word that’s been in the news and education articles a fair amount over the past years. The word is “grit,” and it’s something that Paul Tough, the author of "How Children Succeed" and "Whatever It Takes," addresses in his most recent book, "Helping Children Succeed: What Works and Why." Tough is a frequent commentator on school reform, low-income communities, parenting and politics, but in this particular book, he takes on the concept of “grit” and asks a crucial question: Is grit something that can be taught in the classroom? A few weeks ago, Paul Tough made his way to the NewSchools Venture Fund Summit in California, and EdSurge’s own Tony Wan got the chance to sit down with him to get the story behind the book, and what it’ll really take to help children succeed—whether grit can be taught, or not.


    EdSurge Extra: The Department Of Energy's Cybersecurity Technology at Maker Faire May 23, 2016
    Show notes

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more.


    Edsurge Extra: The Department of Energy's Supercomputers at Maker Faire May 23, 2016
    Show notes

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more:


    EdSurge Extra: The Department of Energy's Sensor Technology at Maker Faire May 23, 2016
    Show notes

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more.


    EdSurge Extra: The Soldering Tent at Maker Faire May 23, 2016
    Show notes

    DEMOS APLENTY: One of the most crowded tents at Maker Faire was the “Learn to Solder” tent, which allowed young makers to learn what holds circuit boards together. Would-be makers were tasked with soldering a circuit that would allow a Makerbot pin to light up. We spoke to one volunteer in the tent to learn why it’s important for makers to learn how to solder.


    EdSurge Extra: The Baker Family at Maker Faire May 23, 2016
    Show notes

    “IT’S LIKE THE STATE FAIR FOR NERDS:” Many families return to Maker Faire year after year. We spoke to one family that’s been attending Maker Faire for many years to find out what keeps them coming back. Meet the Bakers from Menlo Atherton, CA:


    EdSurge Extra: Maker Movement Q&A with MIT's Mitch Resnick May 23, 2016
    Show notes

    Mitchel Resnick (or Mitch, for short) knows his making—from a lot of different angles. And he’s not too bought into the whole “electronics and gadgets” side of the maker movement. Resnick has been in this business for more than 30 years, and it’s safe to say that he’s seen the maker movement—and the state of STEM education, in general—go through its phases, its ups and downs. He’s currently the LEGO Papert Professor of Learning Research and head of the Lifelong Kindergarten group at the MIT Media Lab, where he and his team have developed products familiar to many a science educator: the "programmable brick" technology that inspired the LEGO Mindstorms robotics kit, and Scratch, an online computing environment for students to learn about computer science. Is making something that every school should be doing—and are all interpretations of “making” of equitable value? EdSurge sat down with Resnick in his office at the MIT Media Lab to learn more, and to find out how he and his team are working to bring more creativity into the learning process.


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