The Instance. The original World of Warcraft podcast, covering the world’s most accomplished MMO since 2006.
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The Instance. The original World of Warcraft podcast, covering the world’s most accomplished MMO since 2006.
Hosted on Acast. See acast.com/privacy for more information.
Copyright: © 2020 Scott Johnson
Big topic today: Should devs let players into the room, and help build their games via committee? Well, that's just what Blizzard might be asking with its new WoW Community Council. We look at that directly, but also the concept in games in general. Lots to say. Plus the games we are playing this week, and a great email about the early days of voice enabled games. And more!
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We are giving away FF14 today! So tune in! And we hit the news that Blizzcon is out for the foreseeable future. Is that good? When do we want that kind of con again? How are other gaming cons effected. A quick check-in in the games we're playing. ESO, Guardians, DBD, FFXIV, etc. And more!
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Why are we getting so much co-op love right now? Well, we try and sus it out on this episode of The Instance. Plus, an emailer has us thinking about how far Destiny 2 has come with their story. All that and more!
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This weeks topic: The massive breach at Twitch, and what it means for gamers, streamers and game-based security in general. Plus hot takes on HS Mercenaries and Back 4 Blood.
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We have a quick update on the Blizzard front up top, but the rest of the show today is all about New World. It hit this week, we've all played a bunch, and we have takes. Some of them are even HOT takes. :) Is it good? Will it have lasting power? How did it perform in its launch window? We have a lot of these answers and more so tune in!
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Scott Garrett and Joce have been seeing a lot of chatter in our circles about difficulty settings in games, hard modes, casual players, and more. Got us to thinking about what the current games-space looks like these days when it comes to game difficulty, and how devs get more players in, and block some players out. Lots to talk about, plus emails and more!
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Our topic this week deals with video games with a narrative, and why we seem to be swinging back to story after a love affair with games as services. Join Scott, Joce, and Garrett!
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From the ESRB, to big blue warning screens before you launch your games, to making sure you're not driving while catching Pokemon. Today we talk about the modern gaming version of 'content warnings'. Do they work? If so, how, and why? Do we need them? And aren't there better ways to do this in an interactive medium? Join Scott, Joce and Garrett for a deep dive. Plus your emails and more.
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GOOD NEWS! Jocelyn is our new permanent co-host and we are pretty stoked about it! Today we do a deep dive topic on why we keep buying the same games over and over when they get enhanced, remastered, or resurrected. And why is Mass Effect Legendary a good example, and Warcraft III Reforged such a terrible example. Your thoughts too, plus your emails!
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Joined by Jocelyn for a deep dive into the world of Elder Scrolls Online. Is it a game you should play? What kind of player does it attract? We dig down and find out! Your emails too!
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