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    Arts

    The Game Design Round Table

    Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

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    Copyright: ℗ & © 2019 The Game Design Round Table

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    Latest Episodes:
    #8: End-of-Year Spectacular 2012 Jan 02, 2013
    Show notes

    In the final episode of 2012, Jon and Dirk hand out the first annual TGDRT Game Design Awards. Our hosts highlight some favorites from past episodes but also share their thoughts on a few newcomers - their Games of the Year might come as a bit of a surprise!Happy New Year everyone, and thanks for being a part of the TGDRT community!


    #7: Experience & Replayability. With Scott Lewis Dec 27, 2012
    Show notes

    This week Jon and Dirk are joined by Firaxis designer and programmer Scott Lewis. He comes on the show to jump into a discussion about "experience" games, which target the player's first experience, and replayable games, which are designed to hold up over the long haul. Along the way there's plenty of talk about roguelikes and Spelunky in particular, one of Scott and Jon's favorites. Unfortunately, the quality of Scott's audio is a bit suspect, so we apologize for that.


    #6: Running a Game Company. With Uwe Eickert Dec 18, 2012
    Show notes

    This week Dirk and Jon are joined by Uwe Eickert, founder of Academy Games and designer of several acclaimed board games. They discuss a few of Uwe's projects including Conflict of Heroes and 1775. Also covered is how and why he got into the business, the challenges of running a tabletop games company and more!


    #5: Digital vs. Tabletop Game Design Dec 12, 2012
    Show notes

    An intimate show this week in which our co-hosts "go commando," as Dirk puts it. We compare and contrast tabletop and digital game design, and dig into the process Dirk went through when creating Tomorrow. The crew dives deep into the "nuts and bolts" of development in this episode - so if you enjoy that sort of peek behind the industry's curtain then you're really in for a treat!


    #4: Storytelling & Crusader Kings 2. With Paradox. Dec 03, 2012
    Show notes

    Henrik Fahraeus and Chris King from the Paradox Interactive design crew join Jon and Dirk to talk about storytelling in games.


    #3: Trends in Digital & Tabletop Game Design Nov 27, 2012
    Show notes

    Bill Abner from Conquistador Games joins Jon and Dirk to talk about trends in digital and tabletop games, as well as his experiences transitioning from gaming media into game development.


    #2: Memory, Innovation and Being an Indie. With Rob Daviau. Nov 20, 2012
    Show notes

    Risk: Legacy designer and newly-minted indie game design company owner Rob Daviau joins Dirk and Jon to talk about a wide-range of topics including memory and persistence in games, innovation, and starting your own game company. Spelunky, Stone Age, Lords of Waterdeep, Civilization and other games are discussed.


    #1: Hello World! Nov 11, 2012
    Show notes

    The Game Design Round Table launches with hosts Dirk Knemeyer and Jon Shafer talking about their background in gaming and design.


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