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    Arts

    The Game Design Round Table

    Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

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    Copyright: ℗ & © 2019 The Game Design Round Table

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    Latest Episodes:
    #299 Worldbuilding with Ryan Laukat Sep 12, 2023
    Show notes

    Dirk is joined by Ryan Laukat, designer, illustrator, and co-founder of Red Raven Games, for the second installation in this series on worldbuilding. Ryan discusses his introduction and path into game design, the creation of Red Raven Games, and different methods that can be used to worldbuild. Topics include the importance of maps, how storybooks are utilized, the benefits and drawbacks of mixed medium board games, and branching narratives.


    #298 Tchia with Phil Crifo Aug 29, 2023
    Show notes

    Today on the show, Dirk and David are joined by Phil Crifo, game director at Awaceb, most prominently known for his work on Fossil Echo and Tchia. He discusses growing up in New Caledonia, and how it serves as an influence on the creation of Tchia. Topics include the history of New Caledonia and colonization, creating a world based on difficult histories, making an engaging open world, and what soul jumping actually is.


    #297 Gerson Da Silva Talks Kingdom Rush Aug 15, 2023
    Show notes

    Dirk and David are joined by Gerson Da Silva, Director at Ironhide Game Studio and co-founder of Totem Games. Gerson is best known for his work on the Kingdom Rush series, as well as Water 2050. This episode delves into alternative paths into game design, as well as how to adapt a game to audiences of different investment levels. Topics include the benefit of reaching out to subject experts, innovating on a genre, choosing a market, and how to leave design space for variety and maximizing mass appeal.


    #296 Listener Questions Aug 01, 2023
    Show notes

    Dirk and David gather for another round of listener questions! They answer how to balance mechanical options and variety in a game, trends in how genres are under- or over-utilized, and the impact of live streaming on designing and marketing a game. Topics include the evolution of Legend of the Five Rings, the gameplay loops of extraction shooters and battle royales, and polarizing opinions on the idle/clicker genre.


    #295 Kingdoms and Castles with Lion Shield Studios Jul 18, 2023
    Show notes

    Dirk is joined by Pete Angstadt and Michael Peddicard, co-founders of Lion Shield Studios, to talk about the design and success of Kingdoms and Castles. They discuss designing in the city builder genre, as well as how they structure their studio. Topics include how they decided on an art style, ethical employment and business growth, the power of their game systems, and the history of ancient Rome.


    #294 Worldbuilding with Kaitlin Tremblay Jul 04, 2023
    Show notes

    Dirk and David join Kaitlin Tremblay, fiction and collaborative game design author and co-founder of Soft Rains Games. In this inaugural episode in the new series of Worldbuilding, the table discusses what role worldbuilding plays in creating a game world, and how a project changes when forced into a group environment. Topics include AAA vs Indie worldbuilding, finding curiosity, how the real world influences fictional worlds, and learning to let go.


    #293 Interview with Mark Rosewater Jun 22, 2023
    Show notes

    Dirk and David interview Mark Rosewater, the long-time lead designer of the legendary card game Magic: the Gathering. Mark shares his wisdom on how to make a game that can continue to be designed over time, as well as how games can excite different kinds of players. Topics include how Mark got his start in game design, the usage of player psychographics, how to design tools not solutions, and different design techniques to improve the longevity of a game.


    #292 TGDRT Roundtable With Dirk and David Jun 06, 2023
    Show notes

    Dirk and David take a stroll down memory lane and discuss their personal journeys, as well as the evolution the show has taken. They discuss the process of taking on a leadership role, the influence of the market on the enjoyment of game design, how game design as a practice and industry has changed over the last decade and more, and the future of The Game Design Round Table.


    #291 Tana Tanoi Talks Mini Motorways May 23, 2023
    Show notes

    Tana Tanoi, technical designer at Dinosaur Polo Club, joins Dirk to discuss designing Mini Motorways and Mini Metro, as well as what goes into designing games that simulate the real world. Topics include the power of simulation, the difficulties in making a realistic yet entertaining city builder, differences in scale between mobile and desktop games, and knowing when a prototype has hit the mark.


    #290 Sustainability in Games with Carlos Flores and jess Metheringham May 02, 2023
    Show notes

    Carlos Flores, director of NABERS, and Jess Metherigham, chair of Unlock Democracy, join Dirk in discussing the Green Games Guide, a resource geared towards sustainability in games, and the reality of what it takes to make a game truly sustainable. Topics include real-world concerns of environmental policy, what options are available to companies both large and small, the expenses involved with making a sustainable game, and transitioning consumers into new materials and product quality.


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