Show notes
For Halloween, Falcon, Kevin and Erich take BioWare to the gaming graveyard. They revisit Baldur's Gate II and Knights of the Old Republic, puzzle over MDK2 and Sonic Chronicles, and listen to that baffling Sonic soundtrack. Then it's on to Mass Effect, Dragon Age's changing identity, Andromeda, Anthem and The Veilguard: what worked, what went wrong, and whether another Mass Effect could recapture the magic.
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Chapters
0:00 Halloween in the gaming graveyard
2:08 Remembering BioWare
5:41 First BioWare memories and the Black Isle era
8:28 The unexpected MDK2 detour
10:48 Baldur's Gate II and classic RPGs
13:07 Knights of the Old Republic
14:45 A brief stop at Jade Empire
15:12 Why did BioWare make Sonic Chronicles?
18:12 The baffling Sonic Chronicles soundtrack
26:00 BioWare's EA era
27:07 Mass Effect and its original promise
29:46 Dragon Age: Origins and changing sequels
37:44 Mass Effect 3 and the ending backlash
43:43 Dragon Age: Inquisition
45:36 Mass Effect: Andromeda and the bad era
53:55 Anthem and the live-service gamble
1:01:36 Dragon Age: The Veilguard and live-service writing
1:08:04 Could another Mass Effect recapture the magic?
1:15:12 Bungie and live-service developers anonymous
1:20:17 Sonic soundtrack send-off