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    The Creative Coding Podcast

    Iain and Seb discuss the ins and outs of programming for creative applications

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    Latest Episodes:
    64 – JavaScript electronics with Espruino Jul 18, 2016
    Show notes

    Seb interviews Gordon Williams, the inventor of the Espruino, a JavaScript electronics prototyping platform. Gordon tells the story of how he built a JavaScript interpreter and how he ran his successful Kickstarter campaigns. Check out Gordon’s latest Kickstarter campaign- puck.js … Continue reading →


    63 – Brexit shell-shock Jul 08, 2016
    Show notes

    In this rare political episode, Seb and Iain mourn the impending loss of their European Union citizenship. And also touch upon the Unity3D profiler and capacitive touch sensors. But mostly just sulk. Normal service will return next week. Follow us! … Continue reading →


    62 – Regency Solitaire creator Jake Birkett Jun 28, 2016
    Show notes

    Iain is joined by game developer Jake Birkett, owner of Grey Alien Games, creator of Regency Solitaire. We talk about the development of Regency Solitaire, his new game Shadow Hand, and running a games business in general. @cc_pod @iainlobb @GreyAlien


    61 – Coding rainbows with Dan Shiffman Jun 20, 2016
    Show notes

    The inimitable, irrepressible, and quite simply wonderful Dan Shiffman joins Seb as co-host, talking about his work with the Processing Foundation, P5.js, live coding, and his incredible catalog of videos that help artists to learn programming. And of course, rainbows. … Continue reading →


    60 – Cate Huston talks to Seb about managing coders Jun 13, 2016
    Show notes

    Cate Huston is Director of Mobile Engineering at car-pooling start-up Ride and advisor to the crowd-funded laser cutter start-up GlowForge. Seb and Cate talk about the difficulty of transitioning from coder to manager, mobile app development, and colours. @cc_pod @seb_ly … Continue reading →


    59 – Lasers and Cathode Ray Tubes Jun 08, 2016
    Show notes

    Seb and Iain meet in real life and catch up with recent projects and research. Iain is nauseated by VR headsets and Seb explains how lasers are just like cathode ray tubes. Kind of. @cc_pod @iainlobb @seb_ly


    58 – PixiJS with Mat Groves May 31, 2016
    Show notes

    Iain catches up with former colleage Mat Groves, founder of game studio GoodBoy and creator of PixiJS, the browser based WebGL rendering engine. @cc_pod @iainlobb @doormat23


    57 – Part 2 of Iain’s guide to game design May 16, 2016
    Show notes

    Continuing on from episode 53, Iain continues sharing his nuggets of game design wisdom, this time focusing on how to use the design and graphics in your game to tell a story and get the necessary information across. Part two … Continue reading →


    56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka May 09, 2016
    Show notes

    Seb is joined by regular guest co-host Val Head at the Render Conference in Oxford. Val is our roving reporter for this episode, and she interviews two of the Render Conference speakers Mariko Kosaka, and Sara Soueidan. Mariko talks about … Continue reading →


    55 – Seb and Iain catch up on the news May 02, 2016
    Show notes

    Seb and Iain catch up on the latest news, including Seb’s new IoT workshop and the Hackaday and Render conferences. They also talk about learning bash, wave goodbye to the Xbox 360 and reminisce over old school multimedia application Director. … Continue reading →


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