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    Games & Hobbies

    The Cane and Rinse videogame podcast

    The videogame discussion podcast

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    Copyright: © Cane and Rinse 2011-2024

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    Latest Episodes:
    Astro Bot: Rescue Mission / Astro’s Playroom – Cane and Rinse No.546 Dec 26, 2022
    Show notes

    From Playroom to the PS5, it's time to talk about Astrobot. Join Jesse, Karl, and Brian as they navigate virtual reality and the PS5 to discuss Astrobot: Rescue Mission and Astro's Playroom. Does Sony have a mascot in the making? Let's discuss.


    Nintendo Land – Cane and Rinse No.545 Dec 19, 2022
    Show notes

    The park is open! Ryan, Michiel and Jesse have their tickets to Nintendo Land, the Wii U's bundled-in launch title, and all of its charming minigames. As Nintendo's first step into a console generation that would prove to be more challenging for the company than the immensely successful Wii generation it was exiting, was this game a distillation of Wii-generation magic or the first harbinger of the Wii U's ultimate fate?


    Console Special No.15 – SEGA Saturn Dec 15, 2022
    Show notes

    The 32-bit SEGA Saturn is the subject of our latest single platform special. Leon, Chris, Karl, Michiel and community correspondents share their experiences, opinions and memories of SEGA's penultimate console. As usual we dive into the machine's technical achievements and shortcomings, as well as its accessories, peripherals and - of course - the fabulous treasure trove that is its library of games.


    Metroid Fusion – Cane and Rinse No.544 Dec 12, 2022
    Show notes

    Metroid 4. Or Metroid IV. Coming off the back of Wario Land 4, Nintendo R&D 1's crack team set about writing a direct sequel to Super Metroid, but also a title set much later in the timeline, serving eventually as a prequel to Metroid Dread. Leon, Brian, Leah, Rich and community correspondents get their GBAs (or equivalent) on, and brave the claustrophobic tunnels of a biological research centre and the terrifying, corrupt Samus clone, the SA-X.


    Lost Odyssey – Cane and Rinse No.543 Dec 05, 2022
    Show notes

    The team tackles Lost Odyssey, the 2007 JRPG from the mind of Hironobu Sakaguchi, the creator of the Final Fantasy series, that found it's home on Xbox 360. Karl, Jon, Leah and Tony are your team for this issue to discuss their histories and experiences with the game often described as an unofficial Final Fantasy title.


    Nioh – Cane and Rinse No.542 Nov 28, 2022
    Show notes

    As you'll hear in this podcast, the history of this one goes way back to 2004, yet it wasn't until 2017 that we finally got to play Team Ninja's action RPG, Nioh. Leon, Leah, Rich, Ryan and community correspondents discuss the game's notorious challenge and its layers and layers of mechanics. We also discuss whether the game's reputation as a pure 'Souls-like' game is fair, or whether there's actually something else going on here. NB: This game does not depict the Far Eastern adventures of the poet William Blake.


    Sonic the Hedgehog 2 – Cane and Rinse No.541 Nov 21, 2022
    Show notes

    Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer at Sumo Digital) and community correspondents Spin Dash through both 8 and 16-bit versions of the first Sonic sequel. SEGA's US-based Technical Institute took the reins on the Mega Drive/Genesis, with Team Aspect following up Team Ancient's work on the Master System and Game Gear. As with the original, we got two distinct titles, each worthy of analysis and nostalgic reflection.


    Shinobi – Cane and Rinse No.540 Nov 14, 2022
    Show notes

    Heavily inspired by Namco's Rolling Thunder, SEGA launched its cool, ninja-based response 35 years ago, in 1987. Leon, Michiel, Rich and returning guest Ben Cartlidge shimmy to the Shinobi groove, examining AM1's walk and slice platforming action. The panel also discusses the differences between the original coin-op and the official Master System conversion, and takes a quick look at the other versions and conversions released from 1988 to 2020.


    Metroid Prime – Cane and Rinse No.539 Nov 07, 2022
    Show notes

    As well as excitement, there was palpable trepidation when Nintendo announced that Metroid was going not only 3D, but also first-person - especially because it was being developed in tandem with an untested American team, Retro Studios. However, the resulting game - Metroid Prime - was received with almost universal praise. Leon, Brian, Karl and community correspondents recall the immersion and the atmosphere of Samus Aran's first in-helmet outing, as well as analysing how its gameplay holds up, 20 years on.


    Resident Evil Village – Cane and Rinse No.538 Oct 31, 2022
    Show notes

    Josh is your host for this issue, accompanied by Brian and Leah as they discuss Capcom's 2021 release to their long-running survival horror franchise, Resident Evil Village.


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