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    Games & Hobbies

    The Cane and Rinse videogame podcast

    The videogame discussion podcast

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    Copyright: © Cane and Rinse 2011-2024

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    Latest Episodes:
    Frogger – Cane and Rinse No.725 Aug 04, 2026
    Show notes

    As the industry (and us) gets older, the anniversaries get larger. Konami's famous Frogger celebrates its 45th birthday, so we celebrate with the hydrophobic hopper. Leon, Brian, Jesse and Sean - along with some arcade memories from the community - discuss the apocryphal legend of this simple single-screen action game, try to understand why it endures, and even the mating habits of amphibians - in this especially silly podcast.


    LocoRoco series – Cane and Rinse No.724 Jul 28, 2026
    Show notes

    They see me rollin'. Ryan, Leah, and more Chrises than you may expect venture back to the PSP oddity LocoRoco and the pastel paradises it inspired. The crew discusses the music, soft-body physics, and tilt controls as the LocoRoco series is taken for a spin.


    Day of the Tentacle – Cane and Rinse No.723 Jul 21, 2026
    Show notes

    Though Ron Gilbert had moved on, LucasArts' Grossman, Schaefer and co were in full point and click flow by 1993. In this podcast we return to the Maniac Mansion for beloved follow-up, Day of the Tentacle. Leon, Brian, Jesse, Ryan and Patreon posters get lost in lavatorial time-loops, untangling the puzzles that worked for them and those that didn't, as well as appraising the Looney Tunes-inspired art, humour and audio.


    Aliens: Fireteam Elite – Cane and Rinse No.722 Jul 14, 2026
    Show notes

    When Developing Alien: Fireteam Elite, Coldiron Studios were tasked with rehabilitating Aliens after the poorly received Aliens: Colonial Marines in 2013. Could a studio known for MMOs replicate the success of 2014’s Alien Isolation by creating a Destiny inspired horde shooter? Join host Rich and panel Brian, Jon and Leah as they work through the scattered reception of Alien and Aliens games, and decide whether Aliens: Fireteam Elite effectively captures the intensity of James Cameron’s 1986 movie.


    Onimusha: Warlords – Cane and Rinse No.721 Jul 07, 2026
    Show notes

    As Capcom gears up to soft reboot dormant franchise Onimusha, we look back a quarter of a century to its origins, 2001's Onimusha: Warlords. Leon, Chris Worthington, James and Michiel suck Genma souls like it's Luigi's haunted hotel in this tricky, Spenceresque Sengoku Mansion. We also talk about the game's interface, systems, challenge and - with contributions from the listeners - some of the changes made to both the Xbox version and the more recent remaster.


    Sin & Punishment: Star Successor – Cane and Rinse No.720 Jun 30, 2026
    Show notes

    Sin & Punishment skipped the GameCube generation, but came bouncing back after almost a decade on Wii. Leon, Chris O'Regan and Sean grapple with Isa and Kachi across eight intense stages of on-rails, danmaku-style shmup madness from the crazy geniuses at Treasure. With input from the listenership, we talk technical and artistic achievements, as well as taking aim at the game's demanding yet satisfying mechanics.


    Castlevania: Circle of the Moon – Cane and Rinse No.719 Jun 23, 2026
    Show notes

    “Don’t make me embarrass myself further.” Dracula was dead and not loving it so, as per usual, the evil powers that be attempt to resurrect […]

    The post Castlevania: Circle of the Moon – Cane and Rinse No.719 appeared first on Cane and Rinse.


    Sonic Adventure 2 – Cane and Rinse No.718 Jun 16, 2026
    Show notes

    With the Dreamcast on its last legs, a cohort from Sonic Team once again decamped to the USA to create the SEGA mascot's magnum opus, Sonic Adventure 2.

    Leon, Dan, Darren and Tony - as well as a pile of correspondence from the listening community - grind up against Sonic and pals' second full 3D outing.

    A triumphant swansong for the company's final console, or... not?


    Yakuza: Dead Souls – Cane and Rinse No.717 Jun 09, 2026
    Show notes

    The streets of Kamurocho are no stranger to violence but things have gotten a bit out of hand. Brian, Leah, Michiel and Sean explore the eerily familiar zombie filled landscape in Yakuza: Dead Souls. Does this Kiryu helmed spinoff have any bite, or does it leave them infected with misery? Listen in to find out.


    Super Puzzle Fighter II Turbo – Cane and Rinse No.716 Jun 02, 2026
    Show notes

    Capcom mashed up two of its hit fighting franchises with chibi cuteness and block-slotting arcade action in 1996 with the release of Super Puzzle Fighter II Turbo (or X). Leon, Leah and returning guest Ben Cartlidge of One Credit Classics - along with input from the Cane and Rinse listeners - discover the joy of interlocking coloured gems and the resulting cacophony of crashing that ensues.


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