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    Games & Hobbies

    The Cane and Rinse videogame podcast

    The videogame discussion podcast

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    Copyright: © Cane and Rinse 2011-2024

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    Latest Episodes:
    Policenauts – Cane and Rinse No.625 Jul 30, 2024
    Show notes

    We return to Hideo Kojima's back catalogue in the 1994 Japan-only title Policenauts. Rich, Chris Worthington and Leah look into the mind of Kojima before he took the world by storm with Metal Gear Solid. Borrowing heavily from 1980s cinema, blending visual novel and point-and-click, as well as science fact and fiction, Policenauts tells a near future crime drama about life, thriving and surviving in space.


    Paper Mario: The Thousand-Year Door – Cane and Rinse No.624 Jul 23, 2024
    Show notes

    It's the newest game we've ever covered on Cane and Rinse. Probably. But also, it's 20 years old. What gives? Leon, Brian, Leah and Ryan - along with contributions from the listenership - jump right back into Paper Mario: The Thousand-Year Door, hyphen and all. The panel gets into the usual forensic dissection of the 2004 follow-up to the N64 original Paper Mario - and we talk about the 2024 version for the Switch too.


    Lunar Lander and Lunar Rescue – Cane and Rinse No.623 Jul 16, 2024
    Show notes

    A double game 'twofer' show, as we look back at the start of the so-called 'Golden Age' of arcade games and two titles depicting similar concepts with wildly different approaches. Leon, Brian, Chris Worthington and Tony touch down with Atari's 1979 Lunar Lander, a vector graphics-based sim of sorts. Then the crew turns its attention to the Japanese developed Space Invaders spin-off, Lunar Rescue from Taito - also from 1979. Accompanied by a couple of intrepid correspondents, we hark back to a time when the original moon landing was fresh in people's minds, and interactive digital technology was new and thrilling.


    Elden Ring – Cane and Rinse No.622 Jul 09, 2024
    Show notes

    It's Elden Ring. In the lead-up to the long-awaited Shadow of the Erdtree DLC, Leon, Brian, Jay and Thomas summon collaborators and take on the daunting quest of podcasting about a game with just so much to it. With a collective play time of 750 hours or so - thousands if you include our community contributors - we attempt to encapsulate the scale and scope of FromSoft's epic open-world RPG, share the highs and lows of our times in The Lands Between and even address the feeling shared by some that there was, if anything, too much game...


    Torment: Tides of Numenera – Cane and Rinse No.621 Jul 02, 2024
    Show notes

    Rich, James and Jon are joined by Sean Bell of The Computer Game Show as they come together to discuss Inxile Entertainment's spiritual successor to Planescape: Torment , 2017's Torment: Tides of Numenera.


    Ghostbusters: The Video Game – Cane and Rinse No.620 Jun 25, 2024
    Show notes

    For our second look at a Ghostbusters videogame (there are plenty of others that didn't make the cut), we look at - er - Ghostbusters: The Video Game. Leon, Brian, Karl, Tony and community contributors look at the canonical third story - at least it was until the recent movies came along and changed some stuff. We focus on the PS3/360/PC version and its subsequent remaster, rather than the Wii, PS2, PSP, DS incarnations. Did bustin' make us feel good? Listen to find out.


    Star Raiders – Cane and Rinse No.619 Jun 18, 2024
    Show notes

    "Ahead of its time" is a barely adequate phrase with which to describe Star Raiders. Doug Neubauer's 1979 space combat simulator was a sensation at the time, and still manages to impress 45 years later. Leon, Chris O'Regan and Jesse activate shields and take on the might of the evil Zylon empire, before diving into the game's incredible legacy, including long-range scans of its various conversions, spin-offs and follow-ups.


    428: Shibuya Scramble – Cane and Rinse No.618 Jun 11, 2024
    Show notes

    A visual novel about ten hours in Shibuya, Tokyo. Not much could possibly happen, right? Spike Chunsoft’s cult classic, originally released for the Nintendo Wii in 2008, would tell you differently. Join Chris Worthington, Brian, Karl and Leah as they peel back the layers.


    Ghostbusters – Cane and Rinse No.617 Jun 04, 2024
    Show notes

    The summer of 1984 and Activision lights a fire under Davd Crane's butt, giving him and his team six weeks to get a computer game out to ride the hype-wave of smash hit supernatural comedy movie, Ghostbusters. 40 years later, Leon, Chris O, Chris W, Jesse and community contributors fire up unlicensed nuclear accelerators and wave P.K.E. Meters at the C64 resulting software, as well as its many conversions to other formats.


    Loom – Cane and Rinse No.616 May 28, 2024
    Show notes

    Lucasfilm Games teamed up with Infocom's visionary creative Brian Moriarty in 1990 for the fifth of the studio's SCUMM-based point and click adventures, the whimsical and musical Loom. Leon, Chis Worthington, Jesse (who selected this game as his pick for the Volume) and Ryan - along with contributions from the Cane and Rinse community - pick their way stitch-by-stitch through this unusual and accessible yarn.


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