Cameron, Crystal, and Monica come together to analyze The Legend of Zelda, Metroid, Final Fantasy, and more!
Podcast Art by Torkirby
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Cameron, Crystal, and Monica come together to analyze The Legend of Zelda, Metroid, Final Fantasy, and more!
Podcast Art by Torkirby
The Tantalus Theater Troupe arrives at Alexandria Castle to kidnap Princess Garnet.
Part 3 of the three mailbags after Final Fantasy VIII! We mostly focus on Zelda emails, discussing such subjects as the origin of the Cobble Kingdom, the relationship between Porky and Ganon, and Farore's variable elemental theming.
Part 2 of the three mailbags after Final Fantasy VIII! We respond to both Final Fantasy and Zelda questions, discussing such subjects as the possibility of a Squall-Rinoa breakup, the presence of the Chaoskampf motif in Zelda, and whether watching video game commercials is a better experience than actually playing the games.
Part 1 of the three mailbags after Final Fantasy VIII! We focus on Final Fantasy questions, discussing such subjects as characterization issues in FF8, the Shinra-Wutai War, and the limitations of stories that are about good guys vs bad guys.
All space and time compresses into a single beautiful moment.
The SeeDs meet the President of Esthar, and develop a plan to confront the Ultimate Sorceress.
The Sorceress' true plan is revealed as Rinoa and Squall cross time and space to stay together.
Sorceress Edea is confronted once and for all, and Rinoa and Squall take a long walk by the sea.
Squall takes control of Balamb Garden, and journeys to a basketball court that stirs up old memories.
The SeeDs split up to defend Garden from an unprecedented attack on multiple fronts.
In the heart of Galbadia, the Sorceress schemes for political power.
The SeeDs take a contract with the Forest Owls, a resistance movement seeking to repel the occupying Galbadian military.
Squall, the top student of the mercenary academy Balamb Garden, takes his final exam to officially become a SeeD.
We answer most of the remaining emails sent during 2024, including Echoes of Wisdom questions, timeline theories, and the history of SaGa.
The party is prepared to lose everything as they enter the final battle for the Planet.
The party ventures to where no humans have gone before, and Aerith's plan reveals itself.
While their allies gather strength, Cloud and Tifa have a productive conversation about their pasts.
After a long journey to the north, Cloud finally gives Sephiroth what he deserves.
Through study and prayer, Aerith comes to understand her role in the destiny of the Planet.
Cloud and Tifa return to their hometown, and find something stranger than they ever imagined.
The party makes pilgrimage to the land of Study of Planet Life, where they learn the full stakes of their quest.
While laying low to avoid Shinra attention, Cloud tells the story of his relationship with Sephiroth.
Ex-SOLDIER Cloud Strife will transgress any social norms to rescue his childhood friend from danger, as he promised her so long ago.
The Shinra Electric Power Company is extracting and burning the lifeblood of the Planet. Desperate for aid, the revolutionary group AVALANCHE hires a mercenary to destroy one of Shinra's reactors.
400 years after the defeat of the Demon King, a brilliant engineer discovers a way to travel back to the past, where she discovers a terrible secret.
In tribute to the podcast Pondering Pootan with Ajishio Taro & Hachimitsu Boy, Crystal discusses Chapter 148 of Eiji Nonaka's manga series Cromartie High School.
The Hero of Light travels with Princess Zelda to discover the secret of the Ancient Stone Tablets.
The Hero of Light travels to the home of Link to find the Book of Mudora.
The Hero of Light travels to the home of the Elder of Hyrule, and bonds with the people of Kakariko Village.
Six years after Link defeated the King of Evil, a guest from another world falls to Hyrule.
The chosen of the Goddesses confront their ancient enemy.
The mighty Princess Zelda, representative of endless perseverance, seeks Lanayru Temple in a land where obligation overpowers reason.
The wise Princess Zelda, representative of decisive action, seeks Eldin Temple in a land of uncertain leadership.
The heroic Princess Zelda, representative of ancient lore and tradition, seeks Faron Temple in a land where fleeting trends rule.
The wanted fugitive Princess Zelda, strengthened by her travels, returns home to clear her name.
The wanted fugitive Princess Zelda involves herself in the political squabbles of Jabul Waters, where the creative differences of the Sea Zora and River Zora leaders obscure larger issues.
The wanted fugitive Princess Zelda seeks aid and answers in Gerudo Town, where the people also struggle with the Rift phenomenon.
Princess Zelda, the devious force behind the mysterious “Rift” phenomenon, has been arrested! She waits in the dungeon for her impending execution.
Special guest Santo joins us to discuss their newest game, cybeRRRevolution, a three-part adventure about securing the future of a nation that has been shattered by a colonizing force. We talk about the themes of the game extensively and get juicy behind-the-scenes information from Santo.
In an age before Creation, a creature stalked the Void, devouring all that yearned to exist.
The remnants of the old world reunite to defeat the lord of the World of Ruin.
In a wounded world, Celes must overcome her despair and search for her lost friends.
Working alongside what little remains of the Empire, the Returners seek to broker peace with the Espers whose rage threatens to destroy the entire world.
Terra learns of her origins in the Esper world, and the Returners resolve to recruit the remaining Espers into their war against the Empire.
The Returners are tasked with rescuing Espers from the Imperial Continent, but to get there, they must form an alliance with Setzer Gabbiani, a gambling vagabond who finds freedom from society's narrow views of morality aboard his airship, the Blackjack. The Returners concoct a plan to meet Setzer by tricking him into kidnapping Celes from tonight’s Opera House performance.
The Returners send a search party to scour the west for any signs of Terra, who may be the key to turning the tides against the Empire.
The anti-imperial resistance group "The Returners" must regroup in the neutral town of Narshe, but get separated on the way back. Each group has their own adventure, recruiting new allies along the way.
1000 years after the War of the Magi nearly destroyed the world, the ascendant Gestahlian Empire sends three soldiers to Narshe to claim a living relic of the war.
We clear the mailbag of all emails sent during 2023, answering questions about the Tale of the Moon Rabbit, Groose’s reincarnations, and Icelandic Dracula.
200 years after the Warriors of Light saved the world from Exdeath, a new group of heroes must band together to defeat an evil that threatens to usurp the crystals.
They announced a new Zelda game and it doesn't play like previous ones and you can play as Zelda! We dive deep into the trailer and spot influences from previous games, most notably Ocarina of Time and Oracle of Ages.
The wise sage Ghido speaks of an ancient tree in the Great Forest of Moore where evil spirits were sealed. Over the centuries, the concentration of their malice formed a unified evil being: Exdeath, who wishes to return the world to void. The Warriors of Light must fight him on behalf of the crystals, which created the world within the void.
The crystal amplification devices invented by Cid Previa have brought prosperity to crystal-bearing nations such as Karnak, but has also weakened the crystals. The Light Warriors attempt to save the last crystal, while also learning more about their predecessors: the Dawn Warriors.
When the wind suddenly stops, the King Tycoon sets out to investigate the Wind Crystal. Worried for her father, Princess Lenna joins an aimless drifter, an amnesiac old man, and a fearsome pirate to help the king restore the wind.
Paladin Cecil and his companions travel in the Lunar Whale to meet the wicked force that has been manipulating events.
While searching underground for dark crystals, Cecil, Rosa, and Kain must come to an understanding in their complicated relationship.
Dark Knight Cecil gathers allies to prevent Baron from stealing all the world’s Crystals. But how can the wicked and sinister techniques of a Dark Knight possibly defeat evil?
Dark Knight Cecil invades the peaceful town of Mysidia to steal the Water Crystal for the King of Baron. As punishment for questioning his orders, Cecil is stripped of his command and forced to deliver a mysterious package to the village of Mist.
Four youths of indeterminate employment are chosen by the Wind Crystal to travel beyond the bounds of their world and restore light to all four Crystals.
Princess Hilda is being held in the Emperor’s Coliseum! Three rebel youths must rescue her while the rebellion searches for Ultima, the only spell capable of finally defeating the Emperor.
The Emperor has summoned the forces of hell to take over the world! Three youths survive his assault and join the nascent rebellion - but how can they hope to defeat the Emperor’s great Dreadnought?
The four forces of the world are caught in an endless, recurring nightmare. The seas rage, the winds die, and the earth rots. Four warriors of light arrive in a world shrouded in darkness to end this twisted fantasy.
We resolve some lingering Zelda questions posed by each other, and introduce a new direction.
With our series on Tears of the Kingdom concluded, we return to the mailbag to answer such questions as: Where did the Lurelin pirates go? How do Zora create water? And has anyone heard of "The Institute" Majora's Mask ARG?
While responding to a distress signal from the derelict “Bottle Ship,” bounty hunter Samus Aran meets her old comrades from her days as a Galactic Federation soldier. Samus places herself under the command of her former mentor Adam Malkovich, a man she still harbors complicated feelings for.
To exercise their timeline muscles, Crystal, Monica, and Cameron each present a Zelda timeline based on a forbidden premise. Can Hyrule's geography be reconciled? Can the games be placed in release order? Can there be only a single Link? https://bit.ly/CrystalZeldaGeography https://bit.ly/MonicaReleaseOrder https://bit.ly/CameronSingleLink
We discuss the possibilities of a Zelda motion picture, as well as our expectations for the actually announced film.
Friend of the show Luke joins us to present a critical re-examination of the Book of Mudora’s methodologies and conclusions, as well as a timeline of his own. Blessed Timeline Explanation Document: bit.ly/ALuketothePast Blessed Timeline PDF: bit.ly/TheBlessedTimeline
With all preparations complete, Link confronts the Demon King.
Ruins from the age of legends have fallen in Kakariko Village, the home of Hyrule’s enforcers and intelligence agents. This may be Link’s last chance at finding the Fifth Sage.
With Castle Town remaining destroyed for over a century, three towns have developed into centers of urban life in Hyrule. Tarrey Town, the construction capital of Hyrule. Lurelin, the maritime capital of Hyrule. Hateno, the cultural capital of Hyrule. Link searches all three for signs of the mysterious Fifth Sage.
The Prince of Zora's Domain has his marital commitments tested when he meets an old flame from his youth.
A drug epidemic is ravaging the streets of Goron City… Yunobo, CEO of YunoboCo, is indifferent to the suffering… the only hope for the children and elders of the city is a knight from the neighboring kingdom.
Thousands of years after the first descent of the Stormwind Ark, an arrogant young bird must awaken as the Sage of Wind.
The captain of the royal knights heads to the birthplace of the Demon King to make a pact with the Sage of Lightning.
A mysterious gloom has appeared beneath Hyrule Castle. When the princess and her knight go to investigate it, they find more than they bargained for.
The Demon King has been sealed away, and the Calamity has been defeated. What will Hyrule do in this new era of peace?
Robert needs money, so Ray and Debra give him some. But then, Robert decides to go to Las Vegas and gamble.
War! King Ganondorf has claimed a secret stone and claimed the title of Demon King! Without his queen, Rauru must gather forces to defend Hyrule!
A mysterious young woman appears from the future, bearing a secret stone, and a medley of incredible powers within her. The Queen and King of Hyrule take the woman in and teach her to master her powers, as war brews with a neighboring king.
Ages ago, people with strange and wonderful powers descended from the sky to the land. They built many magnificent structures, but their population dwindled until only two remained. The high priestess of the land married the last man from the sky, in the hopes of creating a kingdom.
We’re working through our email backlog before getting into Tears of the Kingdom! We discuss the possibility of coexisting Hylia incarnations, Cody Rhodes’ favorite Zelda game, and the mysterious fate of Tortus.
Samus Aran, the last Metroid, has discovered the plot of the villainous Raven Beak, who plans to take over the galaxy with the power of Metroid that lives within Samus. Even she can deny her appetite no longer… even the Ultimate Warrior must feast.
In the last days before the release of Zelda 20, we have more yet to draw from the final trailer... What are the mysterious objects that resemble the infinity gems? Does anybody reincarnate in Zelda? What is King Ganondorf's workout routine?
As the 20th Legend of Zelda game approaches, we are left with more and more questions: Is Zelda in the past, future, Termina, or Heaven? Does someone existing at any point in the past mean that there are two of them running around? And what kind of shoujo romantic rivalries are they setting up?
The Book of Mudora carefully analyzes Hylia's special brand divine super glue that lets you glue a big rock to your stick... perhaps the only tool able to defeat the sinister king of demons.
The Book of Mudora convenes to carefully analyze the two latest trailers of the upcoming game, The Legend of Zelda: Tears of the Kingdom.
Samus Aran has conquered the “X” parasite, proving herself as the Ultimate Warrior. Some time after she destroyed the Metroid breeding program by a rogue cell of the Galactic Federation, the mainline Galactic Federation (which had no culpability in the breeding program) received a mysterious video transmission showing a living “X” parasite on the planet ZDR. After the Federation lost contact with their E.M.M.I. robots on the surface of ZDR, they have hired Samus Aran, the last Metroid, to investigate.
Everyone's most beloved Everbody Loves Raymond podcast returns to discuss Season 08 Episode 10 "Jazz Records", this time with new guest host Maxie!
We’re back to answer more of your wonderful emails!! On this episode we answer such questions as: Why does Death Mountain look so messed up in Twilight Princess? Is Beedle related to the Oocca? Why is Hestu so much bigger than the other Koroks? Plus, we give our analysis of the newest 5 seconds of footage from the BOTW2 delay announcement!
THE UNSTOPPABLE “X” PARASITE HAS CONQUERED THE BIOLOGIC SPACE LABORATORIES RESEARCH STATION. Samus Aran, the last human on the station, endowed with the cells of the last Metroid, is the only one who can stop the dreaded “X” from destroying galactic civilization. Driven into the deepest, most hidden corners of the station, the greatest of all bounty hunters stands before a door that hides the terrible secret of the Galactic Federation… Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
THE METROID SPECIES, THE SPACE PIRATES, AND THE PLANET ZEBES HAVE BEEN ERASED FROM THE UNIVERSE. The planet SR388 has been having strange ecological disturbances since the eradication of the Metroids by the greatest space hunter, Samus Aran. When she investigates the planet with a survey crew from Biologic Space Laboratories, a mysterious parasite named “X” infects her body and suit. Saved only by a vaccine made from the cells of the last infant Metroid, she is transformed into a new being - part human, part Metroid - the only being in the universe that can stop the threat of the “X”. Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
THE LAST METROID IS IN CAPTIVITY. The Galaxy is at peace. The greatest of all bounty hunters, Samus Aran, has eradicated the Metroid species - save for a single infant delivered to the care of the Galactic Research Station at Ceres. Yet peace is short lived, as soon Ridley and his Space Pirates steal the infant metroid to bring it back to… Zebes.. .where Mother Brain plans to… engineer the metro- wait, is this a remake of Metroid (1986)? Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
URGENT MISSION FROM THE GALACTIC FEDERATION: the METROID species CANNOT BE ALLOWED TO EXIST. INFILITRATE the cavernous METROID homeworld of SR388… ELIMINATE the OMEGA METROID… DESTROY the METROID species ONCE AND FOR ALL!!! Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
Luke, the host of hit podcast Everybody Loves Everybody Loves Raymond, joins Crystal and Cameron to deduce the chronological timeline of every Super Mario platformer. You can view the timeline as it stands at https://bit.ly/AccursedMarioTimeline
Thank you so much for keeping the emails coming! On this episode we answer such questions as: What if Ikana made it to Hyrule, and immediately got owned? Who would we play as in a Zelda MMO? And, a special email about the Hytopians that manages to change the timeline!
THE YEAR IS 20X5 IN THE HISTORY OF THE COSMOS. The unknown life-form code-named “METROID” discovered by the GALACTIC FEDERATION on Planet SR388 has been stolen by SPACE PIRATES. The greatest of all the space hunters, SAMUS ARAN, has been sent on a one-man mission to penetrate the SPACE PIRATE base on planet ZEBES and destroy METROID before it is transformed into a WEAPON OF MASS DESTRUCTION. Even with his robotic SUPERPOWERS and SPACE SUIT, will he be able to save the galaxy? Meanwhile, in another timeline… The year is 20X5 of the Cosmic Calendar. Space Pirates have seized samples of the incredibly dangerous life-form “Metroid” discovered by the Galactic Federation on planet SR388. In their hands, Metroid could destroy all of galactic civilization. Only the greatest bounty hunter, Samus Aran, is able to penetrate the Space Pirate base on Planet Zebes, her homeworld, once populated by the enigmatic Chozo. Can this one-woman army defeat the Space Pirates, destroy Metroid, and save the galaxy? Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
Welcome to the introductory episode of The Book of Mudora’s new series, The Book of Aurora, which will focus on the lore of the Metroid series. We discuss our history with the games, our objective for this podcast, and, of course, deeply analyze the latest 35 second trailer. Thank you to James Shuar, @luministmusic for allowing us to use his music in the intro and outro!
The 20th canonical Zelda game has finally arrived. They made a 2-hour voice-acted animated movie like everyone wanted! When the Goddess calls out to her forgotten friend, it opens a portal through time to deliver a revelation of calamity to the past, only to be followed by the malice itself. Armed with the knowledge of the future, can the Goddess avert the calamity apocalypse?
Now that the sequel to The Legend of Zelda: Breath of the Wild is still in development, we have a new batch of questions to answer, such as: What happened to the master sword? Does Zelda still have telepathy? And, will you be able to use cool exploits to get to the floating islands?
Another one minute and thirty-six seconds of the 20th canonical Zelda game have been released, and it is time to analyze it! We discuss Princess Zelda’s death and descent into the pit of hell, the source of the mysterious floating isles, and the possibility a closed time loop with Skyward Sword.
The mail continues to come in and we will continue to answer your questions, such as: Could the Realm of the Ocean King be a dream? What is the result of the “Dunno” ending in Spirit Tracks? And what’s the deal with Dune?
Thank you for continuing to send us e-mails! We have developed quite a backlog, but we’re going to slowly work through it by answering such questions as: Where did the Hero’s Bow come from? How come nobody recognizes Majora’s Mask? And what if the Zonai are like the ancient brotherhood of Hashshashin?
An ill foreigner visits the city of Yharnam to partake of their miraculous blood ministration, which is capable of healing any disease. Unfortunately, they are saddled with a nightmarish medical debt and must spend the night hunting bloodthirsty beasts to pay it off. We discuss such topics as: Does anything actually happen in Bloodborne? Is Gehrman a villain… or a hero? And why is Hidetaka Miyazaki so scared of uteri?
The gamer's dream has been achieved: a pre-release demo that answers many of the questions you had while introducing many even more intriguing questions and also being fun to play. We discuss the role of The Fortuneteller, the Good Egg and the Evil Egg, and why Impa completely whips ass.
In the square, the people whisper a tale... not a legend, exactly, certainly not a history, but a story, of warriors from Hyrule, unrivaled in strength yet hopelessly outnumbered, fighting in an apocalyptic age of calamity. We discuss such topics as: What is canon, anyway? What's the deal with Zelda's spells? And why is this evil little egg going to betray you?
A lost package has been delivered! We answer the hottest questions of March 2020, such as: What if Twinrova is a recurring phenomenon? Did Link actually become stronger after his resurrection? And, is it possible to share so much suffering that you literally die?
The Book of Mudora performs the most sacred ritual of the gamer people: making a top 10 list. In this edition, they place 15 games in a top 10 games of the 2010s list, ordered according to quality, but without including any Zelda games. You can see the list at https://bit.ly/Mudora2010s
The Book of Mudora reconvenes to hear Crystal explain the following tweet: Ysmir Wulfharth: Demise Zurin Arctus: Mandrag Ganon Hjalti Early-Beard: Ganondorf The Underking: Demon King Ganon Tiber Septim: Ganondorf Dragmire Talos Stormcrown: Dark Lord Ganondorf Mantella: Dark Beast Ganon Anumidium: Calamity Ganon Talos: Ganon
The Book of Mudora presents its final thesis: a comprehensive history of Hyrule from its apocryphal creation to its accursed destiny. You can read the timeline document at bit.ly/TheAccursedTimeline
On the final mailbag of the Book of Mudora Vol. 1, we tackle such questions as: Is Link responsible for the fate of the Sheikah monks? Where is the homeland of the Rito? And, are the Lost Woods evidence of hollow earth theory?
In preparation for the Book of Mudora’s final thesis, we convene to reach consensus on eighteen unanswered questions about the Zelda timeline.
The Book of Mudora convenes to subjectively rank various aspects of the Legend of Zelda according to quality, such as: What are the best ghosts in Zelda? What are the best couples in Zelda? What are the best alternatives to the monarchy in Zelda? You can see the lists yourself at bit.ly/zeldalists !
The Book of Mudora talked for two hours about the one minute and twenty-six second teaser trailer for the 20th canonical Zelda game. We discuss the return of that retro Zelda villain Ganondorf, the ancient curse of the Gerudo (or Zonai?), and Link's new devil bringer.
We reconvene to answer your Zelda questions, such as who is the first bully in the series, why does the City in the Sky have a cloud barrier, and is Thanos the Mad Titan capable of love?
With all four Divine Beasts on his side, Link only needs one more tool to face the Calamity: The Blade of Evil's Bane. We discuss the most absolute death Ganon has ever suffered, Link's permanent scars, and the Calamity's own Chamber of Resurrection.
The Goron of Death Mountain are plagued by constant volcanic eruptions caused by Divine Beast Vah Rudania, and the Rito are kept grounded by Vah Medoh, who will shoot down anyone who flies too high. To have the best chance to defeat Ganon, Link must tame both of these raging beasts. We discuss Yunobo's attempt to escape oppressive standards of masculinity, how Rito have both hair and feathers, and the continuity of personhood.
Link travels west into the Gerudo Desert in search of Divine Beast Vah Naboris, whose lightning storms have been menacing the Gerudo. But their Chief, Riju, waits inside a city that is accessible only to women. We discuss Gerudo religion, transphobia, and the creeposaurus rex, Bozai.
Monica and Cameron convene to answer all your pressing questions, such as who would be the best Zelda character to enter into marriage with, which Zelda character would they most like to marry, and who in Hyrule would make the best spouse?
Zora's Domain is drowning from the newly reactivated Divine Beast Vah Ruta. Prince Sidon, brother of the long lost Zora Champion, Mipha, seeks a Hylian warrior to quell the beast. We discuss Monolith Soft's influence on the game, Link's relationship with the Zora people, and the one good king in the series.
Link awakens in the Shrine of Resurrection, 100 years after the Great Calamity destroyed Hyrule. With no memories of his past, and no guidance but a mysterious telepathic voice and an old hermit, he wanders into the wild. We discuss Rhoam's final insult, the implications of Link's dialogue choices, and what state of being Hylia exists in.
In preparation to fight the coming Calamity, Princess Zelda gathers Champions from the Rito, Zora, Gerudo, and Goron peoples to pilot the Divine Beasts, and Royal Knight Captain Link to wield the Blade of Evil's Bane. We discuss Link being married as a husband to his legal wife Mipha, the wind magic of the Rito, and Urbosa's relationship to Queen Zelda.
The shadow of the Calamity grows long across the Kingdom of Hyrule. In preparation for its coming, the Sheikah create an army of Guardians and four Divine Beasts to deliver such a defeat that the Calamity will not return for ten thousand years. Millennia later, a mysterious fortuneteller appears in the royal court, driving the King to uncover the ancient war machines buried deep underground. This is the 19th canonical Zelda game, "The Legend of Zelda: Breath of the Wild", the latest game in the timeline. We discuss why Rhoam Bosphoramus Hyrule sucks major eggs, Link being unaware he has a girlfriend, and a mathematical equation to explain Ganon.
From the multimedia trend of the mid-90s and legal disputes between Nintendo, Sony, and Philips, three non-canonical Zelda titles were born: Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda’s Adventure. We explore the lore, fiction, story, world, characters, themes, narrative, and plot of these infamous Fake Zeldas for the Phillips Compact Disc Interactive.
The stylish Kingdom of Hytopia is obsessed with fashion, so an evil witch curses the Princess Styla to wear an irremovable, hideous jumpsuit. It’s up to the fabled Tri Force Heroes to find the style necessary to enter the Witch’s Drablands and end her reign of fear over Hytopia. This is the 18th canonical Zelda game, "The Legend of Zelda: The Three Triforce Musketeers". We discuss the Realm of the Gods, the Place Where Lost Things Go, and why this is the most canon game in the series.
With all of the Hyrule Warriors gathered and prepared to confront the Dark Sorceress, Cia, a hidden threat emerges to threaten both factions. We discuss the return of retro Zelda villain Ganondorf, whether it’s possible to punch the Triforce, and the dark counterpart of the dark counterpart of the Guardian of Time: Dark Cia.
Monica and Cameron come together to answer all of your burning questions about the lore, history, fiction, story, narrative, characters, material, plot, and content of Zelda Unrivaled.
Beset by dreams of a coming calamity, Princess Zelda seeks the latest reincarnation of the Legendary Hero to fight an army of monsters gathered from across time and space. We discuss the canonicity of Zelda Unrivaled, illusions vs reality, and the fear of female sexuality.
The beautiful sorcerer, Yuga, has come from the kingdom of Lorule to claim Hyrule’s Triforce so that he may attain true beauty. This is the 17th canonical Zelda game, "The Legend of Zelda: Triforce of the Gods 2", the sequel to Triforce of the Gods. We discuss the nature of a sage, the origin of Lorule, and the beginning of the merging timelines.
We convene to not only answer your e-mails, but also to rank every Zelink ship according to quality.
Zelda and Link have completed their destinies and return to the future to settle the surface. We discuss time travel confusion, the origin of Sleeping Zelda, and the shape of the curse.
Link obtains the Triforce and wishes for the destruction of the Tyrannical Being, Demise. We discuss retrochronosynchronicity, the origin of creation, and why Demise's evil could not be reversed.
Link has finally obtained the Master Sword. Meeting with Zelda and discovering surprising truths, Link is tasked with recovering the supreme power of this world, the True Force. We discuss the location of the Triforce, the trinity of Hylia, and the cool grandpa, Levias.
Traversing through the ruins of lost civilizations, Link continues his journey to forge his sword and his spirit in the flames of the Goddesses. We discuss the sad tale of Scervo, the civilization that built the Fire Sanctuary, and the creation of the Sacred Realm.
Link meets an ancient dragon and touches the essence of the old gods themselves in the Ancient Cistern of Faron and the Great Sand Sea in the ruins of Lanayru. We discuss Buddhist symbology, the tragedy of the Ancient Robots, and Link's terrible transgression of Zelda's privacy.
Zelda and Impa have escaped to another world through the Gate of Time. To reunite with Zelda, Link must strengthen his blade in the three Sacred Flames to open the second Gate of Time. We discuss Hylian art history, the relationship between demons and humans, and the deep clinical depression of Mallara.
Link chases Zelda across the surface as she is escorted to her sacred duties by a mysterious servant of the goddess. We discuss how Fi destroyed the timeline, socially acceptable accents for the mogma, and the physics of the timeshift stones.
Swallowed by a tornado, Zelda is stranded on the surface. Guided by the spirit of the Goddess Sword, Link meets with an Old Woman on the surface and faces off against the Demon Lord Ghirahim. We discuss romance options, the ontology of heart pieces, and the proud warrior tradition of the kikwi.
Thousands of years ago, demons burst forth from the earth to claim the Ultimate Power guarded by the Goddess. Her Grace gathered her followers and sent them skyward, far above the clouds, where they would be safe from the war raging on the surface. Today, the people of Skyloft know nothing but peace. On the 25th anniversary of the Knight Academy, several bright eyed students compete for the title of Champion, but not all of them compete fairly. This is the 16th canonical Zelda game, "The Legend of Zelda: Skyward Sword", the earliest game in the timeline of The Legend of Zelda. We discuss shoujo manga, the economy of Skyloft, and Canon Zelink.
The Triforce Wisdom is kept safe within the walls of the North Castle in the Kingdom of Hyrule, while the Triforce Power is held by the evil wizard Ganon in the depths of the underworld. Whoever gets both Triforces will rule this land forever. The Princess Zelda recruits the help of a foreign adventurer, Link, to guard the Triforce Wisdom and recover the Triforce Power from the Prince of Darkness. We discuss the hidden love rectangle of the show, its place within the canon, and its influence on future entires in the series.
The Princess and the Engineer must recover the Compass of Light and the Bow of Light to determine the fate of spirits and demons in the Kingdom. We discuss moral choices, the home of the Demon Train, and the end of the Adult Timeline.
In restoring the mystical Spirit Tracks, the Princess and the Engineer must confront the secrets of the Lokomo and the demon tribe. We discuss the origins of the Anouki, the lineage of Linebeck, and the Sasukeness of Byrne.
The Kingdom is beset by the disappearance of the Spirit Tracks, mystical train tracks which bind the Demon King Malladus and provide public transportation. When the Princess Zelda has her spirit reaved from her body, she and the newest Royal Engineer must depart on a quest to restore the Spirit Tracks and return Zelda's body to its rightful soul. This is the 15th canonical Zelda game, "The Legend of Zelda: Train Whistle of the Wide World", the sequel to Hourglass of Dreams. We discuss the name of The Kingdom, the ambiguities of The Kingdom's history, and the relation of the Demon King Malladus to the Demon King Demise.
The Hero of Winds and the Pirate Queen have departed the Great Sea in search of new lands. Their voyage is interrupted by an attack from the Ghost Ship, which sucks them into a whole new ocean. Recruiting the help of the charlatan Linebeck and the fairy Ciela, the refugees of the Great Sea must find a way back home. This is the 14th canonical Zelda game, "The Legend of Zelda: Hourglass of Dreams", the sequel to Baton of Winds. We discuss the marginalization of Tetra, the location of the World of the Ocean King, and the fate of Navi.
Hey folks it's the debut episode of your new favorite podcast: Everybody Loves Everybody Loves Raymond! It's the show everybody loves about the show everybody loves: Everybody Loves Raymond!
The Twilight Princess and her loyal wolf enter the Twilight Realm to face the Usurper King, and the god that granted his power. We discuss the fate of the Hero of Time, the motivations of Zant, and the power of Ganondorf.
To gain access to the Twilight Realm, Link and Midna must recover pieces of the Mirror of Twilight from outside Hyrule: a frozen mountain, a city in the clouds, and the Sacred Realm itself. We discuss the location of the Temple of Time, the indifference of the Oocca, and the never-ending fetch quests of the game.
The secrets of Zant's powers are revealed and an ancient adversary returns as Link and Midna must scour Hyrule for the shattered pieces of the Mirror of Twilight. We discuss Judaic esotericism, Crystal's Bionicle OC, and the very good yeti, Yeto.
The Fused Shadow stolen, Link cursed, and Midna brought to the brink of death, the heroes must search for the lost legendary Master Sword and the ancient Mirror of Twilight to defeat Zant and recover the great artifact of the Twili. We discuss what happened to the Gerudo, the nature of Skull Kids, and how awesome the Spinner is.
The final piece of the fused shadow rests within Lake Hylia, but to reach it Link must first put the spirit of the murdered Queen Rutela to rest. But the King of Twilight watches Midna's efforts, and prepares to make his move. We discuss the relationship of the Lakebed Temple to the Water Temple, Midna and Zelda's relationship, and how gorgeous Queen Rutela is.
On our long awaited third mailbag episode, we answer all of your pressing questions. Well, mostly one very particular question, which was too meaty to tackle on a regular episode. Plus, Cameron gives his summary of Kingdom Hearts.
The third piece of the fused shadow lies within the depths of the sacred Goron Mines, in which outsiders are not allowed. Link must prove his strength to the Goron people by mastering the venerable art of Sumo Wrestling. We discuss the ethics of iron boots, the famous bridge fight, and the power of the Goron elders.
Hyrule has been invaded by Zant, the King of Twilight, who seeks to consume the entire World of Light in Twilight. Link, the Sacred Beast, must awaken the Light Spirits and gather the fragments of the Fused Shadow to gain the power to confront Zant. We discuss what became of the Kokiri, the history of the Hero's Shade, and the fate of the inhabitants of Kakariko Village.
Ordona Province, recently annexed by the Kingdom of Hyrule, has been invaded by King Bulblin. The monster kidnaps the children of Ordon Village and summons a portal in the sky to envelop the land in Twilight, turning the courageous local farmhand, Link, into the sacred wolf of legend. With his impish partner Midna, Link conducts a quest to rescue his friends and banish the Twilight from the Realm of Light. This is the 13th canonical Zelda game, "The Legend of Zelda: Twilight Princess", the third of three sequels to Ocarina of Time. We discuss the difference between Hylians and Humans, Midna as a dominatrix, and Link as a special boy.
The Mad Titan, Thanos, has begun his quest to gather the six infinity stones, powerful artifacts predating the universe that when gathered together grant omnipotence. The universe's mightiest heroes gather to stop him, but are they prepared to make the sacrifices necessary to prevent the completion of the Infinity Gauntlet?
The young kingdom of Hyrule has been at peace since the Hero of Men sealed away the world's monsters in the Bound Chest, using the power gifted by the tiny Picori who descended from the sky. Centuries later, a mysterious man named Vaati seeking the ancient power unleashes the monsters once more, and Link must draw the sacred blade to stop him. This is the 12th canonical Zelda game, "The Legend of Zelda: The Mysterious Hat", the fourth and final Zelda game to be developed by Flagship, and a prequel to Four Swords. We discuss the nature of the Light Force, the origin of the Minish, and the importance of fanworks.
Ages ago, a mysterious clan wielding dark magycks attempted to claim the power of the gods. Many similar legends exist in the stories of Hyrule, and on this episode we attempt to reconcile them by determining the identity of the most prominent example, the Dark Interlopers of The Legend of Zelda: Twilight Princess.
The seal on the evil Wind Mage Vaati is weakening. When the seven Shrine Maidens visit the Four Sword Sanctuary, Shadow Link appears from a portal to abduct them, and Link must draw the Four Sword to rescue them. This is the 11th canonical Zelda game, "The Legend of Zelda: Four Swords Plus", the sequel to Four Swords, and a game that is built from the remnants of a much more ambitious story. We discuss this game's timeline placement, the origins of Ganondorf Dragmire, and Vaati getting punked.
With the power of the Master Sword fully restored and all pieces of the Triforce of Courage recovered, Link has become the Hero of Winds, and is prepared to descend into the Drowned Kingdom of Hyrule to face the ancient adversary, Ganon. We discuss what really happened during the Great Flood, the process by which the Hero's Spirit reincarnates, and the humanity of Ganondorf.
Link has reclaimed the legendary Master Sword, but in doing so has unleashed the full extent of Ganon's power. Our young hero must empower the Master Sword back to its true capabilities, as well as recover all eight pieces of the long-lost Triforce of Courage. We discuss the plans of Ocarina's Princess Zelda, Makar's jingle bell walk, and the lore of Zelda Game & Watch.
As Link races to claim the power of the gods, Ganon goes on the offensive and unleashes a terrible curse upon the Great Sea. We discuss the power of love poured into Grandma's Soup, the effectiveness of the guillotine, and the culture of the last days of Hyrule.
With his mysterious boat companion, the King of Red Lions, the young boy from Outset Island sets off on a quest to recover the three pearls of the Old Goddesses guarded by the powerful spirits of the Great Sea, in hopes that he may gain the power to rescue his sister from the wicked Ganon. We discuss the dark fate of the gorons, the chill nature of Valoo the Sky Spirit, and how the Great Deku Tree created Lordran.
The Kingdom of Hyrule is gone. In its stead lies a vast sea sparsely dotted by a few populated islands. On a certain island, a young boy clothed in green sets out on an adventure, and gets caught up in a battle between two ancient revenants. This is the 10th canonical Zelda game, "The Legend of Zelda: Baton of Winds", the second of three sequels to Ocarina of Time. We discuss Link's family, the presence of IQ tests on Outset Island, and Why Didn't The Goddesses Just Shoot Ganon?
This game doesn't have a story. And actually, that's important for widening the scope of the history of Hyrule. This is the 9th canonical Zelda game, "The Legend of Zelda: Four Swords", the third game in the series to be developed by Flagship, originally packaged as a multiplayer addition to the Game Boy Advance Port of Triforce of the Gods. On this episode, we discuss the personalities of the four Links, the pronunciation of Vaati, and the fate of the Picori.
Labrynna, a diverse region built from the remains of a once great kingdom, has been infiltrated by Vern, Sorceress of Shadows, who has traveled through time to bring sorrow to the past and the present. Lacking its own hero, Labrynna must rely on Link, the savior of the faraway kingdom of Hyrule, who has been summoned to the Land of Ages by the Triforce to prevent the return of a greater evil. This is the 8th canonical Zelda game, "The Legend of Zelda: Seeds of the Mysterious Tree: Chapter of Spacetime", the second game in the series to be developed by Flagship. On this episode, Monica joins the show to discuss the migration patterns of the zora, the mechanics of time vs. metatime, and the multiple timelines implied by playing the games in a different order.
Holodrum, a sparse collection of settlements around the ancient Temple of Seasons. has been besieged by Onox, General of Darkness, who has sent the seasons into disarray. Lacking its own hero, Holodrum must rely on Link, the savior of the faraway kingdom of Hyrule, who has been summoned to the Land of Seasons by the Triforce to prevent the return of a greater evil. This is the 7th canonical Zelda game, "The Legend of Zelda: Seeds of the Mysterious Tree: Chapter of Earth", the first game in the series to be developed by Flagship. We discuss the purpose of the Oracle of Seasons, the true form of General Onox, and why gorons are everywhere.
The gods of Asgard have protected the Nine Realms of Yggdrasil since time immemorial. Thor, God of Thunder and Prince of Asgard, has refused the throne from his aging father Odin in order to personally protect the nine realms. But the return of an ancient figure from Asgard's dark past forces Thor to re-evaluate his responsibilities to Asgard, the source of his power, and the very foundations of his kingdom.
Link has freed all four guardian giants of Termina and is ready to summon them to hold up the moon. But to prepare for the final confrontation with Skull Kid, he must first help all the people of Termina. We discuss the interconnected nature of the side quests, the fusion of timelines, the true natures of Majora's Mask and the Fierce Deity Mask.
Before the moon could fall and destroy Termina, Link sent himself 72 hours back in time and embarked on a quest to summon four giants who could hold up the moon. Link gets to know the strange characters of this world with what little time he has left, only to abandon them and travel back in time again and again, slowly making progress with each cycle. We discuss the presence of space aliens in Termina, the rejuvenating power of rock 'n' roll, and the nature of the curse emanating from the Stone Tower Temple.
The Hero of Time, having fulfilled his destiny, returned to a past where his adventures never happened. While on a journey in search of his lost friend, he falls into the familiar but uncanny world of Termina, the setting of the 6th canonical Zelda game, "The Legend of Zelda: Majora's Mask", the first of three sequels to Ocarina of Time. We discuss the metaphysical location of Termina, the identity of the Goddess of Time, and the various strange and sad inhabitants of a world due to be destroyed in 72 hours.
On our second mailbag episode, we answer all your pressing questions, including what a sequel to Zelda II would be, who we would cast in a live action Zelda movie, and the nature of good and evil in the Zelda universe. Also, we discover that Hyrule Warriors is the same thing as Kingdom Hearts.
Having traveled back and forth through time on his journey, Link has earned the mantle of the Hero of Time, and must face Ganondorf for the fate of Hyrule... even if time is fractured in the process. We discuss Sheik's identity, the distinction between Ganon and Ganondorf, and Cameron finally breaks from the Hyrule Historia to introduce his theory of the Accursed Timeline.
Link, the young boy from the forest, drew the Master Sword from its holy pedestal and unlocked the sacred realm for the dark wizard Ganon. After a seven-year stasis, he awakes in a dark future ruled by Ganon, and must gather the Seven Sages to defeat the King of Evil once and for all. We discuss the nature of being a sage, the war crimes committed by the Sheikah, and Twinrova canonically going to heaven.
The recently united Kingdom of Hyrule is still recovering from a civil war that raged countless eras. In "The Legend of the Zelda: Ocarina of Time", the 5th canonical Zelda game, the young princess of this fragile kingdom devises a plan to protect it from the machinations of an evil sorcerer-king, with the help of an outcast from the forest. We discuss the hierarchy of forest spirits, the secret old Goron god, and the inherent goofiness of the Child Link sequence.
Link, slayer of Ganon, abdicated the divine power of the Triforce and sailed the oceans seeking enlightenment. After being caught in a storm, he awakens on the mysterious, dreamlike Koholint Island, the setting of the 4th canonical Zelda game, "The Legend of Zelda: Dreaming Island", the first of the side-story games and the first of the "weird" Zelda titles. We discuss parasomnial metaphysics, theosomnial abiogenesis, and fictosomnial hypercanon.
Welcome to The Light World, a kingdom created by aliens from a distant nebula, haunted by an evil from a bygone age. A prequel to the NES games, this is the 3rd canonical Zelda game, "The Legend of Zelda: Triforce of the Gods". We discuss how Link kills human beings, whether he's the bastard child of the Royal Family, and his ability to undo death and remake the universe.
We return to the Little Kingdom of Hyrule in the 2nd canonical Zelda game, "The Legend of Zelda 2: The Adventure of Link". Years later, the courageous youth who defeated Ganon learns of the third kind of triforce, the legend of Zelda, and his own destiny to become a great king.
On our very first mailbag episode, we answer all the questions you've sent in so far. Does Tingle fuck? Why is it called The Legend of Zelda? Are Lorule and the Dark World Related? We answer all this and more, plus Cam introduces his theory of the Somnial Nintendo Multiverse.
Welcome to the Little Kingdom of Hyrule, the dangerous setting of the 1st canonical Zelda game, "The Hyrule Fantasy: The Legend of Zelda". Or, is this place even a kingdom at all? Is it some kind of labyrinth built to hide the triforce? Also, is Link a Christian? Tune in to learn about the foundation of the entire Zelda series.
Instead of beginning at the beginning, we begin at the end, by explaining the world of the 19th canonical Zelda game, "The Legend of Zelda: Breath of the Wild". No one is rightly sure when this game takes place, other than that is long after any other game in the series, in a world seeped in history.
Archive of the Book of Mudora, spin-off series, and bonus episodes.