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    Games & Hobbies

    The 1099

    The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.

    Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

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    Latest Episodes:
    Episode 106: Jeff Green on the Evolution of Games Media and Why Game Reviews Still Matter Aug 21, 2017
    Show notes

    On this week's episode, Jeff Green, a consultant for Hit Detection, former games writer for Computer Gaming World and 1UP, and a former writer for PopCap and EA, joins host Josiah Renaudin to discuss the evolution of games media. Jeff details how veterans of games media can enter the world of consultancy, the move from writing to video, how to find success with Twitch streaming, the right time to jump into crowdfunding, and the difficulties of working for a game publisher/developer.


    Episode 105: Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's Future Aug 14, 2017
    Show notes

    On this week's episode, co-founder for indie studio Vlambeer and speaker/world traveler, Rami Ismail, joins host Josiah Renaudin to discuss the state of independent game development. Rami explains the benefits of being open to your audience, the biggest misconception the average "gamer" has about how games are made, how he deals with media criticism, the impact geography has on game design, how to predict new genre trends, and what it was like watching his mom play a video game for the first time.


    Episode 104: Brad Shoemaker on Giant Bomb, Hosting the Bombcast, and Games Criticism Aug 07, 2017
    Show notes

    On this week's episode, Giant Bomb senior editor and host of the Bombcast, Brad Shoemaker, joins host Josiah Renaudin to discuss Giant Bomb and the state of games media. Brad details his long career in games writing, how he dealt with the shift from writing to video, how long it took to feel comfortable in front of the camera, how the site continues to find great new talent, what he sees as the next big shift in games coverage, and what's coming up on Giant Bomb.


    Episode 103: Iron Galaxy's Dave Lang on Extinction, Game Ports, and Giant Bomb Jul 31, 2017
    Show notes

    On this week's episode, founder and C3PO of Iron Galaxy Studios and a co-host of TeamGFB Radio, Dave Lang, joins host Josiah Renaudin to discuss the ins and outs of Iron Galaxy. Dave explains how the studio came together, the process of porting games to PC/other consoles, pitch meetings for upcoming action title Extinction, the pressures of being a founder of a company, and his exploits at Giant Bomb.


    Episode 102: Abby Russell on Giant Bomb, Improv, and Women in Games Media Jul 24, 2017
    Show notes

    On this week's episode, new Giant Bomb crew member and Twitter sensation, Abby Russell, joins host Josiah Renaudin to discuss the process of getting hired by Giant Bomb. Abby details her past experience, meeting everyone at E3, what it's like being the first woman hired at Giant Bomb, what she feels she brings to the site, her love for improv, and what she's playing.


    Episode 101: Kevin VanOrd on Writing for Divinity: Original Sin II and Life After GameSpot Jul 17, 2017
    Show notes

    On this week's episode, designer and writer for Divinity: Original Sin 2 and EarthNight and former senior editor at GameSpot, Kevin VanOrd, joins host Josiah Renaudin to discuss the process of moving from games media to development. Kevin details his big move to Belgium, the ins and outs of writing for Original Sin II, what he misses most about reviewing games, dealing with Early Access criticism, the current state of games media, and his favorite games of the year.


    Episode 100: Drew Scanlon on Cloth Map, Giant Bomb, World Travel, and Crowdfunding Jul 10, 2017
    Show notes

    On this week's 100th episode, former producer at Giant Bomb and the current world traveler for Cloth Map, Drew Scanlon, joins host Josiah Renaudin to discuss how games impact people all around the globe. Drew explains his departure from Giant Bomb, his crowdfunding strategy, what it's like traveling the world alone, his best memories at his old job, the power of the Giant Bomb community, the struggles of creating your own schedule, and much more.


    Episode 99: Steve Burns on Opportunities Outside of Games Media and the Health of Criticism Jul 03, 2017
    Show notes

    On this week's episode, SpecialGun Productions co-founder and former VideoGamer staple, Steve Burns, joins host Josiah Renaudin to discuss life after games media. Steve explains what it's like working on projects for game publishers, lists the risks of crowdfunding, lays out the health of games writing and reviews, names the best games of the year, and describes what the perfect modern video game website would look like.


    Episode 98: Mike Laidlaw on How Dragon Age is Made and the Probability of Jade Empire 2 Jun 26, 2017
    Show notes

    On this week's episode, the creative director of Dragon Age, Mike Laidlaw, joins host Josiah Renaudin to discuss how the team at BioWare creates such massive open worlds. Mike explains the different roles he's played at BioWare, the struggles of even starting a five-year AAA project, what a linear Dragon Age (similar to Uncharted) would look like, how he deals with Dragon Age reviews, and the possibility of a Jade Empire 2.


    Episode 97: E3 Awards and Games Media vs. Influencers with Jake Baldino Jun 22, 2017
    Show notes

    On this week's episode, Gameranx video king and The 1099 MVP, Jake Baldino, joins host Josiah Renaudin to discuss E3 2017. The duo covers what it's like covering the show as a YouTuber, how influencers are being misused at press conferences, how Reggie Fils-Aimé can dunk, and what E3 2018 can do to better serve the general public. Afterwards, they give out their E3 2017 awards, including the “Where’s Waldo?” award for missing game, and the game we thought might be total trash but now we’re actually going to buy... award.


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