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    Arts

    Sprint

    Each week Michael Dusing, Alex Hoffman, and Jesse Weaver sit down for Sprint, a UX podcast. Listen as they drink and converse their way through UX, product and tech news.

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    Latest Episodes:
    014 - Bag Full of Problems Mar 21, 2017
    Show notes

    Current books on our nightstands and our feelings on digital reading. UX lessons to be learned from WWII. Some listener emails on product design life cycles and how to avoid feature bloat by outlining and guiding projects. What level of documentation is helpful when working with devs? Project Jacquard by Google for capturing touch and gesture data on fabric. Make your site load faster with the new Google encoder Guetzli for jpgs. Netflix is ditching 5-star ratings in favor of thumbs up/thumbs down and Cartcam introduces incentives for video reviews. Spoiler Kyle has a burning hatred for video reviews. And finally, we end on the true value of comments and user activity posts.


    013 - Let's Pivot Mar 14, 2017
    Show notes

    Get a FREE trip to New Zealand to interview for a tech job. Netflix updates. Cody/Michael want to speak about ux. Make any car (almost) a self-driving car as we talk about leveling up self-driving tech. SXSW is happening and sadly, we are not there. Simple Shared changing up banking with joint accounts based on how people actually use banking. Can Kyle complete the outro in one go?


    012 - Andrew Cohen: What Makes You An Expert Mar 07, 2017
    Show notes

    Andrew Cohen; head of design at Skookum joins us. Mexican Breaking Bad. The "only biggest" iPhone rumor. His path to a design lead and the importance of mentoring and helping new designers find their way. Designers who code and leveling up your expertise. Kyle hates/loves Michael. The developer and designer partnership. What is our lasting legacy as designers? And finally, can "dark patterns" be used for good? About Andrew: I'm a traditionally-trained Product Designer that spends his days leading and growing a team. Over the last 9+ years I've worked within agencies, startups, and consulting firms. As a designer I've built products that delight users, solve problems, and increase revenue. Beyond products, I build and lead design teams that establish system-level design-thinking and solutions. Outside of work I make time for my family, competitive cycling, the outdoors, and burritos.


    011 - Push It Feb 28, 2017
    Show notes

    Kyle's on vacation, Michael has some exciting news and Cody's iPhone corner. The shift back to analog and physical products controlling digital systems. We demonstrate our lack of Amazon Dash knowledge. Simplify the relationship to our phones including the return of retro mobile phones. Cody creates UberTap; vaporware to solve his busy airport schedule. A debate on efficient experiences through single and passive interactions. Innovating on every day items and daily interactions. And finally, what's happening with conversation design/voice ui.


    010 - Apple Stroke Feb 21, 2017
    Show notes

    Amazon lockers, iPhone rumors and a Birthday slow burn... Happy Birthday Kyle!! This just in, recruiters are humans. A few recommendations for recruiters. We tackle a new batch of listener questions starting with our ux origin stories. We go into detail on what exactly does 2-week cycle mean? The great teanami of 2017. A sweet new tool for user interviews called Cassette.


    009 - WFH Feb 13, 2017
    Show notes

    The great ketchup debate. Cody loves challenges and iPhone 8 conspiracies. Dos and Don'ts when finding a new job: network, informational interviews, recruiters, get out there and make it happen! Lastly, the challenges of working from home or remote working.


    008 - Find Another Job Feb 07, 2017
    Show notes

    Taco dip and the Big Game! Are there too many junior uxers? The release of AirBnB's Lottie for native app animations and the value of animation in ux. What does agile mean in the context of ux? And why is it a part of every job listing? Lastly, Kyle schools us on bringing agile and kanban into your daily life.


    007 - Hot Mess Jan 31, 2017
    Show notes

    Bond... James Bond. Retro multiplayer video games and video games as a social experience. We're totally awesome at polls, time for some results. Spoiler native apps win! Windows 10, Apple Pay, Apple design and Ember Conf. Why we use LinkedIn and our thoughts on the redesign. The purpose of a resume; Cody doesn't have one. Tiny buys Dribbble to add to their creative family.


    006 - Assuming Jan 24, 2017
    Show notes

    Cody talking to the coders. Things get intense when we debate web apps versus native apps. And the purpose of prototyping and tools involved.


    005 - Tin Can Jan 17, 2017
    Show notes

    Craziness with kids, Cody getting buff, and Apple news including iPhone history and AirPods. The importance of side projects and keeping your creative juices flowing. Payment options are getting out of control. Working from home and avoiding distractions. The secret to getting value out of your time. What does "productive time" really mean?


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