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    Games & Hobbies

    So Very Wrong About Games

    A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don’t go easy on you, so we don’t go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we’re not into hype. Just because games are fun doesn’t mean we can’t take them seriously, and just because we take them seriously doesn’t mean we can’t have fun.

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    Copyright: © Copyright Mike Walker & Mark Bigney

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    Latest Episodes:
    #19: Space Alert and Multiplayer Conflict Games Apr 03, 2018
    Show notes

    We adopt a policy of firm opposition to irresolvable paradoxes here at So Very Wrong About Games. Then again, everything we say is wrong, so take that for what it is worth. Don't even ask us about sets not containing themselves. We turn our attention to Vlaada Chvatil's work for the first time, and ruminate about multiplayer conflict games and how they often fail. Also, swimwear...? And "cascades of nightmarish terribleness," which might become our new podcast name.
    Games Played Last Week:
    -World of SMOG: Rise of Moloch 1m10s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
    -Concordia 2m59s (Mac Gerdts, PD-Verlag, 2013)
    -Meeple Circus 8m30s (Cedric Millet, Matagot, 2017)
    -Clans of Caledonia 10m13s (Juma Al-Joujou, Karma Games, 2017)
    -Rum & Bones: Second Tide 11m31s (Michael Shinall, CMON, 2017)
    -Warfighter 13m59s (Dan Verssen, DVG, 2014)
    News (and why it doesn't matter)
    -April Fools disappointment roundup 16m06s
    -More Mystic, more Vale 17m25s
    -More Gloom, more Haven 17m51s
    Feature Game: Space Alert 19m21s (Vlaada Chvatil, CGE, 2008)
    Topic: Problems in Multiplayer Conflict Games 43m33s
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    #18: Champions of Midgard and Victory Point Systems Mar 27, 2018
    Show notes

    Mark references several films while trying, and failing, to keep his composure. Walker tells stories that may or may not resemble reality. Both hosts rant about design decisions they find inexplicable. It's a very cathartic experience for all involved.
    Games Played Last Week:
    -Dinosaur Island 1m16s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
    -Cockroach Poker Royal 2m17s (Jacques Zeimet, 999 Games, 2012)
    -Caverna: The Cave Farmers 4m05s (Uwe Rosenberg, Lookout Games, 2013)
    -Unusual Suspects 6m00s (Paolo Mori, Cranio Creations, 2015)
    -Too Many Bones 8m45s (Adam & Josh Carlson, Chip Theory Games, 2017)
    -Infinity 12m16s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
    -Warhammer Underworlds: Shadespire 13m38s (David Sanders, Games Workshop, 2017)
    -Food Chain Magnate 15m35s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)
    News (and why it doesn't matter)
    -Bruno's Imaginarium 19m15s
    -Other Bruno's Chawai 19m45s
    -Asmodee: The Movie 20m20s
    -Shilling for Dinosaur Island 21m10s
    -Infinity plus one 22m06s
    -SVWAG Giveaway 23m00s
    Feature Game: Champions of Midgard 24m14s (Ole Steiness, Grey Fox Games, 2015)
    Topic: Victory Point Systems 47m24s
    Advertising Inquiries: https://redcircle.com/brands
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    #17: Battlelore 2nd Edition and Board Game Life Hacks Mar 20, 2018
    Show notes

    Mark and Walker explore how sophisticated the rejoinder "git gud" can be, perhaps indicating that they are getting good at unhelpful trash talking. Perhaps anything can be an art. Perhaps being a better degerenate is truly the life lesson they have extracted from their years as hobbyists; Mark's experiences have certainly turned him into a fantasy racist. Join us for A Very Special Episode of So Very Wrong About Games.
    Games Played Last Week:
    -Path of Light and Shadow 1m05s (Travis R. Chance, Jonathan Gilmour, & Nick Little, Action Phase Games, 2017)
    -Catacombs 4m02s (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)
    -Barony 5m56s (Marc Andre, Matagot, 2015)
    -Core Worlds 7m22s (Andrew Parks, Stronghold, 2011)
    -Antike II 8m05s (Mac Gerdts, PD-Verlag, 2014)
    -Rum & Bones: Second Tide 10m49s (Michael Shinall, CMON, 2017)
    News (and why it doesn't matter)
    -Mercury taking on Valley Games' legacy with Big City 13m59s
    -Monsterpocalypse mutates, rises again 14m50s
    -Death Note, an animated series, is licensed 16m44s
    -Plan B for Tric Trac and gaming coverage? 16m59s
    -Samurai Jack, an animated series, is licensed 18m55s
    -Higher prices are constant as the Northern Star 19m43s
    -Renegade stays Frosted, stuns the world with Rosenberg agriculture 21m01s
    Feature Game: BattleLore 2nd Edition 21m57s (Richard Borg & Rob Kouba, FFG, 2013)
    Topic: Board game hacks in real life 44m22s
    Advertising Inquiries: https://redcircle.com/brands
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    #16: SMOG Rise of Moloch and Games that Shouldn't Work Mar 13, 2018
    Show notes

    Walker pretends to tolerate Mark's digression into pronunciation, and in exchange Mark pretends to be surprised to hear that TI4 has problems. Both fail to be even remotely surprised that CMON is in the plastic pushing business, novelty or creativity optional.
    Games Played Last Week:
    -Zombicide: Black Plague 4m39s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2015)
    -Black Orchestra 6m08s (Philip duBarry, Game Salute, 2016)
    -Tobago 15m00s (Bruce Allen, Zoch Verlag, 2009)
    -The Nasty 7 16m07s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)
    -Twilight Imperium 4th Edition 17m10s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)
    -Ortus Regni 18m08s (Jon Sudbury, Jon Sudbury Games, 2014)
    News (and why it doesn't matter)
    -Zombies! In! Space! 20m30s
    -Where to avoid hearing more from Mark 21m57s
    -Mage Knight likes big boxes and cannot lie 23m27s
    Feature Game: World of SMOG: Rise of Moloch 24m08s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)
    Topic: Games that Shouldn't Work, But Do 53m01s
    Advertising Inquiries: https://redcircle.com/brands
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    #15: Shadespire and House Rules Mar 06, 2018
    Show notes

    Why can't we all just get along? This week Mark and Walker agree that anyone causing pain should be tortured to death. Wait, that doesn't work. Okay, can we agree that people who cause pain wrongly are wrong? Hm. That seems problematic. What about we should shun those that aren't friendly? Crap. Let's just say that everyone should be nice to me, how's that?
    Games Played Last Week:
    -Clans of Caledonia 2m45s (Juma Al-Joujou, Karma Games, 2017)
    -Gaia Project 5m15s (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017)
    -Path of Light and Shadow 6m08s (Jonathan Gilmour, Travis Chance, & Nick Little, Indie Boards and Cards, 2017)
    -World of SMOG: Rise of Moloch 11m19s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto & Michael Shinall, CMON, 2018)
    -Deception: Murder in Hong Kong 15m50s (Tobey Ho, Jolly Thinkers, 2014)
    News (and why it doesn't matter)
    -Luma Games and historical linguistics 16m34s
    -Palladium finally puts Robotech backers out of their misery 17m24s
    -Terraforming Mars needs to be longer 20m53s
    -Fireball Island: this time with choices? 21m14s
    -Batman. Lots of Batman. 23m14s
    Feature Game: Warhammer Underworlds: Shadespire 25m39s (David Sanders, Games Workshop, 2017)
    Topic: House Rules 51m52s
    Advertising Inquiries: https://redcircle.com/brands
    Privacy & Opt-Out: https://redcircle.com/privacy

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    #14: Rising Sun and Inappropriate Themes Feb 27, 2018
    Show notes

    Walker acts on his firm conviction that sympathy is for the weak, and the internet seems to endorse this position. Fueled by Mark's misery, the pair utter a great deal of words on the topic of Rising Sun, which has had a firm grip on their gaming time of late. They then decide to move on to matters of history and politics, which are always safe topics. Nothing could possibly go wrong.
    Games Played Last Week:
    -Arcane Academy 3m49s (Eric Lang & Kevin Wilson, IDW Games, 2016)
    -Dogs of War 5m26s (Paolo Mori, CMON, 2014)
    News (and why it doesn't matter):
    -Deep in deep trouble 11m04s
    -Star Trek Ascendancies yet further 16m19s
    Feature Game: Rising Sun 18m12s (Eric Lang, CMON, 2018)
    Topic: Inappropriate Themes 53m22s
    Advertising Inquiries: https://redcircle.com/brands
    Privacy & Opt-Out: https://redcircle.com/privacy

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    #13: 51st State Master Set and Kickstarter Exclusives Feb 20, 2018
    Show notes

    Mark and Walker dare the siege perilous in this, their thirteenth installment. Walker shares a rare moment of sincerity, and Mark restrains himself from taunting him for the lapse. Rising Sun is revisited and compared to Twilight Imperium, and shockingly Mark highlights ways in which that is favorable to TI:4. Mass hysteria ensues.
    Games Played Last Week:
    -Tigris & Euphrates 2m16s (Reiner Knizia, Hans im Gluck, 1997)
    -Inkognito 3m36s (Leo Colovini & Alex Randolph, Ares Games, 1988)
    -Charterstone 4m40s (Jamey Stegmaier, Stonemaier Games, 2017)
    -Barony 9m29s (Marc Andre, Matagot, 2015)
    -Rising Sun 10m58s (Eric Lang, CMON, 2018)
    -Twilight Imperium: Fourth Edition 13m44s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017)
    -Han 19m14s (Michael Schacht, ABACUSSPIELE, 2014)
    News (and why it doesn't matter):
    -Harry Potter Minis Game 21m38s
    -Race for the Galaxy's Branching Expansions 23m04s
    -Munchkin CCG...? Munchkin CCG. 24m20s
    -AMIGO en los Estados Unidos 25m23s
    Feature Game: 51st State Master Set 26m45s (Ignacy Trzewiczek, Portal Games, 2016)
    Topic: Kickstarter Exclusives 49m06s
    Advertising Inquiries: https://redcircle.com/brands
    Privacy & Opt-Out: https://redcircle.com/privacy

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    #12: Deception: Murder in Hong Kong and Hidden Game States Feb 13, 2018
    Show notes

    Mark has a bit of an identity crisis, but his devotion to his listeners will see him through. Walker, as is his wont, merely patiently rolls his eyes-especially when Mark almost tries to get him to review a game they've only played once. The insolence!
    Games Played Last Week:
    -Rising Sun 2m14s (Eric Lang, CMON, 2018)
    -Sid Meier's Civilization: A New Dawn 11m31s (James Kniffen, Fantasy Flight, 2017)
    -Domaine 13m27s (Klaus Teuber, KOSMOS, 2003)
    -Tigris & Euphrates 14m56s (Reiner Knizia, Hans im Gluck, 1997)
    -Codenames 15m34s (Vlaada Chvatil, CGE, 2015)
    -Star Trek: Ascendancy 16m19s (Aaron Dill, John Kovaleski & Sean Sweigart, Gale Force Nine, 2016)
    -One Deck Dungeon 17m30s (Chris Cieslik, Asmadi Games, 2016)
    News (and why it doesn't matter):
    -Asmodee Buys Something Important 20m18s
    -Walker at Cons 23m15s
    -A Wrinkle in Time License 24m02s
    -Games Workshop Tolerates File Submissions on BGG 25m12s
    Feature Game: Deception: Murder in Hong Kong (Tobey Ho, Grey Fox, 2014) and Deception: Undercover Allies (2018)
    Topic: Hidden Game States 55m31s
    Advertising Inquiries: https://redcircle.com/brands
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    #11: Gaia Project and Reskins & Second Editions Feb 06, 2018
    Show notes

    Mark and Walker switch roles this week in a stunning reversal. Walker avoids telling Mark to "get good," but it's a close thing only narrowly avoided. In Walker's defense, Mark really should git gud--as has been noted by many a scholar and physician. They discuss the redevelopment of Terra Mystica called Gaia Project, and then they generalize to how publishers sometimes mess up new editions of their games. Mark's sanity is questioned throughout; probably a sound policy.
    Games Played Last Week:
    -Stone Age 1m17s (Bernd Brunnhofer, Hans im Gluck, 2008)
    -Corporate America 3m44s (Teale Fristoe, Nothing Sacred Games, 2013)
    -Scythe: The Wind Gambit 8m12s (Kai Starck & Jamey Stegmaier, Stonemaier Games, 2017)
    -Mythic Battles: Pantheon 9m55s (Eric Bourlett & Benoit Vogt, Monolith, 2017)
    -Galaxy Trucker 14m26s (Vlaada Chvatil, Czech Games Edition, 2007)
    News (and why it doesn't matter):
    -Asmodee Buys Something 18m01s
    -ShipNaked and Dan Yarrington's Run-in with Phil Eklund 18m20s
    Feature Game: Gaia Project 22m06s (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017)
    Topic: Reskins & Second Editions 45m40s
    Advertising Inquiries: https://redcircle.com/brands
    Privacy & Opt-Out: https://redcircle.com/privacy

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    #10: A Feast for Odin and Apps Jan 30, 2018
    Show notes

    Mark and Walker address so many questions this week. How many ways can Walker pronounce "coyote?" Why is all of Oceania laughing at CMON? What is the best social and economic system? How condescending can Mark get? Listen up, as all will be explained herein.
    Games Played Last Week:
    -First Martians: Adventures on the Red Planet 1m59s (Ignacy Trzewiczek, Portal Games, 2017)
    -Mombasa 3m17s (Alexander Pfister, eggertspiele, 2015)
    -Blood Rage 5m54s (Eric Lang, CMON Limited, 2015)
    -Empires of the Void II 7m47s (Ryan Laukat, Red Raven, 2018)
    -Coyote 11m23s (Spartaco Albertarelli, New Games Order, 2015)
    -Sakura Arms 14m21s (BakaFire, AEG, 2017)
    News (and why it doesn't matter):
    -Wiki Kiwi Kotahi Rising Sun Fail 15m10s
    -Menara 18m41s
    -Progress on Myth? 19m45s
    -Starship Samurai 20m43s
    Feature Game: A Feast for Odin 21m29s (Uwe Rosenberg, Feuerland Spiele, 2016)
    Topic: Apps in Board Games 41m02s
    -Companion Apps 41m48s
    -"Overlord" Apps 48m58s
    -App-Driven Games 54m42s
    Advertising Inquiries: https://redcircle.com/brands
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