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    Games & Hobbies

    Shattered Order Podcast

    We are a podcast about the SWGOH (Star Wars Galaxy of Heroes) mobile game from EA. We discuss strategy, news and general tips to help you rule the galaxy!

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    Copyright: © All rights reserved

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    Latest Episodes:
    Ep. 23: SHIPS, Boba and Zeta's Nov 27, 2016
    Show notes

    Shattered Order Podcast: Ep. 23 Thursday, 11/26/2016 ─ Hosts Dan, GoodNightPunk Michael, WinKILLERinc Show Notes Update Ships!!! Convenience changes: No more red number on bronziums Find shards without promoting GW hard again :-( Shipments Ships in GW Currency and droids in Cantina Prestige in Arena MACE Fleet shipments! Farm everything?! General thoughts on update 1 Year Anniversary Rewards This August Occasions 1,000 crystals, 5 omegas, 20 purple ABM, 500K credits, 3 Chewie shards Ship Update Pack (4* Character 2* Ship) Wedge IOS Biggs Android Training Droids & Credits Ships Love or hate? Animations Overall play Capital ship aspect Not required! Strategy ideas Farm strategy Farm ships of characters who you already have geared really well. GS and JC hard mode farmable Trying to get 6 to 3* as quickly as possible. Spending all Fleet currency on ships, best long term strat to zetas Leveling strat. Prestige is big: for AA his crew bonus gives extra crit damage that is doubled for Rebels, great for Biggs and Wedge Zetas 5 5* DS Ships to get Tarkin’s ship to 5* to be able to do last Ability Mat challenge for ships which rewards UP to 2 Zetas, most likely at least one zeta guaranteed per sim. Tournament Other stuff… what we got? Modding Boba! So many options now… Tank/longevity modding: Health bonus mods go extra far due to his new revive Protection still wins over health, especially with zeta’d unique For attacking: CritD or offense bonus depending on crit chance: critd > 40% > offense Can always use speed arrow Triangle varies based on crit% Protection circle Protection, offense or potency plus, depending on exact need/team comp If using Boba as lead, load him up with potency!!! It translates into huge amounts of health!


    Ep.22: Updates are shipping in... Nov 18, 2016
    Show notes

    Hosts Dan, GoodNightPunk Michael, WinKILLERinc Show Notes Reddit Poll from “NOEDBR” https://docs.google.com/forms/d/e/1FAIpQLScALudCWJfyZJo6ffzQPdCnaloNit13KAyU7uXKTJkTSVlj3Q/viewform?c=0&w=1 Called “Do you have a bad feeling about this” Asks people’s thoughts and experiences with the new AAT Tank Raid 2075 Responses as of podcast 40% (843) Not Motivated, I put on auto the help my guild on T6 26.7% (555) My guild may finish T6 in 1 year 11.4% (237) All my farming is now on chars for the new raid, hope to beat heroic soon. 7.9% (163) I hate it and dont even play 7.8% (162) Ok, but I won’t change my other farm objectives 3.3% (68) My guild is already doing heroic, will get General Kenobi soon. 2.3% (47) I quit, bye Chromium Pack Update Removed: Anakin Barriss Boba Fett Dathcha IG-86 Ima Gun Di Jedi Knight Consular Luminara Stormtrooper Talia Clone Wars Chewbacca Hoth Rebel Scout Added: Baze Malbus Shoretrooper Scarif Rebel Pathfinder Dengar Chief Nebit Wedge Antilles Jawa Engineer B2 Battle Droid Gam Guard Geonosian Spy Tons of other characters still found in Chromium packs that should have been taken out for the same reasons as the others listed. Rey Grand Moff Tarkin Ackbar Mace Windu To name a few… Tie Figher Pilot added to Cantina Battles Stage 4 Mission B Great… Character Review: Cherrut Imwe Character Review: Baze Malbus Ships Datamine https://www.reddit.com/r/SWGalaxyOfHeroes/comments/5de0si/ships_are_comingno_seriously_2000_new_lines_of/ 2000 lines of code in the game datamined from the update that went out yesterday (Wednesday) Thanks to Faydark_AU for breaking down what he saw in code. Daily Challenges Fleet Battle Arena New Daily Activity Requirements New Ability Material called Zeta Lost of new achievements to come with ships More Vader shards? Or maybe a new achievement character tied to ships? Tutorial awards the first ships Can acquire character shards from ship battles Is this where new Rogue One toons will go? Character power affects ship power Fleet commanders stars affect the amount of reinforcements you can add to a battle. New Ship Shipments store. Blueprints are the ship equivalent of character shards Ships can be enhanced and promoted (level and rarity) Ships have crews and astromech R2-D2 finally? New Chromiums: Fleet Data Cards Starter Ship Blueprint Bundles (Like Character Packs) Modding: Tie Fighter Pilot (Wink) Consideration points: Glass cannon with AOE turn 1 and Single target high damage turn 2 Crit chance 614 rating(?) 53% potency… not bad! Only 27K eHP Speed 170 First move: Deal physical damage to all enemies with 80% chance to inflict Buff Immunity for 2 turns. Inflict Ability Block on primary target for 1 turn Arrow: Speed!!! Suprise Triangle: Crit chance > offense > crit damage Circle: Protection Plus: Potency > offense > protection Secondary stats: Speed obviously great anytime you can add more Offense: typically look for mods with higher base offense numbers Crit chance, especially if using crit damage triangle… the CDT makes CC secondaries VERY important Usage Ideas: Using him before a fast STH could lead to 80%™ towards second turn Under EP lead obviously can gain 100%™ Using him after an AOE debuffer if youre not using potency mod


    Ep.21: PvP, Cantina rankings and modding for AAT Nov 04, 2016
    Show notes

    Ep.21: PvP, Cantina rankings and modding for AAT by Wink & GNP


    Ep.20: TankDown Strat and Thoughts Oct 29, 2016
    Show notes

    Shattered Order Podcast: Ep. 20 Friday, 10/28/2016 ─ Hosts Dan, GoodNightPunk Michael, WinKILLERinc Show Notes Latest updates (3’) Ships details!!! Rocket will be the character for November! Wait, Bistan who? Anyway, also has a daily challenge for extra shards! Daylight Savings Time PSA PVP Tournaments (Ally Coins!) Datamine (28’) Assault Battles: Ground Assault Raid Review and thoughts (29’) TankDown Strategy (41’) Phase 1 Jedi team work pretty well Palpatine’s AOE stun and his shock for B2 Wedge/Biggs/Rebel teams are very effective Luke lead with tenacity mods can really help keep the debuffs off Yoda to a lesser extent AA and EE are useful on most any team Phase 2 Jawas and droids rock IG88 lead with Jawas is effective and interesting Use buffs to protect from the cannon Killing all 3 guns to topple gives extra bonus, but may not be worth the risk due to damage from cannon I (Dan) try to keep the main cannon killed as much as possible and don’t mess with sides. Phase 3 AOE: Lando, Palp, Wedge, Biggs, Jawa Full Jawa team rocks here too Alternate Datcha/Jawa AOEs to keep droids stunned Kill droid that’s been ordered to attack by B2 Bomber if needed or not stunned. Otherwise, safe to ignore. Phase 4 Same as P2 except make sure you have a buffer Buff before topple is up! If you don’t have a debuffer, kill the B2 droids and they won’t come back for all 5 runs. Shattered Order is recruiting!!! Contact us on Reddit, the Forums or Twitter if you're interested.


    Ep. 19: Ranking Arena shipments and mod bonuses, and raid ideas to get you started on the AAT Oct 21, 2016
    Show notes

    Shattered Order Podcast: Ep. 19 Thursday, 10/20/2016 ─ Hosts Dan, GoodNightPunk Michael, WinKILLERinc Show Notes Latest update (3’) Raid launches Friday Mystery box as part of daily reward at level cap (85) Guild switching prevention General Ahsoka Tano Barriss Offee Fives Grand Master Yoda Jedi Knight Anakin Plo Koon Qui-Gon Jin Possible Raid Mechanics? (28’) Raid Strategy (34’) Phase 1 Ima Gun Di lead with Jedi (as shown in video) DPS to kill B2 and prevent the buff immunity and removal Offense down could negate GG buffs Bring your tank busters, B2 or Assaj maybe… Yoda and Emperor Phase 2 DPS TM removal? Stuns? Not sure how effective these will be Bring toons that can give out positive status effects to team or to themselves. (Datamine on massive damage to main target of main gun if they don’t have positive status effects) Phase 3 AOE should be VERY effective Jawa, Dathcha Lead, Palp, JKA, Lando, OB lead with Jawas Jawa will be good here with his AOE Stun, Emperor Palpatine also. Phase 4 Similar to Phase 2 with a bit more AOE and stuns due to the two B2’s Gains This: When this unit becomes Toppled, it will call an air strike on its current position. The strike will hit just as it recovers from Topple, dealing Physical damage to all enemies. This attack can't be Evaded or Countered. Allies that have no positive status effects receive massive damage instead. New Player tip of the week (52’) Ranking Arena Shipments Wink IG-88 STH AA Leia Nebit HK-47 Eeth Koth Ugnaught Savage Oppress Tarkin Asajj Darth Sidious Greedo Nute Gunray CUP Purple Ability Mat Dan IG-88 (Scoundrel, Good Damage Overall, AOE Ability Block) Stormtrooper Han (Viable on any team at Gear 10) Admiral Ackbar (Cleanse for team, Tactical Genius) Nebit (Strong Tank, Good Jawa Lead, Synergy in Tank Raid) Princess Leia (Good Damage, Great in Ackbar Led Team) HK-47 (Great Droid Team Leader, Not a standalone outside of Droid Team) Sidious (Good AOE but low Potency ) Eeth Koth (Extra Damage against Droids, Yoda, Raid Synergy) Savage (Decent Damage, Very Tank) Grand Moff Tarkin (Empire Team) Asajj Ventress (Debuff) Nute Gunray (Separatist) / Greedo Ugnaught (Possible decent raid damage) CUP Mod Set Bonuses (65’) Wink Crit Damage (Jawas) Potency (Empire) Health (All) Tenacity (Rebels) Crit Chance (Scoundrels) Speed (Resistance) Defense (Jedi) Offense (First Order) Dan Crit Damage (Jawas) Potency (Empire) Health (All) Crit Chance (Scoundrels) Tenacity (Rebels) Speed (Resistance) Offense (First Order) Defense (Jedi) https://www.reddit.com/r/SWGalaxyOfHeroes/comments/584gb7/offense_bonus_vs_crit_damage_bonus/ Future Tournament Changes (77’)


    Ep. 18: Level cap increase, Raid details, Mods and an arena update Oct 15, 2016
    Show notes

    Shattered Order Podcast: Ep. 18 Friday, 10/14/2016 ─ Hosts Michael, WinKILLERinc Show Notes New update (03:00) Level cap increased to 85! Credit/XP breakdown… 16,400 to get to level 81… increases by 1,000 xp each level 300K to level a toon up from 80-81 (Approx. 1.6M from 80-85) New gear levels! Takes everyone to G11, already G11 toons do get new gear but not enough to go to 12 Omegas in cantina level 8 and challenges Agi- Level 81 Str ??? Int ??? Credit- Level 84 Training ??? AB Mat ??? New levels Light side opens at 82 Dark side opens at 85 Cantina opens at 83 Toons that gets more speed… 53! Raid Details (22:00) Newer players tip of the week (43:30) Toon level, Gear & Mod changes take effect immediately in Arena (You do not need to fight to have increased stats recognized) Mods! How do I know which ones to level up?! Green if speed, potency or crit chance 2nd and is needed Blue same as green Prefer Purple or Gold, have best chance to gain high secondary stats Keep ANY that give speed, you never know when you make need to make someone a little slower to improve your arena team How should I get them? Crit damage, potency, health. 3 best ones according to wink Speed, crit chance, and defense useful in certain situations If you're wanting better secondary speed, save the resources and buy from shipments Arena (55:00) Wink’s Lando (L), Old Ben, STH, JKA and IG88 Eric’s Lando (L), Wiggs, STH, Anakin (Current order Biggs, Wedge, STH, Anakin, Lando) Mod-A-Toon (65:00) Wink’s JKA Kind of depends: Best is lots of crit chance >50% for the offense up Crit damage obviously also fantastic when paired with high crit chance Has strong attacks anyway, going with health bonus can also be very effective in a tankier team. Would be very frustrating to AOE teams Eric’s Dengar (Potency/Crit Chance) - Speed down/Tenacity down


    Episode 17: Aftermath of landing on the Shores of Scarif Oct 09, 2016
    Show notes

    Episode 17: Aftermath of landing on the Shores of Scarif by Wink & GNP


    Episode 16: PvP and new characters preview! Oct 01, 2016
    Show notes

    This week we discuss the recent update, the upcoming PvP tournaments and detail the new characters and talk about how we plan to use them. Also, some arena team talk!


    Episode 15: Theorizing about PvP and ships Sep 24, 2016
    Show notes

    Episode 15: Theorizing about PvP and ships by Wink & GNP


    Episode 14: How speed works and other stuff Sep 17, 2016
    Show notes

    This week we discuss exactly how speed works, go over some arena team ideas and talk about modding HK and Phasma. Here is the link to the Reddit post mentioned in the podcast, this post has a link to the speed calculator... https://redd.it/5359pe


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