The Sea of Thieves team return for the second episode of our new official podcast! This time, there's a nuanced discussion of the community debate around PvP vs. PvE play – tackling burning questions on the design intent of the sandbox and the number of ships per server, plus thoughts on Alliance servers. We also take a trip down memory lane to talk about the fabled Sea of Thieves prototype, giving listeners an insight into some of the features that haven't made it into the final game... yet.
Got questions for future podcasts? Send them to us with the #SoTPodcast tag on Sea of Thieves social media channels!
This episode's crew:
Jon McFarlane (Head of Creator Engagement)
Christina McGrath (Head of Community)
Joe Neate (Executive Producer)
Mike Chapman (Creative Director)
Andrew Preston (Lead Designer)
Shelley Preston (Lead Designer)