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    Games & Hobbies

    RPPR Actual Play

    Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

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    Latest Episodes:
    Eclipse Phase: Duality episode 11 Feb 10, 2015
    Show notes

    After a skirmish with exhuman terrorists in a Jovian factory, the Firewall agents are wounded and on the run. Their enemies are onto them, the Jovian police have launched a crackdown in response to the destruction of the factory, and time is running out. Between treating their wounds and maintaining cover identities, can they even recover and pursue new leads into the exhuman threats? They will also find out that their actions have consequences for innocent civilians caught up in the security crackdown. Helping the innocent can compromise the mission though. Can the team split the Gordian Knot? Find out in the second part of the Jovian chapter!


    Trail of Cthulhu: Masks of Nyarlathotep – New York – episode 1 Feb 05, 2015
    Show notes

    After surviving an encounter with cultists in Hollywood, our brave team of investigators journeys to New York to meet with Jackson Elias. It is January 1925 and the fate of the world hangs in the balance, although no one realizes it yet. The investigators soon realize their fate is intertwined with the infamous Carlyle Expedition of 1919, which met its doom in Kenya in a brutal massacre by angry natives...supposedly. Unraveling the machinations of the Crawling Chaos will take everything they have and even then they may not uncover every Mask of Nyarlathotep! Miss the prequel games? Check out our campaign page to find the listening order!


    Dungeon World: The Ghost Library Jan 31, 2015
    Show notes

    We return to the Colossus Archipelago as Ovid and company quest to retrieve lore from a Ghost Library! The adventurers must brave a treacherous trip up the mountain to a most remote and haunted library guarded by deadly automatons and spirits. Even if they survive those challenges, finding one specific book from the stacks is a daunting task in of itself. A new cast member joins us for this episode. Listen to find out how well he does!


    Eclipse Phase: Duality episode 10 Jan 25, 2015
    Show notes

    The Jovian Republic chapter of Duality begins! A group of sentinels has been sent into Republic to find and stop a cell of exhuman terrorists. Posing as new immigrants or as hypercorp consultants, the team must make contact with a local cell of Firewall agents, and investigate leads while avoiding both the exhumans and the Jovian police.This all must done with basic morphs and limited weapons and tools due to strict anti-tech laws in the Republic. Of course, they could try to smuggle some tech in, but that poses its own risks. Find out how well the team does when they venture into the Republic!


    Trail of Cthulhu – The Dream Factory – Part 2 Jan 21, 2015
    Show notes

    The secrets of Hollywood have never been so dark! After experiencing missing time, the private investigators discover a secret cult operating within Los Angeles. Their cryptic allies have told them the cult owns a weapon that can destroy the cursed mirror in their possession, but what is it? Even if they find the weapon, their mission to rescue the actress from the clutches of the cult will be no easier. It is all building to a confrontation with the elusive leader of the cult, but will anyone survive to investigate certain events in New York in January 1925?


    Call of Cthulhu: Shanghaied Jan 16, 2015
    Show notes

    Prepare for adventure on the high seas and in distant lands in this special double length episode of Call of Cthulhu! It begins with a group of would-be gold prospectors in 1848 as they arrive in San Francisco. The trio enter the wrong bar and wind up on a merchant ship on its way to Shanghai. First off, the ship will travel to Rook island to load up on spices. The new sailors try to adapt to life on the high seas, but one of them refuses to work on principle. His eventual fate foreshadows the true horror that awaits the survivors when they arrive on the island. Both the plantation owner and the native tribesmen hold dark secrets. Can the hapless sailors survive the upcoming conflict?


    Eclipse Phase: The Shepherd – Duality episode 9 Jan 10, 2015
    Show notes

    The Jovian chapter of Duality begins! As we learned from Erasure Squad, a group of exhuman terrorists plan to reenact the Fall in the Jovian Republic. But before Firewall can send in a team of sentinels to investigate and stop the exhumans, we turn the narrative to Shepherd station, a small military habitat. It is a refueling and repair depot for the Jovian Fleet and occasionally renders aid to damaged civilian ships. It also becomes the front line in the warbetween Firewall and the exhumans. Who will triumph in the first battle? Find out in this prequel to the main Jovian chapter!


    Trail of Cthulhu – The Dream Factory – Part 1 Jan 04, 2015
    Show notes

    Picking up from Shanghai Bullets, a group of investigators has possession of a deadly mythos artifact as they return from China to America. Unfortunately it also appears to be indestructible. They research methods of destroying the cursed thing and soon find themselves embroiled in investigating the supernatural full time, including bouts of missing time and encounters in the Dreamlands. This eventually leads them to a missing person's case in Hollywood. A young actress has disappeared before her next film is set to debut. The investigators know it is tied to the occult, but they have no idea how far down the mystery goes.Finding the actress is somehow tied to destroying the artifact, but how?


    Fate Core: Save Game – Castlevania Dec 28, 2014
    Show notes

    Save Game is a setting for the Fate Core RPG about old school video games. Specifically, it's about a group of heroes in the video game universe fighting the evil glitches that are infecting and corrupting everything and everyone. One such group of heroes has been tasked with traveling to Castlevania and determining which of the major characters in that game is secretly infected with the glitch. It won't be easy - there are forests filled with monstrous enemies, ruined towers to climb, and of course, fish guys. Can this dark realm be saved from the glitch? Let's play to find out!


    Eclipse Phase: The Outside Context Problem Dec 22, 2014
    Show notes

    Proxy Cogburn, leader of the Firewall presence on exoplanet Minerva 4, is personally leading a team of agents to explore a possible X-threat on Wormwood, an infamous gatecrashing site. Wormwood is nothing but a massive tunnel network stretching out for hundreds of kilometers in all directions from its gate. It is believed to be an asteroid, but no one has found a way out yet and the tunnels have yet to be fully mapped. Several weeks ago, a Firewall sentinel and gatecrasher stationed on Wormwood detected a rogue team of explorers who breached a wall and disappeared. Given that Wormwood was built by an alien civilization, Firewall needs to make sure the explorers haven't unleashed some hellish alien technology that could pose a threat to transhumanity. Little do the other agents realize that Cogburn (formerly known as Gerard) might have a hidden agenda.


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