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    Podcasting

    Research VR Podcast – The Science & Design of Virtual Reality

    The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

    By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

    Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

    Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

    Advertise

    Copyright: © Creative Commons BY-NC-ND 3.0 see https://creativecommons.org/licenses/by-nc-nd/3.0/

    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    054 - SculptrVR's New 'Smooth' Update Explained w/ Nathan Rowe! Oct 31, 2017
    Show notes

    Voxels, Signed Distance Fields, and Octrees

    Summary:

    Petr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting.

    We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update.

    As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x!

    Showlinks:

    News

    • Oculus Santa Cruz II Hands-on

    • Valve endorsing low-persistence LCD displays

    • Acer MR Headset Review - RoadtoVR

    • Adobe Premiere Pro Update - Editting 360 in VR

    Main Story: SculptrVR

    • Detailed article about SculptrVR's 'Smooth' Update - UploadVR

    • 10,000x Scaling GIF

    • Octrees - Wikipedia

    • SculptrVR on Google Play Store - Daydream

    • SculptrVR on Steam - Oculus/Vive

    Contact Us:

    Email: researchvrcast@gmail.com

    Twitter: @ResearchVRCast

    Facebook: ResearchVR Podcast


    053 - Scanning & Preserving World Heritage Sites w/ Cyark Oct 18, 2017
    Show notes

    How a non-profit org is capturing at risk cultural sites in VR.

    Summary:

    Petr and Az are joined by Elizabeth Lee, VP at Cyark which is a non-profit organization tasked with digitally preserving at risk World Heritage Sites.

    We talk about how they use Photogrammetry, LIDAR, Drones, and spatial audio recordings to capture an environment at a specific moment in time.

    Showlinks:

    • CyArk Website

    • Geghard - Armenia

    • Elizabeth Lee - Twitter

    Contact Us:

    Email: researchvrcast@gmail.com

    Twitter: @ResearchVRCast

    Facebook: ResearchVR Podcast


    052 - Mood Altering VR apps with TRIPP Inc Oct 10, 2017
    Show notes

    Mood Altering VR apps with TRIPP Inc

    What was this episode about:

    First part was as usual dedicated to most impactful VR News that Azad and Petr discussed together with the Guests. And speaking of the guests: "Change the way you feel" is the slogan behind the fresh start up TRIPP Inc. As they were recently in the headlines with a 4 Million investment round, we decided to invite Zachary Norman (President & Co-Founder) and Nanea Reeves (CEO & Co-Founder) to this episode. After the news section we talked about Mood Altering VR experiences and how the TRIPP Inc team is building one themselves.

    Showlinks:

    • CyArk Website

    • Geghard - Armenia

    Contact Us:

    Email: researchvrcast@gmail.com

    Twitter: @ResearchVRCast

    Facebook: ResearchVR Podcast


    051 - Does the Pimax 8K VR actually work? Oct 03, 2017
    Show notes

    8K VR, new ARkit apps, new VR research, OC4 meetup announcement

    What was this episode about:

    Azad and Petr skipped guests this time and spend an hour on: - discussing the 8K PiMax headset - talking about the ARkit Sudoku solver - Petr's paper submission at VRST 2017 - Azad's new Projects and his anticipated trip to Oculus Connect - and of corse a little housekeeping

    Showlinks:

    • PROJECTIONS, Episode 24: Pimax 8K VR Headset Hands-on!

    • Blog by Oliver Kreylos

    • Oliver Kreylos on Twitter

    • Projection and Distortion in Wide-FoV HMDs

    • Next Reality Hamburg

    • Next Reality Hackathon

    • VRST 2017

    • AzadUX Website

    • magic sudoku AR app

    • Intel is cutting plans for its Project Alloy ‘merged reality’ headset

    • Oculus Connect

    Stay tuned:

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    050 - VR/AR landscape with Unity & Nvidia Sep 12, 2017
    Show notes

    VR/AR landscape with Unity & Nvidia

    This is a very special episode recored at the end of Digility 2017. This time, both Josh Naylor (Senior Evangelist bei Unity) and Dominic Eskofier (Head of Virtual Reality EMEAI bei NVIDIA) joined Petr for a deep insightful discussion on the AR/VR landscape.

    Links:

    • Digility 2017

    • Labs Unity

    • Nvidia VRworks

    Stay tuned:

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    049 - VR Guns in H3VR Sep 12, 2017
    Show notes

    The science behind building realistic guns in Shooting Range Sim #H3VR

    And again we were hosting live from WITHIN Bigscreen!

    The live video recording can be found at our Facebook Page: Facebook Link. Alternatively it can be found under our Twitter page: Twitter Link.

    This week we talked to Anton Hand about the science behind building realistic guns in Shooting Range Sim #H3VR! We had a wonderful discussion and a lot of secrets have been unveiled. Tune in!

    The Main topic this time was:

    H3VR by Anton Hand

    Links:

    • Anton Hand on Twitter

    • Hot Dogs, Horseshoes & Hand Grenades on Steam

    • Hot Dogs, Horseshoes & Hand Grenades Sub-reddit

    • Hot Dogs, Horseshoes & Hand Grenades Webisite

    • Hot Dogs, Horseshoes & Hand Grenades Devlog

    Stay tuned:

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    048 - Reconstructing the world in 3D w/ Photogrammetry Aug 28, 2017
    Show notes

    Reconstructing the world in 3D w/ Photogrammetry

    And again we were hosting live from WITHIN Bigscreen!

    The live video recording can be found at our Facebook Page: Facebook Link. Alternatively it can be found under our Twitter page: Twitter Link.

    The Main topic this time was:

    Capturing Reality Photogrammetry process and results?

    Also Petr and Azad talked about also about:

    • Chroma Labs LAUNCHED
    • bHaptics suit at GamesCom
    • Wizards Game locomotion update
    • Capturing Reality Photogrammetry process and results
    • Az Balabanian’s sketchfab page

    Links:

    • chroma lab hands on

    • bhaptcis tactsuit

    • rec room update

    • Wizard locomotion:

    • Sketchfab models made by Azad

    • Google Tango scan discussed in podcast

    Stay tuned:

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    047 - Does Mobile AR Matter? Aug 20, 2017
    Show notes

    Mobile AR, Strider VR treadmill, Varifocal lenses, Smelling in VR!

    And again we were hosting live from WITHIN Bigscreen.

    The live video recording can be found at our Facebook Page: Facebook Link. Alternatively it can be found under our Twitter page: Twitter Link.

    The Main topic this time was: Does Mobile AR Matter?

    Also Petr and Azad talked about:

    • Petr using the Strider VR treadmill,
    • New information about Nvidia's Varifocal lenses,
    • And smelling in VR!

    Links:

    Drawing with you fingers in AR KIT

    Live video from the VR BASE game jam

    Azad testing AR KIT in his garden

    Strider VR Treadmill

    Olorama VR Smell Device

    Researchers Demonstrate 100° Dynamic Focus AR Display With Membrane Mirrors

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    046 - SIGGRAPH Recap, hosted LIVE in Bigscreen Aug 15, 2017
    Show notes

    BCI's, Magic Leap SLAM, GVS's, and life updates!

    The ResearchVR Podcast is back! This time, hosting from WITHIN Bigscreen.

    • The live video recording can be found at our Facebook Page:

    https://www.facebook.com/ResearchVR/videos/490122298004945/

    • list text hereAlternatively it can be found under our Twitter page:

    https://twitter.com/ResearchVRcast/status/894242297356746752

    This week, Petr and Azad cover all the latest in VR Research from the SIGGRAPH conference including:

    • Neurable VR BCI
    • Magic Leap Deep SLAM paper
    • OptiTrack tracking puck and Rift faceplate
    • Galvanic Vestibular Stimulation
    • Vivid Vision Lazy eye treatments
    • NVIDIA AR lenses with focal accommodations

    If you're curious about the Science behind Virtual Reality, curious about how your brain works, and generally like to dig a little deeper into topics, then check out our past episodes!


    045 - The 5K Resolution Headset by VRgineers Aug 04, 2017
    Show notes

    pushing hardware specs to their limits

    VRgineers is a Prague-based VR Hardware Startup. We discussed their 5k VR Headset at CeBit2017 with Marek Polčák. He was looking for the transformative VR that would finally fulfill the promise laid out when virtual reality was introduced as a concept. Since nothing like what he envisioned existed, Marek decided to build his own VR equipment using his knowledge and tenacity. How tough was it to build it? What are the opportunities for such a standing out device? Those questions and more are answered in this episode.

    Check their Website at http://vrgineers.com/our-story/ as well as the Article by Upload at https://uploadvr.com/vrhero-vrgineers-5k-headset/


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