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    Games & Hobbies

    RadioRadar

    GamesRadar’s video game discussions with all manner of silliness!

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    Copyright: © Copyright 2010 Future US

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    Latest Episodes:
    RadioRadar+ Podcast 57: Finding calm in Dishonored 2 and puzzle games Nov 14, 2016
    Show notes

    The Big Topic: Puzzle games to help refocus your mind
    Further Discussion: Dishonored 2’s prescient and entertaining stealth
    What we’re into: Infinite Warfare is the best Call of Duty game in years

    What a week, huh? We’re here to help get you back on track though, as we discuss a handful of our favorite puzzle games to help soothe shattered nerves, to help you refocus and re-center in these trying times. Then we dive headfirst into Dishonored 2 and its satisfying stealth gameplay and surprisingly relevant story. Lastly, we close out with a discussion of Call of Duty: Infinite Warfare, the latest in the long-running shooter series – and interestingly enough, its biggest surprises have nothing to do with the shooter parts.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Susan Arendt (@susanarendt)
    Connor Sheridan (@c_sheridan)

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    RadioRadar+ Podcast 56: Titanfall 2’s stellar campaign and 2016’s upcoming games and forgotten gems Nov 07, 2016
    Show notes

    The Big Topic: Titanfall 2’s surprisingly ingenious and inventive campaign
    Further Discussion: The games that excite us in the last two months of 2016
    What we’re into: The forgotten games of the past ten months

    That sound you hear? That low hum growing in explosive crescendo until finally landing with a loud thud? That’s the sound of the holiday season rapidly approaching – and, interestingly enough, the same sound as a giant mech falling from the sky. We take a good long while exploring what makes Titanfall 2’s campaign so special – especially when its multiplayer seems to have left us feeling cold. Then we grapple hook right on into the games we’re looking forward to playing over the next two months, as well as some bright spots over the past year that may have been overlooked or forgotten.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Susan Arendt (@susanarendt)
    Sam Prell (@samprell)

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    RadioRadar+ Podcast 55: Visiting World of Final Fantasy, Gears of War 4, and discovering unknown scary games Oct 31, 2016
    Show notes

    The Big Topic: World of Final Fantasy’s bizarre charms and off-putting repetition
    Further Discussion: Gears of War 4 and the changing gaming landscape
    What we’re into: Unusually scary games and movies

    Happy Halloween, everyone! We celebrate the spookiest of holidays with some recommendations of our favorite games and movies with unconventional scares. David also talks about his review of World of Final Fantasy, a game which attempts to introduce new players to all of the series’ strange mannerisms while being a nostalgia overload for long-time fans. We also briefly discuss Gears of War 4 and a gaming landscape that’s shifting between big AAA blockbusters and smaller, independently developed titles. We even take a few reader questions!

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Susan Arendt (@susanarendt)

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    RadioRadar+ Podcast 54: Flipping Nintendo Switch and finally finding Final Fantasy 15 Oct 24, 2016
    Show notes

    The Big Topic: The reveal of Switch, Nintendo’s upcoming console/handheld hybrid
    Further Discussion: Final Fantasy 15 is a real video game
    What we’re into: Red Dead Redemption 2 and Logan reveal trailers, and Rusty Lake Hotel

    After months of speculation and leaks, Nintendo finally revealed its Wii U successor Switch in a wordless three-minute sizzle reel. And it looks pretty great? We all weigh in with our thoughts on the console/handheld hybrid, our price point predictions, and what we think it needs to succeed in a market currently dominated by Sony and Microsoft. David also opens up about the 15 hours he spent playing Final Fantasy 15, which is increasingly looking like a real, actual video game. We also discuss the Red Dead Redemption 2 and Logan reveal trailers, and Susan shares her thoughts on a delightfully macabre puzzle game called Rusty Lake Hotel.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Susan Arendt (@susanarendt)
    Sam Prell (@samprell)

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    RadioRadar+ Podcast 53: Dive into Battlefield 1’s trenches and enjoy Dragon Quest Builders’ easy creativity Oct 17, 2016
    Show notes

    The Big Topic: Battlefield 1’s historical approach to multiplayer shooters
    Further Discussion: Dragon Quest Builders’ scripted creativity
    What we’re into: Hooking up 14 video game consoles to a single TV and Westworld’s interesting ethical quandaries

    Can love bloom on a battlefield? How about Monster branded energy drinks? Find out on this week’s podcast, as we explore the most recent entry into EA’s beloved shooter franchise and how it explores and tackles the Great War while trying to be a fun, multiplayer, explosion-fueled romp. We also take a look back at Dragon Quest Builders and how its brand of guided creativity brings out the artist in all of us. Anthony explains what goes into hooking up an ungodly amount of video game devices to a single television set, and we close with a look into HBO’s Westworld. Is it cheating if you bang a robot? Listen on and find out.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Susan Arendt (@susanarendt)

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    RadioRadar+ Podcast 52: Mafia 3 makes us sweat, and we’re all PSVR troopers Oct 11, 2016
    Show notes

    The Big Topic: Exploring the social politics of Mafia 3’s version of the American South in the 1960s
    Further Discussion: Diving deep into PSVR line-up
    What we’re into: Gears of War 4 and River City: Tokyo Rumble

    Hey, did you know video games are happening? Because we’re officially in it right now. We open the show (after our obligatory slow jam), with an exploration of Mafia 3, and how it infuses the racial dynamics of 1960s America into its gameplay (when it’s not bugging out). Also, the final major virtual reality platform is officially out this week, and Lucas regales us with his time diving into Sony’s PSVR headset and launch line-up. Lastly, we briefly touch on Gears of War 4, as well as Anthony’s recent obsession with the latest entry in the Kunio-Kun series, River City: Tokyo Rumble for the 3DS.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Lucas Sullivan (@ljrepresent)

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    RadioRadar+ Podcast 51: PS4 Pro vs Scorpio, and unearthing so much Dragon Quest Oct 03, 2016
    Show notes

    The Big Topic: Comparing the PS4 Pro and Xbox’s Project Scorpio, and examining the current TV hellscape
    Further Discussion: All things Dragon Quest
    What we’re into: Hate-watching Agents of S.H.I.E.L.D.

    We don’t normally get into the tech weeds like this, but we brought along news expert Connor Sheridan to guide us through a comparison between the PS4 Pro and Microsoft’s Project Scorpio, as well as the current consumer television hellscape. If you’re confused about the difference between 4K and HDR, and need advice on whether or not you should buy a new TV right now, this should (hopefully) help out. We also discuss the current glut of Dragon Quest games, including the 3DS remake of the incredibly lengthy seventh entry and the recently released demo for Dragon Quest Builders. And lastly, we close out the show with a discussion of why we can’t stop hate-watching Agents of S.H.I.E.L.D.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    Susan Arendt (@susanarendt)
    David Roberts (@davidrobots)
    Connor Sheridan (@c_sheridan)

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    RadioRadar+ Podcast 50: Exploring an MMO bounty with Destiny and World of Warcraft Sep 26, 2016
    Show notes

    The Big Topic: Destiny’s new expansion, Rise of Iron
    Further Discussion: What World of Warcraft looks like 12 years later
    What we’re into: Forza Horizon 3’s… uh… horizons

    It’s an MMO bonanza this week, as we dig into not one, but two big online games released in this. First up is Rise of Iron, Destiny’s (ostensibly) final bit of content before it’s replaced by whatever the heck Destiny 2 is. We then tap resident World of Warcraft fiends Sam Prell and Anna Washenko to discuss recent expansion Legion, and how much World of Warcraft has changed since its beginnings in 2004. Lastly, we discuss Microsoft’s solid open-world racer Forza Horizon 3, and whether or not it’s possible to be truly excited about an arcade racer any more.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Sam Prell (@samprell)
    Anna Washenko (@AnnaGetsPithy)

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    RadioRadar+ Podcast 49: Cutting through the For Honor alpha, dissecting The Last Guardian’s old school feel Sep 19, 2016
    Show notes

    The Big Topic: For Honor’s surprisingly good alpha
    Further Discussion: Lucas’ preview of The Last Guardian and Sam’s review of Recore
    What we’re into: Tokyo Game Show!

    Alright, folks, now the moment you’ve been waiting for: an in-depth discussion of Drive Girls, the game from the makers of Bushido Blade where anime girls turn into cars! Wait, no. No-one wants that.

    Well, speaking of Bushido Blade, we do talk about the impression For Honor’s recent closed alpha left on us. We’ve also got some hands-on game talk, as Lucas dives into his preview of The Last Guardian, and Sam laments his time spent reviewing Recore. Lastly, we discuss some of the highlights from Tokyo Game Show 2016 – did you know that Death Stranding will be an open-world game with online elements?

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    David Roberts (@davidrobots)
    Sam Prell (@samprell)
    Lucas Sullivan (@ljrepresent)

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    RadioRadar+ Podcast 48: Do we need the PS4 Pro? Sep 12, 2016
    Show notes

    The Big Topic: The PlayStation 4 Pro and Super Mario Run
    Further Discussion: Hands-on with Final Fantasy 15 and World of Final Fantasy
    What we’re into: Patchwork, Picross 3D Round 2

    After the lull of Labor Day weekend, video games are back with a vengeance, baby. In a single day we got announcements for the PS4 Pro, Sony’s new console meant to cater to hardcore videophiles and tech obsessives, and Super Mario Run, an endless-ish runner designed by Nintendo for mobile devices – and we dig into their place in the industry and what they mean for their respective corporations. David Roberts reports on his lengthy hands-on time with Final Fantasy 15 and World of Final Fantasy, and we gush about the brilliant simplicity of portable games like Patchwork and Picross 3D Round 2.

    Hosts:
    Anthony John Agnello (@ajohnagnello)
    Susan Arendt (@susanarendt)
    David Roberts (@davidrobots)
    Sam Prell (@samprell)

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