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    Games & Hobbies

    Quality Control

    Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.

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    Copyright: © 2019 Vox Media, Inc. All Rights Reserved

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    Latest Episodes:
    Escape Dead Island Nov 18, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over as host to ask Justin about his review of Escape Dead Island.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Assassin's Creed Unity Nov 11, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Assassin's Creed Unity.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Dragon Age: Inquisition Nov 11, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dragon Age: Inquisition.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Halo: The Master Chief Collection Nov 07, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo: The Master Chief Collection.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Call of Duty: Advanced Warfare Nov 03, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Call of Duty: Advanced Warfare.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Lords of the Fallen Oct 28, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Lords of the Fallen.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Sunset Overdrive Oct 27, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Sunset Overdrive.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    Civilization: Beyond Earth Oct 23, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Civilization: Beyond Earth.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    The Legend of Korra Oct 23, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of The Legend of Korra.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


    NBA 2K15 Oct 21, 2014
    Show notes

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Owen Good about his review of NBA 2K15.

    Learn more about your ad choices. Visit megaphone.fm/adchoices


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