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    Education

    No Such Thing: Education in the Digital Age

    The show is about learning with technology, the realities and exciting potential.

    Enjoying the show? Please take a moment to rate us, and leave a review wherever you’ve accessed the podcast. Find our listener survey at facebook.com/nosuchthingpodcast drop a like on the page while you’re there.

    The music in this podcast was produced by Leroy Tindy, a guest in episode zero. You can find him on SoundCloud at AirTindi Beats.

    The podcast is produced by Marc Lesser. Marc is a specialist in the fields of digital learning and youth development with broad experience designing programming and learning environments in local and national contexts. Marc recently served as Youth Studies Practitioner Fellow at City University of New York, and leads a team of researchers and technologists for NAF (National Academy Foundation).

    Marc is the co-founder of Emoti-Con NYC, New York’s biggest youth digital media and technology festival, and in 2012 was named a National School Boards Association “20-to-Watch” among national leaders in education and technology. Connect with Marc on BlueSky @malesser, or LinkedIn.

    What’s with the ice cream truck in the logo? In the 80’s, Richard E. Clark at University of Southern California set off a pretty epic debate based on his statement that “media are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that delivers our groceries causes changes in nutrition.” * So, the ice cream truck, it’s a nod to Richard Clark, who frequently rings in my ear when I’m tempted to take things at face value. “Is it the method, or the medium?” I wonder.

    The title, No Such Thing, has a few meanings. Mostly, it emphasizes the importance of hard questions as we develop and document the narrative of “education” in the US. For Richard E. Clark, the question is whether there’s such a thing as learning from new technologies. For others, it might be whether there’s a panacea for the challenges we face in this field. Whatever your question, I hope that it reminds you to keep asking–yourself, your learners, others–what’s working and how so.

    * Clark, R. E. (1983) Reconsidering Research on Learning From Media. Review of Educational Research 53(4) 445-459.


    Hosted on Acast. See acast.com/privacy for more information.

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    Latest Episodes:
    Episode 8: The Networking of Humanity Oct 24, 2017
    Show notes

    Chris Lawrence is the Vice President of Mozilla Foundation's Leadership Network, and he's joined by fellow web citizens, Iliana Lugo and Charles Canario, to discuss "Internet Health" and a host of issues related to learning and literacy in the digital age. Is information on the internet a public resource? Why should we care about issues of privacy on the web? What are the skills that all of us can support as learners of all ages grow with the culture of the web? Charles and Iliana share their perspectives about these issues and more, and we find out that one of us is considering an anonymous web identity to carry out their aspirations as a LARPER.


    If you like this episode, subscribe to No Such Thing on iTunes, Stitcher, and Google Play. If it's not available on your favorite player, let me know through our shownotes site, nosuchthingpodcast[dot]wordpress[dot]com. Already a subscriber? Please rate and review us, and listen to this episode for info on how to enter a raffle to win a new Google Pixl phone.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 7: STEM from Dance Oct 17, 2017
    Show notes

    Yamilée Toussaint is the founder of Brooklyn's STEM From Dance. She's joined by alum Daneilla McEwan to talk about how dance works as an entry point for young women learning computer science. Yamilée grew up with dance from a young age and after graduating from MIT with a degree in Mechanical Engineering she surprised her family by turning to the field of education to start her career. Years later she founded an organization that engages young women in STEM by leveraging their excitement for the arts.


    If you like this episode, subscribe to No Such Thing on iTunes, Stitcher, Googleplay. If it's not available on your favorite player, let me know through our shownotes site, nosuchthingpodcast[dot]wordpress[dot]com. Already a subscriber? Please rate and review us, and listen to this episode for info on how to enter a raffle to win a new Google Pixl phone.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 6: The Difference Between Looking & Seeing Oct 12, 2017
    Show notes

    Steve Goodman talks about Educational Video Center's (EVC) incredible origin story, and what has kept their youth media programs true to the vision that sparked the organization more than 30 years ago. Serenah Vaughan is a budding filmmaker, alum of EVC's documentary production program, who now, as she finishes up high school, is working on a production that characterizes the problem of opioid addiction across rural and urban environments. This episode will take you on a ride from the gangs of the South Bronx in the 1970's to the practical potential of production-centered media education today.


    If you like this episode, subscribe to No Such Thing on iTunes and Googleplay. If it's not available on your favorite player, let me know through our shownotes site, nosuchthingpodcast[dot]wordpress[dot]com. Already a subscriber? Please rate and review us, and listen to this episode for info on how to enter a raffle to win a Google Pixl phone.

    Hosted on Acast. See acast.com/privacy for more information.


    PowerUp: The Game Jam Guide Oct 05, 2017
    Show notes

    Matthew Farber and Alex Fleming, two of the curriculum guide's authors talk about the vision and history for this open resource now available through Carnegie Mellon University Press. Matthew Farber is Assistant Professor of Technology, Innovation, and Pedagogy at the University of Northern Colorado, and Alex Fleming is a Learning Design Manager at Mouse (Mouse.org).


    From the CMU ETC Press Website: How can designing games about real world issues teach students empathy, systems thinking, and design thinking? This curriculum guide shares lesson plans and ideas for educators to implement created by experts who lead game jams themed on topics such as climate change, immigration stories and local voices, and future cities.

    Hosted on Acast. See acast.com/privacy for more information.


    PowerUp with Naomi Clark Oct 03, 2017
    Show notes

    Naomi Clark takes me to school on a few questions that emerged from episode 5. Is the "gamer" identity inclusive? Is gamification good for education? Is there purpose in gender-specific games? You might be surprised by some of her answers. Naomi Clark teaches at NYU's Game Center, and has contributed to more than three dozen game titles. This episode is perfect if you're already contemplating some of these issues, or even if you're brand new to the conversation.


    If you're enjoying No Such Thing please rate and review us wherever you download your podcasts. All show notes are available at nosuchthing.wordpress.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 5 Youth, Gaming, and Game Design Sep 29, 2017
    Show notes

    Geneva and Mickell are products of NYC Public Schools, a handful of key programs for aspiring young digital creators, and (eventually) some supportive families. We cover lots of territory in this episode. Mickell takes us to school on game genres, and together they reflect on what key supports helped them pursue their passion. We also scratch the surface on gaming and gender, and Naomi Clark pops by to offer some ideas about why boys might be quicker to identify as a "gamer" than girls.


    In this episode:

    Mattie Brice: http://www.mattiebrice.com/

    Alexandre "Zedig" Diboine: http://alexandrediboine.tumblr.com/

    2064 Read Only Memories, the game: https://en.wikipedia.org/wiki/2064:_Read_Only_Memories

    VA-11 HALL-A (aka, "valhalla"), the game: https://en.wikipedia.org/wiki/VA-11_HALL-A

    The World Ends With You, the game: https://en.wikipedia.org/wiki/The_World_Ends_with_You

    Naomi Clark: http://gamecenter.nyu.edu/faculty/naomi-clark/

    Learn more about the free Future Game Designers Program @ NYU: http://gamecenter.nyu.edu/academics/high-school/

    Eyebeam: http://eyebeam.org/


    If you like this episode, subscribe to No Such Thing on iTunes and Googleplay. If it's not available on your favorite player, let me know through our shownotes site, nosuchthingpodcast[dot]wordpress[dot]com. Already a subscriber? Please rate and review us, and listen to this episode for info on how to enter a raffle to win a Google Pixl phone.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 4 Interviews at the 2017 VR Summit Sep 21, 2017
    Show notes

    I journeyed to the first Games 4 Change Festival VR Summit Reception in NYC to gather responses from industry, educators, student designers, and more, about how they see the potential of VR for influencing learning environments. We discuss VR games, using the technology for impact, and where VR might fall short. Hear from Games 4 Change's Sara Cornish about the Summit's inception, and how you can stay connected to G4C as their work continues.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 3 Brian Cohen, Co-founder of Beam Center Sep 15, 2017
    Show notes

    Why is it so hard to sort the signal from the noise when what we're working for is so fundamental? In this conversation, Brian Cohen, Co-Founder of Beam -- a Brooklyn space for making and learning, and a New Hampshire Summer Camp -- talks about the inspiration for founding the organization, and why he thinks that the challenges we face in education can only have collaborative solutions.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 2 Tour Beam Center's Brooklyn Makerspace Sep 14, 2017
    Show notes

    Allen and Dov team up to offer an unscripted tour of Beam Center's space in Brooklyn, NY. If you're a maker, a curious educator, or a veteran of the making and learning scene, you'll have a lot of fun learning more about the tools and materials that make this incredible multidisciplinary project space.

    Hosted on Acast. See acast.com/privacy for more information.


    Episode 1 Learning & Making at Beam Center, Brooklyn Sep 12, 2017
    Show notes

    In this episode I interview a talented educator, Allen Reilley, who, like so many practitioners in this space, loves designing experiences that help others discover the world the way does through his own art. And Dov Alperin, a wise and deeply reflective 13-year old coming up at MS442. I talk more with Beam Center's co-founder, Brian Cohen, in a future episode, and Dov and Allen graciously offer a tour of the center in a short episode that I will release between the two. Meanwhile, I hope you enjoy our conversation about in this episode about learning and making from Beam Center in Brooklyn New York.


    Notes from this episode:

    Beam Camp

    Beam Center

    Servo Moter

    Arduino

    Allen Riley

    weirdweb.website, Dove Alperin's site

    Makerfaire

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