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    Games & Hobbies

    Nice Games Club – a gamedev podcast!

    The podcast where nice gamedevs talk gaming and game development. Nice!

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    • Google Play
    • Spotify

    Latest Episodes:
    "From apocrypha or experience." 400th Episode Special Jul 31, 2025
    Show notes

    It's a big one for your nice hosts... and your newest nice host wants to know more. Lydia takes Mark and Stephen though the history of the program, in three acts.

    0:02:04

    Act I: Interview

    0:57:38

    Act II: Quiz

    1:12:47

    Act III: Jam


    "Half trash compactor, half empty." Composting; Overdesigning Jul 24, 2025
    Show notes

    Ellen's back for a serendipitously in-sync pair of metacognition-rich roundtable topics. In this episode, Lydia shares a chapter from one of her favorite books and tries to explain ganache while Stephen laments how easy it is to duct tape on features instead of solving problems. Together they discover four brains are better than one when it comes to figuring out how to get out of your head.

    0:09:56

    Composting

    Writing Down the BonesNatalie GoldbergPage 1 of 2 of the chapter Page 2 of 2 of the chapter BonbonWikipediaA black and white picture of the Croissant Express, formerly located on the corner of the Uptown Theater building in Minneapolis. The photo is of the outside of the store where you can see people inside and the marquee lights of the theater above the store windows.The Croissant Express diner mentioned in the book, formerly located on the corner of the Uptown Theater building.0:36:00

    Overdesigning

    MuralMiroA recreation of Lewis Carol's nyctograph. It's a carboard rectangle with 16 squares cut out. A 5 Euro cent coin is next to it for scale. The Nyctograph key is underneath the photograph, showing the symbol corresponding to each letter of the English alphabet.via. "Writing at Night: Lewis Carroll, John Milton, and Me" by Mike Mason. https://www.mikemasonbooks.com/writing-at-night-lewis-carroll-john-milton-and-me/

    Nice Thinking: "Untitled Memory Mechanic" Jul 17, 2025
    Show notes

    Ellen’s back in the clubhouse, let’s see what she remembers. Lydia brings a Dungeons and Dragons mechanic about recovering memories called 'Untitled Mechanic,' Stephen feels part of a club that is not Nice Games Club, and Mark brags about playing 2nd Edition in middle school.

    Untitled Memory Mechanic

    Lydia's websiteLydia SymchychOneshot inspirtationZacSpeaksGiantYouTubeLydia's google docLydia Symchych

    "Everyone hates Jira." QA Workflows; Designing Discovery Jul 10, 2025
    Show notes

    Your nice host return to the complex and sometimes underappreciated world of quality assurance in the game dev space, and also explore discovery as a design focus. In this episode: Lydia is still looking for recommendations while at the Serious Play Conference (answer in Discord!), Mark hates on Jira and Stephen finally catches up to the latest gaming trend a couple of months late.

    • Chants of Sennaar - Rundisc, Steam
    0:06:27

    QA Workflows

    What Is A Kanban Board? The Ultimate GuideLaura Hennigan, Cassie Bottorff, Rob WattsForbes0:50:37

    Designing Discovery


    3D Workflows for Indie Devs (with Freya Holmér) Jul 03, 2025
    Show notes

    We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software.

    • Half-Edge - Freya Holmér
    • Shapes - Freya Holmér, Unity Asset Store
    • Shader Forge - Freya Holmér, GitHub

    3D Workflows for Indie Devs

    Game DesignToolsUI / UXValve Hammer Editor - Valve Developer CommunityPicoCAD - Johan Peitz, itch.ioTrenchBroom - GitHubCrocotile 3DWhat’s the difference between OBJ and FBX? And when to you what - Reddit

    Nice Games Jam: "Head in the Clouds" Jun 26, 2025
    Show notes

    This week, your Nice Hosts have a new prompt from a new source. Lydia's husband, Ian, draws from a rainy source of inspiration and the Hosts are all-in. We brush up on the water cycle, requisition the equipment, practice our Trans-Atlantic accents, dunk on hot dogs, and puzzle over water-based cloud economies.

    • Big Pharma - Steam
    • Le Ballon Rouge - Wikipedia
    • Water Cycle - Wikipedia
    • Loop Hero - Steam
    • Human Resource Machine - Steam
    Promptto match the current weather - what goes on inside the clouds during a thunderstorm?Game typeDesign documentPlayer count1Rules
    • You control a cloud factory and manage what the cloud distributes
    • Mission-based, scenarios
      • Plenty of fun fantasy options
    • Condition options
      • Sunshine
      • Water
      • Static (use a balloon?)
      • Wind
      • The shape of your factory/cloud
    • Water is your core resource
      • Use it to build the factory, use it to make the rain and complete tasks, use it to expand
      • Gain it from water vapor and such (water cycle)
      • Your factory is also water, you can reuse it
    • You go through a campaign
      • Pick between a set of jobs each time, bigger jobs give more rep
    • Isometric view
    • Level 1: rain on the hot dog cart
      • Have the cloud rain over an area for a specific period of time
      • The mission before you just needed to dump some water
      • The player needs to collect water to have enough rain on the hot dog cart
      • Automation is the game
      • You need to shape the cloud to fit all of the machines that you order from a catalog
        • Catalog has a ton of options, with their own efficiencies
    • Level 2: rain on a hot dog festival
    • Level ??: Flood the Nile

    "It's about trust." Save Systems; Keeping Secrets Jun 19, 2025
    Show notes

    Your nice hosts talk about saving both your position in a game and saving your secrets from being spread around. Also in this episode: Stephen's birthday is coming up, Lydia's been presenting in webinars for a while, and Mark's got a new game coming soon!

    • Category Quest - ELB Learning
    • Webinar | Let’s Play! Category Quest: ELB Learning’s Newest Game - ELB Learning, YouTube
    • Webinar | Escape Room Rx: Innovating Game-Based Clinical Education - ELB Learning, YouTube
    • Episode we interviewed Lydia on before she became a host!Digital Escape Rooms
    • Blippo+ - Panic
    • Blippo+ on Steam - Panic, Steam
    0:09:50

    Save Systems

    Building Cognitive Accessibility Into Your GamesGame Developers ConferenceYouTubePassword SaveTV Tropes0:33:20

    Keeping Secrets


    "I’m intrigued by big door." Emotional Effects of Music; A New Foe Has Appeared! Jun 12, 2025
    Show notes

    Mark rushes through the introduction to talk about his two rush projects, one of which, Blippo+, was announced on Sunday during the PC Gaming Show! You'll hear more about that next week, but until then, Lydia talks about feeling seen in Anime, Stephen laments that his filmmaking class has not only ruined movies for him, but also music, and Dale does a good job editing out Lydia’s coughs.

    • Blippo+, coming to PC and Switch this fall!
    • You Need To See FMV Cable TV Simulator Blippo+ - Wesley LeBlanc, Game Informer

    Emotional Effects of Music

    A New Foe Has Appeared!


    Video Game History (with Adrian Sandoval) Jun 05, 2025
    Show notes

    This week in the club house Adrian Sandoval describes how video games are speed running art history. Your nice hosts have their minds blown many times and Steven discovers he might actually like history!? Stay tuned to find out where the 90 day return policy came from.

    • Little Nemo and the Nightmare Fiends - Team Nemo
    • Chris Totten, co-author of Adrian's book, has been on the showTeaching Gamedev to Young People, Again!

    Adrian Sandoval

    Game DesignHardwareMarketingSpacewar! - WikipediaAdventure (Atari 2600) and its designer's easter egg - Atari OnlineAlex Smith, They Create Worlds - They Create WorldsEp. 22: Remembering Atari with Howard Scott Warshaw - Robin Kunimune, Video Game History HourTeach Me Something in 5 Minutes 2 - What Games Can Learn from Theatre w/ Adrian… - Adrian Sandoval, YouTubeConsole Wars: Sega, Nintendo, and the Battle That Defined a Generation - Blake J. Harris, Goodreads

    "The things that create the geometry." What Happened With Future Club; Design Surface Area May 29, 2025
    Show notes

    Your nice hosts all secured a Switch 2 pre-order... from a certain point of view. Then, Stephen examines the body, Mark attempts a vocabulary, and Lydia has recommendations.

    • Chants of Sennaar - Wikipedia
    • Nintendo Switch 2 preorders were a total mess — at first - Jay Peters, The Verge
    • Missed out on a Nintendo Switch 2 pre-order? GameStop and Best Buy will have mo… - Demi Williams, TechRadar
    0:22:17

    What Happened With Future Club

    Part-Time Hero Campaign EndingFuture ClubKickstarter0:48:57

    Design Surface Area

    Rubber duck debuggingWikipedia

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