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    Games & Hobbies

    Nice Games Club – a gamedev podcast!

    The podcast where nice gamedevs talk gaming and game development. Nice!

    Advertise
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    Latest Episodes:
    Nice Plays: Ludum Dare 40 games (2017) Dec 25, 2017
    Show notes

    (Watch this and other Nice Plays on YouTube for HD-quality.)

    It's an Xmas miracle! In this jumbo-sized edition, your nice hosts play 36 (!!!) games in less than 50 minutes! Each of these games were created during the 40th Ludum Dare online game jam, which took place December 1st - 4th, 2017.

    Stephen and Mark participated in this jam with friends of the show Sara Ferret and Lane Davis, and to cap off this episode, Martha plays their game, Widget Satchel.

    • Games

    • AntiBucket
    • Avoidance
    • Babies with Guns
    • Between Stations
    • Brick Racer
    • Claustrophobia
    • Coinminator 2000
    • Critters Inc.
    • Crosstalk
    • Dangle Copter
    • Apparently I'm a Detective
    • The Fabulous Orchestra of Mister Vincent
    • Games Games Games
    • Green Chefs and Pancakes
    • Heartless Jump
    • Heavy Hearts
    • HUDdled
    • I'm Not Here
    • Just Another Day
    • Ketchup Quest
    • Kiwi is the Key
    • Too Many Rules
    • Fit In
    • Mini Mystery
    • Moths
    • No Coins Allowed
    • NoteBoy
    • Office Escape
    • Synapse
    • Tail
    • The Adequate Shepard
    • The Gravedigger
    • I'll Take You To Tomato Town
    • Too Many Cats!
    • Enjoy the Flowers
    • Widget Satchel
    Video

    Releasing a Game (with Ben Burnes) Dec 19, 2017
    Show notes

    Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.

    Releasing a Game

    MarketingProduction

    Color Jumper is available on Steam right now! You can try it out on the itch.io page

    The 20/60/20 Rule of Leadership” - Derrick Strand, LinkedInBen had mixed results with Keymailer.Ben shared two years(!!) of in-development GIFs of Color Jumper.Facepunch.Steamworks is a C# Library for Steamworks.Will Tice was a previous guest who we talked to about solo development.Solo Development

    Ben talked about how every last 10% of work is another 90% of work, and so on. But don’t worry, because 0.999... is equal to 1!

    The Agile Composer: Project Management for Game Audio - Dan Hulsman, Video Game Music Academy

    "Schrödinger’s Animal Crossing." Influences; Repetition Dec 12, 2017
    Show notes

    This week is Stephen's first turn as roundtable host, Mark teaches us about film and Martha sells her soul for three Destiny 2 faction tokens.

    Mark and Stephen and friends made it through Ludum Dare! Check out their game called Widget Satchel.

    0:02:49

    Influences

    What Is Blackout Poetry? These Fascinating Poems Are Created From Existing Art E. Ce MillerBustle

    That action/puzzle game Stephen was trying to remember was Meteos.

    We talked about Star Wars Episode 1 Racing in our episode on racing games."We joke here."The Secret of Mario's Jump (and other Versatile Verbs)Game Maker's ToolkitYouTubeThe Norwood Suite Is A Very Different Kind Of Music Game EThan GachKotaku0:46:44

    Repetition

    The Unexpected Joy Of Repetition In Video GamesHeather AlexanderKotakuDesert Bus comes to VR at long lastOwen S. GoodPolygonStuck on repeat: why we love repetition in musicTom Service The GuardianSaying the same word over again until it means nothing is called semantic satia…WikipediaLoops EpisodeRadiolabPodcast

    Nice Plays: Borderlands 2 (2012) Dec 09, 2017
    Show notes

    (Watch this and other Nice Plays on YouTube for HD-quality.)

    In this episode, Mark plays the opening chapter of one of Martha's very favorite games, Borderlands 2, and then Martha takes over to show off her badassitude. Your nice hosts talk about narrative in FPS games, generous loot systems, and how wonderful/terrible Claptrap is.

    Game: Borderlands 2
    Developer: Gearbox Software
    Publisher: 2K Games
    Platform: PC
    Year: 2012
    Genre: First-person shooter

    Video

    Nice Plays: Inflatality (2017) Dec 09, 2017
    Show notes

    (Watch this and other Nice Plays on YouTube for HD-quality.)

    In this episode, your nice hosts battle each other in a brand new indie fighting game. The overall win-loss record isn't important... the main takeaway is that Martha and Mark both beat Stephen.

    Game: Inflatality
    Developer: Hojo Studio
    Publisher: Hojo Studio
    Platform: PC
    Release date: Oct. 26, 2017
    Genre: Fighting

    Video

    "Shaniqua Shepard sounds cool." Fighting Games; Character Roleplaying Nov 28, 2017
    Show notes

    This week, Martha hosts her first roundtable episode, Mark starts another argument, and Stephen gets sassy about his favorite game genre.

    Stephen did regret promising to have his talk notes up. They’ll be up ASAP!

    Martha had a blast at the My Brother, My Brother and Me show!

    0:08:08

    Fighting Games

    Games N’ Go in Roseville, MN often has Friday fighting game nights.The Moon Fields, a Wisconsin fighting game by Lunar Signals.Terminology and glossary guide for fighting gamesEvent HubsThe White Belts Facebook group is helpful for those looking to start fighting g…In case you’re curious who the top characters are in Super Smash Bros. games, h…Sonic hurricane dot com is a great guide about footsies and the role it plays i…0:40:09

    Character Roleplaying

    The Uncharted 2 commercial Mark references. It is pretty terrible.We reference a few of the future games talked about in the past episode,"We joke here."Seems some other people agree with Mark’s stance on Shepard’s first name.

    "This misinformation vortex." One year of Nice Games Club! Imposter Syndrome (revisited); Conferences / Gaming Events (revisited); VR Development (revisited); Prototyping (revisited); Messages and Meanings (revisited); Strategy Guides (revisited); The Fu Nov 21, 2017
    Show notes

    It’s a very special episode, as your nice hosts celebrate one year(!!!) of Nice Games Club by revising their favorite topics from the show’s first 50+ episodes. Also: Mark complains about Las Vegas, Martha repeatedly gets the last laugh, and Stephen doesn’t like talking about his problems.

    0:03:06

    Imposter Syndrome (revisited)

    Impostor Syndrome Is Not Just a Confidence ProblemAlicia LiuMedium0:14:20

    Conferences / Gaming Events (revisited)

    Adobe’s prototype AI tools let you instantly edit photos and videos James VincentThe VergeSo Adobe XD CC is out, what now? Alexander DimitrovPrototypr0:24:50

    VR Development (revisited)

    We never miss an opportunity to plug Beach Ball Valley.SteamGoogle BlocksLogitech made a VR keyboard kit so you can type in the ViveAdi RobertsonThe VergeEVE developers CCP pulling out of VR Adam SmithRock Paper ShotgunOculus is closing its VR film studio Adi RobertsonThe VergeGoogle acquires Owlchemy Labs VR game studioLucas Matney TechCrunchWindows Mixed Reality Headsets Gain SteamVR Support, a Library of VR GamesAnton ShilovAnandTech0:40:08

    Prototyping (revisited)

    This topic revisits our episode"Pick up all the things."15 Top Prototyping Tools Go Head-to-HeadDave Kearney and Daniel SchwarzSitepointYouthprise0:48:44

    Messages and Meanings (revisited)

    This topic revisits our episode"We are artists and we should be artists."1:06:04

    Strategy Guides (revisited)

    This topic revisits our episode"We are artists and we should be artists."1:13:57

    The Future of Nice Games Club


    Puzzle/Escape Rooms (with Art Allen) Nov 14, 2017
    Show notes

    A special episode, with a unique guest, who is also a fan of the show! Minneapolis-based Riddle Room creator and owner Art Allen enters the clubhouse to talk about making, designing, and operating puzzle/escape room games, and the ways in which its similar and different from creating digital games.

    Puzzle/Escape Rooms

    Physical GamesPeeking Behind the Locked Door: A Survey of Escape Room Facilities - Scott NicholsonThe 10 Best VR Puzzle and Escape Room Games - Andy O'Donnell, LifewireThe Stagecoach-themed children’s book we talked about is Nine for California, b…Escape Room Enthusiast Facebook groupEscape Room Owners Facebook group

    Nice Plays: Color Jumper (2017) Nov 07, 2017
    Show notes

    In this episode, Mark plays a new indie release by a Twin Cities developer. He dies a lot, and it's only partially the controller's fault.

    Game: Color Jumper
    Developer/Publisher: Tall Beard Studios
    Platform: Windows / Mac / Linux
    Year: 2017
    Genre: Precision Platformer

    • Color Jumper on Itch.io.
    • Color Jumper on Steam.
    • Ben Burnes on Twitter.
    • Ben is also a musician and songwriter!
    • ...and he streams on Twitch!
    Video

    Nice Plays: Super Mario Bros. 2 [Japan] (1986) Nov 07, 2017
    Show notes

    In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.

    NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.

    Game: Super Mario Bros. 2 (Japan)
    Developer/Publisher: Nintendo
    Platform: Famicom Disk System
    Year: 1986
    Genre: Platformer

    • This game is exhaustively detailed at Super Mario Wiki.
    • Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.

    Video

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