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    Games & Hobbies

    Nice Games Club – a gamedev podcast!

    The podcast where nice gamedevs talk gaming and game development. Nice!

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    Latest Episodes:
    "Additional things and stuff." What We Did On Our Winter Break (2021-22) Feb 17, 2022
    Show notes

    Hiatus flew by this year for your nice hosts, but they're back in the newly-renovated clubhouse with their annual recounting of what they got up to while away. Ellen keeps a promise, Stephen returns a gift, and Mark sees thru' these architects eyes.

    • Our clubhouse table.Our renovated clubhouse table.
    • A photo of a stack of vacuum-compressed acoustic panels next to a kitchen sick where two of the panels are submerged in water.These foam acoustic panels came vacuum-sealed, so they needed to be soaked in water to inflate them.
    • A row of commercial dryers. Two of them are filled with purple foam acoustic panels.Of course, once-inflated, the water-logged panels needed to be dried out, which meant an hour in the dryer.
    • A photo of a partially-drilled hole underneath a table.It was pretty hard to drill these holes to mount our mic stands, and about as hard to measure them out because our clubhouse table has no straight edges or corners.
    • A photo of a laminated tabletop with two freshly-drilled 1.5Measure twice, then 100 more times.
    • A photo of microphone and headphone ports mounted underneath a table.Mark mounted at set of ports for mic and headphone connections under the clubhouse table.
    • Mark's Mark's "B+" cable management.
    • A wide-angle photo of the clubhouse.The finished clubhouse. It's much cozier (and quieter) in here now.

    What We Did On Our Winter Break (2021-22)

    The path to unionizing has been rough for Raven Software, and it’s about to get…Ash ParrishThe VergeGame Dev LondonSeven Billion HumansUntitled Goose Game is getting a second goose and local co-opNicole CarpenterPolygonThe replay aired last week, but in case you missed it:Nice Thinking: "Sledgehammer Bride"Mark talked about building localization systems in: "I definitely thought of that ahead of time."David Bowie Brilliant Adventure (1992 – 2001)Esperanza Spalding Is The 21st Century's Jazz GeniusLara PellegrinelliNPR

    Nice Thinking: "Sledgehammer Bride" [Nice Replay] Feb 10, 2022
    Show notes #240Sledgehammer BrideNice Thinking2021.10.28

    It's Stephen's turn at Nice Thinking, our new episode format where we brainstorm around a single concept someone brings into the clubhouse. Get ready for your first contact with the Sledgehammer Bride!

    Glom will be part of Wordplay 2021, November 13-14 - Hand Eye Society

    Sledgehammer Bride

    Stephen McGregorGame DesignNarrativeA Brief History of Beat ’em Up Video Games - Hero ConceptProspective Teachers Misperceive Black Children as Angry - Bryan Goodman, American Psychological AssociationThe Brute Caricature - History on the NetExamining Game Pace: How Single-Player Levels Tick - Mark DaviesShank 2 - Klei Entertainment, SteamHow the Original Hyrule Warriors Broke The Mold for Musou Games Forever - Dale Bashir, IGN

    Building Blocks of Design (with Osama Dorias) [Nice Replay] Feb 03, 2022
    Show notes #211Building Blocks of DesignInterview2021.04.08

    It's back to basics this week as we welcome Osama Dorias, lead game designer on the upcoming Gotham Knights at WB Games Montréal, to talk about his multi-year journey of making games with his kids, and what it taught him about his craft. It might be our cutest episode yet!

    Osama, along with Fawzi Mesmar, and Rami Ismail, recently launched their own very nice gamedev podcast, The Habibis!

    Building Blocks of Design

    ArtGame DesignIRLTabletopToolsThe Game CrafterA set of 5 game cards, depicting creatures illustrated by Osama's children.A selection of cards from "Ali and Mimi's Card Game"A photo of Osama's son posing in front of his board game Osama's son trying to look professional while presenting "City Game I Love This."A photo of Osama's daughter posing in front of her board game Osama's daughter beaming with pride at her creation, "05Q7654321 0."A combined image of character art and a screenshot for a video game Osama made with his children.Osama's kids' first video game.

    Nice Thinking: "The New Clubhouse" [Nice Replay] Jan 27, 2022
    Show notes #235The New ClubhouseNice Thinking2021.09.16

    After many months of recording over Discord (or together in Mark's and Dale's apartment), Nice Games Club is finding a new place to meet. Well, "finding" isn't really the right word. Mark and Dale are making it happen. The new clubhouse is being customized as a workspace and community hub, and this week on the show, Your Nice Hosts talk about how to start things up in the new spot.

    The New Clubhouse

    Mark LaCroixIRLMetaErgonomic stools by Herman Miller

    The cover image for this episode's page is from The Treehouse, an educational game published in 1991. Ellen played this game a lot when she was a kid. Learn more here: https://www.myabandonware.com/game/the-treehouse-1ag


    "To whom it may concern." Ethical Consumption; Grind [Nice Replay] Jan 20, 2022
    Show notes #224"To whom it may concern."Roundtable2021.07.09

    Holly Harrison, aka "Best Friend of the Show," is back in the clubhouse! And we recorded this episode in person again! Can you tell? It probably comes through in the goofs...

    There's plenty of silliness in this week's episode, even though your Nice Hosts explore some serious topics. Holly asks us what we can do to become more ethical consumers (and developers) of games. Ellen examines the dynamics of grind. Stephen finally admits to something BIG, and Mark takes a break.

    Join Lobby - Video Game Culture Feed - Holly Harrison, InstagramHolly joined us for episode 40...Community Managment...and for episode 88...The Gaming Press...and for episode 89..."A mean secret that stays in this room."...and for episode 201..."Not like Beauty and the Beast."...and for episode 202!Business SpeakEllen's new laptop: Alienware M15R4Gris (a game, not a musical) - SteamNoble Engine - Mark LaCroixHere's episode 217, in which we discussed open source.Open Source Software

    Photo by Helmi Lutvyandi from Pexels

    Ethical Consumption

    0:13:06Holly HarrisonGamingMisc.Conflict minerals: Which gaming companies may have funded human rights abuses i… - Rebekah Valentine, GamesIndustry.bizIs There Really Such a Thing as “Ethical Consumerism”? - Maya Singer, VogueSummary of sexual and non-sexual allegations (megathread) - Reddit

    Grind

    0:47:59Ellen Burns-JohnsonGame DesignGamingr/truegaming: For those who like talking about games as much as playing them. - Reddit

    Ellen’s take on grind: “Going through the same content multiple times as a means to progress towards an in-game goal that doesn’t pertain to the player’s skill.”


    Nice Games Jam: "Glom" [Nice Replay] Jan 13, 2022
    Show notes #210GlomNice Games Jam2021.03.31

    This week your nice hosts have a rowdy game jam. Dale gave us a prompt: Create a matching game with a puzzle element. The puzzle must be "what matches first" and bonus points if there's cats.

    The goal of every Nice Games Jam is for the team to come up with a playable game by the end of the episode. Did Stephen, Mark, and Ellen make it happen, or did they end up with a pile of nonsense? Well, maybe a bit of both.

    The "dot game" that Ellen referenced is called Dots & Boxes - WikipediaA 3-D printed three-sided die.A three-sided die similar to the one that Eric, Ellen's partner, owns.Here's a place you can buy your own three-sided die - Nvenom8 Designs on ShapeWays MarketplaceGame typeTabletop gamePlayer countAnyMaterials

    Paper, pencil or pen

    Setup

    Each player should have:

    • Paper (or someplace to compose sentences)
    • Something to write with (typing on a screen is fine)
    • Some way of indicating points passed to other players (chips, coins, etc.) -- in the rules below, these will be referred to as "chips"

    The game requires three decks. As of this airing, each deck has three cards:

    • Prompts deck
      • "Nice to meet you."
      • "Where is the bathroom?"
      • "Can I pet your cat?"
    • Constraints deck
      • No letter Es (this is incredibly difficult)
      • Exactly 4 words
      • Only single-syllable words
    • Scoring deck
      • Most words
      • Most letters
      • Longest word in the sentence
    Rules

    The goal of the game is to acquire the most points out of all the players.

    Players acquire points by writing sentences that adhere to the Prompt, Constraint, and Scoring card drawn for each round.

    Setup

    • Shuffle all three decks.
    • Distribute chips evenly amongst all players.

    Starting a Round

    1. Draw a single card from each deck. Place all three face-down on the table.
    2. Set the timer for the desired duration: 1 minute, 2 minutes (default) or 3 minutes.
    3. Flip all three cards face-up and start the timer.
    4. All players then attempt to compose a sentence that meets the criteria of all three cards (Prompt, Constraint, and Scoring) within the time limit.

    Share Your Sentences

    Each player speaks their sentence aloud. (If you're playing online, you can also enter your sentence into the text chat.) The sequence in which players share their sentences doesn't matter—just be nice about it.

    Round Scoring

    • Players can’t use any of the words in the phrase on the Prompt card. There’s a penalty (-1 point) for each word used. Exception: You can use the same spelling of a word if it’s another type of word (noun vs. verb)
      • Alternate rule for extra challenge and silliness: Remove the exception to the above rule.
    • The player whose sentence meets the conditions on that round's Scoring card wins 3 points.
    • Players pass one of their chips to the person who had, in the player's opinion, the coolest sentence. This is a subjective judgment and has nothing to do with the rules.
      • Each chip received counts as 1 point for the receiving player.

    Disputes

    During Round Scoring, any player can raise an argument about how the rules apply to another player's sentence. If you bring an argument, you have to propose a resolution, and people will vote on the proposal. (For example, you can propose a change to someone's point total that round, or suggest a change to a person's sentence to bring it within the rules.) If the vote passes, the solution goes through.

    Continue Play and End the Game

    For each subsequent round of play, draw a new set of cards. Play and score according to the above rules.

    The game ends when all Prompt cards have been used. Shuffle Constraints and Scoring cards back into their respective decks as needed.

    The player with the most points wins!


    “My face is over here.” Special In-Person Special [Nice Replay] Jan 06, 2022
    Show notes #220“My face is over here.” Special In-Person SpecialSpecial2021.06.10

    Your vaccinated hosts return to the clubhouse to record their first in-person episode in over a year. This one's for us, but you might like it, too.

    A photo of your nice hosts at the recording of this episode.There was a lot of hugs before the recording.Charity EP Jam (the new album drops June 11th!) - Chel WongIndie bundle for Palestinian Aid - Alanna Linayre, itch.ioMark's "Widget Satchel II" was featured in Panic's E3-style announcement video.

    Special In-Person Special

    Mark LaCroixStephen McGregorEllen Burns-JohnsonIRLMetaMisc.South Korea’s COVID Success Stems From an Earlier Infectious Disease Failure - Jiyeon Kim and Neil Richards, Slate

    Therapeutic Games (with Adam Davis) [Nice Replay] Dec 30, 2021
    Show notes #219Therapeutic GamesInterview2021.06.03

    🎉 🎂 🎉 It's Ellen's birthday! 🎉 🎂 🎉

    Wish her a happy one via the show's feedback form (seriously, that's what she asked for): nicegames.club/feedback.

    Can games be used for therapeutic purposes? Absolutely! In this episode we talk with Adam Davis, therapeutic Game Master, and a co-founder and executive director of Game to Grow, a 501(c)(3) nonprofit. The organization is focused on "the use of games of all kinds for therapeutic, educational, and community growth."

    Adam shares his experiences from over a decade in therapeutic play—how Game to Grow began, how he thinks about games as part of therapeutic experiences, and how he once managed SEVEN tabletop RPG campaigns simultaneously. We hope you enjoy our inspiring conversation with this really cool guy!

    Photo of a large helping of cheesy nachos in a bowl styled like an upside-down baseball helmet.Helmet nachos! Source: Target Field Eats on Twitter https://twitter.com/tfeats/status/1039672499892576256

    Therapeutic Games

    Game DesignTabletopGame to Grow blogCritical Core on KickstarterDrama Therapy - North American Drama Therapy AssociationWheelhouse WorkshopIndividualized Education Plan (IEP) - Understood.comCollaboration vs. cooperation: What's the difference? - The Ripple Team, Ripple IntranetGame to Grow Keynote at the 2018 Washington Therapy Conference - Adam DavisNo Thank You, Evil: The Award-Winning Game of Make-believe for Creative Kids an…

    "They wouldn't fully respawn." Fingeance Postmortem [Nice Replay] Dec 23, 2021
    Show notes #216"They wouldn't fully respawn." Fingeance PostmortemSpecial2021.05.06

    Oh dang, Fingeance is out! In this episode, Stephen talks about finally releasing his long-in-development game that's been a big part of Nice Games Club history, too!

    Hear about the game's unique development history, why now was the right time to put it out into the world, and learn a bit about how you might want to to approach your own long-gestating projects.

    Fingeance on itch.io (download for free)!Escape Industries on Twitter

    Fingeance Portmortem

    Stephen McGregorGame DesignProductionBack in 2018, we peeked inside Fingeance for a video episode of the show:Code Comment: "Fingeance"In 2019, we did a postmortem-ish episode for Widget Satchel:"Space ferrets lift off!" Widget Satchel Special

    Nicest of 2021 Dec 17, 2021
    Show notes

    It's that season—there's snow on the ground, and it's time for the annual "year in review" episode. Your nice hosts are getting ready to take a break from recording for a few weeks while serving up some of our favorite episodes from the past year. But before we start hibernating, there's a lot to discuss! What did we accomplish this year, and how do we feel about it? What are our goals for next year? Are we taking on any fun projects during our hiatus? And what are we looking forward to playing next year (besides all the Kirby games, of course)?

    • Nice Games Club is five years old! That's a solid handful of years. Happy birthday show, and thanks to you all for listening!

    • The feeling is real, even if this video isn't.
    0:13:45

    Local Releases (2021)

    Fingeance by Escape Industriesitch.ioTotally Reliable Delivery Service (console release this year)YouTubeAnodyne 2: Return to Dust (on Nintendo Switch this year)Nintendo.comClosed Hands by Passenger Games Ltd.0:43:17

    Nicest (2021)

    Hades by Supergiant GamesFirewatch by Campo SantoWhere Should We Begin? A Game of Stories from Esther PerelMetroid: Fusion (Ellen played it on emulator)Nintendo.comPokémon QuestPokemon.comBowser’s FuryNintendo.comRatchet & Clank: Rift ApartPlaystation.comMetroid: DreadNintendo.comHumankindDeathloopRogue CompanyHavenYouTubeValheimIt Takes TwoSteam1:10:25

    Most Anticipated (for 2022)

    Endling: Extinction is Forever (from Handy Games)Weird West (by Wolfeye Studios, published by Devolver)Game InformerTiny Tina's WonderlandsGame InformerSCHiMEwoudSolo-developed ‘Mars First Logistics’ is a physics-based sandbox on MarsAlan WenNME.comCyberpunk cat adventure Stray will let you do highly accurate cat stuffMichael McWhertorPolygonLittle Kitty, Big CityDouble Dagger StudioThe Playdate handheld system!!!Kirby™ and the Forgotten LandNintendo.comMultiversus (from Warner Bros)Dragon's Dogma 2 will run on the same engine as Resident Evil Village, leaker s…Connor SheridanGamesRadar1:26:51

    Gamedev Resolutions / What We're Working On (for 2022)


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