After 30 years of running Dungeons & Dragons campaigns I’m happy to share with you the story of Mergeworlds. Based on a world I originally created in 1994 and have been growing and adapting since, this tale spans several generations and tells the story of two brothers and a group of mysterious magical artifacts which eventually leads to a climactic event that will reshape the entirety of reality. The aftermath creates an unlikely group of heroes left to figure out how it happened, if it can be fixed and is there a way back home.
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