In this episode of the Official Xbox Podcast, we're visiting Obsidian Entertainment as they're getting ready to release their awesome action RPG, The Outer Worlds 2. We're diving deep into Arcadia and learning all about each faction's unique and reactive radio stations, including how the original songs, ads, skits, and eccentric DJs all add flavor, feel, guidance, and lore to this story-driven game.
00:00 Introduction
01:07 Walk and talk with Brandon
02:24 What are you most excited for players to experience?
03:04 What is Outer Worlds 2?
04:19 Sitting down with Leonard and Brandon
05:00 What does it mean to be a Creative Director?
06:56 Radio talk and the inspiration to have it in the game
08:51 What are some of the radio stations?
10:56 What was it like playing the game internally and interpreting the propaganda of each radio station?
12:20 What was the writing and casting process for the radio DJs?
14:20 Reactivity with the radio stations
18:54 The conversational Moon Man Menu
21:20 What is your favorite ad, PSA, or song from Outer Worlds 2?
23:59 What are you most excited to see?
26:57 Outro
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