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    Games & Hobbies

    Idle Thumbs

    Idle Thumbs is a video game podcast full of in-depth discussion and absurdity. Between overly-enthusiastic dissections of their latest media experiences and baffling phonological explorations of Jeff Goldblum’s name, the cast has managed to find a regular audience of dedicated readers. Scoop up the latest episode and hear us extol the virtues of whatever we’ve just watched, played, or read—then attempt to answer reader mail before getting sidetracked about robots.

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    Copyright: © Copyright 2020 Idle Thumbs

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    Latest Episodes:
    Idle Thumbs 146: Osama's Dog Feb 19, 2014
    Show notes

    Good morning students, this is Principal Newell: Christopher Remo is absent today and we are joined by Danielle Riendeau from Polygon and Greg Games Kasavin from Supergiant. Mr. Rodkin would like to remind you that this is your last week to order your 2013 Luigi Year Book. Today's hot lunch is chicken a'la king.


    Idle Thumbs 145: Rich Uncle, Cool Uncle Feb 13, 2014
    Show notes

    Much like the ephemeral Flappy Bird, Idle Thumbs spent this week embroiled in a conspiracy which quickly came to an end. Unlike Flappy Bird, the Idle Thumbs conspiracy concluded with us receiving amazing paintings of ourselves, Bobby Kotick, and J. Allard. In the words of Flappy Bird creator Nick Breckon, "I can call this podcast a success of mine. But it also ruins my simple life. So now I hate it."


    Idle Thumbs 144: Gimme Some More Feb 06, 2014
    Show notes

    Nick returns from Disneyland, armed with the latest tips and tricks for the hottest rides, but what help are the hidden moves when the whole game is rigged against you? We're joined by The Kingdom of Loathing's Zack Johnson for a discussion of game-like experiences in real life, SimCity's appealing journey to Tomorrowland, and a harder look at A Link Between Worlds.


    Idle Thumbs 143: This One's Fr4e Jan 29, 2014
    Show notes

    Could Steve Jobs have saved Far Cry 2? Is Sega the Pepsi of video games? Is Apple the Nintendo of tomorrow?


    Idle Thumbs 142: Unmasking the Brain Burglar Jan 24, 2014
    Show notes

    The door to the plane opens; the crowd is deafening. Chris Remo descends the stairs onto the tarmac, the smell of Steam Dev Days still on his skin, the wave of the future shaping his every step. "What did you see?" someone asks. He continues past. "What did they tell you? What will happen to all of us?" another asks, as he pushes them aside, his gaze set. "Where are you going? What do you know!" Only as the door to his limousine swings to close does a boy see the Steam Machine and controller prototype under Chris' arm.


    Idle Thumbs 141: "I was too busy losing it." Jan 15, 2014
    Show notes

    We're joined by Will Smith of Tested.com for a manic look at the aftermath of the 2013 Consumer Electronics Show, the heat and motion detecting revenge of Robot News, and other things which when taken in aggregate generally represent the future. We then marvel at this week, which seems to feature nothing but amazing independent games crashing into one another.


    Idle Thumbs 140: The Customer's Always An Asshole Jan 08, 2014
    Show notes

    A message from the future arrives, delivered by hand: Idle Thumbs 140 -- a real bionic back massage of a cast -- is here, with reactions to the CES Steam Machine announcements, failed pursuit of the Nuclear Throne, and more terrible happenings in the world of DayZ. With special guest Chris Remo.


    Idle Thumbs 139: Happy News Year Jan 01, 2014
    Show notes

    It's time for Old Man Video Games to put away his scythe and hourglass and make room for the Video Game Baby. We ring in 2014 with a triple length Idle News Podblast (that might just be a regular episode). Happy new year!


    Idle Thumbs 138: A Christmas Blast Dec 25, 2013
    Show notes

    In this festive mailbag blast, we open three gifts for you. Or maybe two? One of them is definitely the highly anticipated conclusion of the Hat Baron Trilogy, which is the reason you're here. One of them is a Steam Box. The third gift is Video Games.


    Idle Thumbs 137: Data Complete Dec 18, 2013
    Show notes

    A single tap on your window. You turn. A flash, and the faint sound of a woman's voice, synthesized. "Data Complete." You look down to the street and catch a glimpse of an anodized aluminum foot disappearing around the corner. You return to your video game, and notice it is tailored impeccably to your tastes.


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