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    Games & Hobbies

    Humans Who Make Games with Adam Conover

    An intimate conversation with the creators of some of the world’s most remarkable games, hosted by comedian and life-long gamer Adam Conover. This season I will talk with the developers of Portal, Assassin’s Creed, Hyper Light Drifter and many more about what it’s like to make video games for a living, how they come up with their ideas, and their first memory of the medium.

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    Copyright: © 2018 Starburns Audio, Adam Conover

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    Latest Episodes:
    Rich Vreeland AKA Disasterpeace (FEZ, Hyper Light Drifter, It Follows) Feb 20, 2019
    Show notes

    This week we shift gears -- instead of talking to a game designer, Adam interviews composer/musician Rich Vreeland AKA Disasterpiece (FEZ, Hyper Light Drifter, It Follows). They discuss: the chiptune scene where Rich first started, his experience composing for FEZ, the thought process he uses to compose music to give players the exact feeling he and the game designer are looking for, plus much more!

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    Justin Ma (Subset Games, Into the Breach, FTL) Feb 13, 2019
    Show notes

    This week Adam talks to Justin Ma, Co-Founder of Subset games and creator of FTL and Into the Breach! They discuss: Justin's journey as a gamer and developer, how crucial good design and direction are to a game, the compromises and challenges that come with implementing new mechanics, how the best ideas never work, the philosophy behind designing enemy AI that's actually fun to play against, and much more!

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    Jason Rohrer (Passage, The Castle Doctrine, One Hour One Life) Feb 06, 2019
    Show notes

    This week Adam talks to Jason Rohrer, creator of Passage, The Castle Doctrine, One Hour One Life, and more! Adam and Jason talk about getting his game featured in the Museum of Modern Art in New York, the distinction (or lack thereof) between art and games, how the mechanics of One Hour One Life actually make you feel like you're growing up in the game, why Jason wants to build his own root cellar, and more!

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    Christine Love (Digital: A Love Story, Analogue: A Hate Story, Ladykiller in a Bind) Jan 30, 2019
    Show notes

    This episode tracks Christine Love's unique path into the games industry, the process of creating a visual novel -- (from the writing, to the programming, to figuring out what choices to give the player), the design considerations that go into creating an erotic game, and much more!

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    Derek Yu (Spelunky, Aquaria, Eternal Daughter) Jan 23, 2019
    Show notes

    This week, Adam talks to Derek Yu, the creator of Spelunky, Aquaria, Eternal Daughter, and others! Learn about Derek's journey, inspirations, philosophy, and more in this wide-ranging, in-depth interview!

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    Edmund McMillen (The Binding of Isaac, Super Meat Boy) Jan 16, 2019
    Show notes

    For our first episode, Adam talks to Edmund McMillen, the creator of Super Meat Boy, The Binding of Isaac, and more! We track Edmund's journey through his beginnings as a struggling comic book artist, how he found an audience for his work online, and how he continues to push himself and innovate. Learn the thought processes and inspirations behind the creation of Super Meat Boy and The Binding of Isaac, and how his personal journey has influenced both his art and his growth as an artist.

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    Preview: Humans Who Make Games Aug 20, 2018
    Show notes

    Clips, highlights, and previews of what's to come in the first season of Humans Who Make Games!

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