TopPodcast.com
Menu
  • Home
  • Top Charts
  • Top Networks
  • Top Apps
  • Top Independents
  • Top Podfluencers
  • Top Picks
    • Top Business Podcasts
    • Top True Crime Podcasts
    • Top Finance Podcasts
    • Top Comedy Podcasts
    • Top Music Podcasts
    • Top Womens Podcasts
    • Top Kids Podcasts
    • Top Sports Podcasts
    • Top News Podcasts
    • Top Tech Podcasts
    • Top Crypto Podcasts
    • Top Entrepreneurial Podcasts
    • Top Fantasy Sports Podcasts
    • Top Political Podcasts
    • Top Science Podcasts
    • Top Self Help Podcasts
    • Top Sports Betting Podcasts
    • Top Stocks Podcasts
  • Podcast News
  • About Us
  • Podcast Advertising
  • Contact
Not in our directory?
Add Show Here
Podcast Equipment
Center

toppodcastlogoOur TOPPODCAST Picks

  • Comedy
  • Crypto
  • Sports
  • News
  • Politics
  • True Crime
  • Business
  • Finance

Follow Us

toppodcastlogoStay Connected

    View Top 200 Chart
    Back to Rankings Page
    Education

    Greyscalegorilla Podcast

    A show for creatives who want to learn about motion design, 3D rendering, Cinema 4D, working with clients, and much more.

    Advertise
    • Apple Podcasts
    • Google Play
    • Spotify

    Latest Episodes:
    Greyscalegorilla Podcast - We're Back May 13, 2021
    Show notes

    We are coming back, bringing you some of the highlights of the Q&A section of our Live Show, in pure audio form.

    Want to tune in? Subscribe on YouTube and get alerts for when the next episode is going live.

    Check out last week's Live Show, where Nick and Chad answer people's questions, and then get down into the thick of it messing up some perfectly nice materials.


    Cinema 4D S22 - What is in this Surprise New Version? Apr 23, 2020
    Show notes

    Show Notes:

    • Maxon Cinema 4D S22
    • Arnold and Otoy collaboration
      • Arnold GPU on their RNDR service
      • Otoy to support Arnold's standard surface

    Our Thoughts on the New C4D S22 Features:

    Automatic UV's

    Chad

    • super easy to use, very convenient
    • not bad but no real control over distortion settings
    • I like the overlap mirrored geo, nice way to save space
    • cant reset to default settings

    Shawn

    • 3 Impressive out of the box automatic solutions licenced from Quel Solaar.
    • Easy to use!

    New UV Workflow

    Chad

    • Great start, way better layout
    • good enough for most
    • slightly confusing workflow
    • couple of quirks
    • decent auto packing and auto unwrap
    • needs a relax brush
    • no UDIM support
    • overlap mirrored geo is nice
    • no ability to right click and reset your settings to default
    • tad slow on complex meshes

    Shawn

    • Wonderful new UV layout
    • Love all of the view modes (Show tiled texture) for example
    • Would love to see a nice grid in UI beyond 0-1 UV space.
    • Need Alignment tools (Snapping does not seem to work)

    Modeling Improvements

    Chad

    • Steps in the right direction, but a long ways to go to compare to Maya + Max
    • bridge is ok, but still far behind what other DCCs are doing
    • untriangulate works well

    Shawn

    • Love the new mirror selection! Huge
    • Vertex normal via the phong tag is great
    • Untriangulate Command is much improved
    • Close Polygon Hole function is much better
    • Fix non-manifold geometries command very welcome

    Nodal Material Export to FBX

    Chad

    • not really anything here that interests me

    Shawn

    • Seems great for those who still use Physical and Standard Renderers

    GoZ Bridge

    Chad

    • I don't use Zbrush but this seems useful

    Shawn

    • Works great! Was not possible in R21 officially and now supports Polygroups!

    Viewport Enhancements

    Chad

    • viewport enhancements is a step in the right direction but doesn't work with redshift. Was hoping it would be closer to what Maya and Blender have.
    • viewport filters are a great quality of life feature. BUT the individual presets are not found in the customize commands options and cannot be turned into a button or shortcut. However, the preset selector can be docked in the UI, but this is not ideal.
    • would be easy to set up for play blasts

    Shawn

    • Viewport filter icons rule
    • Setting up Viewport filter shortcuts DON'T work as expected
    • Love the new viewport resolution option
    • Instances now show full geometry
    • Hair now looks amazing and much closer to final render

    gLTF Support (Export Only)

    Chad

    • I don't do AR, but this seems very useful to those that do

    Shawn

    • Another great exchange format.
    • Great for WebGL needs
    • Is a one-size fits all file format (SketchFab)

    Stay Home and Stay Productive: Tips From a Fully Remote Company Mar 12, 2020
    Show notes

    Show Notes:

    NAB 2020 has been cancelled

    Office Space

    The open office plan is a disaster - Chicago Tribune

    Shawn Astrom

    Major projects are split quarterly into 90 day chunks

    Monday morning meetings

    Why Synchronous Isn’t Ideal For Remote Work - Medium

    Tips to Working From Home - Greyscalegorilla

    How Doist Makes Remote Work Happen - Doist

    Tools We Use:

    • Google G Suite - Business Operations
      • Gmail
      • G Drive
      • Meet
      • Docs
      • Sheets
      • Slides
      • Calendar
    • Slack - Chat
    • Notion - Project Management, Knowledge Base
    • ToDoist - Personal Task Lists
    • Chrome Remote Desktop

    Tools We Have Used or Other Companies Use:

    • Discord
    • Asana
    • Trello
    • Monday
    • Dropbox
    • JIRA
    • Microsoft Teams
    • LogMeIn
    • Frame.io

    Should You Use the ACES Workflow for Color? - Interview with Colorist Jeremy Stuart Mar 06, 2020
    Show notes
    • Guest - Jeremy Stuart, Professional Colorist
    • Tutorial - Why Should Cinema 4D Artists Learn ACES?
    • Andrey Lebrov ACES
    • Getting to Know Aces Training Series - Greyscalegorilla Plus
    • Color Grading - What is ACES? - Michael Maher
    • CG Cinematography by Chris Brejon

    Will Procreate and Cavalry Disrupt the Adobe Empire? Feb 06, 2020
    Show notes

    In this episode, the team talks to School of Motion founder and all-around extraordinary human being Joey Korenman. Listen to them talk about updates Adobe is working on for After Effects and Photoshop, popular new tools like Procreate and Cavalry, and the benefits of online education versus a traditional school.

    Both Joey and Nick Campbell also share insights to entrepreneur-ism and the challenges they face as leaders of growing companies.

    • Adobe Max
    • Billie Eilish
    • Vampire Weekend
    • School of Motion AE 17.0 Tutorial
    • Blackmagic Design Fusion
    • Nuke
    • Learning new software podcast
    • Procreate for iPad tool of choice for illustrators
    • Sarah Beth Morgan Illustration for Motion course
    • Cavalry
    • Blender
    • Ordinary Folk
    • School of Motion Manifesto
    • Jorge "JR" Canest
    • Mark Christiansen VFX for Motion course
    • Maxell Tape commercial
    • Zack Lovatt and Nol Honig Expression Session course
    • Explode Shape Layers AE plugin
    • Flow AE plugin
    • Amy Sundin Executive Producer at SOM
    • EJ Hassenfratz is working on a new 3D class
    • Alaena VanderMost came on as COO and ran all operations
    • Scaled up support team / student experience
    • Scaled up marketing team under Caleb Ward
    • Additional producers and technical product team members
    • Offload work to people who are experts in that area
    • Listen to alumni about what they want
    • Step back and not micro-manage
    • Motion Hatch
    • Motion Design Masterminds
    • Greyscalegorilla Plus
    • Online education
    • Chris Do The Futur podcast on paying for traditional education
    • Student loans are the only type of debt you can't get rid of (Social Security is garnished for student loans)
    • Seth Godin
    • If people don't invest in a course, they tend no to finish it
    • School of Motion Squash and Stretch tutorial
    • schoolofmotion.com

    How Do You Stay Motivated During the Winter Blues? Jan 30, 2020
    Show notes

    In this episode of the Greyscalegorilla podcast, the team catches up after the holidays. Hear them talk about movies, shows, and their favorite gifts. Take a listen to the latest in industry news from around the mograph world, and finally hear about some tips and tricks to help you stay motivated during the cold winter months.

    Show Notes:

    Big and Rich

    Big Audio Dynamite

    The Mandalorian

    The Witcher

    Jack Reacher

    Jack Ryan

    John Wick

    Making John Wick Titles with Amador Valenzuela

    Up

    Big Bird Singing at Jim Henson's Funeral

    Captain America: The First Avenger

    Iron Man

    Iron Man 2

    The Avengers

    MasterClass

    Penn and Teller

    Ken Burns

    General Magic the Movie

    The Imagineering Story

    You

    The Mandalorian Behind the Scenes

    Unreal Engine Real-Time In-Camera VFX

    Jon Favreau at Siggraph

    The Declining art of the DVD commentary

    RiffTrax

    Mystery Science Theater 3000

    Fellow Pour Over Kettle

    Heated Back Massager

    Commercial Baker's Sheet

    Light Kit Pro 3 Coffee Maker

    Chad's Dieter Rams Instagram Post

    Dieter Rams Documentary

    Ten Principles for Good Design

    Modern Surface Material Collection

    Cinema 4D Color Picker Tutorial

    Intro to Arnold in Greyscalegorilla Plus

    School of Motion End of the Year Podcast

    New School of Motion Website

    Joey Korenman Podcast Interview Coming Soon

    NAB 2020 - April 18 - April 22

    MoGraph Meetup

    HappyLight Sad Lamp

    Toon Shader Tutorial


    Does the Mac Pro Make Sense for 3D? Dec 11, 2019
    Show notes

    Apple Mac Pro

    Tesla Cybertruck

    MKBHD Mac Pro Video

    Mac Pro Cinebench Score

    Baby Yoda Model

    Arnold is the Most Versatile Render Engine for Mac and PC

    Redshift adds C4D Noises and Nodes

    Russ Gautier - Going from Cinema 4D to Houdini


    Going From Cinema 4D to Houdini | Greyscalegorilla Podcast 117 Nov 21, 2019
    Show notes

    Guest - Russ Gautier

    Greyscalegorilla Plus Introduction to Houdini

    Perception

    Black Panther

    More Perception experiments for Black Panther

    Trevor Kerr

    The Martin Agency

    Flash

    VCU (Virginia Commonwealth University)

    Be very fast, very efficient, and very organized

    Look for opportunities to take things further

    Georgiy Gosha Kuznetsov

    Hue & Cry

    Magnus Hierta

    Andrew Prousalis

    Man Vs Machine

    John LePore

    Alias PowerAnimator

    Maya

    3ds Max

    Cinema 4D

    Houdini

    Simon Holmedal

    Simon Fiedler

    SideFX Houdini Training

    Danil Krivoruchko

    Think Procedural

    The CG Wiki

    Greyscalegorilla Plus Introduction to Houdini


    How Do You Choose What Program You Should Learn Next? Nov 08, 2019
    Show notes
    • Interview - Barton Damer on Building the Studio You Want to Work For
    • Interview - Zachary Corzine on Pushing the Limits of Cinema 4D
    • PC Problems Podcast
    • AVA Direct
    • Puget Systems
    • Boxx Systems
      • Boxx Apexx A3 - Mike's New PC
      • AMD RYZEN 9 3900X Processor (3.80GHz) 12 Core
      • 64GB DDR4-2666 (4 - 16GB DIMMS)
      • 1.0TB SSD M.2 PCIe Drive
      • NVIDIA GeForce RTX 2080Ti 11GB
      • Windows 10 Pro 64-Bit
      • BOXX Premium Support
    • Learning new software
    • Learn tools that help you create what you want to make - Chad on learning Substance
    • Learning has to be a full commitment with a goal or problem to solve
    • Ignore program shaming
    • Price reduction and the many options of software to learn
    • Let us know what you want to learn down in the comments below
    • Mike is deciding between an After Effects deep dive vs DaVinci Resolve + Fusion
    • Nick wants to learn Houdini
    • Chad wants to learn Unreal Engine
    • Rebirth made in UE4
    • Quixel creates real-time photoreal cinematic “Rebirth” in UE4
    • Adobe Max
    • Allegorithmic's Substance is Coming to the Adobe Creative Cloud
    • 3D Design and Motion Tour (Atlanta + Denver) - 25% off with code GSG3DMT

    Building the Studio You Want to Work For ⁠— Interview with Barton Damer Nov 01, 2019
    Show notes
    • Already Been Chewed
    • A Skater Turned Designer For NIKE, VANS, MARVEL and More
    • Celebrating 90 Years of Mickey Mouse When You Can't Show the Mouse
    • Do you really need a producer?
    • Building your own studio.
    • What do you want artists to know?
    • Freelancer Must-Have Traits
    • Attitude, reliability, communication, able to follow directions
    • There is a skills gap between really talented 2D explainer motion graphic artists and high end macro-shot Houdini artists.
    • It's getting harder to find a good generalist that can do animation and compositing
    • The siloing of styles is great for specialists, but they are not as employable as generalists
    • MoGraph Meetup at NAB

    Previous 1 2 3 4 5 16 Next

    Related Podcasts

    Making Sense with Sam Harris

    1

    Making Sense with Sam Harris Education
    Grammar Girl

    2

    Grammar Girl Education
    Good Life Project

    3

    Good Life Project Education
    Explain It to Me

    4

    Explain It to Me Education
    Team Never Quit

    5

    Team Never Quit Comedy
    Optimal Living Daily – Personal Development and Self-Improvement

    6

    Optimal Living Daily – Personal Development and Self-Improvement Alternative Health
    footer-logo

    Contact Us

    Toll Free: 844-670-7747

    Links

    • Home
    • Top Charts
    • Networks
    • Apps
    • Independents Podcasts
    • Podcast Advertising
    • Podcast News
    • Contact Us
    • About Us
    • Analytics & Insights

    Stay Connected

      Privacy, Terms of Use & Our Code of Ethics Protecting Content Creators Copyrights