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    Games & Hobbies

    GameDev Breakdown

    Todd Mitchell just wants to make video games with his friends.

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    Latest Episodes:
    Confidence and Cash in Indie Games Nov 04, 2017
    Show notes

    Original Air Date: Nov. 4, 2017 - John praises Brawlhalla at length, Todd crowns a diet soda for champions, and we take a look at epic successes and failures in some of the most popular business models for indie studios and their games.If you enjoy the podcast, please help us spread the word! We're available on iTunes, Google Play, and everywhere podcasts are found!



    Bit Shifter Developer Paul Dana Oct 30, 2017
    Show notes

    Original Air Date: Oct. 30, 2017 - We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, http://store.steampowered.com/app/393170/Bit_Shifter/. Thanks again to Paul for sitting in with us, he's a fascinating guy and it was a pleasure earning our "Explicit" tag with him this week.As always, you can subscribe to the #GameDev Breakdown podcast on iTunes, Google Play, or anywhere podcasts can be found. Let us know what you think!



    It’s All Bad News Oct 22, 2017
    Show notes

    Original Air Date: Oct. 22, 2017 - The sex abuse and harassment dialogue reaches one studio as another is cut down in its prime. Tension between PUBG and Fortnite's developers nears fever pitch, and one of the industry's living legends lets loose on anyone who will listen.The #GameDev Breakdown podcast is on iTunes, Google Play, and can be found just about anywhere podcasts live. As always, reach out and let us know what topics have your attention!



    Grand Theft Auto and Violence in Games Oct 10, 2017
    Show notes

    Original Air Date: Oct. 10, 2017 - Todd returns from Las Vegas, no one knows what to wish one another on Columbus Day, and The Daily Wire posts a mysterious Grand Theft Auto hit piece. We break down the criticism and talk about how poor gaming coverage is leaving a huge portion of gamers in the lurch.You can subscribe to the #GameDev Breakdown podcast everywhere podcasts are found. Share with a friend and reach out to us around the web.



    News with John – 9/27 Sep 27, 2017
    Show notes

    Original Air Date: Sep. 27, 2017 - A new Fortnite mode has PUBG's developers calling foul, a voice talent strike in the game industry may be drawing to a close, and a tech company wants to offer you VR counselling sessions, if you recently won the lottery.You can subscribe to the #GameDev Breakdown podcast anywhere podcasts are found!



    Ray Marek of Apogee Comics Sep 22, 2017
    Show notes

    Original Air Date: Sep. 22, 2017 - Comics writer Ray Marek joins the show to talk about his indie publishing group, Apogee Comics, discuss the impending doom of Toys 'R' Us, and since Halloween fast approaches and he's the founder of The Horror Syndicate, we talk about great games for horror fans. We also welcome John Schiber back to the show!Thanks again to Ray for his time. Follow him on https://twitter.com/Rayzor_33, Apogee Comics on https://www.facebook.com/ApogeeComics/, and check out http://TheHorrorSyndicate.com on the web.Subscribe to the #GameDev Breakdown podcast anywhere podcasts are found!



    Retro Developer Paul Nicholas Sep 15, 2017
    Show notes

    Original Air Date: Sep. 15, 2017 - Update: Paul is turning heads again with his demake of No Man's Sky. Check out https://liquidream.itch.io/low-mem-sky-jam-version at Itch.io!This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts' legendary engine for Maniac Mansion among other hits from the golden age.Much thanks to Paul for his time, you can follow him https://www.twitter.com/liquidream on Twitter, try SCUMM-8 for yourself at the https://www.lexaloffle.com/bbs/?tid=29176, and visit Paul's development site at http://www.liquidream.co.uk/.



    Tales of Games Journalism Sep 11, 2017
    Show notes

    Original Air Date: Sep. 11, 2017 - Some combination of Zoe Quinn, PewDiePie, and Cuphead have brought games journalism back to the forefront. Here's the tale of how I found myself navigating game industry journalism as a freelancer at the worst time for it in history.You can subscribe to the GameDev Breakdown podcast on iTunes, Google Play, or Stitcher!



    Street Fighter II – Hyper Flammable Edition Aug 31, 2017
    Show notes

    Original Air Date: Aug. 31, 2017 - Capcom is set to re-release one of the most influential video games of all time, not to mention an arcade cabinet that used to live in my house, but it wasn't mine. Oh, and the new one might burn your house down. Here's a look at Street Fighter II, past and present.The show schedule is still in flux, subscribe for best results!



    Behold the Presale Crunchpocalypse Aug 24, 2017
    Show notes

    Original Air Date: Aug. 24, 2017 - In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry.GameDev Breakdown is now available on https://www.stitcher.com/podcast/artistry-msi/gamedev-breakdown!



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